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Jeremy


Status: Offline Joined: 17 Mar 2005 Posts: 3031 $poons: 47.40 Location: Sydney, Australia

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Posted: Sat Nov 20, 2010 10:32 am Post subject: Kinect + Kinect Adventures Impressions |
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| Kinect + Kinect Adventures Impressions by Jeremy |  | | 360 Feature: The time to Kinect is here. | | [View Article] |
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bootie101


Status: Offline Joined: 18 Nov 2010 Posts: 14 $poons: 3.40

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Posted: Sat Nov 20, 2010 12:43 pm Post subject: |
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I love it..the technology really amazes me. Wish adventures had more mini games.. Looks like I'll get sports active 2 next _________________
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Nic_231


Status: Offline Joined: 15 Nov 2004 Posts: 574 $poons: 63.30 Location: Melbourne

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Mr Waffle

Status: Offline Joined: 24 Oct 2007 Posts: 514 $poons: 32.80

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Posted: Sat Nov 20, 2010 2:48 pm Post subject: |
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I prefer Kinect Sports' implementation of avatars, you get full body control, so can dance around like a goon for hilarious results.
As for Kinect itself, I haven't sweated this much since... well, the last time I went to the gym, but you get my point. It's a great excuse to exercise while having fun.
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bernietoast


Status: Offline Joined: 11 Apr 2007 Posts: 58 $poons: 0.60 Location: NSW, Sydney

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Posted: Sat Nov 20, 2010 3:15 pm Post subject: |
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The only thing which bugs me a bit regarding Kinect is the difference in latency across games.
Dance Central detects your movement quickly, while Kinect Sports has a latency of probably 200 - 300ms. Its not much but definitely noticeable.
Looks like its a software dev issue so should resolve in the future.
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jesuslol

Status: Offline Joined: 13 May 2007 Posts: 597 $poons: 57.20
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Posted: Sat Nov 20, 2010 4:01 pm Post subject: |
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| bernietoast wrote: | | Dance Central detects your movement quickly, while Kinect Sports has a latency of probably 200 - 300ms. Its not much but definitely noticeable. |
I think this is because Kinect Sports uses full skeletal tracking whereas Dance Central just uses your silhouette. It cuts out most of the lag but doesn't actually know where your arms/legs are, just where they may be from distinct shapes in the shadow such as elbows etc.
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bernietoast


Status: Offline Joined: 11 Apr 2007 Posts: 58 $poons: 0.60 Location: NSW, Sydney

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Posted: Sat Nov 20, 2010 5:18 pm Post subject: |
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| jesuslol wrote: | | I think this is because Kinect Sports uses full skeletal tracking whereas Dance Central just uses your silhouette |
Interesting so does this mean there will always be a certain amount of lag for games that use skeletal tracking? As that would kill games which require and sort of time based twitch input.
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jashman


Status: Offline Joined: 23 Sep 2008 Posts: 172 $poons: 1.00 Location: East Melbourne

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Posted: Sat Nov 20, 2010 5:57 pm Post subject: |
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I too am amazed with this tech.
The kids love it too.
I guess as with the casual gaming genre, it's probably good to read game reviews first, or use a demo to find which games are shovelware.
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Lord Haart


Status: Offline Joined: 19 Jul 2007 Posts: 1293 $poons: 179.90

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Posted: Sat Nov 20, 2010 7:35 pm Post subject: |
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Kinect is the best innovation to happen to the gaming industry in a long, long time. Love it. Especially love that for the first time, people of literally ALL ages can play the same video games and have fun.
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Mr Waffle

Status: Offline Joined: 24 Oct 2007 Posts: 514 $poons: 32.80

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Posted: Sun Nov 21, 2010 1:14 am Post subject: |
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| jesuslol wrote: | | I think this is because Kinect Sports uses full skeletal tracking whereas Dance Central just uses your silhouette. It cuts out most of the lag but doesn't actually know where your arms/legs are, just where they may be from distinct shapes in the shadow such as elbows etc. |
I believe the lag in something like Kinect Adventures comes from the time it takes for it to process your move and then display it on screen via the avatar, while Dance Central doesn't need to do that, it just highlights a limb that was moved a fraction of a second ago in the previous move. It doesn't appear to have lag because it's not showing you constant realtime information, it's showing you feedback on what you've just done.
At least that's the way it appears to me. I've only played about an hour or so of Dance Central.
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The Genius

Status: Offline Joined: 02 Sep 2008 Posts: 841 $poons: 78.00

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Posted: Sun Nov 21, 2010 5:28 pm Post subject: |
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Kinect really has many issues and challenges it has to deal with
Farce 1 - developed after the Wii's success clearly has used many ideas from the Wii and resembles a rip off. Game like Kinectimals and Kinect Sports are almost similar to Nintendogs and Wii Sports
Farce 2 - 360 + Kinect = to way more expensive than Wii console. Its hard pressed to recommended Kinect over Wii to a casual gamer. Rather get the Wii which is the original and cheaper
Farce 3 - Milo cancellation shows the tech is still not full developed as shown by many games that are really not upto scratch like Sonic. Kinect should have been released next gen after more R and D. Nintento dont rush products, they
Farce 4 - With PS3 Move released, competition for the casual will be more intense and less rewarding since Wii has already solidified that market. Kinect and Move are really fighting for the scraps left. Wii has won
All in all, Kinect is a little too late for this console gen to seriously challenge the Wii.
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G J FLAME

Status: Offline Joined: 15 Mar 2009 Posts: 99 $poons: 1.60
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Posted: Sun Nov 21, 2010 6:20 pm Post subject: |
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What I really was pissed at was the fact the voice control dosnt work which really sucks becuase that was the key factor for me.
sometimes I hate you microsoft
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Benza


Status: Offline Joined: 11 Mar 2008 Posts: 14586 $poons: 119.20

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Posted: Sun Nov 21, 2010 7:13 pm Post subject: |
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| The Genius wrote: |
Farce 1 - developed after the Wii's success clearly has used many ideas from the Wii and resembles a rip off. Game like Kinectimals and Kinect Sports are almost similar to Nintendogs and Wii Sports |
Yeah unlike every other console release that has been 100% original and never ever built off the ideas of the previous consoles. Like when Nintendo came up with the Dpad, then everyone else just came up with there own thing cause they didn't want to rip off Nintendo?
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Farce 2 - 360 + Kinect = to way more expensive than Wii console. Its hard pressed to recommended Kinect over Wii to a casual gamer. Rather get the Wii which is the original and cheaper
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You can get an x-box + Kinnect for $480.
A wii is $300, if you want 3 more wii-motes that's another $150. That's atleast $450 to play 4 player games, not counting if they need anything like Nunchucks or wii motion plus wich would probbably add like another $100 bucks or so?
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Farce 3 - Milo cancellation shows the tech is still not full developed as shown by many games that are really not upto scratch like Sonic. Kinect should have been released next gen after more R and D. Nintento dont rush products, they
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We don't know why Milo was cancelled, Nintendo rush products all the time, that's why the virutal boy failed, that's why we needed a RAM pack to play most of the games at the end of the 64's life, that's why we now need to buy Motion Plus add ons to the wii-mote to play the new wii games.
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Farce 4 - With PS3 Move released, competition for the casual will be more intense and less rewarding since Wii has already solidified that market. Kinect and Move are really fighting for the scraps left. Wii has won
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Competitions is always a good thing. It encourages development and innovation and always ends up better for the consumer at the end of the day.
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All in all, Kinect is a little too late for this console gen to seriously challenge the Wii. |
It doesn't need to challenge the Wii. You can enjoy two things at once. It needs to make back the costs on R&D then it will be a success. _________________
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Nic_231


Status: Offline Joined: 15 Nov 2004 Posts: 574 $poons: 63.30 Location: Melbourne

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Posted: Mon Nov 22, 2010 12:59 am Post subject: |
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| The Genius wrote: | Kinect really has many issues and challenges it has to deal with
Farce 1 - developed after the Wii's success clearly has used many ideas from the Wii and resembles a rip off. Game like Kinectimals and Kinect Sports are almost similar to Nintendogs and Wii Sports
Farce 2 - 360 + Kinect = to way more expensive than Wii console. Its hard pressed to recommended Kinect over Wii to a casual gamer. Rather get the Wii which is the original and cheaper
Farce 3 - Milo cancellation shows the tech is still not full developed as shown by many games that are really not upto scratch like Sonic. Kinect should have been released next gen after more R and D. Nintento dont rush products, they
Farce 4 - With PS3 Move released, competition for the casual will be more intense and less rewarding since Wii has already solidified that market. Kinect and Move are really fighting for the scraps left. Wii has won
All in all, Kinect is a little too late for this console gen to seriously challenge the Wii. |
Your fanboy is showing... _________________ http://steamcommunity.com/profiles/76561197997175012
PSN: Nic_231
Xbox Live: Noobman_5000
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el_rezzo


Status: Offline Joined: 26 May 2007 Posts: 677 $poons: 35.40 Location: Geelong, VIC

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Posted: Mon Nov 22, 2010 7:44 am Post subject: |
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| The Genius wrote: | | All in all, Kinect is a little too late for this console gen to seriously challenge the Wii. |
The Kinect is Microsoft testing the waters for next generation, deciding what kind of gimmick is going to compete with Nintendo. If the Kinect sells a squillion then they can even extend the life of the 360 and hold off on replacing it until Sony and Nintendo come out with new consoles, hopefully they can keep the Kinect compatible with the next console making the proposition of upgrading to the Xbox 720 a lot better than the last change in console was.
In any case the Wii has dropped off in sales this past year and has pretty much hit as many target markets as they possibly can, it is now down around the magical $200 mark and there aren't any system seller games coming out that do anything better than previous Wii games.
Both Sony and Microsoft are using motion controls to gain almost a second launch boost in sales, both are better than the current Wii hardware but the main point is that they are low cost additions for current console owners. Everybody is pretty tight on money at the moment and no-one wants to spend another $1000 on the next Playstation already. Consumers want to wring some value out of that console we already spent so much money on. An additional control setup that is aimed at the casual games which made the Wii such a success for only $100-200 is a much easier sell, especially with a game like Dance Central (which looks like a funner version of Just Dance which has sold truckloads). The Move has a harder time because there just isn't any great games for it yet aside from compatible games like Res Evil 5 or Heavy Rain. Sorcery has potential (http://www.youtube.com/watch?v=Wr_BhpVq7ek) and integration with games like SOCOM will be an important selling point.
(Also Milo was a fully featured product by Microsoft didn't think it would be profitable so they shut it down, the tech is now being used on a Fable Kinect spinoff) _________________
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Fetidchimp


Status: Offline Joined: 02 Jul 2007 Posts: 8666 $poons: 60.20

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Posted: Mon Nov 22, 2010 7:59 am Post subject: |
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I would imagine that milo would require voice recognition.....and i don't think microsoft would want to draw anymore attention to that just yet. _________________ kill, kill, kill.....the white man. Kill the white man, kill
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Benza


Status: Offline Joined: 11 Mar 2008 Posts: 14586 $poons: 119.20

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Posted: Mon Nov 22, 2010 9:05 am Post subject: |
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| Fetidchimp wrote: | | I would imagine that milo would require voice recognition.....and i don't think microsoft would want to draw anymore attention to that just yet. |
You say that like Microsoft give a shit what happens in Australia. _________________
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Karai Pantsu PALGN Moderator


Status: Offline Joined: 17 Aug 2006 Posts: 10109 $poons: 29.06 Location: Melbexico

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Posted: Mon Nov 22, 2010 9:46 am Post subject: |
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I assumed the pulling of Milo (haw) was largely to do with it being a title based entirely around 'interacting' with a young boy.
 _________________
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Fetidchimp


Status: Offline Joined: 02 Jul 2007 Posts: 8666 $poons: 60.20

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Posted: Mon Nov 22, 2010 10:07 am Post subject: |
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it isn't just australia without voice recognition....
if they pulled it because of pedos, then fly me to another planet, this one is stuffed _________________ kill, kill, kill.....the white man. Kill the white man, kill
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Karai Pantsu PALGN Moderator


Status: Offline Joined: 17 Aug 2006 Posts: 10109 $poons: 29.06 Location: Melbexico

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Posted: Mon Nov 22, 2010 10:14 am Post subject: |
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Was jes' jokin' boss, it's far more likely IMO that they pulled it 'cause old Pete's grand imaination once again galloped well past the mark of where they were actually at with the tech/tools.
Or it was just crap. Both are plausible. _________________
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el_rezzo


Status: Offline Joined: 26 May 2007 Posts: 677 $poons: 35.40 Location: Geelong, VIC

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Posted: Mon Nov 22, 2010 8:41 pm Post subject: |
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| Karai Pantsu wrote: | Was jes' jokin' boss, it's far more likely IMO that they pulled it 'cause old Pete's grand imaination once again galloped well past the mark of where they were actually at with the tech/tools.
Or it was just crap. Both are plausible. |
Most likely it wasn't enough of a regular game for Microsoft, hard to market what was pretty much a tamagotchi for people who want a child. _________________
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Phreakuency


Status: Offline Joined: 05 Jan 2009 Posts: 1272 $poons: 419.60

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Posted: Tue Nov 23, 2010 8:14 pm Post subject: |
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Having spent the last few hours trying 4 or 5 different Kinect games I can honestly say I am disappointed and frustrated.
It just simply doesn't have the accuracy that I'm used to with Move. Plus it lags behind and almost instant response time the Move has.
I sort of got used to no controller action but it still feels better with something in your hand (that's what she said...).
I'm no fanboy. I've actually started to clear my PS3 collection and have played Xbox non-stop for the last few weeks, but Kinect is pretty average so far. _________________ My YouTube game videos!
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