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Dead Or Alive 5 - I'm a fighter.
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Cyph




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PostPosted: Sat Sep 17, 2011 7:36 pm    Post subject: Reply with quote

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Hitomi.... drewwwwllll
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LeonJ




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PostPosted: Sun Sep 18, 2011 12:26 am    Post subject: Reply with quote

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Jahanzeb
She is great. I'm up for some online action if anybody is keen. God, I can't really remember how to play this game!
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Pagan's Mind




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PostPosted: Sun Sep 18, 2011 12:30 am    Post subject: Reply with quote

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Jahanzeb
I'd be up for some multiplayer action too but I'm mic-less.
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Jahanzeb




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PostPosted: Sun Sep 18, 2011 1:00 am    Post subject: Reply with quote

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Pagan's Mind
Oh great!

I'll be on 2moro night icon_biggrin.gif

Pagan, I dont think I have you on Live

My GT: Draconisrei

Let's get some DOA love goin here icon_cool.gif
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Pagan's Mind




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PostPosted: Sun Sep 18, 2011 5:36 pm    Post subject: Reply with quote

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I just remembered I need Gold on my account to play online icon_sad.gif. Sorry guys.
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Benza




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PostPosted: Thu Oct 06, 2011 12:26 pm    Post subject: Reply with quote

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extended trailer
http://shoryuken.com/2011/10/05/extended-dead-or-alive-5-announcement-trailer/
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Jahanzeb




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PostPosted: Thu Oct 06, 2011 12:52 pm    Post subject: Reply with quote

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LeonJ
Cyph
Benza
DOA 5 may be the breath of fresh air that the genre needs.

To be honest I'm getting kinda sick of the clusterf*** of Crapcom and Namco fighters.

Now if only Arc Systems started working on Guilty Gear X3...

EDIT

Just to add more to the rant:

I really appreciate what Street Fighter IV did for the revival of the genre in this generation, but now we're seeing history repeat itself once more, with Crapcom and Namco saturating the market with WAY TOO MANY releases in a freakishly short time frame. There's barely any compelling improvement or changes between the releases.

I'm glad some companies take their time, companies like Team Ninja, because man the leap from DOA 4 to DOA 5 is going to kick the living **** out of the leap between Tekken 5 and Tekken 6, and MvC 3 and UMvC 3.
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LeonJ




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PostPosted: Thu Oct 06, 2011 1:47 pm    Post subject: Reply with quote

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Do you think DOA 4 -> 5 will be a big step though?
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Benza




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PostPosted: Thu Oct 06, 2011 1:49 pm    Post subject: Reply with quote

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Jahanzeb
if it works anything like that trailer then yes.
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Jahanzeb




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PostPosted: Thu Oct 06, 2011 2:24 pm    Post subject: Reply with quote

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Cyph
If there was a 3D fighting franchise that tried to take a bold step into the future, it was Dead or Alive. From a technical standpoint (note: techinical NOT graphical) it introduced many great ideas (the massive and highly varied arenas, and full 3D fighting gameplay).

I will admit the game sacrificed the depth, precision and balance that characterises most tournament level fighters today. But shit man...the genre is gonna stay in a rut if fans don't open their mind.

The best example is Tekken 4, even till this day it's one of my top fighting games and to me the best Tekken game ever. With that game Namco tried to take a bold step into the future, by retaining the core mechanics that made Tekken so great while adding a whole layer of depth to it. They did this by adding free 3D movement, shoving mechanic, multi-teired areans with breakable objects and other gimmicks, and better implementation of wall combos. How did purists react? they moaned that it wasn't like Tekken 3...and behold!! Namco stayed with the Tekken 3 mould in Tekken 5 and 6.

Now I hate reboots, but what Tekken 4 did was NOT a reboot (feel free to argue otherwise), it was an significant evolution to the Tekken gameplay, not a complete doover.

It's sad that I play a game like Fighters Megamix or even Tekken 3, and realise that the genre barely made any progress outside of graphics and other combat mechanics.

Now Dead or Alive 2 tried alot of different things, and with 3 and 4 they improved upon them. Sadly, the series is only recognised for it's boob animation but man, both gamers and even Team Ninja give DOA too little credit for what it really accomplished.

Dead or Alive 5, based on that trailer, is already looking promising and I have a feeling that it will feature arenas and environment mechnics that other fighting games can only dream of.

/end rant
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Benza




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PostPosted: Tue Oct 11, 2011 12:51 pm    Post subject: Reply with quote

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Jahanzeb
some more info from there twitter feed.
Quote:
“Here’s a little more explanation about what’s going on in the pre-alpha gameplay. Keep in mind that the game is still in development, so things could change between now and the final version. The part where time slows down and Hayate hits Hayabusa back into the steel beams–that’s a Power Blow. The fighter doing a Power Blow has a little time to change the direction, so you could choose what Danger Zone to send an opponent into. When Hayabusa is dangling from the edge of the platform–that’s a new kind of Danger Zone we’re calling a Cliffhanger. In the video, Hayate just charges and beats him down, but there’s actually a little gameplay going on during a Cliffhanger; Hayabusa could have turned things around on Hayate. BTW, you can tell if a strike hits high, mid or low by the direction of the hit effect.”

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LeonJ




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PostPosted: Tue Oct 11, 2011 2:02 pm    Post subject: Reply with quote

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Benza
Sounds awesome. I am corrected.
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admeister




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PostPosted: Sat Oct 29, 2011 12:04 pm    Post subject: Reply with quote

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chibiandy
Jahanzeb
Create your own move, which could be included in the game!

Quote:
Team NINJA is having a contest for their upcoming game Dead Or Alive 5. You can be part of the lucky winners to have his own move implemented in the game! Your name will also appear in the credits at the end.

“We wanted to create an opportunity to further celebrate and involve our loyal Dead or Alive community in a way that directly rewarded them,” said Yosuke Hayashi, leader of Team NINJA. “By hosting our â€Make Your Move’ contest, we will be able to see and encourage our fighting fans to play an active and creative role in this next game which is something that really excites and inspires us.”

The contest kicks off on Friday, October 28th on and will close on Friday, November 18th. That gives you three weeks to get cracking and work on your design. Team NINJA will allow for multiple submissions and anyone over the age of 17 can enter. To submit players must draw, write, or act or pretty much any other form of expression. I’d like to see who makes a musical entry. For video entries, a URL link must be included in the description field. For picture formats, jpeg, gif or png are accepted with up to three images of 2MB max.

To submit an entry, go on their website at http://teamninja-studio.com/doa5/ or Facebook page at http://www.facebook.com/deadoralivegame


Great idea. icon_smile.gif
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Red_Sense




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PostPosted: Fri Dec 09, 2011 2:42 pm    Post subject: Reply with quote

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Benza
Dead or Alive 5 Video Preview Impressions

http://au.gamespot.com/dead-or-alive-5/videos/dead-or-alive-5-video-preview-impressions-6347260
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Benza




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PostPosted: Fri Dec 09, 2011 2:54 pm    Post subject: Reply with quote

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Pagan's Mind
Gamesta
myzz
"Cotton tank top goes see through from sweat"

Well I'm sold.
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myzz




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PostPosted: Fri Dec 09, 2011 3:23 pm    Post subject: Reply with quote

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Gamesta
What he said...
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PostPosted: Sat Dec 10, 2011 5:25 pm    Post subject: Reply with quote

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Benza
Team Ninja talks about making Dead or Alive 5 without Itagaki.
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PostPosted: Sat Dec 10, 2011 6:48 pm    Post subject: Reply with quote

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admeister
Quote:
With developers taking stuff that they normally would have put on the disc and selling that for DLC later, we think that lowers the value of the actual disc, the players that are going to buy that disc. We don’t think that’s a good way to do things.

Pay some fucking attention to this man Capcom.
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PostPosted: Sat Dec 10, 2011 9:33 pm    Post subject: Reply with quote

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Dead Or Alive 5′s Stages Are Loaded With Traps

Tecmo Koei outlined two features of Dead or Alive 5. Well, three if you count redesigned character models too. Team Ninja’s fighting game has "Dynamic Attractions," a fancy term for stage gimmicks. You can knock opponents from heights, onto exploding floors, and into cars. Tecmo Koei says these are an evolution of Danger Zones from previous titles and are supposed to replicate the climactic scenes of action movies.

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LeonJ




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PostPosted: Sun Dec 11, 2011 12:56 pm    Post subject: Reply with quote

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Gamesta
Pagan's Mind
I'm getting pumped for this. Looking like this game will be awesome. I love DOA!
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PostPosted: Sun Dec 11, 2011 2:02 pm    Post subject: Reply with quote

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DoA5 and SC5. Those are my fighters for 2012.
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PostPosted: Fri Dec 16, 2011 6:01 pm    Post subject: Reply with quote

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Pagan's Mind
Want a demo? icon_smile.gif

Quote:
Ninja Gaiden 3 Includes Dead or Alive 5 Demo

Tecmo Koei has a big bonus for those who pick up Ninja Gaiden 3 early. The game's first print run will include a serial code for downloading a demo of Dead or Alive 5.

The demo, titled "Demo Alpha Version," differs for PS3 and 360 owners. PS3 owners get Hayate and Ayane as playable characters. Xbox 360 owners get Hayabusa and Hitomi as playable characters.

Want all four characters? Then you'll need to pick up the game's pricier Collectors Edition. Buyers of this version get the Dead or Alive 5 Demo Alpha Version Premium Edition, which includes all four characters.

Tecmo Koei says that the demo will not be released outside of the Ninja Gaiden 3 bonus.

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PostPosted: Fri Dec 16, 2011 6:12 pm    Post subject: Reply with quote

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mikezilla2
No DOA demo for me then.
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PostPosted: Fri Dec 16, 2011 6:35 pm    Post subject: Reply with quote

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I want NG3 more than DoA5 so I'll certainly be giving the demo a shot.
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PostPosted: Fri Jan 13, 2012 5:06 am    Post subject: Reply with quote

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LeonJ
shinhawk
Some new DOA 5 screen shots... Hitomi OH YEAH! Oh and there's some Ayane, she's cool too.

Click on the thumbnails for a bigger image.



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