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metalgear_yoshi


Status: Offline Joined: 17 Apr 2010 Posts: 381 $poons: 31.40

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Posted: Mon Nov 01, 2010 8:16 pm Post subject: |
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| Spacecow wrote: | Damn, A13x. Sorry to hear it.
Still in warranty?
No consolation but that's a sexy ass faceplate. |
I was going to say the same thing. Most Faceplates I've seen seem rather useless but yours is nice Al3x. Good luck and my condolences mate, I've been through 4 or 5 (can't remember now), it's a real pain. _________________
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Mick Saige

Status: Offline Joined: 18 Mar 2010 Posts: 1222 $poons: 6.80

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Posted: Mon Nov 01, 2010 11:17 pm Post subject: |
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I’m sure as this is going to be a small rant about a form of video gaming that I don’t know all that much about – I’m about to be hit with a wave of medial corrections. Alas. Just saw a news heading.
The future of gaming.
I’m aware this is used every time anyone steps up gaming in any sense of the word…
Way back when scientists figured out how to let you play virtual table tennis using two linked dials in the comfort of your own mansion. Some time down the track a bunch of people figured out not only could you play video games on large 4 by 3 televisions – you could play them in the palm of your hand on a screen the size of a calculator with mind blowing 1 by 1mm black and white non lit pixels. Not long after a bunch of boffins found 359 more angles to game in and created 3D.
These days we are slowly bridging the gap between gaming and reality by creating 100% motion censored controls.
Now firstly – don’t get me wrong. I’m all up for sinking a few cans, standing around the tv and playing Wii bowling until 4am in the morning.
But this latest innovation. Gaming without controls. You stand in front your TV… you then jump/kick/punch and what ever as your actions are picked up, interpreted, and mirrored by your on screen character.
Now this is where my issue comes into play.
The reason I sit down and play a video game is because quite frankly. I’m not in the mood to do anything else. Anything else often involving movement.
Last time I checked. Anything that involved speed, reflex and hand eye co-ordination. Was a sport.
How the hell – am I supposed to crawl out of a taxi with a few friends – stagger into a lounge room and then enjoy a realistic fight simulator when it would be less physically demanding to have just stayed at the bar and told that group of guys what I think about their dance moves.
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Benza


Status: Offline Joined: 11 Mar 2008 Posts: 14586 $poons: 119.20

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Posted: Mon Nov 01, 2010 11:57 pm Post subject: |
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| Quote: | | How the hell – am I supposed to crawl out of a taxi with a few friends – stagger into a lounge room and then enjoy a realistic fight simulator when it would be less physically demanding to have just stayed at the bar and told that group of guys what I think about their dance moves. |
Don't by a kinnect and buy the latest UFC game instead?
I really don't see how Kinnect gaming is going to be any different to Wii gaming? _________________
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metalgear_yoshi


Status: Offline Joined: 17 Apr 2010 Posts: 381 $poons: 31.40

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Posted: Tue Nov 02, 2010 12:31 am Post subject: |
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XBOX!!!! I just had a mini stroke. I was getting the new update but it was taking forever and I was annoyed at the fact that there was no real idea of progress given with the single bar so I stopped it and used my computer as for some reason my new 3G vodaphone connection dislikes LAN and runs faster on my PC (by fast I mean still incredibly slow) and than put it on a memory stick and let the 360 do the rest. My 360 must of misunderstood, as it took "do the rest" to mean give me flashing red lights and a error code! After turning it off and on a few times I started searching the Error (71) and found it was of course a Dahboard problem, raged a bit and than decided to give it one last chance before I call Microsoft. When I got up to turn it on I realised the USB stick was still in, took it out and viola! it worked. I'm guessing it was due to the auto start thingy in the updater file or something but it sure did give me a 15 minute silent rage until I figured it out.
Hopefully that's the end of it and it was just a minor error with no repercussions, I really don't want to return my Slim, I love her dearly. Yes "Her", stop giving me odd looks.*talks creepily to xbox* "they don't understand our love my dear, they never will".
Edit: I should add that the new update is quiet pointless for my mind, I don't see how it improves anything that I use the dash for and if given the option would opt for the old colour scheme. It's hardly offensive but I liked the sounds of the old dash and swear they've changed them and it's all a bit "white" really. Oh and add not yet playing Fable III yet after owning it for the good part of 8 hours, between waiting for the collectors bonus items to download and the whole update debacle it's yet to see the ligh of day . _________________
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canetoad


Status: Offline Joined: 06 Feb 2006 Posts: 1412 $poons: 11.60 Location: CoD4

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Posted: Tue Nov 02, 2010 1:05 am Post subject: |
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One of the major improvements is voice chat, the audio is so much clearer now and of a much better quality - which if you don't use you obviously won't notice. Other than that it does run a bit smoother and I'm quite partial to the squarish design. _________________
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metalgear_yoshi


Status: Offline Joined: 17 Apr 2010 Posts: 381 $poons: 31.40

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Posted: Tue Nov 02, 2010 2:13 am Post subject: |
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Ok, yeah I don't use voice chat as I've got a crap connection and only use XBL for the arcade and the occasional DLC. After fiddling with it a bit it does move a lot faster, before there was a bit of a delay between flicking through pages and now it's very slick. I don't really have a problem with the design either, I don't dislike it but I liked the old colour scheme better. It may be just that I don't really like their new packaging and marketing design and associate it with the Kinnect which I've never had any interest in. I do think the sharp edges on everything is nice too though. Apart of me longs for the days where you bought a console and the U.I was constant throughout it's lifespan, thing like the PS1 start up and memory card manager give me great doses of nostalgia when I think about them, I feel the 360 has kind of missed out on that kind of familiarity by changing it's dashboard so often, it's a minor thing to be sure and probably came about simply because they want this generation to last as long as it can and to do that they need to change things up every now and again, not that the recent change was anything drastic, I'm thinking more of the change to avatars so they could keep up with Ninty.
Anyway, that's just like, my opinion, man  _________________
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Benza


Status: Offline Joined: 11 Mar 2008 Posts: 14586 $poons: 119.20

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Posted: Tue Nov 02, 2010 9:12 am Post subject: |
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| metalgear_yoshi wrote: | | I feel the 360 has kind of missed out on that kind of familiarity by changing it's dashboard so often, it's a minor thing to be sure and probably came about simply because they want this generation to last as long as it can and to do that they need to change things up every now and again, |
On the flipside, that means we'd be stuck with those fucking blade UI from the beginning and that user interface was just complete arse.
| Quote: | | I'm thinking more of the change to avatars so they could keep up with Ninty. |
Nah that was to make them more natural proportions cause they found that it was causing a weird disconnect in avatar games for the Kinnect since the avatars arms were shorter then real peoples arms etc.
So it was changed to work with kinnect.... wich was them trying to keep up with Nintendo.... So no wait, I guess your statement is still right  _________________
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Esposch


Status: Offline Joined: 25 Sep 2009 Posts: 3858 $poons: 62.00 Location: Melbourne

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Posted: Tue Nov 02, 2010 10:45 am Post subject: |
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| Benza wrote: | | Quote: | | How the hell – am I supposed to crawl out of a taxi with a few friends – stagger into a lounge room and then enjoy a realistic fight simulator when it would be less physically demanding to have just stayed at the bar and told that group of guys what I think about their dance moves. |
Don't by a kinnect and buy the latest UFC game instead?
I really don't see how Kinnect gaming is going to be any different to Wii gaming? |
The difference is that Wii has a lot of great games like Metroid Prime, Mario Galaxy and Muramasa in amongst all of the shit.
Kinect just has the shit. _________________
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Benza


Status: Offline Joined: 11 Mar 2008 Posts: 14586 $poons: 119.20

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Posted: Tue Nov 02, 2010 11:06 am Post subject: |
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| Esposch wrote: |
The difference is that Wii has a lot of great games like Metroid Prime, Mario Galaxy and Muramasa in amongst all of the ****.
Kinect just has the ****. |
So does the 360? It's just adding more options, it's not taking away anything. If you don't like the kinnect games don't get a kinnect, they're will still be plenty of normal 360 games coming out? And the original comment was that he doesn't have a problem getting home drunk and playing wii bowling. I don't see how getting home drunk and playing Kinnect bowling suddenly becomes that much more of an offensive prospect?
Also it took about a year for any of those games to come out. The best game at launch on the Wii was a gamecube port. _________________
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Esposch


Status: Offline Joined: 25 Sep 2009 Posts: 3858 $poons: 62.00 Location: Melbourne

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Posted: Tue Nov 02, 2010 12:20 pm Post subject: |
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| Benza wrote: | | Esposch wrote: |
The difference is that Wii has a lot of great games like Metroid Prime, Mario Galaxy and Muramasa in amongst all of the ****.
Kinect just has the ****. |
So does the 360? It's just adding more options, it's not taking away anything. If you don't like the kinnect games don't get a kinnect, they're will still be plenty of normal 360 games coming out? And the original comment was that he doesn't have a problem getting home drunk and playing wii bowling. I don't see how getting home drunk and playing Kinnect bowling suddenly becomes that much more of an offensive prospect?
Also it took about a year for any of those games to come out. The best game at launch on the Wii was a gamecube port. |
Yeah, I know. But 100% of those good games don't support Kinect, making it useless. _________________
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Tobias Funke


Status: Offline Joined: 01 Jun 2009 Posts: 2762 $poons: 112.40 Location: Melbourne

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Posted: Tue Nov 02, 2010 12:28 pm Post subject: |
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| Esposch wrote: | | Benza wrote: | | Quote: | | How the hell – am I supposed to crawl out of a taxi with a few friends – stagger into a lounge room and then enjoy a realistic fight simulator when it would be less physically demanding to have just stayed at the bar and told that group of guys what I think about their dance moves. |
Don't by a kinnect and buy the latest UFC game instead?
I really don't see how Kinnect gaming is going to be any different to Wii gaming? |
The difference is that Wii has a lot of great games like Metroid Prime, Mario Galaxy and Muramasa in amongst all of the ****.
Kinect just has the ****. |
Well give them time and of course the Wii's going to have some good games.
You don't judge something based on the launch games, and Kinect is pretty much a sub-console or whatever _________________
Threadless Street Team! PlayAsia Link!
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Jarrod


Status: Offline Joined: 07 Dec 2007 Posts: 8284 $poons: 369.60 Location: Preston

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Posted: Tue Nov 02, 2010 12:29 pm Post subject: |
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| Benza wrote: | Don't by a kinnect and buy the latest UFC game instead?
I really don't see how Kinnect gaming is going to be any different to Wii gaming? |
Well, in terms of functionality, one is based on the gestures of a peripheral, while the other reads literal body movements. Flick remote to jump Vs. actually...jump. _________________
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Benza


Status: Offline Joined: 11 Mar 2008 Posts: 14586 $poons: 119.20

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Posted: Tue Nov 02, 2010 12:30 pm Post subject: |
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| Esposch wrote: |
Yeah, I know. But 100% of those good games don't support Kinect, making it useless. |
Useless if you buy it so why would you buy it if you're not interested in the games?
Sorry I'm at a loss as to how people can get upset over a completely optional add on? All the games on the Eyetoy on the PS2 sucked arse as well, it didn't ruin the PS2 though.
| Quote: | | Well, in terms of functionality, one is based on the gestures of a peripheral, while the other reads literal body movements. Flick remote to jump Vs. actually...jump. |
Well true but I was talking more in response to the specific comment mick made
| Quote: | Now firstly – don’t get me wrong. I’m all up for sinking a few cans, standing around the tv and playing Wii bowling until 4am in the morning.
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I really don't see how drunken stupid motion games on the wii at 4am is cool, but drunken stupid motion games on kinnect at 4am is some how an entirely offensive prospect? _________________
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IISpacebreakII

Status: Offline Joined: 26 Sep 2007 Posts: 2911 $poons: 10.40

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Posted: Tue Nov 02, 2010 12:41 pm Post subject: |
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| Benza wrote: | | metalgear_yoshi wrote: | | I feel the 360 has kind of missed out on that kind of familiarity by changing it's dashboard so often, it's a minor thing to be sure and probably came about simply because they want this generation to last as long as it can and to do that they need to change things up every now and again, |
On the flipside, that means we'd be stuck with those **** blade UI from the beginning and that user interface was just complete arse.
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I loved that Blade UI, I still think its the best one lol. I don't like the whole green/white/casual theme Microsoft are trying to project. I wish different UI's would be available to download from the marketplace, that's something I actually would put my money into.
Still, my favourite UI is the gamecube. My undying love goes to the Gamecube.
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Benza


Status: Offline Joined: 11 Mar 2008 Posts: 14586 $poons: 119.20

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Posted: Tue Nov 02, 2010 12:46 pm Post subject: |
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| IISpacebreakII wrote: |
Still, my favourite UI is the gamecube. My undying love goes to the Gamecube. |
Best thing about the cube's UI was the little coloured cubes they made all the writing out of.
But man can't relate to you on the blades thing, I hated that UI. I've got a demo disc from a while back that's menu when the disc starts up is the blades UI, always good for a laugh but man I can never find anything in it  _________________
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Esposch


Status: Offline Joined: 25 Sep 2009 Posts: 3858 $poons: 62.00 Location: Melbourne

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Posted: Tue Nov 02, 2010 12:48 pm Post subject: |
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| Benza wrote: | | Sorry I'm at a loss as to how people can get upset over a completely optional add on? All the games on the Eyetoy on the PS2 sucked arse as well, it didn't ruin the PS2 though. |
I'm not saying it hurts the XBOX. I'm saying it hurts Kinect.
Kinda like how the shitty games on eyetoy hurt eyetoy, the shitty Kinect games hurt Kinect. _________________
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Benza


Status: Offline Joined: 11 Mar 2008 Posts: 14586 $poons: 119.20

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Posted: Tue Nov 02, 2010 1:01 pm Post subject: |
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| Esposch wrote: | | Benza wrote: | | Sorry I'm at a loss as to how people can get upset over a completely optional add on? All the games on the Eyetoy on the PS2 sucked arse as well, it didn't ruin the PS2 though. |
I'm not saying it hurts the XBOX. I'm saying it hurts Kinect.
Kinda like how the **** games on eyetoy hurt eyetoy, the **** Kinect games hurt Kinect. |
Fair enough. But as has been pointed out, launch titles are hardly fair to judge it on. I mean look at the DS launch library
* Super Mario 64 DS
* Asphalt Urban GT
* The Urbz: Sims in the City
* Feel the Magic: XY/XX
* Spider-Man 2
* Madden NFL 2005
* Metroid Prime Hunters – First Hunt (Demo)
That's not exactly stellar. It was also hardly an indication of what we were in store for with the DS. _________________
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Esposch


Status: Offline Joined: 25 Sep 2009 Posts: 3858 $poons: 62.00 Location: Melbourne

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Posted: Tue Nov 02, 2010 1:06 pm Post subject: |
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| Benza wrote: | | Esposch wrote: | | Benza wrote: | | Sorry I'm at a loss as to how people can get upset over a completely optional add on? All the games on the Eyetoy on the PS2 sucked arse as well, it didn't ruin the PS2 though. |
I'm not saying it hurts the XBOX. I'm saying it hurts Kinect.
Kinda like how the **** games on eyetoy hurt eyetoy, the **** Kinect games hurt Kinect. |
Fair enough. But as has been pointed out, launch titles are hardly fair to judge it on. I mean look at the DS launch library
* Super Mario 64 DS
* Asphalt Urban GT
* The Urbz: Sims in the City
* Feel the Magic: XY/XX
* Spider-Man 2
* Madden NFL 2005
* Metroid Prime Hunters – First Hunt (Demo)
That's not exactly stellar. It was also hardly an indication of what we were in store for with the DS. |
Hence why the DS failed until the Lite came out.
The problem I personally see with Kinect is that the controller is so limiting that it really cannot make a good game, in the traditional sense at least. _________________
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Tobias Funke


Status: Offline Joined: 01 Jun 2009 Posts: 2762 $poons: 112.40 Location: Melbourne

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Posted: Tue Nov 02, 2010 1:11 pm Post subject: |
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| Some one before the Wii was released wrote: |
The problem I personally see with Wii is that the controller is so limiting that it really cannot make a good game, in the traditional sense at least. |
And we have a similarity _________________
Threadless Street Team! PlayAsia Link!
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Benza


Status: Offline Joined: 11 Mar 2008 Posts: 14586 $poons: 119.20

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Posted: Tue Nov 02, 2010 1:42 pm Post subject: |
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| Quote: | | The problem I personally see with Kinect is that the controller is so limiting that it really cannot make a good game, in the traditional sense at least. |
Honestly what I want to see the most and what they've specified as a feature in a lot of pre-release information is a combination controll between a regular 360 controller and the kinnect motion sensing. I really think that it opens up what could be some cool opportunities in the right hands. Also I'm excited to see what the indie devs and/or Suda 51 and Kojima come up with for it.
Of course it's not going to be in the traditional sense though, that's kind of the entire point. If you only want good traditional games then you're the completely wrong person for the Kinnect, the whole point is that it's nontraditional and a new way to play games. If you only want more Shooters and RPGS and Adventure games then yeah you probably won't be interested in the Kinnect. And that's cool. It's not for everyone but they're not exactly forcing it on anyone either. _________________
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Spacecow


Status: Offline Joined: 20 Jul 2010 Posts: 1194 $poons: 11.20 Location: Melbourne

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Posted: Tue Nov 02, 2010 2:07 pm Post subject: |
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| Benza wrote: | | Honestly what I want to see the most and what they've specified as a feature in a lot of pre-release information is a combination controll between a regular 360 controller and the kinnect motion sensing. I really think that it opens up what could be some cool opportunities in the right hands. |
Over on the Bigfooty forums which I'm a member of, in the Gaming section there's a thread on the new AFL game by Big Ant. Us being all footy fanatics over there have already had around 6000 posts about the game and it still doesn't have a certain release date (1st half of next year has been said). So anyway one of the mods there got in contact with Big Ant and asked them some questions about the game because at the time information was very scarce. They were kind enough to allow one of their developers to frequent the forums and to give us tidbits etc about the game and try to answer any questions we have. One of the questions was would the game have Kinect compatibility.
The developers response to this was something along the lines of
| Quote: | | Currently Microsoft have put restrictions in place in that if you want to make a Kinect game it *must* not utilize the controller at all |
So in the short term there probably won't be any cross overs. _________________
"Everything's coming up Milhouse"
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Esposch


Status: Offline Joined: 25 Sep 2009 Posts: 3858 $poons: 62.00 Location: Melbourne

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Posted: Tue Nov 02, 2010 2:14 pm Post subject: |
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| Benza wrote: | | If you only want more Shooters and RPGS and Adventure games then yeah you probably won't be interested in the Kinnect. And that's cool. It's not for everyone but they're not exactly forcing it on anyone either. |
I get what you're saying, but the main problem I see with this is that it's too basic and limiting, rather than encouraging great new ideas. Honestly, it would be much better with some little attachment you hold in your hands with a couple of buttons on it. It would increase the number of actions you can do 16-fold.
| Tobias Funke wrote: | | Some one before the Wii was released wrote: |
The problem I personally see with Wii is that the controller is so limiting that it really cannot make a good game, in the traditional sense at least. |
And we have a similarity |
Wii can play traditional games, as Twilight Princess showed us.
Kinect doesn't have its Twilight Princess. _________________
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Benza


Status: Offline Joined: 11 Mar 2008 Posts: 14586 $poons: 119.20

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Posted: Tue Nov 02, 2010 2:22 pm Post subject: |
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@ Spacecow oh wow that kind of sucks balls.
@ Espoch, I actually agree with you there wich is why I thought the idea of using it in conjunction with a controller sounds like an awesome idea.
The tech backing Kinnect is amazing. I expect to see some creative indie developer come up with something fantastic for it.
Back on topic.
I decided to go try a new bank today at lunch.
It's a lot closer then the one I usually go to just down the road.
Past the horse tracks....
...
Near the T.A.B.
Yeah that was a bad idea.
[EDIT]
Shit sorry got Spacecow and Spacebreak mixed up. My bad sorry guys. Stop having similar names  _________________

Last edited by Benza on Tue Nov 02, 2010 2:43 pm, edited 2 times in total
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admeister Is Vita, Is Good.


Status: Offline Joined: 22 Jan 2006 Posts: 13917 $poons: 982.80 Location: Melbourne

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Posted: Tue Nov 02, 2010 2:22 pm Post subject: |
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| Esposch wrote: | | Hence why the DS failed until the Lite came out. |
Nearly 15 million sales in the first year worldwide say differently. _________________
"The first person to prove that cow's milk is drinkable was very, very thirsty." - Fact Sphere.
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Esposch


Status: Offline Joined: 25 Sep 2009 Posts: 3858 $poons: 62.00 Location: Melbourne

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Posted: Tue Nov 02, 2010 2:36 pm Post subject: |
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| Benza wrote: | | The tech backing Kinnect is amazing. I expect to see some creative indie developer come up with something fantastic for it. |
Agreed that it's amazing, but I honestly don't expect a single groundbreaking game to be released for it ever.
| admeister wrote: | | Esposch wrote: | | Hence why the DS failed until the Lite came out. |
Nearly 15 million sales in the first year worldwide say differently. |
That's not that good. Definitely not a "failure," but not a roaring success either. _________________
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