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OropherX




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PostPosted: Fri Oct 01, 2010 2:12 am    Post subject: Reply with quote

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Bish
Jessara
shotlocks kinda break the game though, coz you can't really get hit during it, especially those lightning fast dashing ones. Really if you play this game on normal I don't see how you can get much enjoyment from it, one of the things i liked most is how hard the boss battles are, like button mashing and almost having my finger slip on the screen =P the problem though is how you use items, it just doesn't work. I'm trying to run around away from a boss's attack and I'm on low health. I need to get to my curaga which is 6 down the list (shortcut one already used) so I have to either stop moving and place my thumb on the D-pad to find and use it before I die or do this awkward movement with my hand where im still running my with thumb on the analogue stick and my first finger is trying to navigate that deck menu at the same time <_<
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PostPosted: Fri Oct 01, 2010 1:32 pm    Post subject: Reply with quote

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Robo
Robo wrote:
Okay I'm kinda stuck on Persona 3's last boss
I'm really really hating Nyx especially when he/she/it starts spamming moonless gown.I mean it's bloody insane, the luck the constant screwing over seems kinda like "screw the rules I have money" but replace money with am death.

I tried 6 times managed to get to the final acrana (Death) half health with it spamming the above move. I was doing fine till it got a critical on MC then I knew I was in trouble and out of nowhere Megidoloan icon_evil.gif .

as for stats my party is MC, Mitsuro, Yukari and Akihiko.
I think I need to grind to get Yukari the move Mediarahan.
My main Persona is Cybele with 70 in all stats besides luck (99 icon_lol.gif ).

Thanks for listening guys, I will beat Persona 3 eventually.

I was massively overpowered when I beat the final boss, particularly after exploring the Heaven's Door area. All of my party were above level 80 at the least (can't remember exactly). Certainly none of my Personas were as stat-maxed as your Cybele though, but I did have quite a few of the ultimate personas for several arcanas.

So I found the battle ridiculously easy. Most rounds I'd do so much damage that the boss would progress to the next arcana right away. I can remember the attack you mentioned, but I can't even remember its effect on my party, the battle was such a breeze. It's almost a pity the battle was so easy, but there's always harder bosses out there like Elizabeth, who can hand my arse to me before I can so much as blink

You should definitely grind Yukari though. I had her in my party as a healer and her garu attacks usually did sufficient damage when necessary. But a healer isn't much good without the best healing skills available.
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PostPosted: Fri Oct 01, 2010 3:00 pm    Post subject: Reply with quote

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Jessara
Robo
I spent a few hours in a bonus dungeon called Monad got to lvl98 and the last boss was doing close to no damage. Might be worth your time to beat the reaper (accept the bloody button quest) and unlock that place (having Siegfried with vorpal blade in that dungeon is excellent) =P Do one battle in that dungeon, run out and save then go back in etc since one battle = one lvl up =) I used Metatron and Messiah for the last boss. This is assuming you're playing FES.
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PostPosted: Fri Oct 01, 2010 3:49 pm    Post subject: Reply with quote

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Bish
Robo
My party in Persona 3 were around level 80 at the end boss fight. I was using Yukari, Akihiko and Aigis. I only used one Persona for the entire battle which was Odin and the fight was easy but long as each round was over as soon as I got to attack, it would switch to the next arcana afterwards.
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PostPosted: Fri Oct 01, 2010 3:51 pm    Post subject: Reply with quote

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Jessara
Bish
I actually tried taking on the Reaper.
I lasted to about the 4th round, so I ended looking up info on how to win and found out that no one gets tired on the last day. YAY grinding it is also bloody button you say sounds fun icon_smile.gif .

Today I also watched what I missed in Kingdom Heart 358/2 days (I got up to ruler of skies and couldn't be buggered). Anyway marvelous ending. Loved Axel personality and the fact Xigbar got some screen-time. Now onto the cons it's absolute bull-crap (ending spoilers) with the story in the fact that none of it will be remembered, due to Xion's death it just feels like an "up yours" to fans. I mean it's a spinoff but since it was set before two they have to avoid retcons. Kinda feels like Chain of memories where in two Sora doesn't remember anything about it and there are barely any reference to it.end rant
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PostPosted: Fri Oct 01, 2010 4:12 pm    Post subject: Reply with quote

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Jessara
Kyle Clarthy
Bish
Bish wrote:
Oh man, I'm waiting for it in the mail too, but I've spent the past 2 hours talking to a friend (who has been playing it) about party setup.
For anyone interested, Front: H/N, S/B, G/S, Back: N/Z, M/P seems to be the new broken party, and I'm trying to avoid that.


I'm pretty much going in blind. I'm just going to start a party I like with the new classes and see how it goes. It's been a good 2 years since I've finished EO2 so my memory is a little hazy but couldn't you change your class once you hit level 75 and reset your level to increase the level cap? I'll most likely end up doing that in EO3 so I actually stand a chance against the end game dungeon and bosses with a good balanced (or broken) party.

I should have opted for courier shipping because I want to play now! Oh well at least it gives me time to finish Dragon Quest IX, which I've enjoyed immensely over the last few weeks.
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Bish




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PostPosted: Fri Oct 01, 2010 5:25 pm    Post subject: Reply with quote

Pagan's Mind wrote:
I should have opted for courier shipping
inorite? I want it now. ;_;
I've pretty much just been filling my time with Minecraft.

I was considering going in blind, but I was afraid I'd be mauled if I didn't do a little bit of planning.
Settled on front: H/N (for defense), S/B (for chasing), M/P (for fisticuffs and buffs), back: Z/M (magic and healing), A/F (or something? It just kind of fills the gap nicely).
You can retire and change class (I think) at ~level 30, so I'll probably reskill everyone once I'm able to retire, and have a feel on what works well together. IIRC, retiring at the max level maximised the amount of bonus skill points you got for your retired character.

Man, I hope my bonus art book doesn't get too mangled on the trip over.
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Jessara




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PostPosted: Fri Oct 01, 2010 8:07 pm    Post subject: Reply with quote

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Bish
Pagan's Mind
What is this Minecraft people keep going on about? I've seen people mentioning it on twitter. Is it an RPG?
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PostPosted: Fri Oct 01, 2010 8:19 pm    Post subject: Reply with quote

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Pagan's Mind
Jessara
Bish
Jessara wrote:
What is this Minecraft people keep going on about? I've seen people mentioning it on twitter. Is it an RPG?


Not quite. It hard to explain. You should probably just read this.

http://en.wikipedia.org/wiki/Minecraft
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PostPosted: Fri Oct 01, 2010 8:21 pm    Post subject: Reply with quote

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Pagan's Mind
Jessara
Oh, no.
It's like... a... world/building game? I wouldn't call it a "sim", because that implies some sort of attempt at creating a realistic environment, but basically, you're plonked in a massive 3D (but blocky) world, and you're left to your own devices.
Punch a tree, you get some Log. From that Log, you can make Wood. From that Wood, you can make sticks. Combine some sticks and wood, you can get a pickaxe. Use your pickaxe to get Cobblestone. And so between Wood and Cobblestone, you can build a house. Maybe it's a beachside shack, maybe it's a floating island in the sky (I have one that looks like a boat!). Or maybe you want to bore into the earth to get some Ore. There's no real aim to the game, you just do whatever you want to do. I'm currently in the process of building an underwater town.
Some dood is apparently making a 1:1 scale replica of the Starship Enterprise. A friend of mine built a lava castle.
I guess it sounds simple and pointless enough, but it's a surprisingly massive timesink. It's kind of like playing with Lego, and just as awesome.
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PostPosted: Fri Oct 01, 2010 11:19 pm    Post subject: Reply with quote

Hyper Dimension Game: Neptune (often referred to as just Neptune)! I saw that shinhawk had bought the game in the purchase thread and thought I'd look it up. The concept of the game is so amusing, the things people come up with really do surprise me sometimes. Check out a rather interesting video review, which covers all the details, here.

Honestly, it looks exactly like a slightly modified and far more suggestive version of Trinity Universe. Looks like Compile Heart just took the engine after finishing up with Trinity and went wild. I shouldn't be too surprised after Agarest: Generations of War. icon_razz.gif I'm not sure whether to hope this gets translated or not. On the one hand, I really liked Trinity Universe. On the other hand, the game seems rather silly. The reviewer really seemed to hate it, I wonder if he's played Trinity? icon_smile.gif
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PostPosted: Fri Oct 01, 2010 11:35 pm    Post subject: Reply with quote

I read that NISA might be bringing Neptune over. Of course, nothing is concrete at the moment.

As for reviewer hating it, I am not surprise. Neptune contains many parodies (main parody being Sega Neptune and the 3 current consoles of Wii, PS and Xbox), cameos and gameplay silliness that definitely do not appeal to those that don't like japanese anime like games or those that do not have a deep knowledge of the japanese gaming history.
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PostPosted: Sat Oct 02, 2010 12:23 am    Post subject: Reply with quote

Just finished KH:BBS. Awesome game! A little sad though icon_sad.gif. I havent played KH2 yet so story-wise im a little lost, but i think i understand enough to join the pieces.

Now on to Valkyria Chronicles 2!
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PostPosted: Sat Oct 02, 2010 2:04 am    Post subject: Reply with quote

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When you say finished, have you seen the secret video? The story is definitely not finished until you see that.

Edit: Ah, you have seen it. Good job. icon_smile.gif
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PostPosted: Sat Oct 02, 2010 4:25 pm    Post subject: Reply with quote

Got my Xbox 360 repaired! now playing Kyle's copy of Resonance of Fate ha
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the_spensa




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PostPosted: Sat Oct 02, 2010 7:40 pm    Post subject: Reply with quote

Pagan's Mind wrote:

the_spensa wrote:
Having just finished Fragile Dreams : Farewell to the Moon Ruins I was just wondering if anyone else has played the game cause as much as I liked the game, I just felt it was better off as an anime / movie.


I haven't played it yet but I will very soon. It was mostly the art style and the trailer that had drawn me to the game so it was disappointing to hear that the gameplay is a bit hit and miss. I liked Eternal Sonata a lot though and it wasn't considered that great so maybe if I go in with lowish expectations I will enjoy it.


Cheers for responding man, the gameplay isn't horrible like alot of people have said but it would of help if they focused a little more on it. Let me know how you go with it when you play it, after all I got it from the GAME $18 sale so I was happy with the game and enjoy my time with it.




Now good on Bish and OropherX for showing us that there are other games beside Persona that have good music although I will give props to
Master of Shadow from P3 (I haven't play 4 yet but its in my to play pile behind 10 other games). Bish, I also prefer Dream of the Shore Bordering over Time's Scar as well because it was the first ever song I heard from Chrono Cross and like you say, it fits the area where its played perfectly. Also OropherX, Natural Selection is an awesome battle song and I guessing the only song from any RPG that has the bagpipes in it, (someone prove me wrong, really i'm interested). The only song that I liked better from Arc : TotS was The Hear, shame the album has missing tracks. Also some good battle songs were Donden from Breath of Fire 3, Dead Finger's Talk from Shadow Hearts 3 and Intrude Upon Happiness, Plunder the Future from Wild Arms XF. Lastly I got to give a special mention to Jumbo Champloo as anyone who can put a famous classical tune in a supposed final boss fight deserves some credit.




Now I'm going to add to what Spacecow was saying in regards to Folklore in that the story definitely gets alot deeper than talking to some dead woman in the netherworld. I'm on chapter 5 for each character and the story is quite intriguing and it has some very valved points in regards to society and the belief of netherworlds, although they have forgotten about a few plot points but maybe they come back to them later on in the game.

The gameplay is very pokemonish in the capture them all sense and spacecow in regards to the motion sensing, the weaker folks are all capture by simply gestures but as you encounter more powerful enemies / Folklore they are different gestures such as time based motions. One of this games biggest faults and what alot of people hate is the repetition, in that it you want to get the full grasp on the story, you have to alternate characters each chapter but considering that each chapters for both characters are basically the same area, folklore, environment etc apart from a few different folks its give you major De-Ja-Vu. There are a few other things like the flawed set up of side quests but that all just minor stuff.

But Kyle, if you wondering if you should get the game, its a good game and you might as well give it a playthrough cause judging by where I'm up to, its seems like it a game you play through once.
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PostPosted: Sat Oct 02, 2010 7:49 pm    Post subject: Reply with quote

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Jessara
Bish
Kyle Clarthy
Bish wrote:
Pagan's Mind wrote:
I should have opted for courier shipping
inorite? I want it now. ;_;
I've pretty much just been filling my time with Minecraft.

I was considering going in blind, but I was afraid I'd be mauled if I didn't do a little bit of planning.
Settled on front: H/N (for defense), S/B (for chasing), M/P (for fisticuffs and buffs), back: Z/M (magic and healing), A/F (or something? It just kind of fills the gap nicely).
You can retire and change class (I think) at ~level 30, so I'll probably reskill everyone once I'm able to retire, and have a feel on what works well together. IIRC, retiring at the max level maximised the amount of bonus skill points you got for your retired character.

Man, I hope my bonus art book doesn't get too mangled on the trip over.


I've been playing Mincecraft almost non-stop over the past couple of weeks too. It's really been digging into real life... oh and Dragon Quest IX icon_lol.gif

I think I should be okay just playing blind as long as they haven't made any classes really useless like the Survivalist in EO2. As long as you keep it balanced (tanks, healer, ect) then it should be good. I was going to order the art book too but the shipping was much more than I wanted to spend and like you said, I don't know if it would be shipped properly considering the size. Anyway hopefully I get it this week and we can post our progress in the game icon_smile.gif
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PostPosted: Sat Oct 02, 2010 10:45 pm    Post subject: Reply with quote

Here's a bit of insight into Z.H.P: Unlosing Ranger VS Darkdeath Evilman which I thought I'd share. It sounds like a wacky game, that's for sure.

Matt Furtado

Video Game Examiner wrote:


NISAmerica has been doing well with their recent RPG releases on the PSP. Each year the lineup has gotten stronger and the games have been more unique than the ones before it. Just recently, NIS America released Cladun: This is an RPG on the PSP and it offers an experience unlike any other RPG on the Sony handheld. The creative minds behind the Disgaea series have come up with something new and it contains all the charm and humor of Disgaea, but offers a lot of new game elements that will make the wait for Disgaea 4 all the more painful. ZHP: Unlosing Ranger vs Darkdeath Evilman is the latest game from the team behind Disgaea and it looks and feels just like a Disgaea game, but delivers a more refined experience.

ZHP is highly addictive, a ton of fun, and a game that has great humor. For the most part, the first thing you'll come to realize is that the game controls and plays just like a Disgaea game, but the action is a bit quicker and dungeon exploration is conducted in a slightly different manner. Aside from slight gameplay differences, the game's graphics, menu system, and humor are all straight from Disgaea, which will make the transition to this series easier for NIS faithful.

The game's story is quite comical and something you should take in for yourself, so we won't spoil it or go into too many details here. The game starts off with the Unlosing Ranger set to do battle with Darkdeath Evilman at a planned location and timed event. Darkdeath Evilman plans to defeat the prophesied 'Super Baby' -- the savior of the world -- and then destroy the world. It's up to the Unlosing Ranger to put a halt in his evil plans. On the way to the 'Battle for the World' the Unlosing Ranger is struck by a car driven by two hipsters, thus forcing him to pass on his super-powers to a commoner -- you! Having no powers yet, your character will battle Darkdeath and be defeated instantly. Upon defeat, the Unlosing Ranger and your character will find themselves in Bizarro Earth, a location that will allow you to train and gain the power necessary to defeat Darkdeath Evilman and become a true Unlosing Ranger.

Much like Disgaea, the main appeal of ZHP will be the battle system. ZHP uses a real-time-battle system, though it still shares elements to the turn-based Disgaea titles. Exploration is still done via a grid-system, but you can move around freely without movement restraints. To enter battle, you’ll need to enter the vision of an enemy or attack them from behind to make your presence known. This will allow you to strategically avoid enemies in a dungeon or gain the upper-hand. Movement and attacking require energy and you’ll need to refill your character’s stomach by eating huge slabs of meat. If you run out of energy while exploring, your HP will dwindle as a result, but if you have energy and take damage in battle, your HP will be replenished as you explore. A dungeon is completed either by defeating a boss or reaching a certain floor level. It’s possible to clear a dungeon without doing battle, but that would be counter-productive.

ZHP dungeon exploration is solely constructed around the idea of getting your character stronger. Whether you succeed in completing the dungeon or not, your character base stats will increase. However, if you are defeated in a dungeon, you’ll lose all the weapons and equipment you collected. Each time you enter a dungeon you’ll enter it at the starting point of Level 1. You’ll level-up fairly fast and have plenty of power to take on the dungeon dwelling enemies, but you’ll need to monitor your equipment carefully. Weapons and armor can only take so much damage and abuse before they become useless. You can repair them at the armory while on the hub-world or, later in the game, set a caravan party of helpers to arrive on a certain floor where you can get a quick repair in before jumping back into the dungeon. Though failure is an option here, you want to keep as much money, weapons, and equipment as you can to make progression a bit simpler.

The humor of the game is great and there are a number of puns made throughout. The game doesn’t hesitate to make fun of itself, gamers, or even public officials. One of the cleverest uses of humor is how the battle screen with Darkdeath Evilman changes based on your strength. It’ll start off as an 8-bit battle screen, and then evolve into a 16-bit version, and so on. There is a lot of humor to be found in the game and it’s definitely one of the game’s strongest appeals.

ZHP: The Unlosing Ranger vs Darkdeath Evilman is shaping up to be another great title from the minds that brought us Disgaea. After releasing several killer titles on the PSP this year, ZHP is the perfect way to end 2010. ZHP will be NIS’ crowing PSP achievement for 2010.


I already preordered this game, as it just seems like a fun little portable title.
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PostPosted: Sun Oct 03, 2010 1:48 am    Post subject: Reply with quote

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Kyle Clarthy
need some quick opinions, is Phantasy Star Universe on PSP any good? Should I buy the first game or jump straight to the second? Ozgameshop has them pretty cheap. I'll probably need a PAL copy to get it to unlock a character in valkyria chronicles 2 though.

^ Kyle where did you preorder it from? Since its NIS I'm guessing theres some collectors edition somewhere? Shipping fees from NIS website store is too much =(

Also I had no idea GAME had Farewell for $18, I hunted and hunted that title until I finally found a $70 copy at JBHIFI.

btw anyone getting Final Fantasy 4 heroes of light? I think i'll skip it, doesn't look appealing to me =/
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PostPosted: Sun Oct 03, 2010 2:56 am    Post subject: Reply with quote

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Kyle Clarthy
^ I have the game, got it a long time ago courtesy of Ubisoft. look forward to my review on Monday icon_smile.gif
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PostPosted: Sun Oct 03, 2010 8:32 am    Post subject: Reply with quote

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mikezilla2
Oropher, I got mine from Play Asia. It was $30 something plus postage, so not too bad. Apparently the bonus is a sticker ... yes, a sticker ... if you preorder from the NIS website, maybe? So, doesn't really sound worth it to me.
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PostPosted: Sun Oct 03, 2010 8:48 am    Post subject: Reply with quote

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admeister
OropherX wrote:
need some quick opinions, is Phantasy Star Universe on PSP any good? Should I buy the first game or jump straight to the second? Ozgameshop has them pretty cheap. I'll probably need a PAL copy to get it to unlock a character in valkyria chronicles 2 though.


It seems that the only people who really love the new phantasy star games are people who played Phantasy star Online back in the day on the dreamcast. I had a few friends who were gushing over Phantasy Star Portable 1 and it was absolutely terrible.

2 is meant to be a bit better (with friend's of mine calling it GOTY material) but I've heard others say it is just as awful. Everyone seems to agree the storyline is throw away though

I'd be careful around this series. If you enjoy a loot heavy game though it could be for you.
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PostPosted: Sun Oct 03, 2010 4:11 pm    Post subject: Reply with quote

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Bish
I saw someone make a Hatsune Miku character in star portable 2 and was almost sold when she was wielding a spear lightsaber >_>

edit: after searching through my dusty storeroom, I managed to find my copies of Golden Sun 1 and 2. I don't remember where I'm up to in Golden Sun 2, haven't touched it in like 8 years but I vaguely recall whirlpools in the ocean and some place I need to go. I COULD start over but then I'd have to redo block pushing puzzles, and I hate block pushing puzzles in RPGs =/
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PostPosted: Mon Oct 04, 2010 1:17 pm    Post subject: Reply with quote

Got my Final Fantasy: The 4 Heroes of Light review up today! icon_biggrin.gif pretty excited since it's one of the earliest reviews out there now. The game actually releases here on 14th October but I decided (with permission) to get it up there a day before the US release.

Hope ya'all like it icon_wink.gif
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Pagan's Mind




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Joined: 19 Jun 2009
Posts: 2900
$poons: 4.40
Location: Gold Coast
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PostPosted: Mon Oct 04, 2010 5:19 pm    Post subject: Reply with quote

I just finished Dragon Quest IX, clocked in at 48 hours (slow I know icon_razz.gif ). Did I enjoy it? Yup, but it didn't come close to DQVIII in my opinion. I think that's mostly because of the limitations of the DS and I really liked the characters and character development in VIII.

I found that IX had a really linear structure, it all felt a bit predictable and even the bosses at the end were kind of easy and a bit anti-climatic. I was also a little disappointed in the music, it's not bad, there just wasn't any variety. The battle theme never changed and I think there was only two town themes in the entire game.

All that side though, I really enjoyed it a lot. I actually felt a little emotional after the credits when Stella and Sterling left with the Starflight Express. Now I can't wait to get stuck into the end game content. The main quest really feels like I've only touched the surface of the game so far. I've got over a hundred quests left to do, areas I couldn't get to until now, grottos, and leveling up my vocations. This is a huge game.
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