Status: Offline Joined: 01 Feb 2003 Posts: 2188 $poons: 106.40 Location: Melbourne, Australia
Posted: Wed May 14, 2003 9:04 am Post subject: New Sony handheld
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I'd be running a story on this, but due to the fact we havent been provided with all of the details of what Sony has in their booth, I thought I'd just list it in here for now.
Display: Widescreen (16:9) TFT LCD with backlight (480x272)
Disc: “UMD” 60mm optical secured ROM disc with cartridge (1.8GB)
Video CODEC: MPEG4
Graphics: 3D (polygons and NURBs)
Sound: PCM (built-in stereo speakers, stereo headphone output)
I/O: USB 2.0, Memory Stick slot
Battery: Rechargeable (lithium-ion)
Status: Offline Joined: 18 Mar 2002 Posts: 2092 $poons: 5.20 Location: England
Posted: Wed May 14, 2003 10:19 am Post subject:
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Should be interesting but if I were Sony, I'd be watching very closely on how Nokia's N-Gage performs against the Death Star aka Game Boy.
I do wish they would have quoted an estimated street price for it though, success will only come if they can match the price of the GBASP. _________________
Status: Offline Joined: 30 Jun 2002 Posts: 520 $poons: 0.00 Location: Australia
Posted: Wed May 14, 2003 4:45 pm Post subject:
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Sounds very expensive. I doubt that the portable console will have much on an impact on the whole market due to the fact that its not a stand alone machine, more likely a Mp3 player, dvd player, gaming console, vcr, television, telephone and probably includes Human Eradication Mode just like Chefs TV.
I am indeed very interested on seeing the development of the system. _________________ Large Cheese Pizza, Hold the Thrush.
Should be interesting but if I were Sony, I'd be watching very closely on how Nokia's N-Gage performs against the Death Star aka Game Boy.
I do wish they would have quoted an estimated street price for it though, success will only come if they can match the price of the GBASP.
Yeah, but the N-Gage sucks. Sad but true.
I think they could get away with marketing it at £150 or so. After all, Sony's NetMD has had real success and it sells for over £200, when a minidisc recorder can be bought for under £150. I have enough faith in Sony to believe that they can make this a success, and I really hope it happens, to be honest. _________________
Sound like one of those "All-in-one" devices. And I'm not sure about the price either. Look at the N-gage - it's less powerful, but at US$300 a pop....
I like the disc they'll be using though. No worries about cartridge space. _________________
Status: Offline Joined: 19 Mar 2002 Posts: 2663 $poons: 0.00 Location: Perth, Australia
Posted: Thu May 15, 2003 2:48 am Post subject:
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Arrrgh... Sony charges enough for MiniDisc players, don't even want to imagine how much this baby will cost... Would like to see what it pulls off, and what it looks like though... _________________
Currently Enjoying: Nintendo Wii, Xbox 360 and PC Games...
Status: Offline Joined: 03 Mar 2003 Posts: 20 $poons: 0.00 Location: Darwin
Posted: Thu May 15, 2003 11:12 am Post subject:
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I'm just wondering what the power consumption of a device like this will be. The GBA SP has no moving parts, no dedicated 3D chip and no backlit screen. It can run 17.5 hours on a 1000mAh cell. The PSP will uses a disc drive motor, it's more powerful processing will draw more current and the backlit screen will reduce battery life as well. I'm not sure of what battery technology will be available by year's end 2004 so it's too early to pass judgement. It also depends on how much battery life people care about.
Status: Offline Joined: 03 Mar 2003 Posts: 20 $poons: 0.00 Location: Darwin
Posted: Sat May 17, 2003 2:02 am Post subject:
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JSWY wrote:
UltraGekko wrote:
The GBA SP has no moving parts, no dedicated 3D chip and no backlit screen.
HAve you ever looked at a GBA SP? It DOES have a backlight, thats what made it better over the previous version of the GBA
Excuse me? Have YOU ever looked at a GBA SP? The GBA SP uses the exact same screen from the GBA (ie. reflective TFT). The key word here is reflective. A reflective LCD does not allow light to pass through it. It only reflects light from the front. Hence it is physically impossible for the GBA SP to be backlit. The GBA SP is in actual fact frontlit. I'm assuming backlights consume more power than frontlights as they have to be bright enough to be able to pass through the LCD. Others here will vouch that the GBA SP does in fact have a frontlight rather than a backlight. So get your facts straight before you say anything.
The GBA SP has no moving parts, no dedicated 3D chip and no backlit screen.
HAve you ever looked at a GBA SP? It DOES have a backlight, thats what made it better over the previous version of the GBA
Excuse me? Have YOU ever looked at a GBA SP? The GBA SP uses the exact same screen from the GBA (ie. reflective TFT). The key word here is reflective. A reflective LCD does not allow light to pass through it. It only reflects light from the front. Hence it is physically impossible for the GBA SP to be backlit. The GBA SP is in actual fact frontlit. I'm assuming backlights consume more power than frontlights as they have to be bright enough to be able to pass through the LCD. Others here will vouch that the GBA SP does in fact have a frontlight rather than a backlight. So get your facts straight before you say anything.
You're right about the SP being frontlit. Like the afterburner.
I actually just noticed it about the PSP though. I have absolutley no idea how Sony is going to get away with a backlight - it seems really stupid to me. But meh... I'm sure they know more about it than I do.
I look at it this way: Now we might see a handheld worth buying
*cough*fanboy*cough*
*cough*facingreality*cough*
Only reason Nintendo isn't out of the hardware business yet, is the lack of competition in the handheld market. Now Sony is coming out with a promising opponent, and I fear for Ninty's life. _________________ Deuce Cubs - Always (politically) correct
Status: Offline Joined: 01 Feb 2003 Posts: 2188 $poons: 106.40 Location: Melbourne, Australia
Posted: Sun May 25, 2003 9:57 am Post subject:
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Nintendo hasn't made a loss on its home console lines that I can remember, not to mention the fact the Gameboy market (software wise) didn't really explode for Nintendo until the release of the first Pokemon games in late 1995 - that's 6 years after it was released.
Status: Offline Joined: 18 Mar 2002 Posts: 2547 $poons: 23.00
Posted: Sun May 25, 2003 10:38 pm Post subject:
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stonedwal wrote:
Nintendo hasn't made a loss on its home console lines that I can remember, not to mention the fact the Gameboy market (software wise) didn't really explode for Nintendo until the release of the first Pokemon games in late 1995 - that's 6 years after it was released.
Yeah but that's about the time they started to need the income. Nintendo makes loads on the GB market. You can't deny that. If that market share is taken away, Nintendo are going to have a much smaller income. I see this going the way of the N64 once again unless Nintendo do something to fight them back. Cause I don't want 3D games using discs, it is impratical, I like 2D. Whilst every time I see an awesome looking 3D engine on the GBA I think awesome, doesn't mean that I want to play games using it.
I hope the PSP fails, not only because it is ripping off Jasc's Paintshop Pro's short hand name, but also because it is impractical.
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