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Star Wars: The Force Unleashed Preview
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Anthony




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PostPosted: Sun May 18, 2008 5:21 pm    Post subject: Star Wars: The Force Unleashed Preview Reply with quote

Star Wars: The Force Unleashed Preview by Anthony
PALGN Preview: Impressions direct from LucasArts' live demonstration.
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Annihilation




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PostPosted: Sun May 18, 2008 7:42 pm    Post subject: Reply with quote

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this is the game that i am most wanting to play this year
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Jim Dash




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PostPosted: Sun May 18, 2008 10:49 pm    Post subject: Reply with quote

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I really want to see some gameplay footage. My search begins.
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Jaws




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PostPosted: Mon May 19, 2008 11:32 am    Post subject: Reply with quote

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Anthony
Thanks so much Anthony! I look forward to the Wii preview. I see, by the RC-1140 avatar, you are also quite the fan icon_wink.gif

I really can't wait for this title.
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Lord Haart




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PostPosted: Tue May 20, 2008 4:51 am    Post subject: Reply with quote

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Sinthesys
This will probably be my personal GotY, barring an early release of Project Offset.

Euphoria + Havok + DMM. 'nuff said.
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Sinthesys




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PostPosted: Tue May 20, 2008 12:34 pm    Post subject: Reply with quote

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Lord Haart
I endorse the post above me^^

I can definitely see this game being my personal goty, but I've always been a sucker for Star Wars games. i think its because every game has the same three solid elements of: Great story, awesome combat system and a solid rpg element.
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ObsoletE




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PostPosted: Tue May 20, 2008 2:23 pm    Post subject: Reply with quote

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Jim Dash
very much looking forwards to this.

but is anyone else sick of Quick Time Events? i don't mind so much when they're used to spice up cut-scenes (such as in the Heavenly Sword demo, using it to jump from the support ropes and all) but i think i'd rather games returned to Mortal Kombat-esque blind fatality moves, rather than using onscreen prompts.

i suppose if they're done more in a God of War fashion, with a prompt every few seconds, rather than a Fahrenheit fashion, with it's Guitar Hero paced prompting, then it could retain the air of spicing the cutscene, without drawing attention away from the action. something i think Fahrenheit was a little guilty of.
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Sin Ogaris




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PostPosted: Tue May 20, 2008 6:00 pm    Post subject: Reply with quote

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It seems a bit formulaic to me. Sure it'll be ultra mega fun, but I can't see the wow factor. All it really has is some great physics, which seems to be the only thing the developers are playing off to get the game out the door, but hey, it's Star Wars, it'll sell like hotcakes.

I personally would rather they go back to the Dark Forces/Jedi Knight storyline for the Star Wars action fix as I really liked those games and wanted more Kyle Katarn.
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Jaws




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PostPosted: Tue May 20, 2008 8:24 pm    Post subject: Reply with quote

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It makes one wonder which Jedi had been hiding a son. Quinlan Vos seems to be out of the question..
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ugh the boot




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PostPosted: Wed May 21, 2008 11:49 am    Post subject: Reply with quote

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I've never been a huge fan of movie tie-in games (even star wars ones) but this game has had me interested from day 1 for a couple of reasons:

1. Uses new Emotion engine
2. Uses a new deformable environement engine
3. You play as an evil sith apprentice.

Other than Obi-Wan the coolest character i've seen in the Star-Wars universe is Darth Maul so i'm hoping this game lets me live out some evil shit i've been dreaming up for a while now.
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