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Molyneux wants Rare to have more identity
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Brendan




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PostPosted: Tue Jun 16, 2009 1:48 am    Post subject: Molyneux wants Rare to have more identity Reply with quote

Molyneux wants Rare to have a stronger identity by Brendan
360 News: And he wants to help.
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Sin Ogaris




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PostPosted: Tue Jun 16, 2009 1:54 am    Post subject: Reply with quote

If only Molyneux had LESS of an identity.
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Nic_231




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PostPosted: Tue Jun 16, 2009 2:40 am    Post subject: Reply with quote

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Because a poorly implemented morality system and over the top promises are just what the next Banjo game needs...
Back off Pete, stick to what you know and let others do likewise.
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TDark




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PostPosted: Tue Jun 16, 2009 9:01 am    Post subject: Reply with quote

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*sigh* If only we had the old Rare
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Benza




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PostPosted: Tue Jun 16, 2009 9:35 am    Post subject: Reply with quote

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TDark wrote:
*sigh* If only we had the old Rare


I like the new rare thanks. Sure PD0 sucked, but Kameo, Viva Pinata and Nuts and Bolts have all been great.
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PostPosted: Tue Jun 16, 2009 10:02 am    Post subject: Reply with quote

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So identity == publicity/marketing campaigns?
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PostPosted: Tue Jun 16, 2009 10:25 am    Post subject: Reply with quote

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In the end, the games will do the "talking".

Over-hyping things is what Peter Molyneux is great at, and no developer needs that kind of pressure.
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PostPosted: Tue Jun 16, 2009 11:18 am    Post subject: Reply with quote

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Nic_231 wrote:
Because a poorly implemented morality system and over the top promises are just what the next Banjo game needs...

Back off Pete, stick to what you know and let others do likewise.

LOL!

actully i think that developers like free radical, rare, eidos built their names through pure quality, and THATS why i get excited about their games.

...now who hasnt tarnished that yet?
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PostPosted: Tue Jun 16, 2009 1:28 pm    Post subject: Reply with quote

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Benza wrote:
TDark wrote:
*sigh* If only we had the old Rare


I like the new rare thanks. Sure PD0 sucked, but Kameo, Viva Pinata and Nuts and Bolts have all been great.


It probably makes me weird, but I liked PD0 and didn't care at all for the other three.
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PostPosted: Tue Jun 16, 2009 2:46 pm    Post subject: Reply with quote

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I think Rare were great for what they could do with the N64 but they are one of those devs who have struggled to keep up with technology and live up to their own name.

Not as bad as something like the awesome 2D Sonic's compared to the sucky 3D one's, but along those lines.

PD0 was a disgrace, Banjo (360) would have been good 3 years ago, Kameo was a mess and Viva Pinata could have been so much better.
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Benza




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PostPosted: Tue Jun 16, 2009 3:08 pm    Post subject: Reply with quote

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Banjo was great when it was released, and for a budget title it's fucking fantastic. Viva Pinata did what it aimed to do really well. I don't understand the hate for Kameo? What was wrong with it? It was a great fun little platformer with some truley epic confrontations.
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PostPosted: Tue Jun 16, 2009 3:13 pm    Post subject: Reply with quote

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Phreakuency wrote:
Banjo (360) would have been good 3 years ago


Banjo was probably the best looking 360 title at the time of it's release. It was a good game as well, it just didn't FEEL like the old ones icon_sad.gif
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PostPosted: Tue Jun 16, 2009 3:41 pm    Post subject: Reply with quote

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Fetidchimp
Nic_231 wrote:
it just didn't FEEL like the old ones icon_sad.gif


It wasn't meant to.

Stop judging it by what it wasn't and judge the game for what it is.
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PostPosted: Tue Jun 16, 2009 6:52 pm    Post subject: Reply with quote

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^
Like I said, it WAS a good game. I was just lamenting that it didn't have the old feel which is something I would have personally enjoyed.
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PostPosted: Sat Jun 20, 2009 12:20 pm    Post subject: Reply with quote

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Keep the Molyneux the hell away from the Rare.. That guy is on my list of 4 designers who should shut the hell up and acknowledge that it was the team who brought the projects together despite their efforts to derail it..

1.. The 'Neux
2.. Cliffy 'I would put a shotgun in my mouth and blow of my head' B.. (still waiting btw)
3.. Bioshock dude (not even worth remembering his name but he's slowly disappeared.. yay!)
4.. <Space Available>
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PostPosted: Mon Jun 22, 2009 9:52 am    Post subject: Reply with quote

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Camerooni wrote:

1.. The 'Neux
2.. Cliffy 'I would put a shotgun in my mouth and blow of my head' B.. (still waiting btw)
3.. Bioshock dude (not even worth remembering his name but he's slowly disappeared.. yay!)
4.. <Space Available>


Dungeon Keeper 2 and Jazz Jackrabit are two of my faviourte PC games of all time made by your top two dudes. I'm sure Dues Ex would be upt there if I'd played it.

These guys got famous for a reason, cause they made some incredibly awesome games. And deserve a little respect for that at least.
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