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04 Aug, 2007

Analyst: GTA IV delay because of PlayStation 3 version

PS3 News | Market man Michael Pachter has his say.
Since it was announced just yesterday that Grand Theft Auto IV was delayed there has been quite a bit of speculation on exactly why the game was delayed with even our forumers filled with speculation on what was to blame.

Michael Pachter, an industry analyst from Wedbush Morgan Securities, believes the game was delayed because Rockstar was "struggling with development on the PlayStation 3" according to Gameindustry.biz. Patcher believes that as a result, the Xbox 360 version has been delayed as well, apparently because contractual obligations prevented Rockstar from releasing the game first on the Xbox.

"We think it is likely that the Rockstar team had difficulty in building an exceptionally complicated game for the PS3, and failed to recognise how far away from completion the game truly was until recently," said Pachter. "We think it is also likely that Take-Two had a contractual commitment to Sony that it would not favour competitor Microsoft by launching the Xbox 360 version of GTA IV prior to launching the PS3 version, and believe that any delay of the PS3 version necessitated a delay of the Xbox 360 version," he continued.

"Take-Two management stumbled badly for the first time during their tenure. While the delay of GTA IV was clearly not the fault of new management, we believe that it should have been better understood several months ago, and should have been communicated to investors much earlier than today. The company has begun an initiative to improve the green light process for new projects, but given the delays of Manhunt and GTA, its process for monitoring projects under development appears to be a failure," he finished.

It's worth noting that while Pachter is one of the leading industry analysts, his comments shouldn't be taken as gospel. Rockstar are unlikely to ever highlight exactly what held Grand Theft Auto IV back, so analyst speculation may be all we have for now.

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12 Comments
4 years ago
hahahahahahaha Pachter.

How the hell does this moron get so much press all the time?
4 years ago
That's what the evidence suggests too. Everything we've seen to do with the game has been on the 360. If the PS3 was so much better than it, we'd have seen PS3 footage instead of the choppy looking 360 stuff. If the best they've got is what we've seen, and what we've seen is choppy looking, I can only imagine what the PS3 version is running like.
4 years ago
To the point above, it's still speculation at best as to the reason behind the delay and someone that's trying to make a living as an investment analyst is going to have to blame someone/something it's just a shame he takes the easy route and puts the blame at PS3, something he's been quick to do in the past.
4 years ago
also when Microsoft have paid such a large amount, you'd kinda feel obligated to continue showing it on the 360, but like everyone else, i'm truly curious to the real reason why.
4 years ago
*yawn*

Pachter is an idiot. Personally, I'm thinking its not engine problems, or multi-platform related problems, I actually think he is semi-correct in saying that R* realised how far they had to go to finishing GTA IV. In all the trailers so far, we haven't exactly been shown a huge sprawling city.

Imo, I think they're way behind on content creation, and I can't blame them. They're literally creating a whole city, perhaps too much so, with the whole naming-every-street thing.
4 years ago
I believe its that the PS3 version will have its own Exclusive Ending of story lines built into the Blu-Ray instead of 360 Download option. 360 will have its Exclusives. But PS3 will have a different story towards the end. Plus the PS3 version will need much more work if the Rockstar really want to show us what they can do because its only possible on a PS3.

Erm, actually who knows lol. Maybe Rockstar have just been concentrating on manhunt abit too much...
4 years ago
^ A Rockstar spokesman has already stated that both versions of the game shipped will be identical in content - the only difference to the game will come from the DLC that the 360 version gets.
4 years ago
If, as this guy says, that they reason that the X3600 version is delayed because Sony wont let it ship to that before the PS3, then why not release the PC version (assuming that's the only problem)?
4 years ago
Passa wrote
*yawn*

Pachter is an idiot. Personally, I'm thinking its not engine problems, or multi-platform related problems, I actually think he is semi-correct in saying that R* realised how far they had to go to finishing GTA IV. In all the trailers so far, we haven't exactly been shown a huge sprawling city.

Imo, I think they're way behind on content creation, and I can't blame them. They're literally creating a whole city, perhaps too much so, with the whole naming-every-street thing.
You're probably right. I doubt R* would have left it this long to announce a delay if the game wasn't running smooth, or at least acceptably on both platforms.
4 years ago
You've got it backwards. There is little chance that the delay has anything to do with 'content creation' - most of the art assets will have been created long ago. If anything this delay will be to address performance issues and bug fixes, not art assets (etc.).
4 years ago
tootie_kicks wrote
If, as this guy says, that they reason that the X3600 version is delayed because Sony wont let it ship to that before the PS3, then why not release the PC version (assuming that's the only problem)?
I'm pretty sure that they're contractually obliged to ship both console versions, or possibly all, at the same time.
4 years ago
Man screw this, all I know is that Gta should remain as an exclusive when launching (like most good games). I understand the pressures some studios are under with development costs and time constraits etc....but you can always port your game later down the track, just make sure the game is the best it can be when launching.

I'm thinking with Rockstar's next game being a Ps3 exclusive that they have no problems working on Ps3 hardware.

I have this bad feeling that one of the only problems that'll end up getting addressed from previous games is the aiming (because of the new free aim) but original problems of random glitches, shonky framerate and bad pop-up will still exist.....I just have this niggling feeling in the back of my mind....dunno why.
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  29/04/2008 (Confirmed)
Standard Retail Price:
  $119.95 AU
Publisher:
  Rockstar Games
Genre:
  Action
Year Made:
  2007

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