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Heavy Rain Review
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Jeremy




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PostPosted: Mon Mar 01, 2010 7:26 pm    Post subject: Heavy Rain Review Reply with quote

Heavy Rain Review by Jeremy
PS3 Review: To save someone you love. The choice is yours.
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PostPosted: Mon Mar 01, 2010 7:55 pm    Post subject: Reply with quote

I absolutely love this game! While the mechanics of moving your character around the gameworld is not as polished as I'd hoped, the whole thriller storyline grabbed my attention to the point that I smashed my way through the game in one weekend - which is something that a game hasn't evoked in me in ages. I truly felt as if I was immersed in the title to the point where I would continuously pour over the same evidence in the hope that I'd find something I'd missed before, as if I was truly was racing against the clock to save a loved one.

As a fan of the old school PC point-and-click adventures it's great to see that fantastic storytelling and emotional investment in a game's characters still has a place in modern gaming.

Now I'm off to unlock my third ending...icon_biggrin.gif
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PostPosted: Mon Mar 01, 2010 8:28 pm    Post subject: Reply with quote

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Gamesta
makes me want to buy a ps3, damn you heavy rain!
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PostPosted: Mon Mar 01, 2010 8:35 pm    Post subject: Reply with quote

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Gamesta
I just can't see myself playing this game. This overwhelming air of pretentiousness that it exudes is enough to sway me away from it.
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PostPosted: Mon Mar 01, 2010 8:48 pm    Post subject: Reply with quote

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Crank
It's not pretentious, it's justified, there really is nothing else like it on the market. It's great when a truly unique and engaging game like this comes along, it paints a bright picture for the future of video games. icon_smile.gif Try the demo, you might just like it.
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PostPosted: Mon Mar 01, 2010 8:53 pm    Post subject: Reply with quote

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Discussing pretentiousness is in fact pretentious. icon_razz.gif
To tell you the truth David Cage may come off as pretentious but the game itself doesn't.
I really enjoyed Heavy Rain, even though my attitude was changed because the game may or may not have been spoiled.
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PostPosted: Mon Mar 01, 2010 9:48 pm    Post subject: Reply with quote

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The way this game works is really fantastic. At the start the actions seems stupid and mundane but it is really just so you get used to the controls. After a couple of intro you get some fast paced scenes and everything just keeps going up and up.

I have my own suspicions who the killer is but I will go into the Heavy Rain thread and post it there in spoilers.
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PostPosted: Mon Mar 01, 2010 10:40 pm    Post subject: Reply with quote

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I will buy it, but only when I have a clear couple of days to play it, as I know it will be extremely immersive and it's not something you can play just an hour at a time over a month or two.
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PostPosted: Mon Mar 01, 2010 10:58 pm    Post subject: Reply with quote

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Moving you character around can be a little frustrating at times like in Fahrenheit. Only major fault I can think off.
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PostPosted: Tue Mar 02, 2010 4:12 am    Post subject: Reply with quote

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admeister wrote:
It's not pretentious, it's justified, there really is nothing else like it on the market. It's great when a truly unique and engaging game like this comes along, it paints a bright picture for the future of video games. icon_smile.gif Try the demo, you might just like it.


Its David Cage. The guy is a huge wanker who bignotes himself and his game every chance he gets.
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PostPosted: Tue Mar 02, 2010 6:22 am    Post subject: Reply with quote

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john_solids
Dammit. Alright, you've got me. I'll buy it.

One day I'll even get a PS3 to play it on. (Nope, not joking.)
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PostPosted: Tue Mar 02, 2010 7:23 am    Post subject: Reply with quote

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JackSlack wrote:
Dammit. Alright, you've got me. I'll buy it.

One day I'll even get a PS3 to play it on. (Nope, not joking.)


Im sure thats what a lot of phat ps3 owners are saying at the moment!
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PostPosted: Tue Mar 02, 2010 9:42 am    Post subject: Reply with quote

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This is one of the best games I've played in a long time. It really does make you feel for the characters. The last third of the game is amazing. The are just so many things that can change by a couple of button misses. (Everyone who plays games at all should be playing this on hard!)

Working on my third ending as well... (Trying to fail as much as I can)
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PostPosted: Tue Mar 02, 2010 11:19 am    Post subject: Reply with quote

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Cyph
Jeremy
Finished it on hard. Great game, loved it and played it solid for three nights. Event he girlfriend loved watching it.

Which brings me to a point which I think is really really valid. THE CONTROLS.

My girlfriend was acheing to play this. Though, the controls COMPLETELY turned her off. As a casual gamer she really really struggled with the R2 to walk, left stick to aim.

Seems they missed the mark with what otherwise would have been a great experience for a casual gamer.

For me though, the controls even though annoying, were OK. Just let us point the left stick to move the character?

Maybe ARC will fix this?
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PostPosted: Tue Mar 02, 2010 2:48 pm    Post subject: Reply with quote

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3mt
ManeKast wrote:
Finished it on hard. Great game, loved it and played it solid for three nights. Event he girlfriend loved watching it.

Which brings me to a point which I think is really really valid. THE CONTROLS.

My girlfriend was acheing to play this. Though, the controls COMPLETELY turned her off. As a casual gamer she really really struggled with the R2 to walk, left stick to aim.

Seems they missed the mark with what otherwise would have been a great experience for a casual gamer.

For me though, the controls even though annoying, were OK. Just let us point the left stick to move the character?

Maybe ARC will fix this?

Actually I disagree, I think the movement controls are very suited this particular game. Traditional controls means the character is constantly running into walls at full speed and it breaks immersion somewhat. It's still not perfect, but your character here actually moves like a real person than a video game character.

It's a bit more cumbersome and slower to move, but that's not really a problem for this type of game. Plus the improvement in realism is worth it imo.
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PostPosted: Tue Mar 02, 2010 4:05 pm    Post subject: Reply with quote

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JackSlack
battlegrub
http://www.destructoid.com/why-heavy-rain-proves-ebert-right-165034.phtml this sums up my problems with the game EXCEPT that I would like to have the choice questions polled in the cinema - repeat viewings of a movie would result different outcomes making it "fresh" BUT to ensure character and narrative consistancy requires care and skill.

Does anyone think the "plot holes" are casued by content being removed for the inevitable DLC? I'm for micro-expansions of a title, but (like assasians creed) pre-planned missing content is a rip............
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battlegrub




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PostPosted: Tue Mar 02, 2010 4:52 pm    Post subject: Reply with quote

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emech wrote:
http://www.destructoid.com/why-heavy-rain-proves-ebert-right-165034.phtml this sums up my problems with the game EXCEPT that I would like to have the choice questions polled in the cinema - repeat viewings of a movie would result different outcomes making it "fresh" BUT to ensure character and narrative consistancy requires care and skill.

Does anyone think the "plot holes" are casued by content being removed for the inevitable DLC? I'm for micro-expansions of a title, but (like assasians creed) pre-planned missing content is a rip............

Great article! I agree with it as it applies to all games with emphasis on choices. The more choice you give to a character the less real they seem to me. That's why I can't get into nearly all Bioware games that actually tauts its endless dialogue trees. Most players enjoy it though so I can't really complain about Bioware giving people what they want.

As for Heavy Rain, I've played it through what is probably my one and only time (hopefully achieving the best ending possible). Not that interested in seeing the outcomes of different choices. The story is fairly satisfying but not too great. Easily the best looking game ever made though.
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PostPosted: Wed Mar 03, 2010 6:18 pm    Post subject: Reply with quote

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Nowhere near the best looking game ever made... half the textures are low res, the expressions on the character faces are terrible and likewise for most of their basic animations.

But it's a MUCH better game than I thought it would be from hating the demo.
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PostPosted: Wed Mar 03, 2010 7:16 pm    Post subject: Reply with quote

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battlegrub
emech wrote:
http://www.destructoid.com/why-heavy-rain-proves-ebert-right-165034.phtml this sums up my problems with the game EXCEPT that I would like to have the choice questions polled in the cinema - repeat viewings of a movie would result different outcomes making it "fresh" BUT to ensure character and narrative consistency requires care and skill.


That is a fantastic critique. And y'know what? It's pretty much a condemnation of David Cage's entire approach to gaming -- it's a demolition of Farenheit, too.

I keep saying it: Heavy Rain's style of gaming is a dead end. There's no gains to be had in going down the road.
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PostPosted: Wed Mar 03, 2010 7:25 pm    Post subject: Reply with quote

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JackSlack
If you say so, but I thought that BEFORE playing it and turned out loving it. I want more.

So wait... I guess that means there is gains. Profits. From all the people who liked Heavy Rain. Which is a lot of people.
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PostPosted: Wed Mar 03, 2010 7:55 pm    Post subject: Reply with quote

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battlegrub
I'm going to play it, don't get me wrong. But my point is that David Cage has clearly stated that he wants to make games as art. Good for him! There's a reason that even though I don't own a PS3 and hated Farenheit, I was in Gametraders asking to buy a copy. (They were sold out, which gladdened me.)

But this is a serious issue with his style of game design. Cage is clearly influenced by film, and his ideal of a game would be like film, using filmic devices and conventions, only with choices for the player to make along the way. And this critique delivers a genuine body blow to that theory: It's arguing that in fact, a film that has choice in it is lesser than a film without it.

That's a hard thing for Cage to get up from under. I'd love to hear/read a response from him.
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PostPosted: Wed Mar 03, 2010 8:15 pm    Post subject: Reply with quote

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Game crashed on me and corrupted my save right before the end. Enough said.
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PostPosted: Wed Mar 03, 2010 10:57 pm    Post subject: Reply with quote

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battlegrub
benspyda wrote:
Game crashed on me and corrupted my save right before the end. Enough said.


Not really. Were you enjoying up to that point?
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PostPosted: Thu Mar 04, 2010 12:59 am    Post subject: Reply with quote

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Phreakuency wrote:
Nowhere near the best looking game ever made... half the textures are low res, the expressions on the character faces are terrible and likewise for most of their basic animations.

But it's a MUCH better game than I thought it would be from hating the demo.

I'd say that's a bit nit-picky. Facial expression are not perfect, but I don't think any game is. Some of the close-ups don't look so good. But in every single scene where the camera is behind the character and you're moving about, the overall scenery including weather, lighting are 100% gorgeous. And there are quite a lot of scenes in total.

With the exception of Uncharted 2 which I haven't played, I don't know of any other game that looks this good.
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PostPosted: Sat Aug 28, 2010 11:26 am    Post subject: Reply with quote

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Just brought it i hope it as a good game icon_razz.gif
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