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Two Worlds (PC Gaming)
Also on Xbox 360
The huge story-creating capabilities in Two Worlds are ensured by unique modular structure. Players can create their own stories by choosing different options, initiating their own activities, changing sides, which will force the world to change. Having so much impact on the story is the key to creating a unique bond within the game world. The game offers a unique opportunity to influence the game world - unseen, to this scale, in other Role Playing games. Freedom of choice (like freedom to join or betray various organizations) and the importance of every decision are the core mechanisms to evoke the sense of meaningful play.
Features
  • Strong, non-linear storyline. Players can shape their own story by choosing the path of conducting the main conflict and resolving meaningful side-quests.
  • The combat system combines intuitive steering, tactical challenges and movie-like visual experiences.
  • Free and unlimited character development. Players can experiment with different careers and even reverse their former choices with the help of "career changers".
  • Wide range of beautifully rendered terrains: from high mountains to seashores and deep caves with all of the locations featuring ultra sharp texturing and stunning design.
  • Up to 8 players in the multiplayer mode.
Articles
Are you feeling lucky?
We speak to Reality Pump's Technical Director about the game.
By the books fantasy role playing.
Available for PC and Xbox 360.
360 and PC MMORPG looking grand.
Articles on other systems
Those souls be cursed.
The Temptation to be released later this year.
Tainted Blood.
Two Worlds DLC (Xbox 360)
Two expansions on the way.
Worldly.
A heck of an update.
Get a job!
It's Oblivion! But not.
Australian Release:
  6/09/2007 (Confirmed)
SRP:
  $89.95 AU
Publisher:
  Red Ant
Genre:
  RPG
Year Made:
  2007
Players:
  8