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07 Sep, 2006

Tekken: Dark Resurrection Review

PSP Review | Tekken it to the max.
Namco have always been very good to Sony when developing Tekken for the home consoles, Tekken 3 was one of the best fighting games on the PlayStation One, Tekken Tag Tournament was one of the reasons to buy a PlayStation 2 at launch and Tekken 5 was one of the best titles in the franchise yet. Now it seems it is the PSP’s turn to receive a Tekken title. When it was first revealed that a Tekken title was coming to the PlayStation Portable it was just assumed it would be a port of Tekken 5. The good news is that Tekken: Dark Resurrection isn’t a port of Tekken 5 although it’s pretty close. The game is actually an enhanced port of the arcade Dark Resurrection title and whilst the game isn't as easy to control as we hoped (mainly due to the PSP's directional pad) it's still a remarkable game that should please all fighting fans looking for a handheld fighting game fix.

As soon as you jump into Dark Resurrection the game feels like it belongs on the PSP. Before you even begin the game, the cut scene introduction looks phenomenal. After the introduction the familiar Tekken menu comes up as well as a plethora of options. The familiar arcade mode makes a return and unlike most fighting games all thirty four characters in the game are immediately available for selection. Every character from Tekken 5 is in the game and Armor King has made a welcome return. Namco have also introduced two entirely new characters to the lineup, Lili and Dragunov. The new characters fit well into the game and don’t feel tacked on.

We've missed you Tekken, welcome back.

We've missed you Tekken, welcome back.
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Aside from the arcade mode there is a also quick battle option, as well as a Tekken dojo. A basic practice mode is included for practicing your combos and there are two attack options which include time attack and survival. In most of the modes in Dark Resurrection if you win a round then you’ll also be rewarded with money. The money can be used to customize the visual look of your character. In terms of customisation there are plenty of options, you can put a gas mask on your player or give them a different shirt.

Just like in Tekken 5, Dark Resurrection also includes the ability to record your ghost. You can upload your ghost so a friend can play against them, but unfortunately online fighting is not supported which is a little bit disappointing. The game also comes with pre-loaded ghosts which you can fight in the Tekken dojo mode. The ghosts are a little less predictable and it adds a bit of variety to the fighting in single player. If you run out of ghosts to play then you can jump online and download extra ghost packs, which is a nifty feature. The ghosts are one of the best parts of Dark Resurrection because it keeps the challenge fresh.

'Dems fighting actions.

'Dems fighting actions.
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Something that has plagued the PSP ever since it's launch is the directional pad. Unfortunately the controls in Dark Resurrection do suffer from the poor D pad, though not as badly as we had expected. The controller response is just about flawless but it isn't all that easy to pull off a diagonal move on the controller. It certainly takes a bit of getting used to, but if you prefer you can use the analog stick. The controls aren’t really something Namco could have prevented, but it’s worth noting that making the jump from the PlayStation 2 controller to the PSP isn’t flawless.

Dark Resurrection is also helped along by the fact that it is one of the best looking games on the PSP, whilst the game isn't a perfect port of the arcade version it's hard not to be impressed the first time you launch into a battle. Little details like the floor breaking below you or smoke pouring out in the background of a level only add to the impressiveness of the game. The loading is also very short, when waiting for another battle you're waiting less than ten seconds, the only time the loading becomes a little lengthy is when you go to customise your character, but it's still only about twenty seconds. There is no question that Dark Resurrection is a technical benchmark for the PSP. The majority of the audio feels like it has been recycled from Tekken 5, so whilst the music isn’t exactly memorable the game certainly sounds like a Tekken title.

Some familiar faces are back in action.

Some familiar faces are back in action.
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Even without online play there is still plenty in the game to keep you playing for a long time. Beating the story mode once will unlock a command attack mini game and if you beat it a second time then the highly memorable Tekken Bowling minigame will be unlocked. If you complete the story mode a third time then the theatre will unlock. As you complete the game with each character their FMV sequences will go into the theatre, all thirty four of them. The Tekken Dojo and downloadable ghosts ensure that completing this game in it’s entirety is no cakewalk.

Tekken: Dark Resurrection is one of the best games on the PSP and one of the best handheld fighting games ever. Whilst the game isn't that much of an upgrade from Tekken 5 you're still getting more characters, as well as more game play options and the ability to play against downloaded ghosts. If you didn’t like the game play in Tekken 5 this game isn’t going to change your mind though because fundamentally the game is very similar to it’s predecessor. The PSP's poor directional pad does make it a little difficult to execute diagonal moves but once you get the hang of it there is plenty to keep you occupied for a long, long time.
The Score
Tekken: Dark Resurrection is one of the best games for the PSP, it not only looks amazing, it plays just as well. 8
Looking to buy this game right now? PALGN recommends www.Play-Asia.com.

Related Tekken: Dark Resurrection Content

Pre E3 2006: Shiny new Tekken Dark Resurrection pics
03 May, 2006 Definitely Tekken it's time.
Tekken: Dark Resurrection images
14 Apr, 2006 And a new mode to boot.
Tekken fights it's way onto the PSP
17 Feb, 2006 First images of the game revealed.
11 Comments
3 years ago
Great game, playing it right now. If only I liked fighting games more.. The PSP ver actually looks pretty on Par with the PS2 TK5.
Is there any mini/whole games unlockable in this?
3 years ago
Wow. Sounds good. I didnt think it would be a great game, suprised at review. Good review by the way.
3 years ago
838 La wrote
Great game, playing it right now. If only I liked fighting games more.. The PSP ver actually looks pretty on Par with the PS2 TK5.
Is there any mini/whole games unlockable in this?
The review reveals:

Beating the story mode once will unlock a command attack mini game and if you beat it a second time then the highly memorable Tekken Bowling minigame will be unlocked. If you complete the story mode a third time then the theatre will unlock
3 years ago
Nice review! The game sounds pretty good (i've had pretty much every tekken game released, so i know what to expect - and while i'm not bad at it, i'm hoping the dpad won't be too much of a pain to use, like it might be some of the more hardcore fans), i think this may well be one to buy in a couple of weeks. I might ask for it as a birthday present at the end of the month actually!
3 years ago
I'd have this already, but there was one shipment with manufacturing errors that Dungeon Crawl had a part of. 4 of the 7 worked and I was too slow...
3 years ago
Not really interested in playing a cut down version of Tekken on the PSP (although Inow it's a very good port). Could not play Street Fighter on the PSP cause of the D-Pad, so i'd imagine this wouldn't be to much fun either. Sony really need to sort that D-Pad out.
3 years ago
leonmc wrote
Not really interested in playing a cut down version of Tekken on the PSP (although Inow it's a very good port). Could not play Street Fighter on the PSP cause of the D-Pad, so i'd imagine this wouldn't be to much fun either. Sony really need to sort that D-Pad out.
Tekken works much better with the Sony d-pad because the moves are tap tap tappy, rather then Street Fighter's rolls.

I haven't played this game yet, but that's certainly true of PS1 and PS2 controllers - Street Fighter was unplayably painful on them, but they were perfect for Tekken.
3 years ago
Your point is valid, however Tekken will require some level of up/left action (which is what I REALLY struggle with on the PSP). Have been trying to get a hold of the 'd-pad' add on for ages so I can enjoy SF on the PSP. I would of given that game 5/10 for the d-pad problem alone on PSP. It's just unplayable.
3 years ago
leonmc wrote
Your point is valid, however Tekken will require some level of up/left action (which is what I REALLY struggle with on the PSP). Have been trying to get a hold of the 'd-pad' add on for ages so I can enjoy SF on the PSP. I would of given that game 5/10 for the d-pad problem alone on PSP. It's just unplayable.
I played one with the d-pad attachment thingy, it still sucks IMO. It only improves Street Fighter control from like 2/10 to 3/10.
3 years ago
I'd say SF sucks with the dpad because it's a dpad. You really need to play SF with an arcade stick. Also 4 face buttons was a problem there.

With Tekken DR I've had no major hassles with the controls, and the Capcom dpad makes hitting diagonals MUCH easier. Read some impressions, I think you'll find most people will praise the dpad attachment. Actually I can't see why anyone with a psp wouldn't go get one. All these complaints about the psp dpad in these reviews really should be put to rest by now.

You can get "3rd party" (ie not capcom/namco) dpads at playasia for about $5.
3 years ago
linkage for the d-pad? I have not been able to find one ever and very keen to purchase one.
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Publisher:
  Namco
Developer:
  Namco

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