Home
Twitter
RSS
Newsletter
A whole bunch of new Street Fighter IV shots
This forum is locked you cannot post, reply to or edit topics   This topic is locked you cannot edit posts or make replies    PAL Gaming Network Forum Index
   -> General Forums, Archive
View previous topic :: View next topic  
Author Message
Brendan




Status: Offline
Joined: 17 Mar 2002
Posts: 3794
$poons: 6.00

australia.gif

PostPosted: Tue Feb 12, 2008 11:40 am    Post subject: A whole bunch of new Street Fighter IV shots Reply with quote

A whole bunch of new Street Fighter IV shots by Brendan
PALGN News: In all its 3D glory.
[View Article]

Back to top
Trade $poons with user View users profile Send private message
Karai Pantsu
PALGN Moderator

PALGN Moderator

Status: Offline
Joined: 17 Aug 2006
Posts: 10109
$poons: 29.06
Location: Melbexico
blank.gif

PostPosted: Tue Feb 12, 2008 11:51 am    Post subject: Reply with quote

Score:
0

Vote:
Re: Image 4 out of 16

"And the award for the most meticulously rendered and intricately detailed chest hair in a video games goes to: ... Street Fighter 4!"

SF4 really is starting to look awesome, Dhalsim especially! Yoga Flame icon_biggrin.gif
_________________
Back to top
Trade $poons with user View users profile Send private message Visit posters website
Frozencry




Status: Offline
Joined: 04 Nov 2005
Posts: 9277
$poons: 1628.10
Location: Sydney
australia.gif

PostPosted: Tue Feb 12, 2008 11:56 am    Post subject: Reply with quote

Score:
0

Vote:
Dhalsim ftw! Used to use him all the time when I was younger.
_________________

Back to top
Trade $poons with user View users profile Send private message Visit posters website MSN Messenger
Giggs




Status: Offline
Joined: 11 Sep 2007
Posts: 27
$poons: 0.60
Location: Melbourne
australia.gif

PostPosted: Tue Feb 12, 2008 2:12 pm    Post subject: Reply with quote

Score:
0

Vote:
3D? more like 2 and half D

Kinda doesn't look likes it's evolved much, more like SF2.1 but I loved SF2 so I will definitely give this a go
Back to top
Trade $poons with user View users profile Send private message
arbok




Status: Offline
Joined: 07 Nov 2005
Posts: 1837
$poons: 237.30
Location: Melbourne
australia.gif

PostPosted: Tue Feb 12, 2008 2:22 pm    Post subject: Reply with quote

Score:
1

Vote:
Jellyfish
I think its gone a step backwards... DOA4 looks better than this.
_________________

With Thanks to Admeister for the Avatar and Sig!!
Xbox Live: arbok26
PSN: arbok26
Back to top
Trade $poons with user View users profile Send private message Visit posters website
Sinthesys




Status: Offline
Joined: 15 Aug 2007
Posts: 2968
$poons: 58.00
Location: Perth
hong_kong.gif

PostPosted: Tue Feb 12, 2008 2:32 pm    Post subject: Reply with quote

Score:
1

Vote:
Jellyfish
Well, the girls do anyway.
_________________

GT: Da Herbalist - Keep on Choppin'
Back to top
Trade $poons with user View users profile Send private message Visit posters website MSN Messenger
RXWAG




Status: Offline
Joined: 30 Jan 2007
Posts: 2762
$poons: 13.40
Location: I'll be where I'm at!
blank.gif

PostPosted: Tue Feb 12, 2008 2:41 pm    Post subject: Reply with quote

Score:
0

Vote:
arbok wrote:
I think its gone a step backwards... DOA4 looks better than this.


i like it cause it looks different...street fighter isnt about flashy graphics otherwise im sure they would have made the transistion over to glossy 3d effects sometime ago. i rate it and will get it icon_smile.gif
Back to top
Trade $poons with user View users profile Send private message
BlackMamba




Status: Offline
Joined: 16 Aug 2006
Posts: 222
$poons: 38.00

australia.gif

PostPosted: Tue Feb 12, 2008 3:34 pm    Post subject: Reply with quote

Score:
0

Vote:
I like these pics.




taken from kotaku


Last edited by BlackMamba on Tue Feb 12, 2008 3:44 pm, edited 2 times in total
Back to top
Trade $poons with user View users profile Send private message
Dracusis




Status: Offline
Joined: 31 Jul 2007
Posts: 120
$poons: 8.60

blank.gif

PostPosted: Tue Feb 12, 2008 3:37 pm    Post subject: Reply with quote

Score:
1

Vote:
slapshakle
Wait until you see this in motion, cartoony games always fall shot in static screens but when seen in motion it all pulls together nicely.
Back to top
Trade $poons with user View users profile Send private message
the doag




Status: Offline
Joined: 14 Nov 2006
Posts: 1369
$poons: 27.50
Location: Adelaide
australia.gif

PostPosted: Tue Feb 12, 2008 7:00 pm    Post subject: Reply with quote

Score:
0

Vote:
phenominal screens imo
_________________
Back to top
Trade $poons with user View users profile Send private message
LeonJ




Status: Offline
Joined: 29 Sep 2004
Posts: 10312
$poons: 1868.80
Location: Grand Line
australia.gif

PostPosted: Tue Feb 12, 2008 7:10 pm    Post subject: Reply with quote

Score:
0

Vote:
I'm pretty happy with the way it's turning out. E. Hondo looks great and was the first thing that jumped out at me.

All the characters look great bar Ryu and Ken. They are too BIG IMO.
_________________
Shin J Leon.

XBL - LeonJ
PSN - LeonJ

Back to top
Trade $poons with user View users profile Send private message MSN Messenger
Flypaper




Status: Offline
Joined: 19 Feb 2007
Posts: 84
$poons: 4.20
Location: Sydney
blank.gif

PostPosted: Tue Feb 12, 2008 8:17 pm    Post subject: Reply with quote

Score:
1

Vote:
Daniel Primed
Quote:
Despite the graphical change, Street Fighter IV will still retain the classic 2D gameplay which made the series famous.

Sprite-based versus model-based collision detection are very different animals, 2.5D or not.

...Honestly, it does seem like they've opted for the worst of both worlds. They're weathering the graphics deficiencies of 3D fighters without any of the 'realistic' model-to-model interaction that makes the more advanced 3D fighters worth playing (e.g. the difference between open and closed stances in Virtua Fighter). All 3D does in what we've seen of the game so far is make the grappling system look more natural... And allow for dramatic camera rotation.

In spite of some of the complaints we've heard, there's some reasonably attractive visuals in those there screenshots. But is it prettier than a ludicrously high-resolution 2D Street Fighter 4 would have been? No way.
_________________
I bet the prosecutor did it. Again.


Last edited by Flypaper on Tue Feb 12, 2008 9:58 pm, edited 1 time in total
Back to top
Trade $poons with user View users profile Send private message
Jaws




Status: Offline
Joined: 28 Oct 2006
Posts: 2373
$poons: 536.90
Location: Perth, WA
australia.gif

PostPosted: Tue Feb 12, 2008 9:09 pm    Post subject: Reply with quote

Score:
0

Vote:
I wonder if they rendered the flab to jiggle on E.Honda? icon_wink.gif
Back to top
Trade $poons with user View users profile Send private message MSN Messenger
renegadesx




Status: Offline
Joined: 13 Feb 2006
Posts: 1599
$poons: 28.60
Location: Canberra
australia.gif

PostPosted: Tue Feb 12, 2008 9:27 pm    Post subject: Reply with quote

Score:
0

Vote:
Hmmm, so all 8 "world warriors" eh? So my question is who are they bringing back from Street Fighter III?
_________________
Back to top
Trade $poons with user View users profile Send private message
Daniel Primed




Status: Offline
Joined: 03 Jun 2007
Posts: 161
$poons: 7.00
Location: South Australia
blank.gif

PostPosted: Tue Feb 12, 2008 10:14 pm    Post subject: Reply with quote

Score:
0

Vote:
Flypaper wrote:
Sprite-based versus model-based collision detection are very different animals, 2.5D or not.

...Honestly, it does seem like they've opted for the worst of both worlds. They're weathering the graphics deficiencies of 3D fighters without any of the 'realistic' model-to-model interaction that makes the more advanced 3D fighters worth playing (e.g. the difference between open and closed stances in Virtua Fighter). All 3D does in what we've seen of the game so far is make the grappling system look more natural... And allow for dramatic camera rotation.

In spite of some of the complaints we've heard, there's some reasonably attractive visuals in those there screenshots. But is it prettier than a ludicrously high-resolution 2D Street Fighter 4 would have been? No way.

Yeah I totally agree a true sprite based HD SF4 would have really turned heads but this nah not really. The new shots look sharp and colourful which is great. I like the bars and interface, very slick but then again so it should be.
_________________
Back to top
Trade $poons with user View users profile Send private message Visit posters website AIM Address Yahoo Messenger MSN Messenger
Sin Ogaris




Status: Offline
Joined: 05 Dec 2005
Posts: 10616
$poons: 1588.60
Location: Melbourne
australia.gif

PostPosted: Wed Feb 13, 2008 1:12 am    Post subject: Reply with quote

Score:
0

Vote:
Flypaper wrote:
Quote:
Despite the graphical change, Street Fighter IV will still retain the classic 2D gameplay which made the series famous.

Sprite-based versus model-based collision detection are very different animals, 2.5D or not.

...Honestly, it does seem like they've opted for the worst of both worlds. They're weathering the graphics deficiencies of 3D fighters without any of the 'realistic' model-to-model interaction that makes the more advanced 3D fighters worth playing (e.g. the difference between open and closed stances in Virtua Fighter). All 3D does in what we've seen of the game so far is make the grappling system look more natural... And allow for dramatic camera rotation.

In spite of some of the complaints we've heard, there's some reasonably attractive visuals in those there screenshots. But is it prettier than a ludicrously high-resolution 2D Street Fighter 4 would have been? No way.


The answer to your last question is actually "yes, it is". Because what they have done is recreated a "ludicrously high resolution 2D Street Fighter 4" in 3D, so visually it gives the impression of said uber quality 2d but still offers the range of camera angles only afforded a 3D fighter, "2.5D" or not, it's freaking amazing that they have successfully created the "perfect" cartoony, hand drawn style in 3D. Name a single other game that has done that.
Back to top
Trade $poons with user View users profile Send private message AIM Address MSN Messenger
DancesInUnderwear




Status: Offline
Joined: 05 Oct 2005
Posts: 5194
$poons: 9.00
Location: radelaide
australia.gif

PostPosted: Wed Feb 13, 2008 2:25 am    Post subject: Reply with quote

Score:
0

Vote:
Sin Ogaris wrote:
Name a single other game that has done that.


Wind Waker? Viewtiful Joe? Etcetera etcetera?
_________________
Back to top
Trade $poons with user View users profile Send private message
Daniel Primed




Status: Offline
Joined: 03 Jun 2007
Posts: 161
$poons: 7.00
Location: South Australia
blank.gif

PostPosted: Wed Feb 13, 2008 9:50 am    Post subject: Reply with quote

Score:
0

Vote:
Sin Ogaris wrote:
The answer to your last question is actually "yes, it is". Because what they have done is recreated a "ludicrously high resolution 2D Street Fighter 4" in 3D, so visually it gives the impression of said uber quality 2d but still offers the range of camera angles only afforded a 3D fighter, "2.5D" or not, it's freaking amazing that they have successfully created the "perfect" cartoony, hand drawn style in 3D. Name a single other game that has done that.

Actually no it doesn't because it is 3D. High resolution 2D sprite graphics simply look incredible and are much more attractive than anything that could be done in 3D.

And yeah there has been plenty of other cartoony style games as well.
_________________
Back to top
Trade $poons with user View users profile Send private message Visit posters website AIM Address Yahoo Messenger MSN Messenger
ugh the boot




Status: Offline
Joined: 01 Mar 2006
Posts: 4908
$poons: 281.80
Location: Sydney
australia.gif

PostPosted: Wed Feb 13, 2008 11:02 am    Post subject: Reply with quote

All naysayers will be eating their words imo. This looks absolutely AMAZING!! Thank god for Capcom, they're one of the only companies that really consider art/style an important aspect of their games and those are really the games that appeal to me nowadays (games with lots of polish and character).

I love how it's a throwback to the best/most popular fighting game in history. All the old favourites such as stages and characters return plus we'll be getting a bevy of new ones with this amazing new art style that's never been seen before. I'm a hardcore streetfighter nut, I used to play part 1 back in the arcades all the way up to the alpha 3 (III, 2nd impact & 3rd strike had on DC so never played on arcades) and I really can't see how they could've done this any better. I was really hoping for a 2d style with heaps of animation but like the director said it's all been done before, 3rd strike had such smooth animations they said there was no way they could improve on it. I would've been happy with the same animations/graphics as 3rd strike but just with different stages and different characters (but with some awesome oldskool ones returning) but this new direction they have taken is just too awesome imo. There is no way I could've anticipated the look of this new style, it's like hybrid cel-shaded 3d but presented in 2d and it looks abolutely incredible!! Just look at the colours and detail in that chun-li stage and compare that to the old chun-li stage! Hell even compare it to the new chun-li stage (from 3rd strike) there is sooooo much detail there and it's looks a little bit more gritty and real but somehow still maintaining that classic street fighter look.

I cannot wait for this, Capcom are the best.







The differences are so incredible the old games almost look crap!
_________________

Wii Friend Code: ugh - 0264 5224 8589 9060
Ps3 Id: ugh_the_boot
Back to top
Trade $poons with user View users profile Send private message Visit posters website
Sin Ogaris




Status: Offline
Joined: 05 Dec 2005
Posts: 10616
$poons: 1588.60
Location: Melbourne
australia.gif

PostPosted: Wed Feb 13, 2008 12:13 pm    Post subject: Reply with quote

Score:
0

Vote:
DancesInUnderwear wrote:
Sin Ogaris wrote:
Name a single other game that has done that.


Wind Waker? Viewtiful Joe? Etcetera etcetera?


Negative. Both Wind Waker and Viewtiful Joe (and Paper Mario and XIII, et cetera) look like 3D Worlds made to look like cartoons. This, if you have a look, just simply looks like a cartoon with the ability to glance at any angle. This is solely a result of higher poly counts being affordable in the new generation, but it really is the first game where the characters look like high res sprites.

Edit: Ugh's post really illustrates this fact, just looking at those images, without having any other knowledge of the title, you would believe it was 2D and he was showing off the advances 2d art has gone. It isn't though, it's entirely 3d and that's awesome.


Last edited by Sin Ogaris on Wed Feb 13, 2008 12:15 pm, edited 1 time in total
Back to top
Trade $poons with user View users profile Send private message AIM Address MSN Messenger
Daniel Primed




Status: Offline
Joined: 03 Jun 2007
Posts: 161
$poons: 7.00
Location: South Australia
blank.gif

PostPosted: Wed Feb 13, 2008 12:15 pm    Post subject: Reply with quote

Score:
0

Vote:
You know I love Capcom and the games they make and I like how this game does capture the look of the Street Fighter games but I think that Capcom is making some bad decisions with this one.

Quote:
I was really hoping for a 2d style with heaps of animation but like the director said it's all been done before, 3rd strike had such smooth animations they said there was no way they could improve on it.


Hmmm...nah. I agree that the animation would have been hard to top but they can improve in several different ways. Namely the higher resolution, look at games like Guilty Gear. Its a totally different playing field compared to the low resolution SF titles. Higher resolution = more detailed sprites and this makes a huge difference.

Imagine Third Strike running in 1080p. That would have been something which could not be improved on.
_________________
Back to top
Trade $poons with user View users profile Send private message Visit posters website AIM Address Yahoo Messenger MSN Messenger
ugh the boot




Status: Offline
Joined: 01 Mar 2006
Posts: 4908
$poons: 281.80
Location: Sydney
australia.gif

PostPosted: Wed Feb 13, 2008 12:58 pm    Post subject: Reply with quote

Score:
0

Vote:
So instead of just bumping up the resolution Capcom have actually upgraded the engine the game runs on. This game will run in 720p atleast cuz it's on 360/Ps3 so you've got your resolution there, who knows what other things this engine might contain....like physics based bonus stages etc.

Graphical upgrades are way more important than resolutions. Resolutions don't mean anything to me really, for ages I played my 360 on an SD tv and then when I switched to HD I couldn't see what all the fuss was about. The lines were sharper and that's about it. I used to play Guilty Gear 2 quite a bit but I didn't think it was that far ahead of Street Fighter, infact animations were better on Street Fighter it was just the resolutions that were good on Guilty Gear....and all that did was make the lines sharper which made the characters more defined....that doesn't make the game look better artistically. I've never seen a game that looks like Street Fighter 4....ever....and that's something worth praising.

Hey trust me I love 2d more than anyone else I know but polygons in a 2d environment when done properly crap all over sprite based games. I've got every single street fighter game that's been released on the home consoles and i've never seen (or ever imagined) it would look that gritty and real but still maintaining the classic look/feel. It looks absolutely amazing imo....and like Dracusis said....wait till you see it in motion. 3d engines also allow for way better effects like lighting, shadows and particles etc....stuff that would look quite basic/cheap in 2d can really do wonders and create lots of atmosphere in 3d.
_________________

Wii Friend Code: ugh - 0264 5224 8589 9060
Ps3 Id: ugh_the_boot
Back to top
Trade $poons with user View users profile Send private message Visit posters website
Daniel Primed




Status: Offline
Joined: 03 Jun 2007
Posts: 161
$poons: 7.00
Location: South Australia
blank.gif

PostPosted: Wed Feb 13, 2008 2:01 pm    Post subject: Reply with quote

Score:
0

Vote:
Well yes if Capcom did a sprite themed SF4 then the game would obviously run on a new engine and have new gameplay mechanics just like all of the other games before it.

I don't think that you realize that for 2D sprites, increasing the resolution IS a graphical update. Infact it is the most significant graphical update for these types of games. This allows much more detail and artistic direction to be put into the characters and backgrounds.



I'm confused why you are telling me to wait until I see the game in motion. I already have. Video is already out and I would hardly say that its "perfect cartoony", it kinda looks ridiculous and out of place.

Quote:
Edit: Ugh's post really illustrates this fact, just looking at those images, without having any other knowledge of the title, you would believe it was 2D and he was showing off the advances 2d art has gone. It isn't though, it's entirely 3d and that's awesome.


Sin Ogaris, compare this screenshot of Street Fighter 2 Turbo HD Remix to Ugh's Street Fighter 4 screenshot. Does the screenshot look 3D?

The advancements in 2D art haven't gone, that is just ridiculous with games like Castle Crashers and Odin Sphere pushing new heights. HD sprites haven't even taken off yet.
_________________
Back to top
Trade $poons with user View users profile Send private message Visit posters website AIM Address Yahoo Messenger MSN Messenger
ugh the boot




Status: Offline
Joined: 01 Mar 2006
Posts: 4908
$poons: 281.80
Location: Sydney
australia.gif

PostPosted: Wed Feb 13, 2008 2:34 pm    Post subject: Reply with quote

Score:
0

Vote:
Seriously look at how bland that pic is compared to the bevy of detail in the SF4 pic...imo the alleyway in the background of SF4's Chunli stage has way more detail than the whole of Remake Ken's stage.....if you read my whole post you will see I mention 3d engines are capable of way more graphical effects like smoke, dirt, lighting, shadows and bump/normal mapping....stuff that gives graphics so much more depth than simple sprites. Look at the awesome particle effects that get kicked up when projectiles are fired. That look/detail just wouldn't be possible with sprites.



Higher resolution really is not a graphical upgrade....e.g. playing a ps2 on av cables and then playing it on component doesn't make the graphics any better....it makes it clearer....that's it.

See what you're failing to acknowledge is the director has already said that if the game were to be made in 2d that it really wouldn't be much of an engine upgrade, the resolution would improve but the animations would remain the same and that's not a huge graphical upgrade. Look at 3rd strike those backgrounds are packed chock-a-block with detail but one look at the 3d screenshot and you have depth of field, shadowing, particles, all that stuff combined looks way better than any amount of detail you can pack onto a 2d image.

Castle Crashers pushing new heights? LOL! You do realise that game looks exactly like and is made by the same company as Alien Homenid? Who's graphics were designed on Java? Just because something has an attractive style doesn't mean it's pushing any boundaries. Games like Okami and Viewtuiful joe are the ones that push boundaries and so will Street Fighter 4.....Odin Sphere as attractive as it is does not do anything new...therefore does not push a damn thing.

Also Udon art sucks, i'll take Capcom's anyday.
_________________

Wii Friend Code: ugh - 0264 5224 8589 9060
Ps3 Id: ugh_the_boot
Back to top
Trade $poons with user View users profile Send private message Visit posters website
Jaws




Status: Offline
Joined: 28 Oct 2006
Posts: 2373
$poons: 536.90
Location: Perth, WA
australia.gif

PostPosted: Fri Feb 15, 2008 12:48 pm    Post subject: Reply with quote

Score:
0

Vote:
At the end of the day, you both have very valid points. What I am seeing between the two of you is simply a difference of artistic opinion.

One man's floor is another man's ceiling.. that sort of thing.
Back to top
Trade $poons with user View users profile Send private message MSN Messenger
Display posts from previous:   
This forum is locked you cannot post, reply to or edit topics   This topic is locked you cannot edit posts or make replies    PAL Gaming Network Forum Index
   -> General Forums, Archive
All times are GMT + 11 Hours
Page 1 of 1

 
Jump to: 
 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum