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Toastfarmer




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PostPosted: Mon Mar 15, 2010 9:25 am    Post subject: Final Fantasy XIII Review Reply with quote

Final Fantasy XIII Review by Toastfarmer
PALGN Review: Lucky thirteen?
[View Article]

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sobriquet835




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PostPosted: Mon Mar 15, 2010 9:39 am    Post subject: Reply with quote

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I pretty much agree with everything in this review. I'm saddened by the lack of exploration and sidequests.
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PostPosted: Mon Mar 15, 2010 11:27 am    Post subject: Reply with quote

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Honestly, I don't play ff games for side quests so I wasn't disappointed. Final Fantasy side quests are normally pretty boring and tacked on anyway. You buy mass effect 2 if you want to indulge in side quests. Or like me by both and get two very different rpg experiences.

I enjoyed the battle system but I agree with the review it was annoying how you were always left with only two people. It just made the battles too simple. But overall an enjoyable game.
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PostPosted: Mon Mar 15, 2010 11:40 am    Post subject: Reply with quote

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M@TT_K
That 10 looks funny.
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PostPosted: Mon Mar 15, 2010 12:10 pm    Post subject: Reply with quote

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John Marston
I am enjoying it more that X and XII - so am happy from that perspective. I am only 10 hours in at this stage so hoping there is plenty more gameplay to come.

I like the fact that there are no puzzles, so you never have that 'what the hell do I do next' problem.

There's not a lot of depth, but then you can always play Dragon Age if you want that.
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PostPosted: Mon Mar 15, 2010 12:38 pm    Post subject: Reply with quote

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I'm happy with the lack of exploration. I'm in chapter 11 and all this vast open space just seems annoying.
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PostPosted: Mon Mar 15, 2010 1:20 pm    Post subject: Reply with quote

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M@TT_K
I was expecting to be slightly disappointed with this one once I finally played it, with some of the negative buzz floating around the Internet for the last few months. I'm happy to say that I'm absolutely loving this one though, the battle system is fantastic and consistently exciting, and the game's linearity isn't bothering me, as FFX was highly linear as well, and was one of my favourites of the series.
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PostPosted: Mon Mar 15, 2010 5:15 pm    Post subject: Reply with quote

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6.5/10 to max 7/10 from me. The first 17 hours or so are garbage. I'm not done but it's not going to exceed 7/10. A
Lot of flaws. (IMO of couse)
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PostPosted: Mon Mar 15, 2010 5:56 pm    Post subject: Reply with quote

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Sinthesys
sobriquet835 wrote:
I'm saddened by the lack of exploration and sidequests.



Glad I never bought the game then.


*waits for the inevitable posts on stuff I don't give a damn about*
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PostPosted: Mon Mar 15, 2010 6:15 pm    Post subject: Reply with quote

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THEMAN
John Marston
8.5 sounds about right for me.
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PostPosted: Mon Mar 15, 2010 6:29 pm    Post subject: Reply with quote

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@ Ashlar - Ditto. I've only been playing for about 4 hours but I love not having that feeling that I've missed something very important.

I'm playing through FFVIII as well and I missed Doom Train in my first play through. Call me a coward, but I love being safe in the knowledge that no stone has been left unturned.
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PostPosted: Mon Mar 15, 2010 7:10 pm    Post subject: Reply with quote

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I actually dont miss the exploration as much as i thought i did. Towns and all that served no purpose rather then a filler between story moments, and exploration was something which died long before FFXIII.

IMO FFXIII is to the FF series what Resident Evil 4/5 were to the RE series, nothing like the previous entries in the series but a great game overall.


Last edited by Ryvenor on Mon Mar 15, 2010 7:27 pm, edited 1 time in total
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PostPosted: Mon Mar 15, 2010 7:24 pm    Post subject: Reply with quote

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Ryvenor wrote:
IMO FFXIII is to the FF series what Resident Evil 5 was to the RE series, nothing like the previous entries but a great game overall.

admittedly i havent played ff13 yet, but that seems like a strange comparison. re5 was basically a hd version of re4 with coop.
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PostPosted: Mon Mar 15, 2010 7:25 pm    Post subject: Reply with quote

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THEMAN
hinduguru
THEMAN wrote:
6.5/10 to max 7/10 from me. The first 17 hours or so are garbage. I'm not done but it's not going to exceed 7/10. A
Lot of flaws. (IMO of couse)


You've sure been playing it a hell of a lot for a 6-7/10 game. icon_razz.gif
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PostPosted: Mon Mar 15, 2010 7:29 pm    Post subject: Reply with quote

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Agent 042 wrote:
Ryvenor wrote:
IMO FFXIII is to the FF series what Resident Evil 5 was to the RE series, nothing like the previous entries but a great game overall.

admittedly i havent played ff13 yet, but that seems like a strange comparison. re5 was basically a hd version of re4 with coop.


True....i guess i should say 4/5 and not just 5 hehe. What i meant by the comparison was the latest entries in both series were great, but played nothing like the previous entries.
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PostPosted: Mon Mar 15, 2010 8:54 pm    Post subject: Reply with quote

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fatpizza wrote:
THEMAN wrote:
6.5/10 to max 7/10 from me. The first 17 hours or so are garbage. I'm not done but it's not going to exceed 7/10. A
Lot of flaws. (IMO of couse)


You've sure been playing it a hell of a lot for a 6-7/10 game. icon_razz.gif


I want to finish it yo~

then I'm never touching this again. Like never.

and I want to finish it in 2 days so I can then play GOD OF WAR III.
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PostPosted: Mon Mar 15, 2010 10:14 pm    Post subject: Reply with quote

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It certainly isn't a game that will appeal to everyone. The exploration comments are interesting as in many rpgs, it doesn't even add much anyway. Towns also don't add a lot in many cases and are rarely exploited to their full potential.

My biggest gripe about FFXIII is the whole weapon upgrade system, not a fan of it at all.
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PostPosted: Mon Mar 15, 2010 10:18 pm    Post subject: Reply with quote

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Question for Pincott, is it frustrating to have to finish the game so expediently and quickly?

When I play these games I like to stretch the experience out for as long as possible, kind of savour it.

BTW 16 hours in and the game is A+, battles are so much fun and strategically trying and the story/direction is fantastically developed and paced =]
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PostPosted: Tue Mar 16, 2010 8:11 am    Post subject: Reply with quote

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Scrav
I see a lot of people talking about lack of exploration. JRPG's have never been big on exploration. Most of them are relatively linear with piss poor attempts to disguise it.
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PostPosted: Tue Mar 16, 2010 9:45 am    Post subject: Reply with quote

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I thought I would be disappointed about the lack of towns but the new setup makes me realise how linear X was and I didn't even realise it. Like others when you get your world opened up in Chapter 11 I found it jarring to now have these expanses. In any case the battle system is fantastic, the best part of the game by far. Western RPG's has made it a very cringe worthy playthrough though, and Vanille's voice and characterisation is atrocious.
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PostPosted: Tue Mar 16, 2010 3:43 pm    Post subject: Reply with quote

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sobriquet835
el_rezzo wrote:
I thought I would be disappointed about the lack of towns but the new setup makes me realise how linear X was and I didn't even realise it.



See I've always realised that FFX was very linear but it is my favourite FF.


So what is the difference between that and FFXIII and the reason I don't want this game (for now anyway) because of linearity? Simple! As linear as FFX was, it still had a lot of things to do outside of the main game.But from what I hear of this game there isn't that factor.Yeah I've heard about the large area you do get to explore but from what I have heard there isn't more to do.



See FFX the monster arena that you had to collect all the monsters for and then could fight them.

It had Blitzball which I must have played for 200 hours.Recruiting was part of it so that was another side quest.


There was the parts for the ultimate weapons which was a large part of the side quests.Some of which were hard as to beat like the 0.00 time in the Chocobo race and the butterfly section of Macalania.Despite the high difficulty of those two, I have finish them both at least twice.


There was the Aeons to collect which you had certain goals to achieve to be able to unlock some of them.

There were the Dark Aeons that were hard as HELL.I never actually beat Dark Anima.



Now people would argue that this game is fine without all that stuff.A year or so ago I would maybe agree.But at the moment the only games I have been REALLY enjoying are sandbox games.I'm LOVING the freedom to run around HUGE places and do what I want when I want.My big wane in video game interest has gone since I have been playing Destroy All Humans: Path of the Furon, The Saboteur and the Just Cause 2 demo.
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PostPosted: Tue Mar 16, 2010 9:03 pm    Post subject: Reply with quote

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The linearity doesn't surprise me that much, the Final Fantasy series (With a couple of exceptions) have usually been pretty linear, but this linearity is disguised somewhat by the typical world map interface and the chances for sidetracking.

Looking at FFVII, aside from a some instances, the first half of the game could be seen as railroading, with some optional locations (Fort Condor during Disk One, for example) and chances to explore when a new vehicle is obtained. The world doesn't really open up until the Highwind is obtained during Disk Two, and even then, you don't have access to the full party until after Mideel sinks.

Yes, the player who explores and sidetracks (Even backtracks) is the one who will find the better equipment, but this is not every player's cup of tea. Unfortunatly, everyone has wildly varying expectations on what they want from Square Enix. I personally had a lot of enjoyment from FFXI (For example), and I feel FFXIII is a welcome breath of fresh air after FFXII.
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PostPosted: Tue Mar 16, 2010 9:16 pm    Post subject: Reply with quote

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^It's all true. The FFXIII experience is more passive, which is where it really shines. I'm happy to pay $85 for a 60 hour SQUARE ENIX movie. Seriously, if I could afford it, I'd fund SE's production for movies, they're light years ahead of Pixar/Dreamworks/etc.

Edit: Was actually a response to Gamesta, Qin commented while I was typing XD
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PostPosted: Wed Mar 17, 2010 1:56 pm    Post subject: Reply with quote

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Quin wrote:


Looking at FFVII, aside from a some instances, the first half of the game could be seen as railroading, with some optional locations (Fort Condor during Disk One, for example) and chances to explore when a new vehicle is obtained. The world doesn't really open up until the Highwind is obtained during Disk Two, and even then, you don't have access to the full party until after Mideel sinks.




Well I've never properly played FFVII.I only played it when I got it from PSN and that was only about 10 minutes before I turned it off and never touched it again.
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PostPosted: Wed Mar 17, 2010 5:44 pm    Post subject: Reply with quote

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John Marston
The game is good just that its not that good for the first 10 to 15 hours (its 60 hours long). i found the story beginning to turn extremely good at about 15 hours later and the battle getting mindblowing at about 10 hours later.
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