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Joseph


Status: Offline Joined: 29 Dec 2004 Posts: 4335 $poons: 1386.90 Location: Adelaide

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Posted: Tue Oct 21, 2008 8:19 pm Post subject: LEGO Batman: The Videogame Review |
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| LEGO Batman: The Videogame Review by Joseph |  | | Wii Review: If you gotta go, go with a smile. | | [View Article] |
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trixSTAR

Status: Offline Joined: 18 Dec 2007 Posts: 235 $poons: 6.00

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Posted: Wed Oct 22, 2008 7:21 am Post subject: |
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The game is great, well done Tt. _________________
PSN: trixSTAR | Steam: trixSTAR | Game Center: trixSTAR
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Jaws


Status: Offline Joined: 28 Oct 2006 Posts: 2373 $poons: 536.90 Location: Perth, WA

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Posted: Mon Nov 03, 2008 5:26 pm Post subject: |
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Im enjoying it, although not on the same level as Lego Star Wars. Not really a fan of the 'suit' options for Batman and Robin either. A heat resistant suit? Blah! They could have come up with some better ideas..
The villain levels are an absolute blast though and without them, this would fall to the bottom of the Lego game pile.
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magrat

Status: Offline Joined: 18 Apr 2006 Posts: 306 $poons: 11.40

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Posted: Tue Nov 04, 2008 4:37 am Post subject: |
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This missus and I have just finished playing through the story mode levels, and a few of the free play ones. Good fun, but patience is starting to wear out with the fiddly controls and camera angles, and the rubbish support for gamepads on PC - if your game pad doesn't have 2 analog sticks then it won't work natively and you'll have to get something like xpadder so you can map the keyboard keys to your control pad. So annoying (was the same problem in Lego Indy). Unfortunately, Lego Batman sufferes more from the jumping problem I think because the levels are much more verticle than in Indy or Star Wars, so missing a jump can often involve a hike back up the top.
The batman / robin suits can be annoying as well in freeplay - when you cycle through the characters there are 18 odd you have to go through, so you spend as much time looking for the right one as you do playing.
Still - fun enough, better than Indy but would it really kill TT to tighten up the controls and camera a bit before the next one??
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doofus


Status: Offline Joined: 06 Feb 2007 Posts: 286 $poons: 16.00 Location: Newcastle

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Posted: Tue Nov 04, 2008 7:03 am Post subject: |
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Re-released review?
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Joseph


Status: Offline Joined: 29 Dec 2004 Posts: 4335 $poons: 1386.90 Location: Adelaide

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Posted: Tue Nov 04, 2008 1:50 pm Post subject: |
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Yeah, the review was taken down for logistical reasons. It's up permanently now. _________________
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