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Jeremy


Status: Offline Joined: 17 Mar 2005 Posts: 3031 $poons: 47.40 Location: Sydney, Australia

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Posted: Tue Nov 09, 2010 7:45 pm Post subject: XBLA: Red Dead Redemption Undead Nightmare Review |
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| XBLA: Red Dead Redemption Undead Nightmare Review by Jeremy |  | | PALGN Feature: Boogey boogey boogey! | | [View Article] |
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el_rezzo


Status: Offline Joined: 26 May 2007 Posts: 677 $poons: 35.40 Location: Geelong, VIC

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Posted: Tue Nov 09, 2010 8:32 pm Post subject: |
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| PALGN wrote: | | While it won’t require the original game to be played, it’s a pack that’s rather light on unless you intend to play multiplayer. Which then begs the question, why didn't you just download it? |
Because you can pick up the disc for cheaper than buying all the content separately silly :)
http://www.ozgameshop.com/xbox-360-games/red-dead-redemption-undead-nightmare-game-xbox-360
I love Red Dead but I'm holding off until the retail disc gets cheaper, doesn't help that Vanquish finally arrived today and is currently doing cartwheels in my mind as I write this. _________________
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Mr Waffle

Status: Offline Joined: 24 Oct 2007 Posts: 514 $poons: 32.80

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Posted: Tue Nov 09, 2010 9:52 pm Post subject: |
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I was a bit disappointed with Undead Nightmare at first, because I thought it would be a bit more... fun and lighthearted. But it's as serious as the original game, so once I got into that groove, I enjoyed it more.
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Benza


Status: Offline Joined: 11 Mar 2008 Posts: 14586 $poons: 119.20

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Posted: Tue Nov 09, 2010 10:10 pm Post subject: |
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| Quote: | | appropriately mythical creatures, such as the four horses of the apocalypse. It’s just a shame that it seems like you can only keep one of them at a time. |
If you get them all (Think you can only get Death in free roam) you get the deeds to all four of them so you can summon wichever one you want whenever you want. _________________
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light487


Status: Offline Joined: 05 Jul 2007 Posts: 1264 $poons: 178.60 Location: Sydney

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Posted: Wed Nov 10, 2010 8:54 am Post subject: |
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Slightly off-topic: To be fair, DLC started with player-made mods and maps. There was and, in some cases but to a lesser extent, still communities thriving on this type of "DownLoadable Content". For the vast majority of that DLC, it was free and even for the bigger and more involved mods/packs, only donations were requested by the developers.
Of course it was only a matter of time before the primary developers took this up themselves and even started to limit what people could do themselves without "illegally" (ie. breaking the TOS) hacking the game to get their mod/map to work etc.. I appreciate that we do get a lot of good stuff from the primary developers but there was also a lot of even better stuff, over the years, by the secondary and tertiary developers. Anyway.. back to the review;
| PALGN wrote: | | The overriding concept of Undead Nightmare is survival. Money is now redundant and your most valuable commodity is ammo. And finding it can be tough. Aside from following the story, each town in the game has been overrun by zombies, and for you to earn some ammo and a place to sleep, you’ll need to help the survivors out. This can be done by collecting ammo for them and/or eliminating zombies. Outside of this, you’ve got a whole stable of challenges, stranger missions, random ‘zombie’ encounters and missing persons (replacing bounties) to keep you occupied. |
That actually sounds a lot better than I originally thought it was going to be. I am glad they have finally expanded the singleplayer experience. But after reading the rest of the review this one definitely goes into my "It can wait" basket of things... I loved the riding around stuff to be sure but the collection stuff, I didn't enjoy as much. Also, I have to agree with the "out of cover" mechanics not being able to cope terribly well.. especially when there are more than 3 or 4 enemies to dispatch.. Maybe Red Dead 3 (if they make one) will be everything I hope for  _________________
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silentAggressor


Status: Offline Joined: 13 Jun 2007 Posts: 284 $poons: 34.60 Location: Brisbane

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Karai Pantsu PALGN Moderator


Status: Offline Joined: 17 Aug 2006 Posts: 10109 $poons: 29.06 Location: Melbexico

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Posted: Wed Nov 10, 2010 10:01 am Post subject: |
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| light487 wrote: | | Slightly off-topic: To be fair, DLC started with player-made mods and maps. |
To counter your 'to be fair' with another... there's a reason that those items are referred to as 'mods' (and similar) - the term 'DLC' has a weight to it suggestive of officially produced content, often at a price. _________________
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GooberMan


Status: Offline Joined: 17 Jan 2005 Posts: 3682 $poons: 127.80 Location: Melbourne! Booyah.

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light487


Status: Offline Joined: 05 Jul 2007 Posts: 1264 $poons: 178.60 Location: Sydney

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Posted: Wed Nov 10, 2010 11:42 am Post subject: |
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| Karai Pantsu wrote: | | light487 wrote: | | Slightly off-topic: To be fair, DLC started with player-made mods and maps. |
To counter your 'to be fair' with another... there's a reason that those items are referred to as 'mods' (and similar) - the term 'DLC' has a weight to it suggestive of officially produced content, often at a price. |
Well that's why I used "DownLoadable Content" in the quotes, to show that I was making a broad, sweeping reference to DLC rather than the now well established DLC term as being "stuff you get extra from the original developer".. not always paid for admittedly. I was not having a go at the DLC concept itself.. but rather the shutting down of the creativity of fans of the games. It's no different to fan-fiction vs officially release books.
Anyway.. it's just semantics and not the point of my original post  _________________
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Karai Pantsu PALGN Moderator


Status: Offline Joined: 17 Aug 2006 Posts: 10109 $poons: 29.06 Location: Melbexico

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Posted: Wed Nov 10, 2010 1:25 pm Post subject: |
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Well, no, it's not just semantics - you seemed to be responding to Jeremy's summary of the evolution of DLC, correcting the notion that DLC is simply officially released content by the Devs. My point was that while what you are saying is true, the term DLC as it is used in gaming media (and by most gamers generally) refers specifically to the Dev created content, so the correction was unnecessary. _________________
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GooberMan


Status: Offline Joined: 17 Jan 2005 Posts: 3682 $poons: 127.80 Location: Melbourne! Booyah.

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Posted: Wed Nov 10, 2010 1:42 pm Post subject: |
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Also, even the Xbox terms of service uses the term "user-created content" to differentiate.
Common terms are common. _________________
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light487


Status: Offline Joined: 05 Jul 2007 Posts: 1264 $poons: 178.60 Location: Sydney

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Posted: Wed Nov 10, 2010 1:55 pm Post subject: |
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| Karai Pantsu wrote: | | Well, no, it's not just semantics - you seemed to be responding to Jeremy's summary of the evolution of DLC, correcting the notion that DLC is simply officially released content by the Devs. My point was that while what you are saying is true, the term DLC as it is used in gaming media (and by most gamers generally) refers specifically to the Dev created content, so the correction was unnecessary. |
Oh... I wasn't correcting him. Misunderstanding and poor choice of words on my part. Yup yup.. sorry.. didn't mean it like that.  _________________
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el_rezzo


Status: Offline Joined: 26 May 2007 Posts: 677 $poons: 35.40 Location: Geelong, VIC

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Posted: Wed Nov 10, 2010 7:07 pm Post subject: |
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| silentAggressor wrote: | | el_rezzo wrote: | | PALGN wrote: | | While it won’t require the original game to be played, it’s a pack that’s rather light on unless you intend to play multiplayer. Which then begs the question, why didn't you just download it? |
Because you can pick up the disc for cheaper than buying all the content separately silly
http://www.ozgameshop.com/xbox-360-games/red-dead-redemption-undead-nightmare-game-xbox-360
I love Red Dead but I'm holding off until the retail disc gets cheaper, doesn't help that Vanquish finally arrived today and is currently doing cartwheels in my mind as I write this. |
Nice that turns out to be about $25 although it takes up a big chunk of my little launch hard drive
Had no idea that they were offering the pack like this, Epic did a similar thing with the GeOW2 content when the GOTY edition came out. Wish Bioware would do the same.
Well you can also get the whole undead collection which includes all the other dlc for 1600MSP. http://marketplace.xbox.com/en-AU/Product/Undead-Nightmare-Collection/95a7d99c-7764-40aa-985a-47038ed79d95?cid=SLink |
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nemalive

Status: Offline Joined: 02 Aug 2006 Posts: 69 $poons: 4.00 Location: WA

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Posted: Thu Nov 11, 2010 1:51 am Post subject: |
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I keep hoping the guys that made saints row go and make a doomtown setting game or any other games company for that matter.......nightmare just dosnt cut it _________________
www.waxlan.org
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