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Tiger Woods PGA Tour 10 Review
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Toastfarmer




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PostPosted: Thu Sep 03, 2009 9:11 am Post subject: Tiger Woods PGA Tour 10 Review Reply with quote

Tiger Woods PGA Tour 10 Review by Toastfarmer
Wii Review: Eye of the tiger.
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elnoob




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PostPosted: Thu Sep 03, 2009 10:30 am Post subject: Reply with quote

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PALGN wrote:
Unfortunately, PGA Tour 10 does suffer from the kind of visual drabness we've come to expect from most Wii games.


Visual drabness seems to be an understatement, based on that third screenshot. Is there an acceptable acronym or more sophisticated description involving the words 'bloody' and 'awful'?
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PostPosted: Thu Sep 03, 2009 10:57 am Post subject: Reply with quote

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I have enjoyed both PGA8 and 9 but it was for the multiplayer mode. Wii golfing while drunk with friends creates for a fun atmosphere. Is there more than the frisbee mode to get me into this one? Does it maintain the modes from the previous titles?

I would really like to try out the motionplus control and this is about the only game that has enticed me so far.
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waz79




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PostPosted: Thu Sep 03, 2009 12:45 pm Post subject: Reply with quote

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@GreyWolfJai, Its the highest rated game for Wii this year and that should indicate something about the quality of the game, and the motion tracking.
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arbok




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PostPosted: Thu Sep 03, 2009 12:59 pm Post subject: Reply with quote

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I got this game last week with two wii motion plusses but returned it...

The actual golf mechanics are pretty good - its basically one to one with your own wiimote swing.

Having said that the game's blandness in terms of creating atmosphere, graphics, repetitiveness of the golf swing creates a game that I can't see myself playing much... the career mode while deep requires heavy time investment playing through repetitive tournaments where you'll be off your couch the entire time - at least half an hour to an hour for 18 holes.

The problem is that the Wii control unsimplifies the already perfectly acceptable 3 click or 3 button presses system. Having to swing through an entire round of golf - repeatedly trying to perfect said movements with no tactile feedback is also slightly annoying.

Again this is why controllers are much better for gaming - simplifying the repetitive process.

also having to select clubs, figuring out the wind and playing an entire round of golf off the couch well... I may as well go to a real course.

Anyways - thats why i returned it... i prefer hitting awesome shots, having difficult greens and making long putts on something like Everybody's Golf as opposed to this. I may be in the minority but I think Tiger Woods on the PS3/360 would be a much more relaxing game.

Tiger Woods' swing mechanic is great and probably the most realistic thing - but does not translate well into a game for me.
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PostPosted: Thu Sep 03, 2009 1:29 pm Post subject: Reply with quote

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For me, re-read arbok's comments as to why this game is utterly fantastic

curious how
PALGN wrote:
PGA Tour 10 is undoubtedly the definitive golf videogame for fans of the sport, offering a level of control and nuance that hasn't been achieved before in sports games

means it's only 7 1/2 out of 10 though
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legend166




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PostPosted: Thu Sep 03, 2009 1:59 pm Post subject: Reply with quote

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Jaws
Absolutely love this game. I'm the complete opposite to arbok. To me this shows how motion controls can completely elevate a game above the absract representation of a controller.

My brother and I bought Tiger 09 on the 360 last year because we knew MotionPlus wouldn't be available on Wii until this year. I got bored of the game in about two days. I'm still playing Tiger 10 Wii pretty much daily and I've nearly owned it for two months now. I can't possibly see myself going back to the archaic button press method or even the analog push method.

Best golf game I've ever played and up there with PES Wii as the best sports game I've ever played.
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sobriquet835




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PostPosted: Thu Sep 03, 2009 8:11 pm Post subject: Reply with quote

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Wow. The three click method is acceptable? Really? REALLY? It's terribly unacceptable in my book. It trivialises the sport that is Golf, it takes away the challenge that is presented in a real golf course. It's pathetic. The problem is only ,magnified once you get onto the green. The analogue stick swing system is far superior, but not really sensitive enough. This game is brilliant in it's replication of a real golf swing. In real life, I generally slice the ball. In PGA10, I also tend to slice it. Both infuriating and great programming at the same time.

I guess you could say I love to hate this game.
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PostPosted: Thu Sep 03, 2009 10:06 pm Post subject: Reply with quote

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sobriquet835
arbok wrote:
The problem is that the Wii control unsimplifies the already perfectly acceptable 3 click or 3 button presses system. Having to swing through an entire round of golf - repeatedly trying to perfect said movements with no tactile feedback is also slightly annoying.

Again this is why controllers are much better for gaming - simplifying the repetitive process.


Half the reason I hate most sport games, especially golf games, is for this reason; I don’t like using a control pad. I can play golf, and thus find using a control pad cheap and uninvolving. It’s, for me, quite simply extremely boring. Mashing buttons and using analogue sticks to swing my golfclub is a snore.

So, for people like me, something like Tiger Woods 10’ on the Wii is a godsend. It completely butchers the whole accessibility thing, but I don’t really give a shit about that. I want a game that as accurately as possible emulates the game of golf, including the physical actions of golf, and so far this game is the best on offer (unless you want to pay big bucks for your own golfing simulator).

What you’re calling a ‘problem’ isn’t a problem at all, it’s just a matter of taste. Some people don’t want the extra depth and immersion; they just want the simplistic casual formula. Good for them, but not good for some others. Its right up there with analogue sticks Vs. mouse for shooters. Some people don’t mind aiming with a stick, others (like myself) are so used to PC gaming it always feels that little bit too cumbersome.

Just preference, that’s all.
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arbok




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PostPosted: Fri Sep 04, 2009 1:04 am Post subject: Reply with quote

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where to begin!

hmm... well I love the three click method... it focuses on the course itself, the wind, the bunkers, water, out of bounds areas, hitting it as far as you can and placing the ball where you want is complicated enough. I understand that once you perfect the button presses, there's a lack of challenge in the swing itself but the challenge for me is in the golf course. On the harder courses of Everybody's Golf having the perfect swing is only halfway to success, its all about reading the wind, reading the greens... at the same time Everybody's Golf IS still repetitive but i enjoy the challenge on the course.

With Tiger - I feel like having to swing the wiimote is a lot of effort - a) getting off the couch as i've said b) lack of tactile feedback (you are swinging a wiimote not a real club and there's no club/ball impact) c) having to get the swing right everytime. Its harsh of me to mark it down for increasing the realism over the three click method but having to repeatedly swing a wiimote which is the same action over and over again for me just isnt a very interesting game. It may as well be waggle - the same motion over and over again. There's a lot of fun to be had on a real driving range, there's something about hitting a ball really far and making impact with it that can't be matched by hitting thin air in Tiger.

So i ask how long is everyone going to play this for? The career mode is really deep and so many courses... if you dont think its repetitive then you will have tons of fun in career mode, but for me I couldnt see myself playing more than 4 or 5 rounds and then it would probably collect dust.

My mates also came round on the weekend - i think they liked it alot but at the same time four player golf made them a bit restless as it was too slow paced and the atmosphere is like a funeral.

If I think of anymore things to say - Ill definitely come back and write more - there's something about motion control that I find takes the fun out of games... I mean I really dont want to be playing street fighter IV in natal and having to punch and kick for every blow.
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PostPosted: Fri Sep 04, 2009 1:40 pm Post subject: Reply with quote

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How is swinging a club any more repetitive than clicking buttons or using the analog stick?

I really don't get that argument.

Of course swinging a Wiimote isn't exactly like hitting a real golf ball. The point is that it's closer than pressing buttons. And it works. I've tried previous installments on the Wii and they didn't really work. This works. MotionPlus makes it work.

And in case you didn't realise, there IS wind and bunkers and everything else you find every other golf games.

Half your arguments don't make sense. I thought you were saying that you didn't enjoy the Wii version as much as the 360 version. Fair enough. But then you talk about it being slow paced, etc. That's exactly the same on every version. What do you expect? It's a golf simulation.

I really don't get what you're saying here. If you don't like Tiger Woods 10 Wii because you enjoy arcade offerings more, fair enough. But don't come up with illogical arguments like how annoying it is that you 'have to get the swing right every time'. What kind of argument is that? Oh, I hate Halo, I mean it makes me aim properly every time and shoot someone! How dare it!
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PostPosted: Wed Sep 09, 2009 9:08 pm Post subject: Reply with quote

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Shouldn't have given it a 7.5. See what you have done?
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