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Jeremy


Status: Offline Joined: 17 Mar 2005 Posts: 3031 $poons: 47.40 Location: Sydney, Australia

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Posted: Tue Oct 11, 2011 3:42 pm Post subject: Max Payne 3 Preview |
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| Max Payne 3 Preview by Jeremy |  | | PALGN Preview: Max finally makes his long awaited reappearance. | | [View Article] |
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PixieGirl


Status: Offline Joined: 16 Sep 2009 Posts: 1538 $poons: 640.60 Location: QLD, Australia

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Posted: Tue Oct 11, 2011 7:25 pm Post subject: |
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"as well as the integrated use of cinematic events that "look" like a cut scene but in fact require the player to act quickly." - Does this mean quicktime events?
Anyway my opinion is improving but Brazil still seems like the most unfitting location for a Max Payne game they could possibly think of. I just don't get who pitched the idea for that and how they could have thought "god, thats brilliant." lol
Anyway if they can pull it off thats great but I'm still skeptical about the location, its just totally contrast to what Max Payne was about in the last two games (which I really loved by the way). I'm going to wait for reviews when it comes out before I decide to get this or not, which I rarely do for sequels to games that I loved a lot.
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Jeremy


Status: Offline Joined: 17 Mar 2005 Posts: 3031 $poons: 47.40 Location: Sydney, Australia

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Posted: Tue Oct 11, 2011 8:58 pm Post subject: |
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| PixieGirl wrote: | | "as well as the integrated use of cinematic events that "look" like a cut scene but in fact require the player to act quickly." - Does this mean quicktime events? |
Not quite. You will still have full control of Max, it's just that you'll have to perform a specific action - for example: run out of a room, dive and pull off a headshot (with bullet time optional) to save a hostage.
The Sao Paulo slums actually seem like a good location for someone like Max - as they'd be much meaner than the streets of New York. So far though, they've mainly shown warehouses and junk yards, which haven't been helping with the vibe, just yet. Until we see more of the slums and the huge contrast between the rich and poor of Brazil and Sao Paulo, the jury will still be out.
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Benza


Status: Offline Joined: 11 Mar 2008 Posts: 14586 $poons: 119.20

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Posted: Tue Oct 11, 2011 9:22 pm Post subject: |
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| PixieGirl wrote: |
I just don't get who pitched the idea for that and how they could have thought "god, thats brilliant." lol
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It's one of the most crminalised countries in the world. It has the 11th highest murder rate of any country, cops get paid bountys for the heads of street kids. The country has such a stark division of rich and poor that it's known as social apartheid for gods sake.
Seriously there is no where more perfect to tell a crime noir story then Brazil. _________________
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PixieGirl


Status: Offline Joined: 16 Sep 2009 Posts: 1538 $poons: 640.60 Location: QLD, Australia

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Posted: Tue Oct 11, 2011 9:39 pm Post subject: |
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It's also bright and sunny, it might seem like a small problem, but I'm sorry, Max Payne is not bright and sunny. Unless they really work hard to pull it off and chose the locations in the area wisely, it just isn't fitting for a game in this series. Like I said though I'm waiting to see if they can make it work. _________________
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Benza


Status: Offline Joined: 11 Mar 2008 Posts: 14586 $poons: 119.20

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Posted: Tue Oct 11, 2011 9:42 pm Post subject: |
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| PixieGirl wrote: | | It's also bright and sunny, |
So is New York a lot of the time?
If a games biggest defining feature is it's weather then you've got some problems? _________________
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PixieGirl


Status: Offline Joined: 16 Sep 2009 Posts: 1538 $poons: 640.60 Location: QLD, Australia

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Posted: Tue Oct 11, 2011 9:52 pm Post subject: |
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New York is 100x more "film noir" whether its daytime or nighttime. Even at night Brazil isnt really like that. Sao Paulo has a sub-tropical climate all year round. I'm not saying they should have just used NYC again but this is just too much of a contrast... A games environment is very important to me, maybe not to you, but to me it is. _________________
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ThunderCurls


Status: Offline Joined: 26 Mar 2009 Posts: 1127 $poons: 9.80 Location: Tasmania

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Benza


Status: Offline Joined: 11 Mar 2008 Posts: 14586 $poons: 119.20

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Posted: Tue Oct 11, 2011 11:36 pm Post subject: |
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| PixieGirl wrote: | | New York is 100x more "film noir" whether its daytime or nighttime. |
Cassablanca is one of the most famous film noir films in history and it's set here
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Even at night Brazil isnt really like that. Sao Paulo has a sub-tropical climate all year round. I'm not saying they should have just used NYC again but this is just too much of a contrast... A games environment is very important to me, maybe not to you, but to me it is. |
Noir and Film Noir in general have nothing to do with the setting. It's an attitude of the story and a combination of various cinematic techniques (Dutch angles, contrast in shadows light etc) _________________
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PixieGirl


Status: Offline Joined: 16 Sep 2009 Posts: 1538 $poons: 640.60 Location: QLD, Australia

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Posted: Tue Oct 11, 2011 11:42 pm Post subject: |
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Well, I used the term wrongly then So disregard that, I still think the setting doesn't fit at all. _________________
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