Explaining the difference in more detail, USA Today wrote, "PS3 owners, unfortunately, are greeted with a Madden that is sluggish in comparison. Action stutters far too often, particularly on injuries, penalties and turnovers. There's also a half-second delay between pressing the hike button and receiving the ball in your hands. Even close-ups between play look dull when lined up against the 360's sleeker cut scenes."
If that weren't painful enough, the review comes in the wake of comments made recently by Ubisoft that the PlayStation 3 doesn't have enough grunt to handle the AI required in Splinter Cell: Conviction.
Tech UK now reports that EA and Sony's PR machines have leaped into battle in response. Defending the different levels of performance between the Xbox 360 and PlayStation 3 versions of Madden 08, EA blamed the time available for development, saying, "In the case of the next-generation consoles, many publishers have been developing titles for the Xbox 360 for over three and a half years, while everyone who publishes now for the PlayStation 3 with the exception of Sony has been developing for the PlayStation 3 for only a little over one full year." Of course, given Madden 07 also came out on the PlayStation 3, one can't help but wonder whether they could have achieved better performance had they really wanted to.
Sony's response to Ubisoft was a little more reasonable, stating, "PS3 can more than handle AI, as you will see with Heavenly Sword, which has hundreds of on-screen enemies with different AI routines at one time thanks to the power of CELL."



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