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Xernova




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PostPosted: Sat Jan 29, 2011 10:24 am    Post subject: Reply with quote

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Kyle Clarthy
Jessara
dloiscute
^ Looks like a Picasso painting to me now. Where was that image at the very bottom with the black background from again? I can definitely see a blurred Tal-... on the left in that image, and the blurred spiraling green line seems to match the "F" as well. In the new image I see... nothing. I can't even read a single one of those words floating around in it... icon_confused.gif
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PostPosted: Sat Jan 29, 2011 12:29 pm    Post subject: Reply with quote

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Kyle Clarthy
Jessara
dloiscute
It's pretty hard to say whether this will amount to anything or not. I can't see a lot of resemblance between the blurred image and the logo. An english localisation of Tales of Graces would be pretty cool though.
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PostPosted: Sat Jan 29, 2011 1:39 pm    Post subject: Reply with quote

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Kyle Clarthy
Jessara
Should I umm....Stop practicing my happy dance?

I definately see a Tal....That keeps me hoping.
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PostPosted: Sat Jan 29, 2011 7:54 pm    Post subject: Reply with quote

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Kyle Clarthy
Jessara
http://store.nisamerica.com/Ar-tonelico-Qoga-Cosmosphere-Calendar-Set bought this as soon as i saw it
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PostPosted: Sat Jan 29, 2011 10:16 pm    Post subject: Reply with quote

Got over my little difficulty spike in FFX-2

Up to chapter 4 now, nothing can stop my 3 Dark Knights with guards against every annoying status imaginable........
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PostPosted: Sun Jan 30, 2011 2:32 am    Post subject: Reply with quote

This is just a little update with how I'm going with Final Fantasy X. I've played about 16 hours of the game now and have been enjoying it heaps. The gameplay and story really holds up against modern day RPGs, even better than most new releases these days.

This game makes you really care about the characters and what is happening in the game world. The beautiful cutscenes and soundtrack really add to that as well. years ago, a friend loaded up a FFX save which had this scene take place:

***May contain spoilers***
This is what made me want to play this game and what made me think that Yuna was special.

Story Spoilers:

Quote:
Just a few story spoilers here.... When I was playing the other night it was revealed by Auron that Sin is Jecht, now this totally blew me away, I just did not suspect this at all. It's going to be a long road for Tidus knowing that the enemy is his father but going by his past history with his old man that might not be too much of an issue for him.


Despite that Yuna is one of my favourite Final Fantasy X characters, there's one thing that really bugs me about her, the sloppy voice acting, it's horrible. It sounds as if she's just reading the script with no emotions or anything behind it, sometimes seems choppy too like she pauses a lot.

Not really a bad thing, but I'm finding that the boss fights are getting longer and longer and the difficulty is climbing, so far I'm loving these long boss fights but we'll see how long that last.

For those who have played this, is there a quick way to get Ability spheres for the sphere grid, this early (I'm at the Djose temple) in the game? I really need some and I'm out but I have heaps of the other sphere types.

Anyway that's where I am with FFX right now, can't wait to get further in.
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PostPosted: Sun Jan 30, 2011 10:50 am    Post subject: Reply with quote

I can't remember which character gets it first but you should have an ability called 'extract ability' keep using that on enemies and they should drop 1 or 2 at a time.

I sunk well over 200 hours in this game back in the day and still have my save file, i leveled every character's stats to the max 255, yes even the 'luck' stat. I don't have the time to play rpg games to this extent anymore but ill always have fond memories of this game in particular. It was truly a special game for me.
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PostPosted: Sun Jan 30, 2011 11:49 am    Post subject: Reply with quote

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the_spensa
Jessara
Yeah, FFX is probably my favourite in the series. Sure it's the first one I played properly, and by the time I played FF7 the big shock (you know which one I mean) had been spoiled for me, but I still felt genuinely surprised a few times during the story in FFX. XII and XIII failed in this regard. They also lacked a bit in the FMV sequences too. FF8 has that awesome opening, FF7 has the Sephiroth battle at the end with probably the most spectacular battle moves for any RPG for its time... but 12 and 13 just lack the innovation that the earlier FF games had. Also, FFX made me genuinely care about the characters. I hated the characters in 12, except for Balthier. In 13 they're all annoying as well, but in 10, they're mostly cool. Of course, they still aren't as great as the characters in 7 or 8, but nothing is perfect.
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PostPosted: Sun Jan 30, 2011 4:23 pm    Post subject: Reply with quote

Here's a full playthrough of the Catherine demo, top quality footage that runs for a good 20 mins.


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Luketheman5




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PostPosted: Sun Jan 30, 2011 5:43 pm    Post subject: Reply with quote

I just finished Final Fantasy X-2

I spent all morning doing Via Infinato.....I did 40 floors and got the Catnip and went onwards to beat the game! I won't spoil it because it will probably ruin X for Jessara and you've probably all seen it by now since it came out in like 2004, but I really liked it. After my little difficulty I had in chapter 3 the rest of the game was a breeze, I didn't even need Catnip, three Dark Knights did the trick nicely.

I got the good ending, won't bother getting the perfect ending, good enough was perfect enough for me icon_smile.gif.

Now to move onto the Star Ocean series!

Edit: I am now downloading the Catherine demo! If you want I can post impressions later?
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PostPosted: Sun Jan 30, 2011 6:19 pm    Post subject: Reply with quote

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Xernova
Pagan's Mind
Luketheman5 wrote:


I got the good ending, won't bother getting the perfect ending, good enough was perfect enough for me icon_smile.gif.


I was obsessed with getting the perfect ending then was sad whenI was done because I actualy really enjoyed going for the perfect ending.

It's no small feat to get the perfect ending.

Quote:
Now to move onto the Star Ocean series!


You just had to mentioned Star Ocean icon_sad.gif I absolutely can't wait till Last Hope International gets here from ozgameshop.
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Luketheman5




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PostPosted: Sun Jan 30, 2011 6:36 pm    Post subject: Reply with quote

What a coincidence.....I too ordered it from ozgameshop and am waiting too! Hopefully it will come next week as I ordered it on the 20th. I'm still playing Second Evolution though and I bought Till the End of Time from Kyle. I'm really craving a PS3 RPG though so I think I'll play Last Hope first.....After all it does come first in the timeline.
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PostPosted: Sun Jan 30, 2011 6:40 pm    Post subject: Reply with quote

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Luketheman5
I ordered mine on the 26th.

It will be my first ever SO.
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PostPosted: Sun Jan 30, 2011 8:16 pm    Post subject: Reply with quote

I just played the Catherine demo.....Yeah definately not an RPG. It's basically "move these blocks and climb to the top before you die." But it gets really tense and boy oh boy was I terrified climbing for my life, I loved that about it. Especially when it played the angel chorus after I climbed away from some giant thing stabbing me with a fork. It was fulfilling.

Of course I don't speak or read Japanese so I had no idea on what was going on.

But the graphics and art style were great, as I said on a page before. Would love to see a SMT game looking like this.

There also seems to be some sort of Karma thing going on, as I sent a lengthy text message to my girlfriend and went up in the good karma. Hopefully this gets an English release.
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PostPosted: Sun Jan 30, 2011 8:31 pm    Post subject: Reply with quote

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mikezilla2
dloiscute
Is that all that's to it in the main game you reckon? The block climbing and cutscenes? I still want it because the story looks intriguing and I like Studio 4 degree's animation but the gameplay seems pretty dull to me. I'll have to give the demo a go.
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PostPosted: Sun Jan 30, 2011 10:11 pm    Post subject: Reply with quote

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Well the demo isn't much. Two levels, cutscenes and this texting karma thing. But the climbing gets pretty intense, not sure I could play a whole game of it though.
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PostPosted: Mon Jan 31, 2011 1:27 am    Post subject: Reply with quote

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edit: disregard, getting UK version with smaller pegi watermark \o/
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PostPosted: Mon Jan 31, 2011 9:42 am    Post subject: Reply with quote

...

This is the first I've heard of this, and I'm not sure how reliable it is, but ...

Too Much Effort for The Last Story to be Localized

Quote:
Nintendo has further explained its decision to keep Mistwalker's The Last Story in Japan, claiming that it's "not viable" to bring the game overseas. The justification makes specific reference to Europe, where Nintendo doesn't feel it's worth the compulsory language options.

"With all the conversions, when we do it in Europe we've got to do the whole of Europe," says Nintendo UK boss David Yarnton. "So it's multiple languages. It has to be viable. We've got so much on our plate at the moment. The most important one is in the first quarter this year. Kirby's Epic Yarn is the most important title. We've got some great product coming out.

"On top of that, when we add in 3DS, it's just so much."

Although this is like an arrow through the heart, Nintendo has not completely shot down the idea, adding: "We've released quite a lot of RPGs on the Wii in the UK. It's an area that's been growing for us. It's up to the market. We never write anything off."

This Last Story saga looks set to continue for a while. With Mistwalker continuing to give English details, and Nintendo not definitively committing either way, I still have some confidence that we'll eventually get the game. After all, you can't deny that this drawn-out situation is giving the game some hot Western publicity.


But then, like the article above says, why is Mistwalker Tweeting about the English release?

Quote:
So, with Nintendo of America claiming it has no current plans to release The Last Story in the West and gamers concluding that we'll never get a localized version of the game, I had to sit back and ponder a question ... why is Mistwalker tweeting details about the game in English?

"No shaking remote control. Menu option is switched automatically by pressing classic controller. Camera operation using right analog stick is reversed by switching to reverse camera option," said Mistwalker in a Tweet posted just today. "I wanted the characters to speak a lot while traveling but didn't want over dramatic. That's why we ask well-qualified voice actors."

Now don't get me wrong -- I am not saying this proves that The Last Story is definitely coming West. But it does at least indicate that those involved with the game are registering a keen Western interest. I see no reason to Tweet English details about a game if there's no chance in Hell that it will leave Japan.

I realize that, to some, I will come across as a madman looking for reasons to still believe in some crackpot theory, but it seems to me that building hype in front of an English-speaking audience is a very good sign. Perhaps it means nothing, but I think it's fairly reasonable to assume that the localization situation does not end with Nintendo of America's rather weak half-denial.



I'm sorry, I know this isn't the definitive answer, but I get really sick of unclear answers and backwards and forwards and not really knowing what is going on. *sigh*
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For any of you Pokefanatics, eg. me, here's a nice tidbit of information!


Who's that Pokemon? (Just play along with me here ...)

Quote:
Iwata ... revealed that Nintendo are working on Pokémon games for the Wii and Nintendo 3DS, which will be announced at a later date.


We all know it's bound to happen, but it's still nice to hear. I wonder what the Wii game will be ... of course it won't be the one we want it to be, that's for sure ... Oh, and I wonder if it will make it here, or will it be "too much effort?"
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Now, don't forget! This game might not be everyone's cup of tea, but it looks like a lot of fun to me. It's out quite soon, so make sure you have a look through this stuff below this line!

Jikandia (What?):The Timeless Land

This was a game I posted about quite a while ago. It's made by the team that created Half-Minute Hero, and while it's similar in some aspects, there are a number of changes that make this title different.

Quote:
Aksys is bringing one of Opus Studio’s (they made Half-Minute Hero) time bending games stateside. Jikandia: The Timeless Land lets players set a time limit then creates side-scrolling levels with monsters to fight and treasures to collect. The PSP game will be available here on March 15.

If you missed the news, there’s a demo of Jikandia: The Timeless Land on the PlayStation Store that has some of the stuff seen below.











Trailer


Demo Gameplay


I haven't watched the demo, so I don't know what it's like, but from what I have seen, it looks kind of fun.

_________________________________

Moving on, something about Sora and Riku changing clothing in KHDDD because people are thinking it's a remake, blah blah blah ...

And I now have a list of all the RPGs coming out soon. Tell me, Which of these are people planning on picking up? (Keep in mind that these are US release dates, but hey ... I'm sure everyone does a lot of importing these days, anyway ...) And yes, we've had discussions like this in the past, but now that the games are upon us, people's thoughts might be different.

Quote:
8 Feb - Trinity: Souls of Zill O'll

I'm half wary/half interested in this game. I have no idea whether it's a major flop or not, but it would be nice to get a quality current gen RPG. This is the game that stars Shiva, Maxim from Lufia, and Mr T. Hopefully their combined personalities will keep this afloat. So, that's a Maybe for me.


Quote:
14 Feb - [color=green]Dragon Quest VI: Realms of Revelation

This is a Yes for me. I really love this series, and DQV was just incredible for a DS title. I'd probably say it was one of the best DS experiences I've had ... It was addictive, the story, despite being basic had a real pull to it, and the monster collecting was quite a lot of fun. Partner this all with puns and addictive leveling up and it was a winner. I don't have very much knowledge of DQVI, but I've got faith that it will deliver. It might just be the game that gets me addicted again, as I haven't really played much lately.


Quote:
15 Feb - Super Dimensional Game Neptune Hyper Thingamajig

Nope. This game looks too weird for me. I'm sure some people will like it, but I just can't seem to find it appealing at all.


Quote:
15 Feb - Tactics Ogre: Let Us Cling Together

Probably not. Tactical RPGs aren't exactly the type of RPG I'm interested in, despite playing a few of them. Sure, they were fun, but this game looks too tactical for me, like it might kill me if I tried to play it ... killed me over and over and over again.


Quote:
22 Feb - [color=green]Radiant Historia

Undecided. I wanted to get this, but I'm sort of feeling that it might be a little generic. It's hard to say. I think I will wait until I read a bit more about it or something. I'm trying to be more selective with my RPG purchasing lately, and while it doesn't always work that way, I just put this down the bottom of my list for the moment.


Quote:
22 Feb - Ys I & II Chronicles

Hmm, this was a Yes, but I haven't actually preordered it or anything yet. I've played Ark of Napishtim, but I haven't touched the other two Ys games for the PSP yet. I was thinking of playing Ys I and II before playing the other two games. So, I guess it's a Yes somewhere along the line.


Quote:
6 Mar - Pokémon Black/White

Yes! Already preordered the US White edition. Can't wait to play this ...


Quote:
8 Mar - Dragon Age II

Yes, and this one is already preordered, too, since last year sometime. I got a birthday voucher thing for $10 off from Mighty Ape, so I used it. I'm really keen for this game and excited by the approach they're taking with this title. It will be interesting to see how it all goes down.


Quote:
15 Mar - Yakuza 4

Probably. Still need to play 3 first!


Now, I'm sure there's some other games coming, so remind me ... I'm too lazy to look.

*Ahem* Excuse my post ... it's acting all stoopid and I can't seem to fix it. It's like some of the code is interfering with other parts. Oh well ... I'm not a code expert, but good enough.
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Jessara




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PostPosted: Mon Jan 31, 2011 2:10 pm    Post subject: Reply with quote

The Last Story, I really want that as I loved Mistwalker's Lost Odyssey and there's not many RPGs on the Wii. Out of those games mentioned by Kyle, there's 5 (6 if you count Jikandia) I want to get my hands on:

Dragon Quest VI:
I admit I abandoned Dragon Quest IX for another time, I think I played it too soon after completing DQV. So I'll be getting this one but I won't be playing it until I finish off DQ9.

Radiant Historia: This one I'm looking forward to as it looks unique and because it's an Atlus RPG and they are usually something special and worth checking out.

Ys I & II Chronicles:
Never played a Ys game before so this will be on my buy list at some point in the near future so I can check it out. A bit of a hack'n slash RPG is a good thing at times.

Pokemon Black & White: Pokemon White is a must buy on release, I'll be pre-ordering it next payday to get it out of the way. Pokemon Black will be a purchase down the track as I like to have 2 games of each generation. One copy is permanent, does not get reset while the other can be restarted as many times as I want.

Dragon Age II: Definitely yes, I've got the Signature Edition already pre-ordered at Ozgameshop, can't wait!
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PostPosted: Mon Jan 31, 2011 2:16 pm    Post subject: Reply with quote

Lord of Arcana comes out this week, I've heard differing opinions. From the demo it seems to be one of those games that requires about 10 hours before you *get* the system. I don't know. No one has said anything about it.

DQVI and Tactics Ogre look awesome. I never quite got into FFT but I love SRPGs with a passion and I love Matsuno so it has to be good, right? I feel like it would be a better game to play in the winter though, my attention span is short in this heat.

That Legend of Heroes game that is coming out is meant to be a classic as well.
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PostPosted: Mon Jan 31, 2011 2:20 pm    Post subject: Reply with quote

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Pagan's Mind
Jessara
I'm really not sure how Lord of Arcana will turn out for me... hopefully it does have a story =P
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PostPosted: Mon Jan 31, 2011 3:19 pm    Post subject: Reply with quote

My Lufia: Curse of the Sinistrals Post
*may contain spoilers ... but you'll live, I'm sure*



So, I haven't done this for a while and I've decided it's time to do it again. I started playing Lufia a couple of weeks ago. I haven't finished it, but I'm up to what I believe is quite possibly near the end, so I feel that I have enough of a grasp on the game to express my feelings.

For those who don't know, Lufia: Curse of the Sinistrals is a DS title that is based, loosely, on the Lufia II title that was available on the SNES back in the day. That game was a turn-based title, much like a Dragon Quest game, but this DS title is action-based, and has been compared to the Ys series.

Okay, so Lufia II was my first turn-based RPG after Final Fantasy VII, which isn't turn based, but you hopefully get what I mean. Secret of Mana was my first RPG period, and so both FFVII and Lufia were completely different to it.

Kind of amusing, but I remember that I wasn't too impressed with the turn-based stuff at the time. I guess that's what it's like when you're young, though, and something is really different compared to what you were expecting.

I remember the characters were quite lovable, in their SNES-like way. I mean, looking back and comparing them to what we see today or in PS2 RPGS, they don't really compare, but they were special at the time. I'll touch on this a bit later, though.

So, the DS title. It seemed like it was met with mixed opinions even before anyone had played it, due to the fact that characters (other than Tia, of course) had changed their appearances (sometimes drastically) and the fact that people were disappointed with the fact that the turn-based battles were scrapped for a more action-oriented approach. When I heard about this, I thought, "Hmm, okay" but I didn't think much of it and I was still interested in what the game could be.

The reviews were all over the place, but I still wanted to try this out for myself. The music was nostalgic enough to entice me. I don't know exactly why the music appeals to me, but it's memorable enough for me to remember it to this day, so it must do something right. I guess that this sort of meant to me that they must be keeping enough of the original game intact and that the only people who were really worried or stressed about it would be the fanatics.

Anyway, I started it up, and it was immediately familiar, yet really different all at once. It's hard to explain, but I think the best way to explain it is that the game starts with a rather familiar scene, and then as soon as you exit the house, things are drastically different. The game does this a lot, like when there's a wedding halfway through, some of the lines of dialogue seemed very familiar to me, but there were heaps of differences as well, and I don't really know how I sit with that.

The reason I say this is because, looking back, I feel as if this game takes the bare minimum of the SNES title, and shoves it in there, but everything else is completely different and may as well have been just another game with another world and another story of destructive gods. The characters just happen to share the names of those in Lufia II and in some instances, the characters are so different that it almost ruins the image of the original character.


Tia sucks ... just sayin'. But it's true. I mean ... do I need to explain?

Oh, who is Bish kidding? Tia, let's just get it out there, is not the Tia she used to be, you know? I mean, look at her! First of all, the Tia in the original title had blue hair and a pink dress. Probably not suited to a battlefield, but I don't really feel as if this Tia is suited to a battlefield, either. There is a major difference with the Tia in this game. In Lufia II, I really felt sorry for Tia, and her attraction to Maxim. Maxim obviously only thought of her as a friend, but Tia wanted more. I don't know whether it is just my memory, but I felt like Tia was quite a lot more mature and sophisticated than this ditz. This ditz ... I mean Tia DS, well, she's a total tool. She has a typical RPG style sassy girl voice, has major jealousy issues that make her very ugly and has the stupidest weapon ever, as you can see in the pic. A suitcase with a chain. She lugs it around everywhere, in cutscenes and while solving puzzles. Somehow some chain thing pops out of it whenever she attacks, and she looses nothing from inside her bag. And unfortunately, there's a lot of puzzles that require her "expertise", so you'll get used to her moaning and saying, "YEAH!" a lot! How fun!

Once Maxim moves on, later in the game, Tia decides it's time to snag another guy, and latches on to the other single male of the group. But it seems really shallow and lame. I don't know whether this is meant to be funny or what ...


So, Maxim's pretty cool ... but was the original Maxim this cool? I don't think so. Maxim DS looks perfect, right? ... Right? Surely there's no flaws here?

Moving on. Maxim.

Basically, there is nothing to really complain about ... but I'll find something. Okay, so he basically gets updated like the rest of the cast, so that he basically looks like a mega handsome stud with badass fashion sense, a feisty attitude, with a slightly reckless streak.

So, basically your typical RPG main character. I must admit that this updated look of his wasn't too bad, but the personality suffers again.


Sex appeal, for those who find cartoon characters hot. While Selan might look cheerful enough here, she's really quite the ice queen.

Selan, Selan, Selan. I am pretty sure she was never this detestable. In the original game, she was a strong female type of chick, but she also seemed motherly. At least, that is how I recall her, I could be wrong. Like most of the characters in the DS version, however, she has had an attitude readjustment and the volume has been cranked up so that she is now a major icy witch with a b who barely ever smiles and doesn't like taking orders from anyone else. Eventually she nearly dies, which causes Maxim to take the lead, and she suddenly says that Maxim is better than she thought, and she suddenly wants to be married to him. Keep in mind she's been in the party for about an hour at this point, so her sudden change of personality is kind of grating. (Did I mention the game is pretty short, so the "story" goes along at the pace of a racehorse?) Suddenly she's a mother, and all friendly and smiley and almost seems like a completely different person.


The mystical Iris, some weirdo who appears out of nowhere and joins the group and acts all mysterious and enigmatic. OoooooOoooooh!

This Iris chick, I won't say much, but let's just say that while they gave the Iris character a bit more of a personality this time around, her big secret comes across as lame rather than shocking or upsetting. Sure, I knew what her secret was already, but due to the games shortcomings, it makes her moment in the spotlight really idiotic and rushed in my opinion.

Guy is a musclebound meathead. We get it. In fact, the game mentions his muscles more than once ... and Tia likes to insult his "meat head" quite a lot over the course of the game. He usually begins to agree with her and then suddenly goes, "What? ... Hey!!!" It was sort of amusing at first, but the joke is taken way too far and becomes quite eye-roll-worthy as you play. I didn't really think that the Guy in the SNES title was really this muscular, but I sure didn't think of him as being totally dumb that even his girlfriend in the game insults his intelligence. Honestly, if I was Guy, I'd probably take my hammer to Tia, but for some reason he seems to forget that Tia or his girlfriend, Jessie, have even said anything a few seconds later ... until the next time they say he's a dumbass anyway.

Next up is Artea. He joins so late in the game that it doesn't even seem worth discussing him. Haha. Oh, alright. What can I say? He's as mystical as Iris. He's an elf. He's magical. He is wise. He is stoic. He is serious all the time. And his weapon is a gun that fires magical energy. Fair enough. Not everything can be stereotypical, can it? Oh, and it's fun playing as him as he can float, so you can jump and float everywhere. Other than that, he's really not that exciting. At all.

And finally, Dekar. Yet another character that was altered so much that he might as well have been someone else entirely. Okay, so we have Guy, a meathead, right? Well, rounding out this "diverse" cast of "memorable" (for all the wrong reasons) characters is Dekar, the dumbest warrior in the land. He and Guy compete to be the strongest warrior, and both of them get picked on by Tia for being dumb. Dekar looks totally strange, though. He's meant to be as strong as Guy, right, so why does he look like a scientist with a bad 80's style pink mullet and one of those small pencil ties? Oh, and he's barely around for most of the game due to a "mishap" that he has no unique weapon, instead being able to equip any equipment he wants. Awesome!!! The Dekar I remember was an axe-wielding dark purple/blue haired guy. I can really see the similarities here, can't you?

Don't get me wrong, though, hear me out. The game isn't a total loss, but it really doesn't even feel like a Lufia title to me at all!

Okay, so where should I begin ripping this thing apart? I mean, where should I begin praising it? I've already ripped enough, right? Wrong.

The game is really quite generic in a number of ways. There's a New Game+ which is great because I do like NG+ in games, but I doubt I will be playing it again. The bad thing is, though, that I know I will put people off this title with what I'm saying here, but it has been fairly entertaining to just pick it up and play it. Basically the battles are basic, but that doesn't mean it isn't fun to just button mash and beat them up. That's all there is to it, basically. You enter a room, kill the waves of monsters and then usually deal with the puzzles. Any and all puzzles from the SNES title are practically replaced with other puzzles, so the game really is loosely based on the SNES title and that's a fact.

I have said this before, too, but the DS really isn't that great for fully 3D titles. It really needs an analogue stick, because some of the more "advanced" battle moves are way too hard to pull off due to the fact that you have to adjust your character to the right position only for the monster to have already moved on, or mowed you down.

Back to the puzzles, though. None of them have been majorly taxing, which I was grateful for. I guess that they are kind of entertaining, but there's nothing here that will make you go wow, and sometimes you will get sick of them as you just want to move on. However, having said that, because the puzzles are usually quite easy to solve, you're never really stuck anywhere, and the game has quite a fast pace. It's probably the one thing that the game has going for it, to be honest, but it's also a flaw if you want something deep and meaningful in the plot department

The game has voice acting. This stuff is hideous, I guess due to the limitations of the DS. I'm not an expert on the technical stuff, but yeah, Tia sounds like a major douche, and you will find a small "skit"-like conversation happens a number of times throughout a dungeon. Some have been mildly amusing, and I have smiled, but the majority of them are pretty dorky and you would probably not have worried if you had missed hearing them in the first place.

I'm sure I could go on, but that will probably do!

When it comes down to it, though, the game is fun for what it is, one of those games you probably play in between major titles as nothing is very taxing. And yes, there's a sidequest/side area called the Ancient Cave, this random dungeon that was in the SNES version, and it's basically the same, but looks very dull and boring. The areas never change or anything. It's basically the same, and a nice little diversion, but I'm not going to spend hours going through it. The game has a sort of FF-like board that you equip stones on to power up your characters. I guess that's quite nice, but I barely understand what I'm doing, despite the game having a "tutorial".

Let's face it: there is nothing in this game that is going to wow anyone.


The character artwork is kind of nice. Whether that helps people in-game, I don't know, but I like this sort of stuff. Oh, and here you can see Guy and Dekar. And Tia. With her threatening bag. Dunno where Iris is. Probably stuffed in it.

Hmm, I can't think of anything else. I think that will do.

Can you tell I’m bored? I’m kind of annoyed. I had an appointment today that was cancelled. This person has cancelled on me four times now. I’m expecting a service and they keep on ringing up with some excuse. I sure know how to pick ‘em. Anyway, that’s my little vent, and I thought I’d post this for something to do. So hope you enjoyed it!

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Last edited by Kyle Clarthy on Mon Jan 31, 2011 3:35 pm, edited 1 time in total
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OropherX




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PostPosted: Mon Jan 31, 2011 3:32 pm    Post subject: Reply with quote

I need a poster or wallscroll of that group shot.
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PostPosted: Mon Jan 31, 2011 3:46 pm    Post subject: Reply with quote

Epic Kyle post is ****** EPIC icon_biggrin.gif

Lufia remake sounds like something I should avoid, yours is perhaps the most negative review I've read ha ha. But I agree with your comment about how uncomfortable it is to play fully 3D titles on the DS. Plus I feel that most 3D RPGs on DS look somewhat the same, and lack the artistic punch of sprite-based game.

And come on..at least Iris looks pretty icon_razz.gif

On to the question of the week, I am planning on picking up:

Dragon Quest VI :I loved V and I like how VI isn't recycling sprites and graphics from IV and V remakes

Radiant Historia :Looks different from other RPGs atm, and it's Atlus

Pokemon Black/White :it looks to be a major overhual, have high hopes

Dragon Age 2 :The original DA was one of the very few Western RPGs I enjoyed, and I like how DA 2 is going to be more streamlined and action oriented
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PostPosted: Mon Jan 31, 2011 4:36 pm    Post subject: Reply with quote

As usual, awesome post Kyle!

I'm still playing Drakensang River of Time (PC) with the little spare time I have, and while I'm loving it, I really want to finish it so I can move on to something new (and not as long and as involving).

Regarding Hyperdimension Neptunia, has anyone seen any reviews of this floating about?
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