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Cian


Status: Offline Joined: 17 Sep 2009 Posts: 2184 $poons: 939.60 Location: Melbourne

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Posted: Wed Jun 15, 2011 8:21 pm Post subject: Hitman: Absolution gameplay video leaked |
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| Hitman: Absolution gameplay video leaked by Cian |  | | PALGN Media: Agent 47 like you've never seen him before. | | [View Article] |
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Sin Ogaris

Status: Offline Joined: 05 Dec 2005 Posts: 10616 $poons: 1588.60 Location: Melbourne

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Posted: Wed Jun 15, 2011 9:31 pm Post subject: |
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That stuff is from the preview article. It's not really offering up any good impressions in action, let alone in words, in my opinion.
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Cian


Status: Offline Joined: 17 Sep 2009 Posts: 2184 $poons: 939.60 Location: Melbourne

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Posted: Wed Jun 15, 2011 10:03 pm Post subject: |
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| Sin Ogaris wrote: | | That stuff is from the preview article. It's not really offering up any good impressions in action, let alone in words, in my opinion. |
Agree 100%, but that doesn't stop me from being very afraid about where this is going... _________________
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grim-one


Status: Offline Joined: 07 Dec 2007 Posts: 6646 $poons: 1567.30 Location: Perth

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Posted: Wed Jun 15, 2011 11:03 pm Post subject: |
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Killing random guards.
Getting shot at.
Taking hostages.
Massive gunfights.
Being hunted by guard.
These are all things 47 should not be doing.
And what's with all the footage being shown twice, once in slo-mo? =P _________________
Steam:grim_one | PSN/Live:najakh | Flickr
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shiraj


Status: Offline Joined: 19 Mar 2007 Posts: 1405 $poons: 92.10 Location: Melbourne

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Posted: Thu Jun 16, 2011 8:39 am Post subject: |
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splinter cell footage with hitman skin on?
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djrussell


Status: Offline Joined: 27 Jul 2008 Posts: 325 $poons: 8.80

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Posted: Thu Jun 16, 2011 12:07 pm Post subject: |
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| grim-one wrote: | | These are all things 47 should not be doing. |
The Hitman games have always been about playing them as you like. Stealth or action; its ALWAYS been that way. _________________
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grim-one


Status: Offline Joined: 07 Dec 2007 Posts: 6646 $poons: 1567.30 Location: Perth

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Posted: Thu Jun 16, 2011 12:11 pm Post subject: |
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| djrussell wrote: | | grim-one wrote: | | These are all things 47 should not be doing. |
The Hitman games have always been about playing them as you like. Stealth or action; its ALWAYS been that way. |
That's like saying score chasers can be played any way you like too, high or low score  _________________
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Aussie XP


Status: Offline Joined: 30 Dec 2007 Posts: 1077 $poons: 141.00 Location: Sydney

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Posted: Thu Jun 16, 2011 3:40 pm Post subject: |
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This is turning into splinter cell now...now I'm getting worried.
| djrussell wrote: | | The Hitman games have always been about playing them as you like. Stealth or action; its ALWAYS been that way. |
In previous games doing all the things in that video would net you a HORRIBLE rating after the mission. To say you can do things either way is like saying you would run through Splinter Cell guns blazing with your measly two clips of ammo.
And it looks like he's killing policeman too? That's a huge no-no....why would they be promoting these aspects of the game if the game itself frowns upon it? Then again it looks like a dodgy preview so it might have just been someone having fun with it. _________________
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Benza


Status: Offline Joined: 11 Mar 2008 Posts: 14586 $poons: 119.20

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Posted: Thu Jun 16, 2011 4:09 pm Post subject: |
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I hope you guys like cover shooters. _________________
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G3ck0

Status: Offline Joined: 09 May 2008 Posts: 7516 $poons: 3.80 Location: Brisbane

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Posted: Thu Jun 16, 2011 5:31 pm Post subject: |
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They showed this footage (with maybe a few different scenes) at E3, so it isn't just someone having fun with it, they are trying to make it more mainstream, just like they said not that long ago :\
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PixieGirl


Status: Offline Joined: 16 Sep 2009 Posts: 1538 $poons: 640.60 Location: QLD, Australia

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Posted: Thu Jun 16, 2011 6:14 pm Post subject: |
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It took long enough for you guys to finally agree with what i've been saying from the beginning Oh well. _________________
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Jeremy


Status: Offline Joined: 17 Mar 2005 Posts: 3031 $poons: 47.40 Location: Sydney, Australia

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Posted: Thu Jun 16, 2011 7:04 pm Post subject: |
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This video doesn't even come close to giving the beginning of the full picture of that level. If that video is part of the PR, it's quite terrible. _________________
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Banefire

Status: Offline Joined: 17 Dec 2010 Posts: 158 $poons: 14.00 Location: Brisbane

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Posted: Fri Jun 17, 2011 8:15 am Post subject: |
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umm it looks an awful alot like another eidos released game by rocksteady studios to me. but instead of a hero in black with a bat like cape and nifty gadgets. once again square enix does what it does best (or worst). steal the talents of someone else. a gamestyle that in context of its original title worked, but is plain disrespectful and out of context with hitman's past works. when u see square enix u know dissapointment is not far away. im just glad rocksteady saw the light and got away when they did, a real success story. oh i cant wait for palgn to write a review on dungeon siege 3. i have high hopes for SE to have #$&! all over yet another beloved series.
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Benza


Status: Offline Joined: 11 Mar 2008 Posts: 14586 $poons: 119.20

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Posted: Fri Jun 17, 2011 9:45 am Post subject: |
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You... realize SE are just a publisher not a developer on this right? _________________
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Banefire

Status: Offline Joined: 17 Dec 2010 Posts: 158 $poons: 14.00 Location: Brisbane

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Posted: Fri Jun 17, 2011 2:30 pm Post subject: |
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| Benza wrote: | | You... realize SE are just a publisher not a developer on this right? |
Sorry Benza, i was working under the assumption that a publisher's wishes trumps the wishes of a developer. Since its the publisher that generally pays the developer to meet certain criteria within a certain timeframe or they dont get paid projected royalties by the publisher????.
If im mistaken than i do apologise.
But if im right, then it doesnt matter how great the developer is, if they want to be paid, then they do what thier told even if they know the direction is the wrong one.
Yes these are all assumptions on my part since im not in the industry, and i would gladly welcome correction in this, but i do know from experience that if Square-Enix is involved, you can bet your 1st born child that the game is not going to live up to expectations, and usually throws it nose up at honoring the back story on pretty much every popular game label they have 'acquired'(because said game is popular, therefore a money earner) from another company. Please correct me on this if im mistaken.
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Karai Pantsu PALGN Moderator


Status: Offline Joined: 17 Aug 2006 Posts: 10109 $poons: 29.06 Location: Melbexico

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Posted: Fri Jun 17, 2011 2:58 pm Post subject: |
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Yes publishers tend to hold sway on most all matters of the design that they see fit to weigh in on.
No that doesn't equate to a magic bullet answer for any seemingly poor design you encounter. _________________
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Benza


Status: Offline Joined: 11 Mar 2008 Posts: 14586 $poons: 119.20

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Posted: Fri Jun 17, 2011 3:26 pm Post subject: |
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| Banefire wrote: | | but i do know from experience that if Square-Enix is involved, you can bet your 1st born child that the game is not going to live up to expectations, and usually throws it nose up at honoring the back story on pretty much every popular game label they have 'acquired'(because said game is popular, therefore a money earner) from another company. Please correct me on this if im mistaken. |
Just Cause 2 was fucking amazing, the new Tomb Raider is the first time I've anticipated a tomb raider game since 1998, from all reports the new Dues Ex is amazing, Wakfu is fucking rad.
They have there problems in the games they develop don't get me wrong, (Dissidia Duodecium? What the shit?) but as a publisher I think they're doing pretty well.
Out of curiosity what game did they burn you on? _________________
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ThunderCurls


Status: Offline Joined: 26 Mar 2009 Posts: 1127 $poons: 9.80 Location: Tasmania

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Posted: Fri Jun 17, 2011 3:50 pm Post subject: |
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| grim-one wrote: | Killing random guards.
Getting shot at.
Taking hostages.
Massive gunfights.
Being hunted by guard.
These are all things 47 should not be doing.
And what's with all the footage being shown twice, once in slo-mo? =P |
I'm sorry, but that footage showed little in the way of context. There really isn't enough there to damn the game, perhaps whoever was playing the game had been found and that is why a) He was being shot at. b)Engaged in a gunfight and c) Being hunted by guards.
Perhaps whoever was playing it was just very shit at the game, also the taking a hostage option has always been present in these games.
I remember when I screwed up a mission on other Hitman games, there would be a huge hunt for me on the enemy AIs behalf...and they often filled me full of lead.
The trailer, or whatever it is, obviously isn't very good...also keep in mind that it has been 'leaked' and is not an official release. _________________ Want cutting-edge Australian video game journalism with a friendly community? Click here!
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Sin Ogaris

Status: Offline Joined: 05 Dec 2005 Posts: 10616 $poons: 1588.60 Location: Melbourne

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Posted: Fri Jun 17, 2011 8:58 pm Post subject: |
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It actually looks like, from that, that it's giving you the opportunity to "save" yourself if you do **** up royally. Let's face it, in previous games if you got found out, you're pretty much screwed, I imagine without the human shield thing you're probably still pretty much screwed in this game.
The excessive violence as opposed to just sneaking past people was worrisome in and of itself, BUT, again, this was possible in the previous games, you just had to make sure you hid the bodies lest the previous "royal screwing" would come your way.
As a result, after thinking further on it, I'm teetering on a precipice for this game, I could be pulled away and saved by another fantastic Hitman title, or I'll end up careening into rocks below by yet ANOTHER cover shooter.
Be the former, please.
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Y2Jason

Status: Offline Joined: 09 May 2010 Posts: 15 $poons: 1.60
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Posted: Sat Jun 18, 2011 4:35 am Post subject: |
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| Banefire wrote: | | i do know from experience that if Square-Enix is involved, you can bet your 1st born child that the game is not going to live up to expectations, |
I can safely assure you that both Hitman and Tomb Raider are shaping up brilliantly; SE hasn't seemed to have had much impact on either titles development.
| grim-one wrote: | | These are all things 47 should not be doing. |
It's funny you mention that, because the official IO Interactive demo has them playing the first half stealth, the 2nd half action - to show the 2 different sides of the coin you can play. Don't let this shoddy fan-made video sway you, you can play however you want still.
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Banefire

Status: Offline Joined: 17 Dec 2010 Posts: 158 $poons: 14.00 Location: Brisbane

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Posted: Sat Jun 18, 2011 8:34 am Post subject: |
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yes, i do have a personal vendetta against SE Benza and it does cloud my judgement with SE titles, but especially with series that are pre SE. You asked which title originally burned me? well that would be final fantasy X-2. im not sure what they were thinking but it certainly was not a final fantasy game. and was the 1st FF game i had no desire to finish. a trend that continued with each FF title released since (yes i purchased every one since in hopes they would improve but FF13 is now the last i will ever play, i know now that series is dead). But the dissapointment has not been from only there, the beloved series Frontmission is another example of where they have let fans down. number 4 and 5 began to weaken the label until they completely destroyed it entirely with front mission evolved. (what a piece of #$%). but if you need more examples than how about parasite eve the 3rd birthday? PE 1&2 were top titles that are so replayable and showed growth for the protagonist aya brea. and then 3rd birthday comes out and disregards the growth pattern of the previous 2. games like infinate undiscovery and last remnant were interesting and bold moves but were unpolished and cumbersome. and i have yet to play a SE game that 'i just had to finish!'. mostly they become boring and leave me thinking 'man if they just finished off the rough edges and made them more emotionally compelling' they would be so much better. there are many more examples of SE games that have left that 'empty' feeling inside when playing them but i have already written a mini novel so i'll leave it there. . hope you dont regret asking what SEgame burned me. keen to hear your view.
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Benza


Status: Offline Joined: 11 Mar 2008 Posts: 14586 $poons: 119.20

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Posted: Sat Jun 18, 2011 11:41 am Post subject: |
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So your examples of why Square are bad publishers is
FF X-2, FF 13, Parasite Eve, and Front mission 4 and 5?
Those are all games that square were developing internally. It has no standing on them whatsoever as publishers. I mean yeah as developers I agree they're getting kinda crap. But as Publishers they seem to have been pretty solid so far. _________________
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ThunderCurls


Status: Offline Joined: 26 Mar 2009 Posts: 1127 $poons: 9.80 Location: Tasmania

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