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draexem




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PostPosted: Fri May 14, 2010 7:28 pm    Post subject: Bioware - FF13 ain't an RPG Reply with quote

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Talking with Strategy Informer about the upcoming release of Star Wars: The Old Republic, Daniel Erickson, Writing Director for Bioware said that Final Fantasy XIII isn't an RPG. This was in reply to a question about the main staple of The Old Republic being its story, and how the game might be affected without good game play to support it, much like Final Fantasy XIII was.

"Well, before I address the main point I just want to take a slightly more controversial route: You can put a 'J' in front of it, but it's not an RPG. You don't make any choices, you don't create a character, you don't live your character... I don't know what those are - adventure games maybe? But they're not RPG's." said Erickson.

Would you agree or disagree with Erickson here?


http://www.strategyinformer.com/news/8006/bioware-you-can-put-a-j-in-front-of-it-but-final-fantasy-13-isnt-an-rpg

icon_lol.gif Bout time someone said it.
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PostPosted: Fri May 14, 2010 7:42 pm    Post subject: Reply with quote

He's just trolling. My all time favourite definition of an RPG is from RPGfan (this journal is from 1998!);

What is a Role Playing Game? Personally, I like to define a Role Playing Game as a game that MUST, ABSOLUTELY have three elements. One is a statistical setup for characters that describe certain skills/aspects of that character. Two, it must have some method of increasing and strengthening those statistics (usually but not necessarily by way of the experience/level system). Three, it must have a menu-driven combat system that utilizes the skills/aspects of the characters. Given there are other elements of RPGs that I'll leave out because of their obvious nature, these are the elements that are required for a game to be labeled RPG.



Personally, I would say FF13 is a form of RPG. Just like how most MMOs are RPGs, how pen and paper DnD are RPGs and so forth.

FF13 may not an RPG like the previous incarnations were, but it's still an RPG. Whether you like the game for it or not is a different matter.
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PostPosted: Fri May 14, 2010 7:51 pm    Post subject: Reply with quote

ugh.. not this sh*t again...
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PostPosted: Fri May 14, 2010 8:07 pm    Post subject: Reply with quote

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bcdub
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I would disagree with the a menu driven combat system being a requirement. I know games like Oblivion are not completly devoid of combat menus (i.e. magic) but for the most part they utilise a combat system that would leave them classed as something other than an RPG according to that definition.
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draexem




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PostPosted: Fri May 14, 2010 8:14 pm    Post subject: Reply with quote

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You take out the requirement of menu driven combat from the above definition and you are left with a definition that defines Tiger Woods as an RPG.

I don't know how RPG gaming got associated with stats and stuff but I think people have to get out of the habit of thinking that stats define an rpg game.
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PostPosted: Fri May 14, 2010 8:29 pm    Post subject: Reply with quote

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Jesh
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Cyph
Is that you, ElPrez?

Other than that; he's right, guys. Anyone who's ever done serious RP before knows that statistic-driven adventure games, like Final Fantasy, are not RPGs in the true definition; it's a completely bastardised term.

Levels, time-battle systems and the like are merely representations of real-world physics; these aren't the core of role-playing. Sure, Dungeon & Dragons had these too, but they're not the reason the game was called an RPG.
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PostPosted: Fri May 14, 2010 8:48 pm    Post subject: Reply with quote

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jesuslol
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I think the term works in the way that saying JRPG everyone knows what they mean. The actual terms hardly describe what the game is as almost every game you are playing a role.
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PostPosted: Fri May 14, 2010 8:58 pm    Post subject: Reply with quote

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Crystarium = RPG. I'd like to see something like that appear in Tomb Raider. icon_neutral.gif
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PostPosted: Fri May 14, 2010 9:13 pm    Post subject: Reply with quote

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By his logic Mass Effect isn't an RPG.
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PostPosted: Fri May 14, 2010 9:17 pm    Post subject: Reply with quote

Bioware is just on their high horse again. There probably really isn't a single definition for an rpg as it covers such a broad style of games and has for quite a long time.

I enjoy both JRPG and WRPG (see what I did there?) plus many other subgenres of rpgs.

Console/computer rpgs were heavily focused on combat and not much else in the early days. The rpg genre split off in many directions from those days to what we have today.

I guess it is amusing to see Bioware make another wank statement.
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PostPosted: Fri May 14, 2010 11:47 pm    Post subject: Reply with quote

Ha! Bioware criticizing others? Aren't they the ones who haven't released a single decent RPG in 7 odd years? How about they look at their own "Role Playing Games" before shooting down others.

Although I expect this kind of crap from Bioware, they think themselves RPG kings. Sorry Bioware, that crown was buried with Troika, so fuck off back to your hole.
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PostPosted: Sat May 15, 2010 12:20 am    Post subject: Reply with quote

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Fyuusii
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For me, RPGs are all about choice and consequence. The more robust the choices and the deeper the consequences, the more of an "RPG" it is for me. Fallout, PlaneScape, and everything Troika did, are fantastic examples of this; you can play through the games multiple time and still find and see new things, thanks to both the character and the game world developing based on the choices you make.

Its why I dont really consider Oblivion to be anything more than an RPG-lite, and even BioWare's Mass Effect franchise is getting closer to that territory (though not quite there yet icon_razz.gif).

But I dont agree with it being about spreadsheets and menus. If anything, I think we should be trying to abandon the P&P presentation of RPGs in videogames. Ultimately it comes down to being given choices and those choices having consequences. When things become streamlined, options limited with arbitrary choices, then we leave the realm of the RPG.
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PostPosted: Sat May 15, 2010 12:45 am    Post subject: Reply with quote

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crescent fresh
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Okay Bioware, roll your game design theory skill.



Oh dear.

(Hint: Since the dawn of tabletop games, GMs have also used pregenerated characters in campaigns)
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Cyph




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PostPosted: Sat May 15, 2010 8:39 am    Post subject: Reply with quote

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Fyuusii, I disagree in part. There are different forms of RPGs. True, (pen and paper) DnD can be considered the most pure form of an RPG, but the latest generation of (electronic) RPGs are still RPGs, just implemented in a different form.

I wouldn't be calling Mass Effect an RPG by any means. And I guess even FF pushes the boundary, as in essence the character(s) you play already have pre-defined levelling paths.
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PostPosted: Sat May 15, 2010 9:07 am    Post subject: Reply with quote

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bcdub
Ka-Pom wrote:
Ha! Bioware criticizing others? Aren't they the ones who haven't released a single decent RPG in 7 odd years? How about they look at their own "Role Playing Games" before shooting down others.

Although I expect this kind of crap from Bioware, they think themselves RPG kings. Sorry Bioware, that crown was buried with Troika, so **** off back to your hole.


Couldn't agree more, besides the exception of Dragon Age Orgins for me, can't stand mass effect, Final Fantasy any day over that!
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PostPosted: Sat May 15, 2010 10:25 am    Post subject: Reply with quote

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Cyph wrote:
Fyuusii, I disagree in part. There are different forms of RPGs. True, (pen and paper) DnD can be considered the most pure form of an RPG, but the latest generation of (electronic) RPGs are still RPGs, just implemented in a different form.

I wouldn't be calling Mass Effect an RPG by any means. And I guess even FF pushes the boundary, as in essence the character(s) you play already have pre-defined levelling paths.


Feel free to disagree, you're still wrong.

When we 'define' something, there aren't pure and diluted terms seperated by interpretation. The presence of stat-systems only serve to virtualize the effect of cognitive learning ability for real-world physics in videogames, considering that there is no other way to realistically model these. It's no different to swinging a sword in God of War, only more mathy in nature to take.

By the logic of defining games like Final Fantasy as an RPG because of these present elements, you could call GTA4 a racing sim, the Thief series a set of FPS(hooters) and you could even classify a book as an RPG (a "Choose your own adventure" title of you wish to be pedantic) if you had, "Your skill in reading increase", as you turned the pages; this is because you control the pace of a set of characters down a linear path.
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Fyuusii




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PostPosted: Sat May 15, 2010 10:29 am    Post subject: Reply with quote

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By the way, Cyph; your neg was for labelling the OP as a troll, not for your opinion. I'm happy that you felt gifted enough to return the favour to me just because I think differently from you.

(sorry for double-post, posting on an iPod is hard)
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He need to cut the ego.




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PostPosted: Sat May 15, 2010 10:42 am    Post subject: Reply with quote

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Fyuusii
When he said troll, wasn't he talking about the Bioware guy?

These days it's becoming harder and harder to define genres because games mix parts of other genres into games.
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PostPosted: Sat May 15, 2010 10:54 am    Post subject: Reply with quote

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He need to cut the ego. wrote:
When he said troll, wasn't he talking about the Bioware guy?


Either way, I guess. A difference of opinion != trolling though all the same.
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Cyph




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PostPosted: Sat May 15, 2010 12:20 pm    Post subject: Reply with quote

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Err Fyuusii, I was calling the Bioware guy a troll, not the OP.

I neg'ed you due to your eagerness to neg my valid post. All I did was provided another person's view on what is an RPG and stated my opinion. All you did however was disagree with no clear argument as to why (rather, it was convoluted - what game do you consider to be an RPG then). Also, I love how you wrote 'Feel free to disagree, you're still wrong.' that's real juvenile.

Anyway, be a pal and let me know when your gestapo friends are about to come knocking at my door.

Quote:
A difference of opinion != trolling though all the same.


You’re a hypocrite.
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PostPosted: Sat May 15, 2010 12:27 pm    Post subject: Reply with quote

I don't care if FFXIII is or isn't a RPG

but I know what it ain't


a good game.
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PostPosted: Sat May 15, 2010 12:34 pm    Post subject: Reply with quote

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bcdub
Cyph wrote:
Err Fyuusii, I was calling the Bioware guy a troll, not the OP.

I neg'ed you due to your eagerness to neg my valid post. All I did was provided another person's view on what is an RPG and stated my opinion. All you did however was disagree with no clear argument as to why (rather, it was convoluted - what game do you consider to be an RPG then). Also, I love how you wrote 'Feel free to disagree, you're still wrong.' that's real juvenile.


I already corrected the direction of my criticism, but I also stated that it still stands.

I'm sorry, but there's nothing convoluted about it; you simply don't understand the concept that I'm getting at and hence the arguement. I'm a software dev., so this sort of design theory is kind-of my occupation.

Telling me that you negged me in retaliation is sad; it's kind of reminiscent of using sleight-of-hand to coerce someone else into thinking the same way as you do. They call that intimidation. I'm so sorry that I'm not easy for you to intimidate, but at least I can justify myself with a legimate reason.

Cyph wrote:
Fyuusii wrote:
A difference of opinion != trolling though all the same.


You’re a hypocrite.


Ironically enough, that sentence itself is hypocritical because you haven't defined how and why I'm a hypocrite when you criticise me for lacking definition behind my original arguement.

Lemme put it this way, I remember well before the dark days of 4chan when two (or more) guys disagreeing with one another on the 'net was called a debate. That's what the OP (and the quote) were asking for; opinions, not crass comments to fish for a reaction.
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PostPosted: Sat May 15, 2010 1:20 pm    Post subject: Reply with quote

I think this topic is just flame bait and should be closed. Saying that, FFXIII is an RPG and a bloody good one at that too. Since when are RPG's only "create a character, make story choices" type games? It seems like this guy is just talking up his own games.
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PostPosted: Sat May 15, 2010 1:31 pm    Post subject: Reply with quote

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I'm a software dev., so this sort of design theory is kind-of my occupation.


*claps* Welcome to the club.

Well pardon my lack of understanding, clearly you are above us all on this particular subject. However, you still haven't provided an example of what you consider to be an RPG; only DnD? To say something can only be considered a RPG if it falls within the DnD model is far too restrictive. DnD created a set of rules used to define itself, not RPGs in general. I would considering DnD to be the more 'pure' form of the traditional genre but in this day and age the line distinguishing what is an RPG has become blurred. I'm not saying you're wrong, I'm saying that it's not as black and white as you make it sound.

I'm sure most people can read into my hypocrite remark. But, if I must hand hold you; you disagree with my opinion, thus, by your description then you must be a troll too.
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PostPosted: Sat May 15, 2010 1:50 pm    Post subject: Reply with quote

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personally, i agree with him - but i think that's why they're called JRPGs, to distinguish them from RPGs, or ARPGs, or CRPGs.
arguably, you play a role of any game with a character, so i can't really fault the acronym, although if the naming conventions were up to me when they were being dealt out, i'd probably have called it something more like an Anime Adventure Game, or something.

i'm not saying they're (Final Fantasy games - i've really only played a handful of JRPGs but FFs are the ones i remember) bad games with this agreement (despite them not being my cup of tea) but i just think they've more in common with games like The Force Unleashed (it has upgradeable weapons and "spells") than what i grew up with as RPGs.

nothing to do with pre-generated characters either, since i still maintain that the Grand Theft Auto games since GTA3 (but especially San Andreas) have more in common with RPGs than people seem to think, albeit not in a Sci-Fi or Fantasy setting.

if you like them, great, if not, that's cool too.
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