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Top Gear track to feature in Gran Turismo 5
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Kimberley Ellis
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PostPosted: Thu Apr 22, 2010 10:20 pm    Post subject: Top Gear track to feature in Gran Turismo 5 Reply with quote

Top Gear track to feature in Gran Turismo 5 by Kimberley
PS3 News: If only we knew when that would be.
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PostPosted: Thu Apr 22, 2010 10:23 pm    Post subject: Reply with quote

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shinhawk
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Worthless without Clarkson's ranking ladder.
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PostPosted: Thu Apr 22, 2010 10:49 pm    Post subject: Reply with quote

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Jarrod
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Worthless without Clarkson's ranking ladder.


And every car that features on it.
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PostPosted: Thu Apr 22, 2010 10:49 pm    Post subject: Reply with quote

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this is pretty old news
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PostPosted: Fri Apr 23, 2010 1:11 am    Post subject: Reply with quote

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Augmentation
http://palgn.com.au/playstation-3/9263/bbcs-top-gear-to-provide-content-for-gran-turismo-5/

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In addition, the test track from the TV show will also be replicated in the game.


Awkwaaaard. >_>
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PostPosted: Fri Apr 23, 2010 2:45 am    Post subject: Reply with quote

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Jellyfish
yeah i thought that was old new too. i like the last line of that old article though:

"Gran Turismo 5 is currently set for release in late 2008"

hahaha!!! was that supposed to be 2018??
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PostPosted: Fri Apr 23, 2010 1:14 pm    Post subject: Reply with quote

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Vaporware. Unless this has graphics that make my eyes bleed then what is taking so long
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PostPosted: Fri Apr 23, 2010 2:51 pm    Post subject: Reply with quote

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It will be out the day after the PS4 is released.
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PostPosted: Fri Apr 23, 2010 4:13 pm    Post subject: Reply with quote

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I don't care if this is 3 year old news, it's still awesome, and I didn't know this yet, so thank you, PalGN, for making my day better!
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PostPosted: Fri Apr 23, 2010 5:34 pm    Post subject: Reply with quote

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Yeah, I knew about this a while. It'll be nice to be a star in a reasonably-priced car.
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PostPosted: Fri Apr 23, 2010 5:53 pm    Post subject: Reply with quote

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New, old, it's irrelevant. Everything we hear about GT5 will be old news by the time it actually gets released.
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PostPosted: Fri Apr 23, 2010 7:43 pm    Post subject: Reply with quote

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i might have to write down some times that others have done the track in and the stig's times aswell be fun to try and beat them.
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PostPosted: Fri Apr 23, 2010 8:19 pm    Post subject: Reply with quote

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Actually, the current delay is due to it being remastered for 3DTV. It's true of course, that the top gear thing was well known even before prologue came out, it's weird that the news is being repeated. It should be this year, or at least hopefully some time before Forza 5 comes out.

john_solids wrote:
i might have to write down some times that others have done the track in and the stig's times aswell be fun to try and beat them.


One would hope that the times for cars that have run the track irl would be put into the game, and even some celebrity tracks as ghosts. I want Michael Gambon's lap, for instance. Not to mention Simon Cowell or Jay Kay.
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PostPosted: Sat Apr 24, 2010 12:31 am    Post subject: Reply with quote

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oomlot wrote:
Actually, the current delay is due to it being remastered for 3DTV.

Remastered? What needs doing for a 3D game to be rendered in 3D? They just need to draw a slightly different viewpoint every 2nd frame. Unless you mean they're trying to improve performance to maintain some sort of decent framerate.
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PostPosted: Sat Apr 24, 2010 2:01 am    Post subject: Reply with quote

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grim-one wrote:
oomlot wrote:
Actually, the current delay is due to it being remastered for 3DTV.

Remastered? What needs doing for a 3D game to be rendered in 3D? They just need to draw a slightly different viewpoint every 2nd frame. Unless you mean they're trying to improve performance to maintain some sort of decent framerate.


Well, 3D is a pretty big deal from a development point of view because it puts so much pressure on the game's engine. My guess is that Polyphony Digital is working Sony's 3D middleware in to the Gran Turismo 5 engine so that it's completely compatible with whatever Sony has up their sleeves. 3D in itself isn't hard to do in games (Batman: Arkham Asylum Game of the Year Edition has 3D, for example) but a.) getting it running well and b.) integrating it with current systems (as in, Sony's OS integration, etc.) brings problems about, I guess.

Plus, running a game at 60fps is hard enough. Now double it and you've got some pretty atrocious problems brewing. I don't doubt that there were horrible performance issues. Still, I think the main reason is getting all the technologies working with Sony's 3D tech.
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PostPosted: Sat Apr 24, 2010 11:40 am    Post subject: Reply with quote

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3D isn't just alternating frame positions. Anyway I highly doubt GT5 will be 3D. If Sony can get a blistering simple game like WipeOutHD to run at 60 fps in 3D Polyphony have no hope.
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PostPosted: Sat Apr 24, 2010 1:09 pm    Post subject: Reply with quote

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I am pretty certain Sony has shown GT5 running in 3D publicly. Also wasn't there a clip from Qore promoting PS3 3D and GT5 was a featured game?
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PostPosted: Sat Apr 24, 2010 8:23 pm    Post subject: Reply with quote

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i thought it was gt5 prologue that was seen before in 3d but i might be wrong
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PostPosted: Sat Apr 24, 2010 11:43 pm    Post subject: Reply with quote

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mipac wrote:
I am pretty certain Sony has shown GT5 running in 3D publicly. Also wasn't there a clip from Qore promoting PS3 3D and GT5 was a featured game?


You are correct sir.

grim-one wrote:
Remastered? What needs doing for a 3D game to be rendered in 3D? They just need to draw a slightly different viewpoint every 2nd frame. Unless you mean they're trying to improve performance to maintain some sort of decent framerate.


Yeah remastered is just a semi-correct word. as Augmentation was saying, it's actually pretty complex, and it's not like the stereoscopic 3D in Arkham and Avatar. At least, as I understand it.

My point was, no news is, no news, when it comes to GT5. I would imagine that there will be a 3D display of it at the E3 this year, but I highly doubt one of the developers will appear on stage with a release date tattooed on his arm.
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PostPosted: Sun Apr 25, 2010 5:49 am    Post subject: Reply with quote

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oomlot wrote:
Actually, the current delay is due to it being remastered for 3DTV. It's true of course, that the top gear thing was well known even before prologue came out, it's weird that the news is being repeated. It should be this year, or at least hopefully some time before Forza 5 comes out.


Oh, for crying out loud... icon_rolleyes.gif

Maybe I just haven't seen it properly demonstrated, but I'm still not sold on 3D for gaming (are there even going to be any televisions to show it coming out in the next six months?) and I would much prefer they focus less on the "3D" feature and more on the "actually released" feature.
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PostPosted: Sun Apr 25, 2010 9:14 am    Post subject: Reply with quote

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you know... GT5 is like vapourware.
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PostPosted: Thu Apr 29, 2010 10:04 am    Post subject: Reply with quote

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Jellyfish wrote:
3D isn't just alternating frame positions.


What is it?

Jellyfish wrote:
Anyway I highly doubt GT5 will be 3D. If Sony can get a blistering simple game like WipeOutHD to run at 60 fps in 3D Polyphony have no hope.


Do you mean "can't get a blistering simple game... etc."?
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PostPosted: Thu Apr 29, 2010 6:18 pm    Post subject: Reply with quote

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MCE wrote:
Jellyfish wrote:
3D isn't just alternating frame positions.

What is it?

It's displaying two slightly offset frames to the player, simultaneously, one for each eye. Current solutions using polarising in various ways to achieve the effect. Since our eyes are not polarised we need glasses to view the current implementations of 3D technology.
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PostPosted: Fri Apr 30, 2010 10:51 am    Post subject: Reply with quote

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Jellyfish wrote:
It's displaying two slightly offset frames to the player, simultaneously, one for each eye. Current solutions using polarising in various ways to achieve the effect. Since our eyes are not polarised we need glasses to view the current implementations of 3D technology.


I believe that is what alternating frame positions would mean. Two slightly different camera angles eye width apart.
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PostPosted: Fri Apr 30, 2010 1:59 pm    Post subject: Reply with quote

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Jellyfish wrote:
MCE wrote:
Jellyfish wrote:
3D isn't just alternating frame positions.

What is it?

It's displaying two slightly offset frames to the player, simultaneously, one for each eye. Current solutions using polarising in various ways to achieve the effect. Since our eyes are not polarised we need glasses to view the current implementations of 3D technology.


Sorry, my question was a little cryptic, I must have been in a hurry. The implementation of 3D on the current crop of TVs is just alternating frame positions. They supply shutter glasses that blank out each eye at the right time so the correct images only get to the correct eye.

I thought you were suggesting that you knew something about why 3D is hard to achieve on PS3. Surely it's just a matter of flicking between two camera angles? Does this cause a problem due to the architecture of the PS3? I don't have any idea but am interested if anyone has a link explaining the difficulties.
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