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Kyle Clarthy


Status: Offline Joined: 23 Nov 2006 Posts: 2005 $poons: 2463.20 Location: Middle of Nowhere, Victoria

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Posted: Tue Apr 20, 2010 11:14 pm Post subject: |
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That's good to hear ... It seems you have the same impression I had so far. It's definitely a game you need to put time into to understand the nuances, but it eventually becomes second nature, really.
Can't wait to hear more about it. _________________
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Cyph

Status: Offline Joined: 17 Apr 2008 Posts: 3977 $poons: 716.80 Location: Perth, WA

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Posted: Wed Apr 21, 2010 12:08 am Post subject: |
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I picked up a copy from ebay. Can't wait to get into it, but I need to finish FF13 first One RPG at a time.
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UWSguy


Status: Offline Joined: 07 Jun 2005 Posts: 2262 $poons: 429.60 Location: Sydney

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Posted: Wed Apr 21, 2010 8:43 am Post subject: |
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Edit: Wrong thread 
Last edited by UWSguy on Wed Apr 21, 2010 9:23 am, edited 1 time in total
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sharkfinblues


Status: Offline Joined: 24 Oct 2009 Posts: 142 $poons: 22.80

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Posted: Wed Apr 21, 2010 9:18 am Post subject: |
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Hey Kyle, I'm glad to hear you're enjoying ROF. I had the same doubt as you when I was plugging this game in the article response thread. I love it... I hope anyone who listened to me does as well. *relief*
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dloiscute


Status: Offline Joined: 02 Mar 2008 Posts: 3953 $poons: 1627.40 Location: iSW

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Posted: Wed Apr 21, 2010 4:10 pm Post subject: |
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Mannnn this game is good stuff. I was struggling big time during that dungeon where you to go to place the rose. But by the time I got to the boss I was on fire.
Straight up, I was machine gunning him like crazy. I followed it by spamming handgun jumps until I got lucky and beat him first shot. I'm not used to being encouraged to mainly only attack leaders in games, so this is a first.
Either way, my face now= ^______^ _________________
☑Tekken
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Kyle Clarthy


Status: Offline Joined: 23 Nov 2006 Posts: 2005 $poons: 2463.20 Location: Middle of Nowhere, Victoria

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Posted: Wed Apr 21, 2010 4:16 pm Post subject: |
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Yes! I know how you feel ... I died so many times on that boss because I was actually trying to get rid of the minions first, and it's not as if they're terribly difficult to beat, but it was clearly not the strategy to use. Granted, I did die quite a few times just focusing on the boss, but when I got him, I got him good.
The game comes across as one of those types of things that can be really satisfying. It might frustrate you one minute, but the next you feel extremely powerful.
| sharkfinblues wrote: | | Hey Kyle, I'm glad to hear you're enjoying ROF. I had the same doubt as you when I was plugging this game in the article response thread. I love it... I hope anyone who listened to me does as well. *relief* |
Thanks! Yeah, it was a really hard game to gauge, but once you take the plunge you realise that it's actually quite addictive. I guess it was made even harder due to the fact that the track record with this developer wasn't exactly stellar. _________________
Last edited by Kyle Clarthy on Wed Apr 21, 2010 4:20 pm, edited 1 time in total
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sharkfinblues


Status: Offline Joined: 24 Oct 2009 Posts: 142 $poons: 22.80

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Posted: Wed Apr 21, 2010 4:20 pm Post subject: |
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Just wait until near end-game when you've got weapons with good charge acceleration!
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Kyle Clarthy


Status: Offline Joined: 23 Nov 2006 Posts: 2005 $poons: 2463.20 Location: Middle of Nowhere, Victoria

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Posted: Thu Apr 22, 2010 10:32 pm Post subject: |
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I agree ... I'm in chapter three at the moment, and it's definitely more lively, so I can't imagine how chaotic it will eventually get.
I have some more thoughts about the game to note down for those who want to know.
It seems that the game's story is there, but it focuses on the quirky little cutscenes without looking at the bigger picture. I've managed to pick up on a few things from the dialogue that are obviously "the bigger picture", but the cutscenes are more interested in showing Leanne in the shower, or getting her make-up put on her face by Vashyron, or doing a bizarre mission that involves getting a mannequin back to an art nut. These missions aren't jarring or annoying or weird, though, because the game is basically Weird City, but in a good way. The characters personalities are beginning to shine through a bit more, but it's hard to know much about them.
As for the battle system, it just keeps on getting better and better. I'm beginning to understand things a lot more now, and while some things may seem simple when I mention them, the fact that the game throws you in the deep end makes it very hard to know everything straight off the bat.
I'll update with more about the battle system later.
Edit: Well, here we go.
Sorry if people have figured this out before I have, but I will post it anyway, in case people don't know.
The game is very tactical ... but so much fun. When you attack an enemy, you need to work out how you're going to do a tri-attack without it being disrupted by enemies or walls. But you also need to take into account your distance from an enemy, because your charges will go up faster the closer you are to an enemy. So, if you're running away from it, the charges will build up remarkably quick and then get slower and slower. If you run by an enemy, the closer you get to running near the enemy, the faster your charge gauge will increase. In order to make the best of a battle, you need to try and get these Resonance Points while getting as close to the enemy as possible so that the gauge will charge up, and decide where you're going to end up your turn, then also set yourself up for the next turn.
Now, enemies come with shields, that can be taken down, and must be taken down if you want to kill them, because otherwise the shield's take all the damage. You need to take into account what angle you're attacking a bad guy from, because otherwise the shield's will absorb the damage. You can break these shields, and it's actually recommended that you do.
I can't get enough of the battle system and just how much madness occurs during one quick bandit attack.
This is quite possibly one of the better RPGs this gen, and it's a shame that a lot of people might miss out on it because they think it looks lame. I'm really enjoying it, and I'm going to rave about it a bit more ... whether anyone else cares or not, I'm not sure, but I'm really humbled by the few of you who have listened to my words, and I'm glad that you're having so much fun, Dlo.
Also, the characters costumes are preset into styles, such as Group A, Group B, Group C, but there's a lot of different colours and designs that you can buy from the shops. So, it's a little misleading. You can't have this particular skirt with that jacket, etc. unless it's part of the overall design of Group C clothing for Zephyr, for instance.
Edit again: Not that Zephyr wears skirts.  _________________
Last edited by Kyle Clarthy on Thu Apr 22, 2010 11:23 pm, edited 1 time in total
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dloiscute


Status: Offline Joined: 02 Mar 2008 Posts: 3953 $poons: 1627.40 Location: iSW

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Posted: Thu Apr 22, 2010 11:22 pm Post subject: |
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Nice thoughts.
In terms of tactics, it kinda is like Valkyria in the sense that you are micromanaging so much that the smallest errors or weak actions can be punished, and the game doesn't hold back.
I agree, it seems (so far) as one of the better RPG's. Then again, I am only up to chapter 2 or 3 as well- so I have a long way to go lol. _________________
☑Tekken
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Kyle Clarthy


Status: Offline Joined: 23 Nov 2006 Posts: 2005 $poons: 2463.20 Location: Middle of Nowhere, Victoria

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Posted: Thu Apr 22, 2010 11:26 pm Post subject: |
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Thanks.
Very true, although, I don't know whether it's me or the game, but things seem to be slowly getting easier. There's still the challenge there, but it's not as tough ... I assume I will be eating my words a couple of chapters after I say this.
I've just entered Chapter Four ... I have been spending a lot of my money on costumes, when I should probably be spending it on guns or upgrades ...
I wish I could play Valkyria ... ah well, maybe one day. _________________
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dloiscute


Status: Offline Joined: 02 Mar 2008 Posts: 3953 $poons: 1627.40 Location: iSW

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Posted: Thu Apr 22, 2010 11:34 pm Post subject: |
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Lol, I didn't want to say the same thing. I know very well that I will eat my words big time if I started suggesting it was getting a 'little' bit easier. *Tries to erase thoughts*
Do you know how many chapters are in the game?
I've been mainly spending my money on clothes as well (Strangely addictive) and of course creating sights and such for my guns. Health items haven't seem of much use thus far. I'll regret saying that too T___T _________________
☑Tekken
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Kyle Clarthy


Status: Offline Joined: 23 Nov 2006 Posts: 2005 $poons: 2463.20 Location: Middle of Nowhere, Victoria

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Posted: Thu Apr 22, 2010 11:47 pm Post subject: |
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Lol ... Phew. I'm glad I'm not the only one who thought that, then. I'd touch wood, or whatever it is people do when there's wood around, but there's none here.
I haven't really bothered with healing items, either, which could really be a bad thing. I think we'll soon learn if we're going about things the wrong way.
I think we need to find somewhere (or someone) that can explain guns properly, because I'm not too sure if my guns are up to scratch or not. Sure, I'm laying waste, but for how long?
I haven't heard anything about how many chapters there are, or how many clothing sets there are, so I'm curious as well. The chapters seem fairly short so far, but they may increase in length as time goes on. It seems it's one story mission per chapter. Maybe the next chapters will have a lot of additional missions instead of the three or so we seem to get so far. _________________
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dloiscute


Status: Offline Joined: 02 Mar 2008 Posts: 3953 $poons: 1627.40 Location: iSW

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Posted: Thu Apr 22, 2010 11:49 pm Post subject: |
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sharkfinblues may be our savior in explaining weapons ^____^ _________________
☑Tekken
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Kyle Clarthy


Status: Offline Joined: 23 Nov 2006 Posts: 2005 $poons: 2463.20 Location: Middle of Nowhere, Victoria

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Posted: Thu Apr 22, 2010 11:54 pm Post subject: |
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Yes, hurry up and post ...
Uh ... I seem to have lost all my money ... ... from failing this battle so much. But I can still retry it ... But there doesn't seem to be any penalty anymore ... so does that mean I can buy all the stuff I want before I go out into the big wide world, and I can retry battles without any repercussions? _________________
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Cyph

Status: Offline Joined: 17 Apr 2008 Posts: 3977 $poons: 716.80 Location: Perth, WA

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Posted: Fri Apr 23, 2010 12:03 am Post subject: |
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Meanwhile, thanks Kyle and everyone for posting info on this game. My copy should hopefully arrive tomorrow. Still, I'm yet to finish FF13, but all this info will help me get a headstart when I do begin to play it
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Kyle Clarthy


Status: Offline Joined: 23 Nov 2006 Posts: 2005 $poons: 2463.20 Location: Middle of Nowhere, Victoria

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Posted: Fri Apr 23, 2010 12:31 am Post subject: |
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Not a problem. I just know that I was so torn about this game and that it seemed like a lot of negativity was aimed towards it from some areas and then praise from others, so it was tough to decide. After all, games aren't always cheap. So, it makes me feel better knowing that I took the plunge and bought it, and now I'm trying to educate others who were in my similar position.
Now, as for Nier on the other hand ... am I going to have to take the plunge there, as well?  _________________
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JmiYeo


Status: Offline Joined: 09 Aug 2004 Posts: 487 $poons: 154.20 Location: Melbourne

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Posted: Fri Apr 23, 2010 1:04 am Post subject: |
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There are a total of 16 chapters. As for the clothes, there are quite a fair bit of them and there are 3 different sets (A, B and C) per character. There are also 6 sets of clothes that have to be unlocked via code. There is a glitch where you can make rubies so money won't be much of a problem if you wish to use it. As for Vash stash, yes it grows if you choose to leave it till later.
As for weapons, the rule of thumb is to improve the charge speed and charge acceleration. Charge speed is for charging faster relative to distance to target, charge acceleration is how fast each charge accelerate. Different people, different preference as tactics differ. I do tend to prefer charge speed as I have big triangle resonance attacks. Basically, if you then to distance yourself most of the time, charge speed is important.
For HG, charge speed will be important earlier as you will be doing mostly single charge. Thus charge speed will gain you more single shot in your invinsible action. When later towards the end, having more charge for HG will benefit when you are going for gauge breaking.
For MG, charge acceleration has more benefit for the damage multiplier. Towards the end, some prefer having higher charge speed as acceleration will "cap" for their style. Example, a 70% charge acceleration is somewhat similar to 100% charge acceleration for their style. Any faster makes not much of a difference. Some prefer a balance of them both.
Magazine size is much better for MG to throw more shots out thus more scratch. If you are one that do not use much of hero actions, more bullets means more shots out.
At the end of the day, weapon customization really depends on your style and choice of tactics. _________________ 「貧乳はステータスだ!希少価値だ!」 - 泉 こなた
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Kyle Clarthy


Status: Offline Joined: 23 Nov 2006 Posts: 2005 $poons: 2463.20 Location: Middle of Nowhere, Victoria

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Posted: Fri Apr 23, 2010 1:59 am Post subject: |
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Uh, what's this about unlocking clothing options via code? I never heard of that! And three options ... LAME! _________________
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JmiYeo


Status: Offline Joined: 09 Aug 2004 Posts: 487 $poons: 154.20 Location: Melbourne

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Posted: Fri Apr 23, 2010 2:31 am Post subject: |
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The codes need not be purchased. I haven't done this yet but according to the wiki,
From chapter 7, examine the closet in Reanbell’s room. When the message pops up, enter the command. There is some faint words spoken which differs with each character. When all the hidden clothes are unlocked, Reanbell's voice can be heard when you examine the closet. You can also hear an old Sega commercial.
PlayStation3
Famitsu T-Shirt △ △ ↑ ↑ □ □ ← ← L1 R1
8-BIT GIRL ↑ ↑ ↓ ↓ ← → ← → △ □
ToroKuro T-Shirt R2 R1 R3 L3 L1 L2 → ← □ △
Hirakou □、△、L1、L1、R1、R1、L3、L3、↑、↓
Gemaga Shirt R2 L2 L1 R1 △ △ △ □ □ ↑
Poritan Suit R3、R3、R3、→、←、△、□、L2、 R2、L1
Xbox360
Famitsu T-Shirt Y Y ↑ ↑ X X ← ← LB RB
8-BIT Girl ↑ ↑ ↓ ↓ ← → ← → Y X
MS-Event TーShirt ← ↑ → ↓ RB RB LB LB Y L3
Hirakou X、Y、LB、LB、RB、RB、L3、L3、↑、↓
Gemaga Shirt RT LT LB RB Y Y Y X X ↑
Poritan Suit R3、R3、R3、→、←、Y、X、LT、RT、LB
Poritan Suit can only be unlocked much later. _________________ 「貧乳はステータスだ!希少価値だ!」 - 泉 こなた
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Kyle Clarthy


Status: Offline Joined: 23 Nov 2006 Posts: 2005 $poons: 2463.20 Location: Middle of Nowhere, Victoria

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Posted: Fri Apr 23, 2010 2:36 am Post subject: |
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Hmm ... Thanks ... I'm curious about this, but it's too late to try now. Dlo, if you can, try to do it sometime tomorrow and see if anything happens.
Thanks for that, JmiYeo.
I'm still a little bummed about only having three options ... I was expecting heaps ... I mean, I don't know ... I guess I was overestimating it all.
But, hey, I'll get over it by tomorrow.  _________________
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JmiYeo


Status: Offline Joined: 09 Aug 2004 Posts: 487 $poons: 154.20 Location: Melbourne

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Posted: Fri Apr 23, 2010 2:48 am Post subject: |
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3 options? You mean the A, B and C? As you said before, there are 3 groups.
The group determines the range of clothes/style. Even if there are just 3 groups, the number of combinations is quite alot. _________________ 「貧乳はステータスだ!希少価値だ!」 - 泉 こなた
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Cyph

Status: Offline Joined: 17 Apr 2008 Posts: 3977 $poons: 716.80 Location: Perth, WA

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Posted: Fri Apr 23, 2010 9:44 am Post subject: |
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| Kyle Clarthy wrote: | Now, as for Nier on the other hand ... am I going to have to take the plunge there, as well?  |
Nier isn't exactly an RPG right? I got the impression it was more like DMC?
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sharkfinblues


Status: Offline Joined: 24 Oct 2009 Posts: 142 $poons: 22.80

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Posted: Fri Apr 23, 2010 10:21 am Post subject: |
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I'm trying to think what I can add about weapons and weapon skills.
The max level for a weapon is 100 and the most important weapon is definitely your machine gun(s). By the end, I generally preferred to duel wield machine guns rather than carry an ammo case... but mid-game specialised ammo was extremely helpful. (And smash grenades were *hugely* helpful on some really tough bosses... so when you get some don't waste them!)
As you progress, it becomes more important to max out your charges during a hero action to activate the skills your character has with their weapon of choice (check the skills tab in the menu). This means raising your weapon level to increase your max charges, which gives you a greater damage multiplier and access to better weapon skills, and having enough acceleration on your weapon to hit those max charges during a hero action.
IMPORTANT: In case you didn't realise, as I didn't for ages, you can move your guns in the weapon customisation screen to make more room for scopes/barrels! Select a part to add to the gun then use the right analog stick to move the weapon body!
I read somewhere that a charge speed and acceleration of 100/40 was enough to finish the game, so that's what I worked towards for much of the game and that seemed ok.
| >>>SPOILERS<<< wrote: | You may have noticed Neverland on the world map. It's an (almost) end-game dungeon that is much tougher than the rest of the game. To succeed in Neverland, you pretty much need a level 100 MG user who can max their charges - I tested a few configurations and found a MG with about 70 charge acceleration and as much charge speed as you can get was as good balance. (My golden MG is something like 160/70.)
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Handguns are less crucial, but being able to get consistent gauge breaks and stuns was very helpful end game. I don't know how many charges I needed to stun with the HGs but it was far fewer than the MGs.
My end-game set up was:
1. Leanne - dual MGs
2. Vashyron - HG / MG
3. Zephyr - HG / First Aid
By the end I didn't have much use for grenades.
I might be able to post some pics of my OCD-compelled maxxed out end game guns on the weekend.
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dloiscute


Status: Offline Joined: 02 Mar 2008 Posts: 3953 $poons: 1627.40 Location: iSW

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Posted: Fri Apr 23, 2010 11:21 am Post subject: |
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Epic reply sharkfinblues. Thanks! _________________
☑Tekken
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Kyle Clarthy


Status: Offline Joined: 23 Nov 2006 Posts: 2005 $poons: 2463.20 Location: Middle of Nowhere, Victoria

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Posted: Fri Apr 23, 2010 11:49 am Post subject: |
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| Cyph wrote: | | Kyle Clarthy wrote: | Now, as for Nier on the other hand ... am I going to have to take the plunge there, as well?  |
Nier isn't exactly an RPG right? I got the impression it was more like DMC? |
It was originally marketed as that, but I've read that people are now referring to it as more of an action RPG. But it's hard to say.
Thanks for that reply, shark ... let's just say I'm feeling slightly overwhelmed right now, but I guess it will all make sense in the end.
I'm up to Chapter 4 and I haven't made any new weapon or anything ... just added upgrades to them ... do you think that's okay so far, or should I have gotten another weapon?
I also want to know about this money making glitch thing, if anyone could tell me more. Not to necessarily exploit it yet, but hey, it could prove useful one day. _________________
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