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OropherX




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PostPosted: Fri Oct 21, 2011 3:41 pm    Post subject: Reply with quote

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Afty
I was too slow >_>

http://www.zavvi.com/games/platforms/ps3/final-fantasy-xiii-2-crystal-edition/10568501.html
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PostPosted: Fri Oct 21, 2011 3:49 pm    Post subject: Reply with quote

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OropherX, you can still can try get it from Amazon UK since the bonus isn't store specific.

Amazon UK
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PostPosted: Fri Oct 21, 2011 3:50 pm    Post subject: Reply with quote

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I was going to order that from Zavvi, but it is currently unclear if they will be getting the pre-order swag aswell.
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PostPosted: Fri Oct 21, 2011 3:56 pm    Post subject: Reply with quote

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https://www.ebgames.com.au/search?title=Final+Fantasy+XIII-2

Since its apparently exclusive this is the only Australian choice for the special editions.
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OropherX




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PostPosted: Fri Oct 21, 2011 4:35 pm    Post subject: Reply with quote

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whoa $50 deposit. Ok preordered.
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PostPosted: Fri Oct 21, 2011 6:40 pm    Post subject: Reply with quote

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I've preordered the crystal edition at The Hut and have contacted them asking if they're getting the preorder packs. I'll let you guys know what they tell me.
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PostPosted: Sat Oct 22, 2011 9:05 pm    Post subject: Reply with quote

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Hello guys I got a question does on the EB GAMES Australia Website it says by pre ordering any edition of the game you will get the Steelbook and de DLC and the episode 1 novella so I was wondering if I pre order the crystal edition I will also get the Steelbook and de DLC and the episode 1 novella, I don’t know how is this going to work how are the going to put the Steelbook and the episode 1 novella inside the hole box does anyone know anything thanks in advance icon_question.gif
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PostPosted: Sun Oct 23, 2011 7:45 pm    Post subject: Reply with quote

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is Final Fantasy a free game to play? I've heard in Final Fantasy 12 you needed to pay money to play the game. Not sure if that's true or not
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PostPosted: Sun Oct 23, 2011 8:14 pm    Post subject: Reply with quote

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You mean monthly fees? That's only for FFXI and FFXIV, both of which are MMOs.
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PostPosted: Sun Oct 23, 2011 8:21 pm    Post subject: Reply with quote

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Pagan's Mind wrote:
You mean monthly fees? That's only for FFXI and FFXIV, both of which are MMOs.


yeah i mean monthly fees..
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PostPosted: Sun Oct 23, 2011 10:36 pm    Post subject: Reply with quote

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And as Pagan said, only 11 and 14 have monthly fees, as they are MMO's. 12 is free to play.
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admeister
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PostPosted: Fri Oct 28, 2011 12:09 pm    Post subject: Reply with quote

Some new English screenshots:









Also:

Quote:
GamingZap has revealed the Final Fantasy XIII-2 Limited Edition Faceplate Skin for the Playstation 3 (slim version). The Hori-made accessory features a design of Lightning (which semms to feature the same exact artwork as the Japan-only “Final Fantasy XIII-2 Lightning Edition Ver.2” Playstation 3 system). The skin will be easy to install in addition to offering protection from scratches and resistance from ultraviolet rays.

GamingZap has the “Final Fantasy XIII-2 Limited Edition PS3 Slim Faceplate Skin” up for pre-order. The European online retailer listed the manufacturer’s suggested retail price of 19.94 Euros (or approximately $27.76 in U.S. dollars).



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PostPosted: Fri Oct 28, 2011 6:38 pm    Post subject: Reply with quote

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Stupid question but where should I order the Crystal edition from so I get ALL of the preorder bonuses too?
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PostPosted: Fri Oct 28, 2011 10:01 pm    Post subject: Reply with quote

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I guess I will preorder mine from Play Asia (Even though I really like the bonuses from EB Games and Zavvi) as they are selling FF XIII-2 With Japanese voice acting + English subs.

http://www.play-asia.com/Final_Fantasy_XIII2_Chinese_language_Version/paOS-13-71-bp-49-en-70-4f7c.html
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PostPosted: Sat Oct 29, 2011 3:09 am    Post subject: Reply with quote

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Andy7000 wrote:
I guess I will preorder mine from Play Asia (Even though I really like the bonuses from EB Games and Zavvi) as they are selling FF XIII-2 With Japanese voice acting + English subs.


I'm having the same predicament, not very keen for the English voice acting but the limited editions look nice.

I'm leaning more towards the English version though.
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PostPosted: Wed Nov 02, 2011 6:07 pm    Post subject: Reply with quote

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admeister
ZeroX03
XIII-2 Cover Art


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PostPosted: Wed Nov 02, 2011 6:10 pm    Post subject: Reply with quote

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Some fact sheet of Final Fantasy XIII-2...
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•Hope Estheim – Director of Academy Research, Team Alpha. A tireless work ethic and extraordinary ability have propelled Hope through the ranks of the Academy. Despite his youth, he has become the de facto leader of the research institute. Hope is articulate, considerate, and admired by his peers. He has matured considerably in the ten years since he fought alongside Lightning and the other l’Cie. He is researching “spacetime anomalies” that were discovered at the site of ancient ruins. Sorrowful events in his past once threatened to destroy him, but now they are the fuel that drives him to build a better future.


•Hope Estheim – Yaschas Massif, 10 AF. An encounter with a young man called Hope. Ten years ago, he was an enemy of Cocoon, fighting alongside Lightning. Now, he is the leader of the Academy research institute.While researching ancient technologies, the institute discovers spacetime anomalies and launches an investigation. The sorrows and hardships of Hope’s past life now drive him to build a better future.


•Alyssa Zaidelle - One of the young Academy researchers. Bright and cheerful, she is a popular figure within the institute. She is also a smart and canny scientist, and she has become Hope’s trusted assistant. A strange object has been unearthed in the ancient ruins. Strangely, Noel seems to know more than he’s letting on about the mysterious device. What role will it come to play in the adventures to come?


•Cocoon Destroyed – In the centuries to come, catastrophe will threaten humanity with extinction. One of the catalysts will be the fall of Cocoon. Serah is determined to change that bleak future.



--------------------------------------------------------------------------------

•The City of Academia – The new capital city of humanity, built beneath Cocoon. Rapid urbanization has taken place under the leadership of the Academy and this highly automated information city stands at the center of a new civilization. But, how many years, how many centuries, must it take to create such a wonder?


•Anomalies – A lively amusement district, brilliantly lit by neon and flashing signs. Normally it would be alive with the hubbub of excited shoppers, but now the only sounds are the woeful howls of Cie’th who haunt the streets.


•Getting Around – Moving walkways are a great way to get around. Learn how to use the control panels to change directions and soon you will be exploring every corner of the sprawling city. Other devices and puzzles are waiting to be discovered.


•Serendipity – Visitors to the casino play games with Casino Coins. Win enough coins and you can exchange them for rare prizes not available anywhere else. Head over to the casino’s exchange counter to purchase some coins and then let the games begin.


•Slot Machines – Serendipity’s slot machines are built into recycled airbikes. Just like people, the machines have moods. Talk to the assistant nearby to pick up hints that might help boost your winnings.
Insert a coin, spin the reels and line up the pictures to match the payoffs shown above. The reels will come to a stop in different ways for that extra bit of tension, just like the real thing. If the goddess of luck is with you, you might hit the jackpot–50,000 coins!


•Chocobo Races – Put your honor – and your hard-won coinage – on the line in the famous Chocobo Races. You can enter your own chocobo and race for the winner’s purse, or bet coins and try to predict the finish order.You have to win chocobo allies in battle before you can enter them in the races. As long as a chocobo is racing for you here in the casino, he won’t be able to join you in battles back in the real world.On the Racing Form, you can change your chocobo’s race strategy, give him items, or place bets on the race. This is also the place to view vital stats for each chocobo, including odds, individual strategies, and conditioning. Check it out before every race!


•Sprinting Start – Press the button the instant the gates open to dash out of the gates and get a headstart on the pack.


•Spurt – Use Spurt during the race to spur your chocobo to an extra burst of speed. The effect will last until the Spurt gauge in the lower right of the screen runs out. Know your chocobo and his abilities, and save Spurt for when it will be most effective.


•Temporal Rifts – Somewhere in a void beyond spacetime float temporal rifts. To escape these timeless labyrinths, adventurers must unlock crystal mysteries and resolve paradoxes. Temporal rifts will be an important part of your journey through the main story; but there will be many other occasions when side stories and quests will bring you to these mysterious places.


•Tile Trial – Once you cross a tile, it is gone forever. There’s no turning back–you have to keep moving forward. Can you gather all the crystals, reach the far side of the maze, and find the gate to your own world?


•The Hands of Time – Walk around the face of time, step on the numbered crystals, and press the button to make the crystals disappear. The hands of time will move around the clock a number of places equal to the number that disappeared. You then choose to erase a new crystal at one of the hands. Your goal is to make all the crystals disappear.


•Kweh! Goes the Chocobo – Unleash your chocobo’s special attack and he will strike the target with a flurry of pecks. It looks cute, but you wouldn’t want to be on the receiving end!


•The Tonberry’s Ultimate Grudge – With its special attack, the tonberry summons a maelstrom of malice. It’s a very tonberry kind of move.



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PostPosted: Wed Nov 02, 2011 6:15 pm    Post subject: Reply with quote

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Famitsu.com, Impress Watch and 4Gamer have posted gameplay impressions of Final Fantasy XIII-2. The impressions come after playing the first thirteen hours of the game. It shed some light in terms of the new character growth system, combat elements among others..awesome reveals..
Quote:

Recap of the original

The title screen lets includes an option for viewing a narrated recap of the story of the original FFXIII. If you have a save file from the original, you'll also get to see a digest showing scenes from the original.

Item Sales">/b">
Where do you get your items and accessories while traveling through time? There's a girl named "Chocolena" who wears Chocobo themed clothing. She appears in all time eras and locations, and will sell you goods.

Towns

XIII-2 has towns. However, there's no transition from field to towns. You'll just seamlessly enter areas of safety where people reside.

Subquests

You can freely speak to the people you encounter. You'll very often be presented with subquests, including such things as seeking out lost items and defeating special monsters.

Interactive Dialogue

The game has an interactive conversation system called "Live Trigger." Based of the selections you make, the story may develop differently.

The game's time traveling component makes experimenting with Live Trigger easy. In the Historia Crux screen, you can close gates that you've previously opened. A closed gate resets to its default state, allowing you to try different selections.

Fragments

When you clear quests or defeat bosses, you'll get Fragments which include things like information about the world, and notices from the members of Nora. There are around 160 of these fragments.

Event Scenes

It was previously announced that the game has mostly realtime rendered event scenes this time. The impressions say it's about 90% realtime. However, it does seem that there are overall more event scenes compared to FFXIII.

For those who want to get on with things, because the event scenes are real time, you can quickly skip through the dialogue.

Load times

The load times are short, and you can save anywhere you like, allowing for a stress free experience. The only complaint in this area appears to be about crossing time periods in Historia Crux as the load times here are a bit on the long side.

Character Growth

You build up Serah and Noel in a Crystarium, but different from the original FFXIII, which had a Crystarium for each role, each character now has just one Crystarium that's used for all the roles. The roles have exclusive growth routes on the Crystarium.

As you expel your Crystal Points to advance your position to new slots on the Crystarium, you'll gain the status upgrades associated with the slot, and will also be able to make a role level up. You get to select which role gets the level-up.

Monsters level up not through Crystal Points, but through growth items. These can be obtained in battle and from shops (including Chocolena).

As a monster levels up, it will learn new abilities. These abilities are retained across all monsters of the same role (unlike the characters, whose roles can be changed in real time like in the original FFXIII, monsters' roles are fixed).

Accessories & Equipment

You initially have four accessory slots for your characters. By grouping accessories, you get special effects (some of these were detailed when the game's bonus items were announced a few weeks back).

Accessories have cost, and you're limited in what cost a character can hold. For example, if Serah has maximum cost 50 and you equip cost 30 and cost 20 accessories, you can't equip any additional accessories.

For the monsters, you'll find some that some equipment are just used for making changes to physical appearance with no effect on ability. There are many of these items.

The game has so many accessories that one of the players complained that there's a feeling of not having enough Gil to buy it all.

Battle

If you want to make a monster join your party, you don't need to throw a Pokeball or anything of the sort at it. When you defeat a monster, it will just sometimes turn to crystal, making it a part of your collection.

Each monster has unique special skills which can be unleashed when you've built up your Synchro Drive. These moves are done using the game's cinematic quick timer events. Depending on how you do in the QTEs, you'll end up with greater or lesser damage

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PostPosted: Thu Nov 03, 2011 2:03 pm    Post subject: Reply with quote

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pre ordered crystal edition at ebgames $50
saints row was only 20$
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PostPosted: Thu Nov 03, 2011 3:43 pm    Post subject: Reply with quote

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So where are most of you preordering this from? I want the Crystal edition but I want the European preorder bonuses too. :l
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PostPosted: Thu Nov 10, 2011 5:09 am    Post subject: Reply with quote

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X360 version of FF XIII-2 will come a bonus tabletop calender which features artwork from the game

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PostPosted: Thu Nov 10, 2011 8:31 am    Post subject: Reply with quote

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I ended up ordering the Crystal edition from EB. Hopes = high. Possibility of disappointment = very high icon_sad.gif
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PostPosted: Thu Nov 10, 2011 10:15 am    Post subject: Reply with quote

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Afty wrote:
X360 version of FF XIII-2 will come a bonus tabletop calender which features artwork from the game


Is this bonus only for 360? How about PS3?
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PostPosted: Thu Nov 10, 2011 7:50 pm    Post subject: Reply with quote

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Apparently for now this is 360 exclusive...but they might offer it for PS3, it app depends on demand
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PostPosted: Fri Nov 11, 2011 4:17 am    Post subject: Reply with quote

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U.S collector's edition: http://www.rpgfan.com/pics/Final_Fantasy_XIII-2/packaging-003.jpg

I want that artbook and outer box <_>
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