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Vervain


Status: Offline Joined: 23 Dec 2005 Posts: 5659 $poons: 0.00 Location: Melbourne

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Posted: Thu Jun 09, 2011 2:39 pm Post subject: |
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The point of my post was that they've got a year to set up the Wii U to be a huge success. Meaning its a smart business decision in the long term. Expect it to pay off around launch. _________________
http://www.play-asia.com/SOap-23-83-6u9h.html
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moteread01


Status: Offline Joined: 25 May 2011 Posts: 120 $poons: 22.80 Location: On the dance floor!

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Posted: Thu Jun 09, 2011 2:40 pm Post subject: |
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| John Marston wrote: | | Vervain wrote: | But having all those questions is making the Wii U the biggest talked about thing from E3, effectively spreading the news faster than anything else. It also gives them a full year to make and reveal more third party alliances. A full year of just showing off third party support is the best thing they could do to address the dirth of third party support of old. It also gives third party devs the next year to include the Wii U into any multiplatform titles they start developing which could effectively give the Wii U a VERY strong launch lineup. Even if some are multiplat titles.
It was an annoying reveal for gamers, but it's the best thing Ninty could have done as a business. |
I would of thought that until i read this. |
That happens to Microsoft all the time. It only means what you're implying if it stays down, otherwise the market jockeys just cashed in when speculation was high running right up to the announcement and thus prices were up.
The stock market is all about making money on stock trades. A significant portion of those stocks aren't new bills, and thus are more along the lines of a very aggressively traded used game market.
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John Marston


Status: Offline Joined: 09 Mar 2010 Posts: 1256 $poons: 27.80 Location: Grand Line

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Posted: Thu Jun 09, 2011 2:46 pm Post subject: |
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| Vervain wrote: | | The point of my post was that they've got a year to set up the Wii U to be a huge success. Meaning its a smart business decision in the long term. Expect it to pay off around launch. |
You both are right i just fucking hate waiting lol.
Here is a question will you be able to transfer games purchased on the wii store to wiiu? _________________
3ds code 1891 1272 0232 add us
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eckymosis


Status: Offline Joined: 20 Jun 2006 Posts: 1247 $poons: 514.60 Location: Melbourne

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Posted: Thu Jun 09, 2011 3:07 pm Post subject: |
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Lol. I can't help but laugh at all the people that are speculating and criticising the systems graphics when next to nothing in terms of hardware has been announced and all that has been shown is tech demo of how Zelda may look like on the system. We have to consider the fact that developers including Nintendo haven’t had the development time to truly show off and push the hardware’s capabilities. However, we cannot rule out the possibility that it the hardware simply matches existing consoles. We’ll just have to wait and see whether it’s the latter.
I also think that people under estimate the product life cycle of current generation consoles, particularly when they say that they were expecting the WiiU to be a next gen console. I personally don’t think that true next gen consoles will be launched until another 4+ even if development has already commenced. The leap in graphical technology isn’t as significant when the switch between SD and HD console gaming had occurred, development costs are higher than ever and both the Xbox and PS3 are going strong and are continually innovating and changing the console experience further prolonging the need to introduce a new gen console.
With that being said, it’s better late than never for Nintendo to release a console that competes directly with current gen consoles. By failing to do so they ran the risk of estranging key developers and a significant portion of the gaming market, primarily hardcore gamers. By releasing the WiiU, it will regain a lot of lost third party support which is something they haven’t had in strength since the days of the N64, and should have established a healthy install base leading into the next gen of consoles.
My 2 cents on the matter. _________________
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Esposch


Status: Offline Joined: 25 Sep 2009 Posts: 3858 $poons: 62.00 Location: Melbourne

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Posted: Thu Jun 09, 2011 5:25 pm Post subject: |
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Apparently the WiiU is running on an IBM POWER7 core, the same processor varietyused in Watson, the robot that won Jeopardy.
I somewhat doubt the WiiU has 2880 cores and 16TB of RAM, though... _________________
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grim-one


Status: Offline Joined: 07 Dec 2007 Posts: 6646 $poons: 1567.30 Location: Perth

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Posted: Thu Jun 09, 2011 6:10 pm Post subject: |
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| Esposch wrote: | Apparently the WiiU is running on an IBM POWER7 core, the same processor varietyused in Watson, the robot that won Jeopardy.
I somewhat doubt the WiiU has 2880 cores and 16TB of RAM, though... |
Imagine if it did. It'd be the size of a dozen fridges. Wouldn't be any room left to swing a Wii-mote. _________________
Steam:grim_one | PSN/Live:najakh | Flickr
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Jarrod


Status: Offline Joined: 07 Dec 2007 Posts: 8284 $poons: 369.60 Location: Preston

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Posted: Thu Jun 09, 2011 6:14 pm Post subject: |
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One of the Battlefield 3 designers blogged about the Wii U. He gave the impression that he had specs of the system at this point, stating that it is indeed more powerful than the Xbox 360 and PlayStation 3, but didn't seem confident it was all that much powerful. He was pretty cynical about it, saying he wanted more power, expects games to look like 360/PS3 games, and that the system will be left behind once the PS4/XboxWhatever hit.
On the other hand, he thought the Zelda tech demo wasn't real time. So I dont know. _________________
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ThunderCurls


Status: Offline Joined: 26 Mar 2009 Posts: 1127 $poons: 9.80 Location: Tasmania

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Furianshi PALGN Moderator


Status: Offline Joined: 04 Apr 2006 Posts: 1470 $poons: 513.20 Location: Mackay

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Posted: Thu Jun 09, 2011 7:08 pm Post subject: |
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Nintendo were joking, the real name of the console is U All Wii NGE (Next Gen Entertainment). It's a name for everyone. Ninty fans will pronounce it "you all whinge" and haters can pronounce it "yawn"
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Marka


Status: Offline Joined: 04 Apr 2006 Posts: 1369 $poons: 117.20

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Posted: Thu Jun 09, 2011 7:50 pm Post subject: |
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Haters gonna hate. Lovers gonna love. I don't even want, none of the above. I just want to Wii on U.
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ANDYBALLINA


Status: Offline Joined: 23 May 2008 Posts: 3461 $poons: 977.20 Location: Ballina

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Posted: Fri Jun 10, 2011 7:35 am Post subject: |
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YES!!!!!.... None of that friend code crap for Wii U
At Tuesday's press conference, Nintendo were frustratingly coy when it came to details of Wii U's online service. But it seems that the new system will scrap the Wii's friend codes in favour of an account-based system, more akin to Xbox Live and PSN.
Speaking to MTV, Ubisoft producer Adrian Blunt confirmed that users will make individual accounts on the Wii U; when asked would it be "Equivalent to a gamertag on Xbox Live," Blunt replied,"Yeah, exactly."
Discussing Ghost Recon Online, Blunt also said that it would be much easier to connect with other users on Wii U, with friend codes being a thing of the past. _________________
PSN: ANDYBALLINA1
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Furianshi PALGN Moderator


Status: Offline Joined: 04 Apr 2006 Posts: 1470 $poons: 513.20 Location: Mackay

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John Marston


Status: Offline Joined: 09 Mar 2010 Posts: 1256 $poons: 27.80 Location: Grand Line

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LeonJ


Status: Offline Joined: 29 Sep 2004 Posts: 10312 $poons: 1868.80 Location: Grand Line

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Posted: Fri Jun 10, 2011 10:42 am Post subject: |
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I think the whole idea of this new console is to continue using the Wiimote/classic controller along side a *new* experience with the controller.
It wouldn't' surprise me if they included a Wiimote in the box. _________________ Shin J Leon.
XBL - LeonJ
PSN - LeonJ
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Furianshi PALGN Moderator


Status: Offline Joined: 04 Apr 2006 Posts: 1470 $poons: 513.20 Location: Mackay

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Posted: Fri Jun 10, 2011 10:58 am Post subject: |
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Just think of the loss of detail you get when playing a game in splitscreen due to the extra processing that takes. As it is, that's essentially what the WiiU will be doing, displaying two images simultaneously. With 4x WiiU controllers, that would be like 5 player splitscreen. The performance hit would be too great. Just to display current gen level graphics, it'd have to be at least 5x better than PS360. And they'd be aiming for higher than that level for games designed exclusively for the hardware, so to process 5 different displays simultaneously, and keep the graphics above current gen level, it'd have to be even more powerful again. That kind of expectation is a little unreasonable imo.
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Esposch


Status: Offline Joined: 25 Sep 2009 Posts: 3858 $poons: 62.00 Location: Melbourne

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Posted: Fri Jun 10, 2011 11:28 am Post subject: |
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| Furianshi wrote: |
Just think of the loss of detail you get when playing a game in splitscreen due to the extra processing that takes. As it is, that's essentially what the WiiU will be doing, displaying two images simultaneously. With 4x WiiU controllers, that would be like 5 player splitscreen. The performance hit would be too great. Just to display current gen level graphics, it'd have to be at least 5x better than PS360. And they'd be aiming for higher than that level for games designed exclusively for the hardware, so to process 5 different displays simultaneously, and keep the graphics above current gen level, it'd have to be even more powerful again. That kind of expectation is a little unreasonable imo. |
Who said that the WiiU controllers would be used solely for splitscreen gaming? _________________
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Furianshi PALGN Moderator


Status: Offline Joined: 04 Apr 2006 Posts: 1470 $poons: 513.20 Location: Mackay

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Posted: Fri Jun 10, 2011 11:38 am Post subject: |
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| Esposch wrote: | | Furianshi wrote: |
Just think of the loss of detail you get when playing a game in splitscreen due to the extra processing that takes. As it is, that's essentially what the WiiU will be doing, displaying two images simultaneously. With 4x WiiU controllers, that would be like 5 player splitscreen. The performance hit would be too great. Just to display current gen level graphics, it'd have to be at least 5x better than PS360. And they'd be aiming for higher than that level for games designed exclusively for the hardware, so to process 5 different displays simultaneously, and keep the graphics above current gen level, it'd have to be even more powerful again. That kind of expectation is a little unreasonable imo. |
Who said that the WiiU controllers would be used solely for splitscreen gaming? |
No-one said that. But that's the kind of thing that it is capable of. Nintendo are all about quality control. If it's capable of it, and if you can have 4x WiiU controllers connected, what's to stop people eventually expecting that kind of thing? And that could lead to games that either a) lack the detail of even current gen, or b) run at 10fps
Last edited by Furianshi on Fri Jun 10, 2011 11:45 am, edited 1 time in total
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Esposch


Status: Offline Joined: 25 Sep 2009 Posts: 3858 $poons: 62.00 Location: Melbourne

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Posted: Fri Jun 10, 2011 11:45 am Post subject: |
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| Furianshi wrote: | | Esposch wrote: | | Furianshi wrote: |
Just think of the loss of detail you get when playing a game in splitscreen due to the extra processing that takes. As it is, that's essentially what the WiiU will be doing, displaying two images simultaneously. With 4x WiiU controllers, that would be like 5 player splitscreen. The performance hit would be too great. Just to display current gen level graphics, it'd have to be at least 5x better than PS360. And they'd be aiming for higher than that level for games designed exclusively for the hardware, so to process 5 different displays simultaneously, and keep the graphics above current gen level, it'd have to be even more powerful again. That kind of expectation is a little unreasonable imo. |
No-one said that. But that's the kind of thing that it is capable of. Nintendo are all about quality control. If it's capable of it, what's to stop developers doing it and releasing games that either a) lack the detail of even current gen, or b) run at 10fps
Who said that the WiiU controllers would be used solely for splitscreen gaming? |
No-one said that. But that's the kind of thing that it is capable of. Nintendo are all about quality control. If it's capable of it, and if you can have 4x WiiU controllers connected, what's to stop people eventually expecting that kind of thing? And that could lead to games that either a) lack the detail of even current gen, or b) run at 10fps |
Or it could lead to games that utilise the multiple controllers in unique and interesting ways. _________________
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Furianshi PALGN Moderator


Status: Offline Joined: 04 Apr 2006 Posts: 1470 $poons: 513.20 Location: Mackay

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Posted: Fri Jun 10, 2011 11:55 am Post subject: |
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I see what you're saying but I think you're missing my point.
Their must be some issue with the hardware, where it's not powerful enough, or maybe it's a wifi connection issue or something. It's difficult to believe that Nintendo wouldn't have a good reason for not including support for more than one WiiU controller/console.
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grim-one


Status: Offline Joined: 07 Dec 2007 Posts: 6646 $poons: 1567.30 Location: Perth

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Posted: Fri Jun 10, 2011 12:13 pm Post subject: |
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| Furianshi wrote: | | Their must be some issue with the hardware, where it's not powerful enough, or maybe it's a wifi connection issue or something. It's difficult to believe that Nintendo wouldn't have a good reason for not including support for more than one WiiU controller/console. |
From what I've read the console is doing the work and then streaming the image to the controller. There might not be enough grunt or bandwidth to do this with two or more simultaneously? Pure conjecture here of course. _________________
Steam:grim_one | PSN/Live:najakh | Flickr
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Furianshi PALGN Moderator


Status: Offline Joined: 04 Apr 2006 Posts: 1470 $poons: 513.20 Location: Mackay

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waz79

Status: Offline Joined: 02 Oct 2008 Posts: 465 $poons: 11.20
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Posted: Sat Jun 11, 2011 4:38 pm Post subject: |
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| Furianshi wrote: | The Developer Roundtable
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This is so bloody good. Starts off with Ghost Recon Online, 37min for Killer Freaks.
Man, Nintendo NEEDED this during their E3 Presentation.
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LeonJ


Status: Offline Joined: 29 Sep 2004 Posts: 10312 $poons: 1868.80 Location: Grand Line

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Posted: Sat Jun 11, 2011 5:42 pm Post subject: |
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Some cool stuff there. Can't work out the graphics quality though. Looks on par, perhaps worth then the 360/PS3. _________________ Shin J Leon.
XBL - LeonJ
PSN - LeonJ
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Esposch


Status: Offline Joined: 25 Sep 2009 Posts: 3858 $poons: 62.00 Location: Melbourne

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Posted: Sat Jun 11, 2011 5:45 pm Post subject: |
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| LeonJ wrote: | | Some cool stuff there. Can't work out the graphics quality though. Looks on par, perhaps worth then the 360/PS3. |
THQ stated that it was "absolutely" more powerful than the PS3/360.
How much more powerful it is they didn't elaborate on. _________________
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?oe?oe


Status: Offline Joined: 12 Feb 2006 Posts: 3776 $poons: 114.00 Location: NSW

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Posted: Sat Jun 11, 2011 5:54 pm Post subject: |
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They've only had the dev kits for only a few months, and the kits are not final, as they said at the roundtable. So projects are still early.
They said it only took them 5 weeks to port Darksiders to WiiU. They still have a year to fix everything up. _________________
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