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Link's Crossbow Training (Nintendo Wii)
Link returns from The Legend of Zelda: Twilight Princess to pick up the Wii Zapper and take aim at a host of targets in this shooting-gallery-style game. Anyone can pick up the Wii Zapper and become a master marksman in the quick-play shooting galleries of Link's Crossbow Training. Dozens of fast-paced stages offer a wide variety of game play, from shooting stationary targets to defending a supply wagon from onrushing hordes of enemies. Multiplayer modes let players and their friends share a Wii Zapper to shoot for the high score.
Features
  • Target Shooting: In target-shooting rounds, players shoot bull's-eyes as they pop up on the screen. In early stages, targets are stationary. As the game difficulty increases in later levels, the targets move. Hitting the center of the bull's-eye nets more points, and hitting targets in succession without missing earns combo multipliers. Link can aim anywhere on the screen.
  • Defender: In defender rounds, players remain stationary but can look and aim in all directions – sometimes even in a full 360 degrees – by aiming off screen. Hordes of enemies assault Link, and he must fight them off. These battles have a great deal of variety, from fighting off skeletons in a desert to defending a wagon from boar-riding Bokoblins.
  • Ranger: In ranger rounds, players can move throughout the level using the control stick and aim anywhere they want by aiming the Wii Zapper wherever they want to look. In these missions, Link storms enemy encampments, fights his way through a forest and seeks out his foes while exploring the environments.
Articles
Zaptastic!
Gun for all the family.
We go hands-on with the Hyrule zapper
More fun than an arrow through the face?
Australian Release:
  13/12/2007 (Confirmed)
Publisher:
  Nintendo
Genre:
  Shooter
Year Made:
  2007