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ace_mclean




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PostPosted: Tue Feb 09, 2010 7:28 pm Post subject: Reply with quote

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just picked the PS3 rapture edition from JB. And well so far it is a good game, but I can't compare it to the first as well Rapture just doesn't feel as scary anymore, sadly. But it's still a hella fun!
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PostPosted: Tue Feb 09, 2010 7:31 pm Post subject: Reply with quote

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mattstep
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Unfortunately, like Mass Effect 2, I'm giving this a miss for a good few months, as big of a fan as I am of Rapture. Yay for the sheer determination to save money. The build I saw a few weeks back though at a press event was pretty fantastic though.
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PostPosted: Tue Feb 09, 2010 7:34 pm Post subject: Reply with quote

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Yeah i'm giving this one a miss too for a bit, loved the first one but not essential to be buying this day 1. Still have assassins creed 2 and modern warfare 2 coming in the post.
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PostPosted: Tue Feb 09, 2010 7:48 pm Post subject: Reply with quote

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the doag
I'm hoping I win one of the copies being given out that way I won't have to worry about the money.
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PostPosted: Tue Feb 09, 2010 9:37 pm Post subject: Reply with quote

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just played multiplayer for couple hours. I reckon get in before everyone goes back to cod. Its very well done and much better than what I have heard from many. Give it a go trust me icon_biggrin.gif
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PostPosted: Tue Feb 09, 2010 11:30 pm Post subject: Reply with quote

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I'm not feeling this one quite yet (2 hours in), but it's definitely solid. Here's hoping it blossoms fom hereon in.
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PostPosted: Tue Feb 09, 2010 11:49 pm Post subject: Reply with quote

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Michael Kontoudis wrote:
I'm not feeling this one quite yet (2 hours in), but it's definitely solid. Here's hoping it blossoms fom hereon in.


THEMAN wrote:
not feeling this. as stated somewhere... my day off today (incidental - didnt' take it off to play bioshock2). But yeah, I'm not feeling the need to boot it up and play it. sort of boring to be honest.

/shrug


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PostPosted: Wed Feb 10, 2010 12:41 am Post subject: Reply with quote

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I'm only at the bit where I'm getting a little sister to collect Adam for the first time, but I just feel that it's starting to click with me again. Hopefully it'll keep getting better.
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PostPosted: Wed Feb 10, 2010 9:05 am Post subject: Reply with quote

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That tense and mysterious energy which set the original Bioshock off with a bang (Aside: I would say the first hour of Bioshock is its highest point)is completely absent here. Bioshock 2 starts off soggy and lacking in impact.

However, the core mechanics, from shooting to hacking, all feel tighter and sharper. So that's good.
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JP2daMC




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PostPosted: Wed Feb 10, 2010 11:56 am Post subject: Reply with quote

It's impossible to replicate the feeling of playing the first game for the first time so I'm not sure why anyone complains about that. I'll never get as excited about my birthday as I did when I was 4 either, but I still like a good party!

This game feels like a continuation and so it should...because it is. It's fun, solid and a more refined experience of the first game. Exactly what you'd expect with enough innovation to keep it fresh. Anyone wanting that exciting and mysterious feeling of a game they've never played before shouldn't play sequels to begin with.
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Michael Kontoudis




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PostPosted: Wed Feb 10, 2010 12:33 pm Post subject: Reply with quote

Jason Picker wrote:
It's impossible to replicate the feeling of playing the first game for the first time so I'm not sure why anyone complains about that... Anyone wanting that exciting and mysterious feeling of a game they've never played before shouldn't play sequels to begin with.


Oh Mr. Picker, I will have to disagree with you on this one. If you contend that it is impossible to replicate the feeling of playing the game for the first time, then I would probably agree. Accordingly, the sequel in question lacks much of the impact of its predecessor, and the developers should be trying harder to impress rather than sticking to well-worn ideas. In other words, it had better look much better, increase the scope or complexity of the story, and be that much more 'fun' to compensate for its lack of impact. I think it is a valid complaint to say that Bioshock 2, for all of its great points, simply lacks impact.

As for the game failing to capture the excitement and mystery of the original Bioshock, well, that too is a legitimate complaint. So far, 2K Marin has done little to replicate the sense of mystery or excitement, and there is no reason why this sequel should be so similar to the first.

Ultimately, for a series which became lauded for its aesthetics, novel and mysterious setting and twisted, idea-filled storyline, a follow-up should at least try and deliver something new. For instance, did the sequel have to be set in a post-fall Rapture like the first? What about something more interesting, like Rapture before the Fall? It's not my job to come up with something captivating, in any case.

Bioshock 2, although an enojyable and solid game (arguably a very, very good game) can't help but disappoint me. Other sequels have managed to recapture the excitement of their originals and expand upon them (Metal Gear Solid 3: Snake Eater, Uncharted 2: Among Thieves, System Shock 2, to randomly name a few), so why not Bioshock?

I'll have to keep on truckin' and wait and see whether my opinion changes. Don't get me wrong, though, this is still a top-class game. Doesn't mean I can't find it slightly disappointing, though!
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JP2daMC




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PostPosted: Wed Feb 10, 2010 1:10 pm Post subject: Reply with quote

Ha ha I didn't mean to imply that my post was aimed at you - it was more some of the general posts on the topic. But now I aim my crosshairs directly at you icon_smile.gif

Anyway, we'll have to disagree on this one. The opening of the game has enough impact and mystery for me and the game itself and various twists have more than satisfied me.

I'm not sure where you are seeing the sorts of sequels you're longing for, but it hasn't been in this generation. Assassins Creed 2, Uncharted 2 (although you don't seem to agree) and almost every other major title that had both its first game and sequel on this generation of consoles has delivered basically the same sort of game with refinements to improve the experience rather than being much different in setting and tone etc.

The issue here is that the games are made so close together. It's easy for Fallout 3 to be a lot different to Fallout 2 because there has been a separation of so much time and technology to improve and wow people and take it in a different direction. This is not the case for sequels made close together.

So it's in that context that I'm satisfied because it's basically what I expected with enough extra tidbits to make me happy.

Plus I'm a total Bioshock fanboy. icon_smile.gif
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Michael Kontoudis




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PostPosted: Wed Feb 10, 2010 2:07 pm Post subject: Reply with quote

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ANDYBALLINA
mikezilla2
But Jason, would you not agree that in the case of Uncharted 2, for example, the developers kicked everything up a notch in terms of visuals, narrative, and well... everything? Uncharted 2 felt like what a sequel should be. For me, Bioshock 2 feels like a really, really great expansion pack. I guess I had just hoped for more.

I am also quite the Bioshock fan, you see.
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JP2daMC




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PostPosted: Wed Feb 10, 2010 2:17 pm Post subject: Reply with quote

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mikezilla2
You know what? And please don't hate me but I didn't get as wowed by Uncharted 2 as everyone else - and not because it wasn't awesome - but because I thought the first game was pretty darn sweet to begin with.

Damn good game still, but I just didn't think it was that much better than the original. I'm probably alone there though.

I also think it's a bit easier to do different things with the Uncharted story compared with Bioshock. You can take Uncharted anywhere. Bioshock is more or less stuck in Rapture. You have to take that into account as well, but as you suggested, a pre-corrupted Rapture would be interested, but then again, they want to make more sequels so it will come in the future no doubt.

BTW - a true fanboy defends his/her favourite game without question. The Bioshock fanboy club wants you to hand in your membership icon_smile.gif
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PostPosted: Wed Feb 10, 2010 2:33 pm Post subject: Reply with quote

Get a room ladies....
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PostPosted: Wed Feb 10, 2010 7:40 pm Post subject: Reply with quote

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ANDYBALLINA
Jason Picker wrote:
You know what? And please don't hate me but I didn't get as wowed by Uncharted 2 as everyone else - and not because it wasn't awesome - but because I thought the first game was pretty darn sweet to begin with.

Damn good game still, but I just didn't think it was that much better than the original. I'm probably alone there though.

I also think it's a bit easier to do different things with the Uncharted story compared with Bioshock. You can take Uncharted anywhere. Bioshock is more or less stuck in Rapture. You have to take that into account as well, but as you suggested, a pre-corrupted Rapture would be interested, but then again, they want to make more sequels so it will come in the future no doubt.

BTW - a true fanboy defends his/her favourite game without question. The Bioshock fanboy club wants you to hand in your membership icon_smile.gif



Uncharted 2 feels like a proper sequel though. Better in every way.

BS2 can't even better game 1 graphically. Its a sequel that comes out much later and it seems to do everything slightly worse. Almost every other big franchise has sequels that improve on game 1 noticably. AC2, Uncharted2, Gears 2.. even army of two 2. Bioshock is the only one here that looks unimproved.

I think the main thing here is that the re-introduction to rapture is done so poorly. I can think of a lot of ways to start the game much better but its all done very abruptly. And then its right into combat and the same old gameplay. There's a lack of exposition that makes little to no sense. I personally don't understand how **SPOILER**they resurrected the big Daddy 10 years later with NO explanation. Shot in the head and somehow it came back to life. With its helmet on. If lamb can voice control big Daddy the first time, I don't see why she can't just talk to it again and say "die you. again"... **SPOILER END**

It feels like an expansion pack.


that said I need to play more. Impressions might change. But mechanically, it plays the same, and it feels like post fort frolic bioshock (which is when the game starts to unravel).
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Michael Kontoudis




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PostPosted: Wed Feb 10, 2010 9:56 pm Post subject: Reply with quote

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Hmmm, further in now. I must say, Siren Alley and Dionysus Park are showing signs of improvement. Pretty terrific levels so far.
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PostPosted: Wed Feb 10, 2010 11:56 pm Post subject: Reply with quote

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I just got to siren alley myself. lowered the difficulty to medium as its borderline unplayable on hard. The stage design however is completely lacking in awesome though.

bioshock 1 had that big room, that had all water on the floor. It was dark and there were all those mannequins in there. That was an awesome/creepy room to wander into. This one... I'm still looking for it.
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Michael Kontoudis




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PostPosted: Thu Feb 11, 2010 10:12 am Post subject: Reply with quote

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ANDYBALLINA
Siren Alley has a pretty groovy set piece later on, but as for level design generally... well I agree with you there.

Most areas so far seem like corridors and big square rooms with little flair.
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PostPosted: Thu Feb 11, 2010 1:41 pm Post subject: Reply with quote

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Michael, Michael, Michael, so much hate.

You did play the first game, right? Corridors and big square rooms? It is the same city, so you wouldn't expect the architecture/design to change. Think of it like any other planned city - Canberra for example. Same style all the way through.

Anyway, I'm having a ball with this game. No, it's not better than the first, but that was a classic. And no it doesn't feel like an expansion, but it certainly isn't as innovative as it might have been.

But this is solid fun people. Lighten up and enjoy!
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PostPosted: Thu Feb 11, 2010 2:31 pm Post subject: Reply with quote

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I kind of agree. I think everybody is over analyzing this game.

I'm enjoying it for what it is.
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PostPosted: Thu Feb 11, 2010 2:49 pm Post subject: Reply with quote

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Maybe I am easily pleased but I started playing last night I was enjoying it a lot. . . until RROD.
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PostPosted: Thu Feb 11, 2010 3:04 pm Post subject: Reply with quote

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mikezilla2
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Absolutely no 'hate'. Just mild disappointment. I fully acknowledge that on its own merits, devoid of context, Bioshock 2 is a really good game in every respect.

However, I don't think any of the levels so far (I'm halfway or so through Dionysus Park)have been as good as Medical Pavilion, Arcadia, Fort Frolic, or heck, even Hephaestus. I must say, though that Siren Alley and Dionysus Park have been pretty impressive. Hopefully the upward trajectory of interesting levels continues.

I know Bioshock 1 had a lot of hallways and corridors, etc, but it had these big, glorious rooms with looming Andrew Ryan statues and hideous mannequins and so on; I don't know, maybe my rose-tinted glasses are affecting me but it seemed like Rapture used to have a bit more flair.

But perish the thought of 'hate', Mr Picker. I like the game and am enojoying. Cannot wait to start playing it again, in fact.
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PostPosted: Thu Feb 11, 2010 3:17 pm Post subject: Reply with quote

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THEMAN im still waiting on these screen comparisons between the two console versions as I plan to pick this up tonight. I would like to see what you were talking about please.
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PostPosted: Fri Feb 12, 2010 12:43 am Post subject: Reply with quote

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Here are the screen comparisons. I can't take a screencapture so they're off a digital camera. I think the difference is quite clear. You have to remember the water is a moving element in Bioshock so its impact is more evident in motion. Also, as I was doing the captures... I was like WTF @ the ps3 version. Just really ugly compared to the X360 version.














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