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Spider-Man: Shattered Dimensions Review
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Michael Kontoudis




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PostPosted: Fri Oct 08, 2010 8:44 pm Post subject: Spider-Man: Shattered Dimensions Review Reply with quote

Spider-Man: Shattered Dimensions Review by Michael
PS3 Review: Shattered Hopes?
[View Article]

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Gamesta




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PostPosted: Fri Oct 08, 2010 10:30 pm Post subject: Reply with quote

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7 is the highest I would also give the game though I thinnk I would lean more towards 6/10.

I think the controls should have been mentioned a bit more.The controls are crap and flat out annoying.I'm sick and tired of pulling off actions that I don't want to do because of the cheapened controls.They make it so easy to do everything but with that easiness comes unwanted difficulty as you are constantly web zipping to places you don't want to or Web zipping to enemies when you want to throw something at them instead.
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JP2daMC




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PostPosted: Fri Oct 08, 2010 11:03 pm Post subject: Reply with quote

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Fyuusii
Gamesta wrote:
They make it so easy to do everything but with that easiness comes unwanted difficulty


So the easy controls are difficult?
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AlaCarcuss




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PostPosted: Sat Oct 09, 2010 2:20 am Post subject: Reply with quote

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Hmm... This is the first Spiderman game I've played, so I can't compare it to previous iterations, but I'm having and absolute blast with this game!

While the controls took a bit of getting used to, now I'm not having any problems whatsoever - so can't agree with Gamesta either, they seem fine to me.

It seems to be getting mixed reviews around the traps, some (like this one) average and others raveing. One reviewer even gave it a 10/10 and called it the game of the year so far. While I wouldn't quite go that far (also haven't finished it yet), I'm really having a lot of fun with it - can't put the controller down.
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PostPosted: Sat Oct 09, 2010 9:32 am Post subject: Reply with quote

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To me it felt like a step down from Web of Shadows, which was just about perfect, in my opinion. It's like they've taken the controls (in terms of how Spidey moves) back to the rigid ways of the first Spider-man game on the original playstation (about 10 years ago now ?).

I find it amusing in the preview interviews with the development team behind the game, who worked on porting previous Spidey games to other platforms... now standing on their own with their own game that they are in charge of. It's not something that i'd be beating my chest and saying, it's just not as crisp as Web of Shadows.

I will say that i love the first person combat part though (when battling bosses).
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Gamesta




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PostPosted: Sat Oct 09, 2010 12:54 pm Post subject: Reply with quote

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JP2daMC wrote:
Gamesta wrote:
They make it so easy to do everything but with that easiness comes unwanted difficulty


So the easy controls are difficult?



I thought I made it clear what I meant.The controls are basic and can be used so easily that it's far to eay to pull off moves you don't want to.Many times I want to grab something to throw back at an enemy.But because web zipping and grabbing an object use the same button, you web zip when you want to grab and vice versa.


Web zipping from one place to anbother is also hard at times because of how easy it is to web zip and how many places are in close proximity.Web zipping is as easy as pressing L2.But often you web zip to some place other than where you want to web zip.Because web zipping is pre-determined, you can't just web zip to wherever you want.


If that doesn't make sense then the only way you could understand what I mean is to play the game.



AlaCarcuss wrote:

While the controls took a bit of getting used to, now I'm not having any problems whatsoever - so can't agree with Gamesta either, they seem fine to me.




Could be that I play the game too fast maybe? I don't take my time with the gameplay.Maybe because the game is really that boring that I want to quickly beat all the levels so that I can watch the story and see the villains I have never seen before.


If it wasn't for the fact that I like the humour, I want to see the story to the end and I want to see the new villains, I would have returned it.


Honestly I thin SM:SD is the worst SM game I have played since SM: The Animated Series on SNES.It's even worse that SM3 on PS3.

I have loved SM:TAS all the way from to SM Web of Shadows with SM3 really being the only disappointing game I have played before SM:SD.
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PostPosted: Mon Oct 11, 2010 1:43 am Post subject: Reply with quote

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I'm really enjoying it. I've been increasingly bored of the Spidey games since the second attempt at the open world design. This one feels more like a traditional action game, but it's actually a breath of fresh air for the character. It provides a little more creativity, web swinging through different environments instead of the same New York skyline over and over ... and over.

It isn't perfect, but I've had a lot of fun with it. The story's well put together, the voice cast did a great job (I can't remember the last time I've laughed so hard during an action game), there's a ton of references to other franchises besides Spidey, and yes they can be twitchy, but the controls felt right to me. It's a decent combination of web swinging and all out combat. I'm actually wondering whether they should delve deeper into the Noir-verse, it's a nice change of pace. Nothing like webbing a bad guy to the rafters.
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