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Noogle


Status: Offline Joined: 16 Aug 2004 Posts: 40 $poons: 0.00

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Posted: Mon Oct 25, 2004 8:45 pm Post subject: Binge and Purge: For those about to save, I salute you |
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| Binge and Purge: For those about to save, I salute you by James |  | | PALGN Feature: Quicksave? It’s for the meek! | | [View Article] |
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ObsoletE


Status: Offline Joined: 30 Sep 2003 Posts: 20357 $poons: 34.20 Location: Perth, WA :: Jubei'Thos

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Posted: Mon Oct 25, 2004 9:08 pm Post subject: |
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i'm the kind of person who only uses quicksaves if the game allows for them... i rarely hard-save, which has resulted in some annoying instances where the quicksave has corrupted, or i've saved instead of loaded, resulting in needing to repeat entire chapters...
since auto-saves though, i usually only quicksave at autosave points, which kinda defeats the purpose...
i'd rather a checkpoint system to having X amount of quicksaves per level (like Black Hawk Down) as i tend not to use them, to try a save them for after a big thing, which never comes...
good article though _________________
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Matt Bassos


Status: Offline Joined: 01 Sep 2004 Posts: 868 $poons: 110.20 Location: Brisbane

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Posted: Mon Oct 25, 2004 9:14 pm Post subject: |
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Meh, Edge is too hyped anyways. Good article though.
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Gtpod


Status: Offline Joined: 25 Jun 2002 Posts: 5673 $poons: 641.30 Location: Not where you expect...

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Posted: Tue Oct 26, 2004 1:30 am Post subject: |
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Waitwaitwait, that's the most confusing article I ever read. Are we pro-Quicksave here or what?
I know I am. Games like FSW that tell me when to save seriously piss me off. I bought the memory card / harddrive, and I damn well wanna use it where and when I want. _________________
Pilkipedia - The World's Largest Encyclopaedia of Karl Pilkington
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ObsoletE


Status: Offline Joined: 30 Sep 2003 Posts: 20357 $poons: 34.20 Location: Perth, WA :: Jubei'Thos

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Posted: Tue Oct 26, 2004 12:09 pm Post subject: |
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it does depend on the game, you mentioned FarCry as one which uses the checkpoint system well, and i agree, but also, the ai is seriously compromised when quicksaves are used...
the devmode cheat enables the player to use quicksaves, but if you save while being stalked by ai (especially the marines, the trigens are the "dumb, run straight at you" type ai) quickloading screws this up and they just stand there... this ruined the game enough for me to reload and start again... (i didn't think i'd like the checkpoint system)
the problem with FarCry's checkpoints though was that the trigger was sometimes too small... since the game features huge outdoor maps (draw distance 1.2km i've heard) there is very often many ways to do a particular objective, i tend to be sneaky which means i go far out of the way... and there were a few times i triggered a checkpoint when going back along the clear path for health or ammo when i knew the opposition was dead...
the other thing is that when i quicksave, it tends to be when its quiet anyway... as i said, usually in the same place as an autosave... who saves during a fight? (on purpose) _________________
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tikalal

Status: Offline Joined: 07 Aug 2006 Posts: 20 $poons: 3.00
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Posted: Wed Feb 07, 2007 7:10 pm Post subject: |
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The quick save is there if you want to use it. If you don't want to use it then don't use it. Simple as that.
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Karai Pantsu PALGN Moderator


Status: Offline Joined: 17 Aug 2006 Posts: 10109 $poons: 29.06 Location: Melbexico

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Posted: Wed Feb 07, 2007 7:36 pm Post subject: |
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Good article! I tend to agree with you about Quicksaves - they're an option, and they'll only 'break the flow' if you force them to.
But ultimately it's up to the designer what kind of save system to use, and they'll implement whatever kind of system complements their game best. Rallying against quicksaves would be about as productive as rallying against isometric viewpoints, or bloom effects, or any other possible part of a game... it's just stupid. _________________
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ObsoletE


Status: Offline Joined: 30 Sep 2003 Posts: 20357 $poons: 34.20 Location: Perth, WA :: Jubei'Thos

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Karai Pantsu PALGN Moderator


Status: Offline Joined: 17 Aug 2006 Posts: 10109 $poons: 29.06 Location: Melbexico

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Posted: Wed Feb 07, 2007 7:52 pm Post subject: |
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Christ... I should have noticed the dates on that...
Now I feel like a complete twat  _________________
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Spanca PALGN Moderator


Status: Offline Joined: 17 Feb 2003 Posts: 7926 $poons: 106.00 Location: Sydney

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Posted: Wed Feb 07, 2007 8:06 pm Post subject: |
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Who's the n00b that bumped? I read the article without looking at the date thinking it was one of the new writers. _________________
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Bitchacho


Status: Offline Joined: 14 Nov 2005 Posts: 4142 $poons: 295.00 Location: Brisbane

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Posted: Wed Feb 07, 2007 8:26 pm Post subject: |
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It is very easy to navigate the homepage for a game, find a review or article, then go to the comments field. I did the same thing and bumped a few old topics when I was newb, but technically it's not a problem cause you found an article and just went to the comments field.
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