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First LittleBigPlanet 2 details emerge
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Kimberley Ellis
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PostPosted: Sat May 08, 2010 1:04 pm    Post subject: First LittleBigPlanet 2 details emerge Reply with quote

First LittleBigPlanet 2 details emerge by Kimberley
PS3 News: Title boasts more creation tools than ever before.
[View Article]

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PostPosted: Sat May 08, 2010 1:22 pm    Post subject: Reply with quote

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This is all sounding promising..

Hopefully they'll also include the option to download the custom levels like the PSP version. That's one little gameplay addition that I think was seriously overlooked by people when brushing off the handheld version as the poor cousin to the PS3 LBP..
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PostPosted: Sat May 08, 2010 1:44 pm    Post subject: Reply with quote

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Wow, that sounds awesome. It's everything I hoped for, with all DLC and custom levels carrying over, and (by the sounds of it) much better creation tools. Can't wait to see what it's like, hopefully at E3.
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PostPosted: Sat May 08, 2010 2:04 pm    Post subject: Reply with quote

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cut-scenes / short-films would be very fun to play around with. I can picture Zelda-like back-and-forths between a silent sackboy and a wise owl, tilting its head around, like OoT. There is definite room for improvement in text-based discussion in LBP. It was clearly designed so that a creature is meant to speak once and then move on.

racing, puzzle, role-play and strategy games is where I stop being able to picture how this game will work. I am very excited for it though.

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PostPosted: Sat May 08, 2010 2:53 pm    Post subject: Reply with quote

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Sounds interesting. You know, I never played LBP, is it worth a pickup?
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PostPosted: Sat May 08, 2010 3:15 pm    Post subject: Reply with quote

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ANDYBALLINA
Cyph wrote:
Sounds interesting. You know, I never played LBP, is it worth a pickup?


Yes, a thousand times, yes!
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PostPosted: Sat May 08, 2010 4:16 pm    Post subject: Reply with quote

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This is a must buy on release. I still can't emphasise enough how LBP is one of the greatest games in history.
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PostPosted: Sat May 08, 2010 4:31 pm    Post subject: Reply with quote

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avjamash wrote:
I still can't emphasise enough how LBP is one of the greatest games in history.


Try.

Loved the first one, Kinda hope they make the costume packs compatible with the next game.
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PostPosted: Sat May 08, 2010 7:19 pm    Post subject: Reply with quote

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PALGN wrote:
will give imaginative players the ability to create ... Space Invaders clones

Hey I did this in LBP1!
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PostPosted: Sat May 08, 2010 8:57 pm    Post subject: Reply with quote

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redemption wrote:
avjamash wrote:
I still can't emphasise enough how LBP is one of the greatest games in history.


Try.

Loved the first one, Kinda hope they make the costume packs compatible with the next game.


In the heap of information provided in the post, it mentions that all costumes and stuff will be compatible for LBP2.

Which is good, because when the DLC was first coming out, I bought too much of it.

EDIT: I suppose we all believed the post anyway, but just incase the skeptics that are out there still have doubts...

http://twitter.com/Media_Molecule/statuses/13597069280

Exciting times ahead.
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PostPosted: Sat May 08, 2010 10:19 pm    Post subject: Reply with quote

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Really need to learn to read a article thoroughly. Not the first time I've typed something like that, and i bet it won't be the last.
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PostPosted: Sun May 09, 2010 11:35 am    Post subject: Reply with quote

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Did the "Game of the Year Edition" of Little Big Planet 1 ever get an Australian release? Can't seem to find it anywhere.
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PostPosted: Sun May 09, 2010 11:54 am    Post subject: Reply with quote

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it sure did, but its disappeared from everywhere it seems.
but yeh it deffinetly came out here
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PostPosted: Sun May 09, 2010 12:30 pm    Post subject: Reply with quote

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This sounds awesome. I have only being playing LBP for about a month so far and i'm loving it. I've acctually spent most of the weekend putting the final touches on my first level (It's based on 'you have to burn the rope'). If all LBP2 does is improve my ability to build (I have found the building controls to be rather frustrating at times) then i'll be a happy camper. Also, it would be good to have a place to create and build objects separate from a level, allowing you to rotate and zoom on the object rather than just tilting the gameplay cammera.
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