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Username:  Ciel
Joined:  08 Nov 2007
$poons:  514.40
Total posts:  1343 [Show all]
[0.17% of total / 0.66 posts per day]
Post Score:  3496  ( 3499 / 3) [Show all]
Total votes:  2034 [Show all]
Location:  Melbourne
Website:  http://www.tamarket.com.au
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Ciel's Recent Forum Posts
Happy Vita Day was December 17th 2011!
Esposch wrote
I think you overestimate the population, Ciel-kun.
I think you're probably right.
The Libs would so win the election if only they didn't have Tony Abbot as their leader.
Re: PS Vita Wallpapers (1 year ago)
Blazblue wrote
- 19 pages



Perhaps something for your lock screen?

Persona 4 wrote
- 4 pages
Re: PS Vita Wallpapers (1 year ago)
Gravity Daze wrote
- 5 pages







Something for your lock screen to keep the whole Gravity Daze theme.

Re: PS Vita Wallpapers (1 year ago)
DarkYoshii wrote
Plan on making more?
I'll create more on requests and maybe a few randoms here and there. icon_nn.gif

Currently I'm kinda thinking of doing a Blazblue one.
LeonJ wrote
Ciel-kun, will you come with me!
At last we will reveal ourselves to the Jedi. At last we will have revenge.
Re: PS Vita Wallpapers (1 year ago)
Mirai Nikki wrote
- 5 pages

PS Vita Wallpapers (1 year ago)
Now that you've bought your PS Vita, you probably want to customise it, here's a thread made for wall papers you might want to use for your PS Vita.

The PS Vita can have multiple wallpapers depending on how many dash board/desk tops you want to use. You can also customize the lock screen, but you can only have 1 design at a time.

The resolution of the PS Vita 5-inch OLED screen is 960x544 @ 220 dpi, so make sure that any wallpapers you create match this resolution. You can edit in the button locations into your wallpaper design, but personally I like to organize my buttons a certain way so the number of buttons on each screen differs.

You can upload the images either via Content Manager Assistant or you can simply browse here via your PS Vita internal web browser and save the images.

Here's a "How To Change Your Vita’s Wallpaper & Lock Screen"



Some links to some already existing PS Vita Wallpaper sites.

http://vita-wallpapers.com/
http://freevitathemes.com/
http://vitawallpapers.tumblr.com/
http://www.psvitawallpaper.co.uk/

Here's the direct link to the wallpapers I've created.

Here's some I've already created and using on my PS Vita from time to time, I've created a few multiple page ones since I'm currently using 5 dash board/desktop. Of course you're welcome to mix and match wallpapers to however you see fit.

Black Rock Shooter wrote
- 4 pages
Snow Hatsune Miku wrote
- 5 pages
Evangelion NERV wrote
- 3 pages
Steins Gate wrote
- 5 Pages
Hatsune Miku - Love & War wrote
- 3 pages
Devil May Cry wrote
Haruhi May Cry wrote
Black Rock Shooter BEAST wrote
You haven't gotten a PS Vita till you've lined up in zero degree temperatures on launch day!

You gotta earn that Vita! Except for Zero, he's a lazy ass ho, and got me to do all the work.
www.1up.com">If you're buying a PlayStation Vita, backwards compatibility support gives you an alternative avenue to enjoy a catalog of great games. But how well does Vita handle emulating PSP games, and what can the OLED do to help?

Jeremy and I decided to put Vita's emulation prowess to the test and do a side-by-side comparison. The system on top is a PSP 2000 (sorry, our 3000 was in the shop at the time), and the one below it needs little introduction at this point. Both are running the game off of internal storage. Check out the video above to see the results and feel free to ask questions or comment below.


www.destructoid.com">PSP games played on the new PlayStation Vita will see a bit of a visual upgrade with the system's bilinear filtering option. Sony Japan says that it smooths out the roughness in PSP games. I'd imagine that the big, brilliant Vita screen would show the rough edges of PSP games easily.

Tapping and holding down on the Vita screen during play of a PSP game will bring up an options menu, and in there you'll be able to select this filtering option, along with options for right analog stick use and others.. 4Gamer says that once they found this somewhat hidden option, they noticed smoother graphics and text, though they said it didn't have a huge effect in Monster Hunter Portable 3rd. This video shows both the option menu and the filtering at work on PSP game Final Fantasy Type-0.

There's an image that has been going around, and it gives a detailed look at the effect of this option. You can see part of that image above. Left, you'll see the unfiltered image; the right shows the effect applied. Another Japanese blog highlights the changes in text, as you'll see below the jump.
Left: Filter off / Right: Filter on



LeonJ wrote
Does the Vita use Media Go?
Nope it doesn't, the past Media Go use to look at the memory stick that's in your PSP. The Vita uses a new proprietary memory card, something to do with the new anti-piracy that Sony is using.

For your Vita file management, you have to use Sony's new software Content Manager Assistant.

Windows version:
http://cma.dl.playstation.net/cma/win/en/index.html

Mac version:
http://cma.dl.playstation.net/cma/mac/en/index.html

Quote
Content Manager Assistant for PlayStation® is a computer application that enables data transfer between a PS Vita system and a computer. By installing it on your computer, you can do things like copy content from your computer to your PS Vita system and back up data from your PS Vita system to your computer.
Damn I'm finding I have to re-learn Natsu, she doesn't really play like Taki that I'm use to in previous Soul Caliburs, timing, reach and combos are a little different.

I'm so getting owned by the computer right now (on hard setting), should start using the joystick but that would require me to be not lazy.

I finished the story mode, wasn't too hard, didn't like how you have to use the character the story gave you, and I thought Pyrrha Ω, reminded me of Dark Saber from Fate Stay Night. icon_nn.gif

For those who don't know what I'm talking about, the left if Pyrrha Ω, and the one in the middle and right is Dark Saber without her armor and with.

Bronze wrote
EVER?! icon_surprised.gif
EVER!

I really tried to like that game, thinking maybe it was a Tenchu clone or something like that, but no it was clone of a piece of turd, not even the whole turd, just a piece.

It's incredibly boring, the controls are hideous, watching a piece of turd dry would be more exciting. Ok fine it was probably rushed, but you still have to put a "game" in there some where.

Wipeout is pretty awesome for those who want a racing game, forget Ridge Racer, 3 tracks and 5 cars (whoa hang on Namco, don't put too many cars or tracks, we don't want to be spoilt for choice), oh ok it's 6 tracks, I forgot if you mirror them they become "totally different".

Ah those crazy prices for Australia, shopping in Australia need to introduce "Bicamera/Yodobashi-like" points cards or something.
For the love of god and all that is holy, don't even consider even getting Shinobido. Worst game for the Vita EVER!
Pagan's Mind wrote
Dayum, Hitomi is looking fine in those screens!! I can't wait for this game.
It's true, Hitomi looks awesome and if you look closely at one of her screen shots you can see her bra! teehee!

www.kotaku.com.au">The Dead or Alive series is well known for its portrayal of scantily-clad characters who defy certain laws of physics with their body parts, but this may soon be a thing of the past according to Team Ninja boss, Yosuke Hayashi.

Hayashi took leadership of Team Ninja three years ago and Dead or Alive 5 will be his first opportunity to show the new direction he is taking the studio. Speaking to Gamasutra, the developer of Dead or Alive said that the game’s fanbase has grown past the sex and violence and wants something more meaningful.

“The old team was known for making games that just had two primary elements: Sex and violence,” Hayashi said.

“It was very obvious. The new team, we want to take it to a new level — to a direction that contains emotional experiences that can move players.

“Rather than just having violence for the sake of violence and cheap thrill, we wanted to give meaning to violence: Why does this happen? We want to link emotion to violence.”

Hayashi also told Gamasutra that in Dead or Alive 5 the developers want to focus on “real women”, signalling a shift away from the comically buxom fighters in previous games.

“We’ve always had the sex factor in the game; in the past, the female characters had to have big breasts, they had to have scanty dress. In DoA 5 especially, we’re trying to focus on the real women that surround us; the voice of a female, the mannerisms. We are being realistic about it.

“In the series up to now we focused on some kind of… Sports Illustrated [aesthetic], like a magazine for high school kids, with women portrayed in that sense. But that’s not what we want. We want to show something that’s more high class, that adult males of our generation could look at a woman [character] and be impressed with her as a woman, not just as a pin-up.”




Click the image for a larger version.

StorminNorman wrote
I'd rather not support developers who make money by blatantly ripping off other games.
Personally I don't care if you see it as a rip off or not. I don't have any personal or financial interest invested in this game.

All I did was recommend a game which I thought was pretty good after reading about it on Famitsu a while back. I only mentioned it now cause you brought up shooters.

Here's the original recommendation from the editor of Famitsu, for those interested.

http://www.famitsu.com/news/201106/14045187.html
785 Girls!
Charly wrote
She is smart, strong, sweet and everything else a good woman should be. If that ain't sexy, I don't know what is.
That's exactly why I had to vote for LeonJ in that category!
But really, aren't we all kighters?
Re: SLAM DUNK!!!! (1 year ago)
Oh my goodness, oh my goodness, I hear ya big man.



StorminNorman wrote
...Or just download the original classics that game is ripping off.
here's a crazy idea, you are allowed to download both games, it's ok I'll give you permission.
I'll show you where his heart lies...

If you want to experience an awesome shooter I would have to definitely recommend - Danmaku Unlimited.

http://itunes.apple.com/us/app/danmaku-unlimited/id433288121?mt=8

oh my god dlo you dirty ****, you had to post in this thread!
Well how god-tier can it really be? It doesn't have Jun in it!
Zhou wrote
^ pretty sure its only a lunch title in us/japan re gravity rush
Gravity Rush wasn't a launch title in Japan, it only just came out a few days ago over there (both cart and online).

There was a playable demo available for download though.

Oh but if you actually meant lunch title, er... I dunno what that means.
Unfortunately I didn't have much time, so excuse me for slap together job, I was playing with some Catherine images anyway, it's not exact to Charly's specifications, but you could say it's my interpretation.

Couple of avatars and a sig.