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Aussie XP




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PostPosted: Sun Sep 04, 2011 8:28 pm    Post subject: Reply with quote

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As an architecture student and general enthusiast of design I am loving the furniture and buildings in this game. The furniture at Tai Yong and Picus is just awesome, everything feels like its been designed by real designers.

My favourite so far is the angled sets of drawers you see under desks at Tai Yong.

As for everything else I fucking love this game to bits right now, planning future playthroughs already.
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PostPosted: Sun Sep 04, 2011 11:44 pm    Post subject: Reply with quote

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JackSlack
JackSlack wrote:
This set of quotes confuses me. Also, I've found investing in hacking early to be pretty darn essential.


Oops. I meant to say you have lots of reasons to invest into hacking, and you will invest in it. No matter what build you're playing it can be improved by increasing hacking, and the heavy flow of praxis points combined with the minimal variety of combat focused augs makes hacking an easy choise.

Hacking rocked, but I'd like a new Deus Ex game to be a bit more creative in level design in regards to hacking, and offer more alternative paths or abilities for a non-hacking build.
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PostPosted: Sun Sep 04, 2011 11:53 pm    Post subject: Reply with quote

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After being robbed of the Doctorate and Foxiest of the Hounds achievement (at least I got Pacifist), I started my "Adam is a knob" run in an attempt to alleviate my fury.

God it feels so good to shotgun everything in the face. Door in the way? Shotgun to the face. Haas won't let me into the morgue/whining about his life? Shotgun to the face.
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PostPosted: Mon Sep 05, 2011 1:33 am    Post subject: Reply with quote

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Just started this last night, really enjoying it so far. Out of curiosity though, for those that are playing on PC, what load times are you getting? Mine averages around 8-10 seconds, granted that's on a SSD.
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PostPosted: Mon Sep 05, 2011 1:40 am    Post subject: Reply with quote

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About the same here on a 7200RPM HDD.
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PostPosted: Mon Sep 05, 2011 12:25 pm    Post subject: Reply with quote

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Zhou
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First PC mod

Quote:
DEBUG / BURGER MENU
The Debug Menu allows you to manipulate the game (no health regen, infinite power, infinite ammo, AI options, UI options) and has a "Shop" feature, which lets you spawn yourself augmentations, money, weapons, weapon mods and other in-game items, as well as tons of debug options which you probably should leave alone.

You access this via the Pause menu.

MAP SELECTOR
It also comes with a "Map Selection Window", which lets you pick which map to load. The list also has some "unused" maps like the E3 Demo and GamesCom, along with "Zoo" maps (which are usually maps with all NPCs and items so you can quickly test things), although the only one I could load was the "E3 Demo" one, and I think it's identical to the retail Hengsha map, except without NPCs. So I'm guessing the maps themselves aren't actually included.

You access this via the Main menu.

The mod also disables the intro logos, so you can get in-game much faster!

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WarAdept




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PostPosted: Mon Sep 05, 2011 2:36 pm    Post subject: Reply with quote

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grim-one wrote:
First PC mod

Quote:

The mod also disables the intro logos, so you can get in-game much faster!


Best. Mod. Ever.

On a more serious note, this mod will allow you to get some of the more difficult achievements much easier due to infinite Cloak and whatnot. Can't wait.
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Zhou




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PostPosted: Tue Sep 06, 2011 12:23 am    Post subject: Reply with quote

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pacifist/foxiest achievements here I come!
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Cyph




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PostPosted: Tue Sep 06, 2011 11:45 am    Post subject: Reply with quote

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Just rocked up to China, amazing design. This game simply rocks, almost feels Shadowrun-ish.
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Karai Pantsu
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PostPosted: Tue Sep 06, 2011 2:26 pm    Post subject: Reply with quote

[Morality Police] It's not really an 'achievement' if you cheat to earn it, ya know. [/Morality Police]

Really digging the game so far, but there is one thing that I really miss - dedicated melee. Takedowns are cool and all, but I really miss being able to smack someone about the head with a stunbaton, or similar.
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PostPosted: Wed Sep 07, 2011 5:57 pm    Post subject: Reply with quote

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The first bit of

Quote:
your return to Hanshan and having to save Malik


is friggin' badass. Did it, on medium difficulty, maintaining pacifist.
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PostPosted: Wed Sep 07, 2011 8:19 pm    Post subject: Reply with quote

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mikezilla2
I didn't have any EMP grenades to deal with the mech so I had to do some magic with Cloak and Typhoon to maintain Pacifist on Deus Ex difficulty.

And I really don't give a toss about using a mod to cheat for a 2nd run/leftover achievements. As far as I'm concerned, spending 40 hours on one run (if Steam is to be believed) when most people finish it in 15 is good enough for me.

Besides, I have Xenoblade to play.
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PostPosted: Wed Sep 07, 2011 8:53 pm    Post subject: Reply with quote

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I threw pacifism out of the window at that point. I don't care how silent and humanitarian Adam can be. Belltower tried to touch my woman, now they all die.
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PostPosted: Wed Sep 07, 2011 10:38 pm    Post subject: Reply with quote

If Deus Ex (original) was ahead of its time...

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PostPosted: Thu Sep 08, 2011 12:39 pm    Post subject: Reply with quote

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Sooooo... fuck.

Quote:
I installed the kill-chip (very clever way to play on gamers completionist urges, BTW) and now I'm at the boss fight.

I'm pretty sure I can't beat it. This is basically game over for me, go on and restart the whole thing and don't be so stupid as to install the kill switch this time.

Fuck me. Why did they put the fucking boss fights in this game? The game is nigh on perfect except for them.


Edit: Geeze. Took me long enough, but I did manage to bring him down. Wasted four praxis points on dermal plating to do it, though. Ah well. I was at the point where I wasn't using praxis points much anyway, stockpiling them 'just in case'. I guess this was the 'just in case' moment.


Last edited by JackSlack on Thu Sep 08, 2011 2:12 pm, edited 1 time in total
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PostPosted: Thu Sep 08, 2011 1:56 pm    Post subject: Reply with quote

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Beat it last night. I really didn't want it to end. Plenty of faults, but they're part of the overall charm. Easily my game of the year so far.

I really need to play the first one. /softkore console player
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PostPosted: Thu Sep 08, 2011 4:31 pm    Post subject: Reply with quote

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There's a really good guide for optimising the original for modern systems here: http://kentie.net/article/dxguide/
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PostPosted: Thu Sep 08, 2011 4:42 pm    Post subject: Reply with quote

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JackSlack wrote:
Sooooo... ****.

Quote:
I installed the kill-chip (very clever way to play on gamers completionist urges, BTW) and now I'm at the boss fight.

I'm pretty sure I can't beat it. This is basically game over for me, go on and restart the whole thing and don't be so stupid as to install the kill switch this time.

**** me. Why did they put the **** boss fights in this game? The game is nigh on perfect except for them.


Edit: Geeze. Took me long enough, but I did manage to bring him down. Wasted four praxis points on dermal plating to do it, though. Ah well. I was at the point where I wasn't using praxis points much anyway, stockpiling them 'just in case'. I guess this was the 'just in case' moment.
I found that Boss hard, then I realized all I had to do was run up to him and throw five mines at his feet, it took me all of about 15 seconds to and I didn't suffer any damage.
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Jarrod




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PostPosted: Thu Sep 08, 2011 5:40 pm    Post subject: Reply with quote

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JackSlack
@JackSlack: Reading the webs, its amazing how many people fell for that, despite how many warnings and hints are given.
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PostPosted: Thu Sep 08, 2011 5:59 pm    Post subject: Reply with quote

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Jarrod wrote:
@JackSlack: Reading the webs, its amazing how many people fell for that, despite how many warnings and hints are given.


I knew it was a bad idea, but wanted to see what would happen anyway. And that particular boss was no match for my .357 with explosive ammo, especially since he insisted on standing right in the corner like a chump. I didn't even have to hit him, just close enough for the explosion to do damage.

All the bosses in this game sucked. First boss went down with four hits, second boss ended up killing herself (admittedly after a bit of a battle) and the final boss was pathetic to say the least. There really needed to be more creative ways to approach these boss fights, apart from simply fighting them.

Still, great game over all. Looking forward to some DLC, hopefully it will be worth it.
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PostPosted: Thu Sep 08, 2011 7:20 pm    Post subject: Reply with quote

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Jarrod wrote:
@JackSlack: Reading the webs, its amazing how many people fell for that, despite how many warnings and hints are given.


The thing is, I halfway suspected. I really did. But I've been so conditioned by RPGs to believe you are punished for what you don't do, not what you do. And... well, I went on schedule. I am the sucker. icon_smile.gif
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PostPosted: Thu Sep 08, 2011 7:25 pm    Post subject: Reply with quote

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Puddingfork
Anyway, so I beat it! Pacifist, Foxiest of the Hounds, and Trooper achievement unlocked.

I chose...

Spoiler wrote:
Darrow's confession. None of the others did what needed to be done: Damage the Illuminati. Sarif's shifted blame onto the Humanity First group. Taggart shifted it onto governments and corporations. Us dying helped nobody. Only Darrow's put the blame squarely where it needed to be placed. I don't believe it will end science. Science is too big, and our curiosity about the world too strong for it to die. It will be set back a bit, but the Illuminati may well be crushed by the revelations. And then, science will serve man instead.

Or, to put it short: Truth, above all.


Edit:


Spoiler wrote:
Also, y'know what? The worst part of this game was that the Illuminati were in it. Yes, I know, you need a shadowy group to start up the plot. But in the end, that could have been done with something smaller, because the final choice doesn't work.

At its heart, the final choice is about unchecked progress and technological advancement. Should we hurtle headforth? Should we progress slowly? Should some lines never be crossed at all? Or is this a decision only mankind as a whole can make, not an individual?

But none of them work. Because you can have unchecked progress... for a shadowy conspiracy controlling all mankind. Or you can have regulations... written by a shadowy conspiracy controlling all mankind. Or it can be decided by all mankind... being controlled by a shadowy conspiracy!

Without the Illuminati, that final decision makes sense. It allows for strong debate and there's no right answer. (There is a wrong one, however: Sinking the station. C'mon. Individuals choose for all humanity all the time. It's how things happen. We do not have a hive mind.) But with the Illuminati? I only see one right answer: Do everything you can to expose the Illuminati, despite the cost.

Anyone have any other thoughts on this?
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PostPosted: Thu Sep 08, 2011 9:08 pm    Post subject: Reply with quote

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While I made a save game so that I could witness all the endings, the only proper ending for me is the 4th one suggested. Because I was so pissed off at how terrible the last level was.

The Typhoon demolishes bosses without you having to aim or do anything. 3rd boss goes down in 3 Typhoons, you can use one Typhoon on the 2nd boss then pelt her with whatever you feel like until dead, and the first boss is laughable regardless of your Adam's spec when you figure out the environment.

Last boss is the worst offender. Can be done in 5 seconds with the Laser Rifle, since the damn thing goes through shields.
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PostPosted: Thu Sep 08, 2011 11:16 pm    Post subject: Reply with quote

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The third boss can be one hit KO'd.

I didn't mind the bosses, really. Even though I wasn't combat spec'd at all, it was actually okay coming up with alternative strategies on the fly to deal with them.
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PostPosted: Thu Sep 08, 2011 11:47 pm    Post subject: Reply with quote

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Crank wrote:
I knew it was a bad idea, but wanted to see what would happen anyway.


Me too, I knew it'd have a negative effect later in the game but wanted to experience it for myself rather than read about it afterward.

I don't know if I caught a break or stumbled on a glitch when I fought the third boss. I didn't have any explosives on me of any sort so I had to just take cover and time my shots.
Quote:
Eventually he decloaked at the opposite end of the room, never moving away from that spot. He'd shoot at me, cloak and decloak in the same spot. Rinse and repeat. I just had to time my shots.


I heard this song the other day and thought of this game immediately. Apologies if it's already been posted.


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