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Echoshift Review
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Cian




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PostPosted: Mon Nov 08, 2010 12:33 pm    Post subject: Echoshift Review Reply with quote

Echoshift Review by Cian
PSP Review: A new direction leads to confusing results.
[View Article]

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jprockbelly




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PostPosted: Tue Nov 09, 2010 9:27 am    Post subject: Reply with quote

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Sounds like Braid, which is a good thing. Also sounds repetative and hard, which is a bad thing.
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RXWAG




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PostPosted: Tue Nov 09, 2010 9:29 am    Post subject: Reply with quote

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jprockbelly
admeister
jprockbelly wrote:
Sounds like Braid, which is a good thing. Also sounds repetative and hard, which is a bad thing.


But you get your choice of topping.
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Benza




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PostPosted: Tue Nov 09, 2010 10:05 am    Post subject: Reply with quote

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jprockbelly
RXWAG
jprockbelly wrote:
Sounds like Braid, which is a good thing. Also sounds repetative and hard, which is a bad thing.


I don't know, sounded more like Echochrome to me.

Unless they changed shit significantly from the last one it's not even a platformer, you don't control the little art posing doll at all. He just walks and you have to manipulate the level to get him through.

Also the topping contains Potassium benzoate.
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jprockbelly




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PostPosted: Tue Nov 09, 2010 2:46 pm    Post subject: Reply with quote

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RXWAG
RXWAG wrote:

But you get your choice of topping.


Thats good!

Benza wrote:

Also the topping contains Potassium benzoate.


Can I go now?


Anywho, what I was getting at was that Braid had that time lag and shadow thingy as one of the worlds. I loved it and am looking forward to seeing how the this idea, and all the other awesome ideas in Braid, get expanded. I like the 9 repeats idea, it sounds like they have really thought about how to expand and improve the concept. It is just a pity that Cian seems to be saying that the gamepaly is a bit pox.
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