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arbok


Status: Offline Joined: 07 Nov 2005 Posts: 1837 $poons: 237.30 Location: Melbourne

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Posted: Sat Oct 22, 2011 9:51 am Post subject: |
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hmmm - i dont understand why u need official approval to get a 10 from PALGN.
is the editorial crew worried that if they posted a 10 you would get heaps of people go out and buy the game and then find its not a game they like because its super unforgiving? and then therefore they won't read PALGN reviews again?
this is ridiculous - how can anyone trust review scores on this site if its not actually the score that the reviewer chose. PALGN didn't play the game, Denny played the game. i've heard of sites boosting review scores to please software publishers. i've never heard of a site downgrade their score.
i'm not arguing over a '10' - I'm arguing over whether a reviewer has ownership over his review. Denny played the game and couldn't even put the score he wanted on it. _________________
With Thanks to Admeister for the Avatar and Sig!!
Xbox Live: arbok26
PSN: arbok26
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Jeremy


Status: Offline Joined: 17 Mar 2005 Posts: 3031 $poons: 47.40 Location: Sydney, Australia

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Posted: Sat Oct 22, 2011 11:08 am Post subject: |
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The need for editorial approval of a score of 9 and above has been in place on PALGN since day one, since before either Adam or myself were editors. There are a couple of reasons why this is in place. Firstly, it’s very easy to get too excited over a review score and slap a 9 onto something that tickled your fancy. So for any score that is above 9, it’s asked of all the writers to strongly consider and articulate whether this is the correct score to reflect the game. This leads to the second reason, which is that a gaming website judged primarily on its high scores. As editors, it’s our job to make sure that the scores are reflecting both the site policies in place and to ensure the integrity of the site’s standing amongst others is kept – which at the end of the day, is a judgement call.
Any thing 8.5 and below, I’ve never asked anyone to change their score, and while over 90% of the 9+ scores given are indeed approved. Of the ones that aren’t, I’ve never asked a writer to change a score more than half a point. Never, have I said to a writer “this is not a 9, it’s a 6”. Furthermore, unlike past editors, I don’t actively change the content of a writer’s review. Every single review that I’ve validated is virtually completely the work of the original writer.
With Dark Souls, I made a judgement call. Amongst the above reasons I had for this call was that I felt that that a 9.5 was an appropriate score was that I felt that the scoring description behind a 9.5 was the most suitable for it: The best of the best, a must buy title for almost all gamers. State of the art technically, and an artistic marvel. Creative gameplay mechanics, and level design beyond reproach. A game guaranteed to be shortlisted for 'game of the year'.
Did I make the right judgement? Well, that is for you, the community, to decide. I’m only human at the end of the day and will make mistakes; sometimes I’ll let through a score that’s too high, and others one will go too low. PALGN has maintained a stance, from day one, that only the most extraordinary of titles will receive the very best scores. And as long as I’m the editor, I’ll continue to uphold this legacy. However, if it was the case that I was wrong with my judgement with Dark Souls, I’m not going to shirk away from it and make excuses. If you think that I’ve made the wrong call, I can accept that.
What I won’t accept though, are completely ill-informed accusations that the published reviews and scores are anything but what the writer has done. Aside from what I’ve mentioned above, my philosophy behind the editorial direction of PALGN affords the writers more freedom than has been under past editors or any other major site, for that matter. The content of the review is purely the writer’s property, the control on scoring is minimal and I’ve been the most lenient when it comes to expectations and commitment to any past editor. Just about everything that a writer could have wanted, be it content, scores, original features, attending industry events, time off, understanding of circumstances; it’s all there for those who wish to accept it.
However, as an editor, I’ll still take the job that has been given to me (which I took at a time when the site was on the verge of collapse and no one else wanted it) seriously and in line with the legacy and standards set by PALGN. I made a judgement call, and if you believe I was wrong, you are entitled to that. And I accept that. Soon you’ll all see though that there’s more at stake than the difference between a 9.5 and a 10.
My PM box is always open if anyone would like to further discuss this in private. _________________
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ManeKast


Status: Offline Joined: 09 Sep 2005 Posts: 2042 $poons: 300.20 Location: Gold Coast

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Posted: Sat Oct 22, 2011 11:49 am Post subject: |
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^^
For me some of the drame rate niggles in Blighttown so far have slightly annoyed me a tiny amount. Still though, it has only been an annoyance and hasnt detracted from the core gameplay so........ if we had a percentile system it would be easy, 9.9/10.
What I am interested in is this statment at the end of (above) ; | Jeremy wrote: | | Soon you’ll all see though that there’s more at stake than the difference between a 9.5 and a 10. |
Are you reviewing Zelda: SS by any chance? (I know its a leap of faith but, could this be a hint?)
hype! _________________
PSN/XBL/Steam: ManeKast
Kudos to Fetidchimp for the sig.
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Jeremy


Status: Offline Joined: 17 Mar 2005 Posts: 3031 $poons: 47.40 Location: Sydney, Australia

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Posted: Sat Oct 22, 2011 12:04 pm Post subject: |
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^Yes, the chances are that I will be reviewing it, but no, that was not what I was referring to. _________________
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mezz

Status: Offline Joined: 26 Aug 2011 Posts: 4 $poons: 0.00 Location: Brisbane

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Posted: Sat Oct 22, 2011 4:59 pm Post subject: |
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great review, this game rocks!
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Dreamcazman

Status: Offline Joined: 03 Jun 2008 Posts: 129 $poons: 9.00

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Posted: Sat Oct 22, 2011 8:51 pm Post subject: |
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Great review!
I'm roughly about half way through, not finding it too hard, but then again I played and finished Demon's Souls.
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drinniol


Status: Offline Joined: 06 Nov 2005 Posts: 267 $poons: 19.90

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Posted: Sun Oct 23, 2011 12:08 pm Post subject: |
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I'm gonna be skipping this one. With only an hour of game time a day I don't think I'd have too much fun.
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Cerebral PALGN Moderator


Status: Offline Joined: 18 Mar 2002 Posts: 8339 $poons: 737.50 Location: Melbourne

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Jeremy


Status: Offline Joined: 17 Mar 2005 Posts: 3031 $poons: 47.40 Location: Sydney, Australia

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Posted: Mon Oct 24, 2011 11:25 am Post subject: |
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Upon reflection, I have decided the change the score back to the original score that Denny submitted. I came to the conclusion that the reasons and judgements behind my original decision were neither sufficient nor justifiable. Furthermore, I did not handle the situation between myself and Denny as I should have. And I accept full responsibility it.
PALGN belongs to the writers, and to the community, not solely to my uninformed and out-of-touch opinions.
I would like to apologise to Denny, for how I handled the situation, and to the community for not providing them with the review that truly reflected the title.
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Benza


Status: Offline Joined: 11 Mar 2008 Posts: 14586 $poons: 119.20

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Posted: Mon Oct 24, 2011 11:31 am Post subject: |
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Takes a big man to admit he was wrong.
Much respect for that Jeremy. _________________
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Fetidchimp


Status: Offline Joined: 02 Jul 2007 Posts: 8666 $poons: 60.20

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Posted: Mon Oct 24, 2011 12:08 pm Post subject: |
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well i didn't see any of that coming. _________________ kill, kill, kill.....the white man. Kill the white man, kill
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Cyph

Status: Offline Joined: 17 Apr 2008 Posts: 3977 $poons: 716.80 Location: Perth, WA

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Posted: Mon Oct 24, 2011 12:22 pm Post subject: |
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While I respect your honesty Jeremy I believe the previous score, 9.5/10, was more fitting. The wonky physics, while not game breaking, references one area that could have been improved since Demons Souls. And the frame rates, that can dip seriously in some sections of the game to the point where it affects game play is an example of a game breaking failure. And lastly, some of the glitches used by people to farm souls and affect online play is another failure. 9.5 was fitting.
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grim-one


Status: Offline Joined: 07 Dec 2007 Posts: 6646 $poons: 1567.30 Location: Perth

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Posted: Mon Oct 24, 2011 1:07 pm Post subject: |
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Wow two 10s in a week or so? Crazy. And I've not got either of the games yet!
Has PALGN ever given out a 10 before? _________________
Steam:grim_one | PSN/Live:najakh | Flickr
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Jahanzeb


Status: Offline Joined: 06 Mar 2009 Posts: 2268 $poons: 7.40 Location: Sydney NSW

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Posted: Mon Oct 24, 2011 1:11 pm Post subject: |
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To Resident Evil 4 (Gamecube) and Mario Galaxy _________________
Now Playing:
Sonic Generations
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Fetidchimp


Status: Offline Joined: 02 Jul 2007 Posts: 8666 $poons: 60.20

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Posted: Mon Oct 24, 2011 1:11 pm Post subject: |
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and elf bowling _________________ kill, kill, kill.....the white man. Kill the white man, kill
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grim-one


Status: Offline Joined: 07 Dec 2007 Posts: 6646 $poons: 1567.30 Location: Perth

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Posted: Mon Oct 24, 2011 1:14 pm Post subject: |
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| Fetidchimp wrote: | | and elf bowling |
Ah, how could I ever forget Elf Bowling? =) _________________
Steam:grim_one | PSN/Live:najakh | Flickr
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ZeroX03


Status: Offline Joined: 02 Jul 2008 Posts: 3582 $poons: 775.40 Location: Melbourne

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Posted: Mon Oct 24, 2011 5:28 pm Post subject: |
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I'd give Dark Souls a 9.5 just because of the atrocious frame dipping. _________________
b+2,1 mindgames
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ManeKast


Status: Offline Joined: 09 Sep 2005 Posts: 2042 $poons: 300.20 Location: Gold Coast

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Posted: Tue Oct 25, 2011 10:18 am Post subject: |
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A 10! Awesome, I agree the framerate issues are there but this game overcomes it by being so exceedingly ambitious and awesome!
YAY _________________
PSN/XBL/Steam: ManeKast
Kudos to Fetidchimp for the sig.
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arbok


Status: Offline Joined: 07 Nov 2005 Posts: 1837 $poons: 237.30 Location: Melbourne

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Posted: Tue Oct 25, 2011 12:19 pm Post subject: |
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Good work Jeremy.
And I also think that Denny (and other PALGN writers) have enough experience to 'accurately' put a score on the game they played based on the PALGN rating system. _________________
With Thanks to Admeister for the Avatar and Sig!!
Xbox Live: arbok26
PSN: arbok26
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