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cosmoh




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PostPosted: Sun Mar 07, 2010 4:22 pm Post subject: Portal 2 Thread 56k warning GameInformer scans Reply with quote

I don't even know where to begin. This is going to be one amazing game.








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Jarrod




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PostPosted: Sun Mar 07, 2010 5:06 pm Post subject: Reply with quote

You are awesome.

- Portal was a 'trial'. Size and assets specifically kept minimal. Had no idea it would be this popular.
- Portal was a 'test bed', Portal 2 is a 'game'.
- GlaDOS returns as the antagonist.
- Chell returns, and we play as her.
- Portal 2 takes place a long time after the original. Hundreds of years, in fact. The complex has overgrown.
- Those orbs seen at the end of Portal are personality orbs. They've cornered off sections of the labs as their own, and are concerned about the decaying state of the complex.
- The opening sounds fucking awesome. Im a bit shitty I spoiled it for myself.
- Portal gun remains unchanged.
- Physics will now be part of portal puzzle solving. EG: A vent that sucks air in can be combined with a portal to 'suck' from a different location.
- "Paint" mechanic, various liquid substances that cause some reaction. For example, in the demo shown a orange substance on the floor caused Chell to be propelled upwards. Using portals you can apply these 'paints' to other areas of the level for puzzle solving.
- Reflection cubes will allow Chell to reflect lazers for various puzzles.
- The co-op campaign will have you playing as two bipedal robots. The like to hold hands.
- Splitscreen for people playing on the console, and 'picture in picture' available for those playing remote co-op (eg: PC). This allows you to easily communicate with the other player and combine efforts for puzzle solving.
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PostPosted: Sun Mar 07, 2010 6:37 pm Post subject: Reply with quote

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Cool. Now I have to go off and buy Orange Box so I can play the first...
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PostPosted: Sun Mar 07, 2010 9:08 pm Post subject: Reply with quote

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Puddingfork
EatChildren wrote:
- "Paint" mechanic, various liquid substances that cause some reaction. For example, in the demo shown a orange substance on the floor caused Chell to be propelled upwards. Using portals you can apply these 'paints' to other areas of the level for puzzle solving.


TAG! It's Tag: The Power of Paint!

Man, I didn't even like that game much. But I guess it inspired Valve, so kudos to those guys.
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PostPosted: Sun Mar 07, 2010 9:33 pm Post subject: Reply with quote

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Buttmouth
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EatChildren wrote:
- Chell returns, and we play as her.
- Portal 2 takes place a long time after the original. Hundreds of years, in fact. The complex has overgrown.

Sooo... Chell is cloned or in stasis or something?
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PostPosted: Sun Mar 07, 2010 10:11 pm Post subject: Reply with quote

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Two things I want from this game; a deeper backstory to Chell, and a longer game in general. Add those, Valve, then I'll start listening.
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Jarrod




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PostPosted: Sun Mar 07, 2010 10:16 pm Post subject: Reply with quote

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admeister
mattstep
Azza
Mike\
Azza wrote:
Two things I want from this game; a deeper backstory to Chell, and a longer game in general. Add those, Valve, then I'll start listening.


You're not going to get much deeper backstory to Chell. At the most it will be as deep as Gordon, which basically consists of "GOT A DEGREE, MOVED TO BLACK MESA, FFFFFFUUUUUUUU"

And it will be a longer game. Its a full priced retail game. Not a 'test' as they called the other game. If its any consolation, they do seem to indicate this one will have a stronger narrative.

BurnZ wrote:
Sooo... Chell is cloned or in stasis or something?


No idea. Stasis, cloned, android, cake. Who knows?
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PostPosted: Sun Mar 07, 2010 10:33 pm Post subject: Reply with quote

Did somebody say "BIGGER SCANS SO I CAN READ IT DECENTLY PLOX?"

http://img130.imageshack.us/i/61465046.jpg/
http://img163.imageshack.us/i/91301104.jpg/
http://img517.imageshack.us/i/51924897.jpg/
http://img408.imageshack.us/i/41663763.jpg/
http://img194.imageshack.us/i/25116965.jpg/
http://img148.imageshack.us/i/61988149.jpg/
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Jarrod




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PostPosted: Sun Mar 07, 2010 10:37 pm Post subject: Reply with quote

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You are awesome too.
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PostPosted: Sun Mar 07, 2010 10:39 pm Post subject: Reply with quote

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Loved portal. But, prefer Episode 3.
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PostPosted: Sun Mar 07, 2010 10:56 pm Post subject: Reply with quote

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Eyce wrote:
Did somebody say "BIGGER SCANS SO I CAN READ IT DECENTLY PLOX?"

I didn't. But I was thinking it.

Thanks.
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PostPosted: Mon Mar 08, 2010 12:25 am Post subject: Reply with quote

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I loved Portal, actually it's one of my top 5 games and they consider it a test so this is unbelievable. Why do you need to know so much about Chell? She's a blank slate for a reason.
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PostPosted: Mon Mar 08, 2010 3:50 am Post subject: Reply with quote

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Portal 2 is coming to the Mac. Woot.

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PostPosted: Mon Mar 08, 2010 8:55 pm Post subject: Reply with quote

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JackSlack
JackSlack wrote:
EatChildren wrote:
- "Paint" mechanic, various liquid substances that cause some reaction. For example, in the demo shown a orange substance on the floor caused Chell to be propelled upwards. Using portals you can apply these 'paints' to other areas of the level for puzzle solving.


TAG! It's Tag: The Power of Paint!

Man, I didn't even like that game much. But I guess it inspired Valve, so kudos to those guys.


Cool fact: Tag Team, creators of Tag, were all hired by Valve.
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PostPosted: Mon Mar 08, 2010 9:50 pm Post subject: Reply with quote

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Sambo110 wrote:
Portal 2 is coming to the Mac. Woot.



the 1st on is on ps3 why not bring it out there too.
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PostPosted: Mon Mar 08, 2010 9:54 pm Post subject: Reply with quote

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Karai Pantsu
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Because the PS3 port of the Orange Box was terrible, and Valve really hate developing for the PS3.
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PostPosted: Mon Mar 08, 2010 9:58 pm Post subject: Reply with quote

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twasn't terrible quite playable actually even tho playing fps are better on the pc
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it must be some kind of hot tub time machine.
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PostPosted: Mon Mar 08, 2010 10:08 pm Post subject: Reply with quote

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Karai Pantsu
admeister
bobkid wrote:
Sambo110 wrote:
Portal 2 is coming to the Mac. Woot.



the 1st on is on ps3 why not bring it out there too.


I dont believe Valve have any in-house PS3 development team, so it always needs to be done by someone else. Orange Box PS3 was handled almost exclusively by an EA.

Assuming EA dont want to do it agian it probably wont see the light of day on PS3.
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PostPosted: Tue Mar 09, 2010 1:11 am Post subject: Reply with quote

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I dont think it's whether EA want to but more if Valve want them to and considering what they thought of the ps3 version of Orange Box, it's doubtful
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PostPosted: Tue Mar 09, 2010 10:29 am Post subject: Reply with quote

Quin wrote:
Because the PS3 port of the Orange Box was terrible, and Valve really hate developing for the PS3.


pft. It was totally playable, enjoyable even. Much more so than my PC at the time. So to you I say "pft." PFT I SAY!

EDZ: Yeah I really want Portal 2. I think I'll get it on Mac. icon_biggrin.gif
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Last edited by Buttmouth on Wed Mar 10, 2010 8:37 pm, edited 1 time in total
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PostPosted: Wed Mar 10, 2010 3:31 am Post subject: Reply with quote

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Especially Portal. I know HL2 + EP1,2 had one or two problems which were in fact very minor, but Portal still played like a dream.

Let's not get into TF2, which IS a PC game through and through no matter how many FPS games are meant to be played on a computer.

Either way, I am very excited to hear more about Portal 2.
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PostPosted: Wed Mar 10, 2010 5:22 pm Post subject: Reply with quote

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Bandwidth exceeded icon_sad.gif

EDIT:
I've mirrored the images
http://cazzaserver.com/portal2/

EDIT EDIT: Oops, didn't see the higher res ones, uploaded them.
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PostPosted: Fri Apr 09, 2010 2:06 pm Post subject: Reply with quote

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On sale today in the UK:



Portal 2 on the left. Some hope for PS3 owners.
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PostPosted: Fri Apr 16, 2010 11:55 am Post subject: Reply with quote

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I just stoked the Portal 2 is out on Macs, finally!!!
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PostPosted: Sun May 09, 2010 7:54 am Post subject: Reply with quote

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It is realy amazing!!! Robots male and female.
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