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Chris Leigh
19 Apr, 2007

Beautiful Katamari rolls onto PS3 and 360

PS3 News | Question marks remain over Wii version.
It looks like the Prince hasn't quite rolled his last katamari yet, after Japanese gaming mag Famitsu confirmed the existence of Beautiful Katamari, and printed screens of the first next-gen Katamari game for good measure. It also published an interview with Jun Morikawi, the man developer Namco Bandai has put in charge of the project.

Versions for the PS3 and Xbox 360 have been confirmed, though worryingly Famitsu's feature didn't mention a Wii version. Interestingly, the Xbox 360 version marks the first time the franchise has appeared on a non-Sony platform.

In his interview, Morikawi confirmed that the game would include online play, and that the next-gen hardware would help him and his team create larger maps than in any of the previous titles, with even bigger katamaris now possible.

For those unfamiliar with the series, the Katamari games focus on a young prince with a katamari, a sticky ball that picks up any object it rolls over. As it accrues more and more objects and grows, it can pick up increasingly bigger things, meaning your katamari of chairs and hedgerows will quickly begin to attract buses and elephants, and then buildings and even small islands. The games are backed by some wonderfully quirky soundtracks, which only enhance the madcap nature of proceedings.

Related Beautiful Katamari Content

Beautiful Katamari returns
18 Mar, 2007 Rolling onto all next-gen consoles soon?
Katamari dropped from the Wii line up?
21 May, 2008 Major US retailer Wal-Mart believes it has been cancelled.
35 Comments
5 years ago
I am soooooo glad this is coming out on the proper next gen-systems and not the Wii. If there was a Wii version it would probably drag down the quality of the 360/Ps3 versions. Also I can imagine the controls on a Wii version getting very tiring/tedious very quickly.

I can't wait for this as the Ps2 versions really were quite gorgeous to look at.
5 years ago
Friggen sweet XD~~~~~

absolutely cant wait for this game, as said before i'm glad this isnt ported to wii then to ps3/360 for it will suffer for it. But hey, nothing hurting the love of porting it to wii after the release on ps3.
5 years ago
I actually was playing We Love Katamari yesterday, and am rapt to hear about this!

"I want to roll up more stuff!"

"The King is so cool!"

"I think it should be bigger!"

Now off to roll up 1 million roses.
5 years ago
The extra grunt should make this pretty cool, but without the original designer I can't imagine there being any interesting new features. Wait and see I guess.
5 years ago
I actually wished this to be ported to the Wii as i don't have a 360 or a PS3. Hopefully they announce it will, that would put a smile on my face icon_biggrin.gif
5 years ago
i would hope there would be new features since the person taking over would want to prove that he can produce quality katamari games.

i'm excited to what the extent can be with all the newly obtained power they've gained as well.
5 years ago
Well I'm very ecited about this game, especially since it's coming out on 360 which means I don't need a PS3 to play it. I'm working on winning a PS3 though so if that happens then I'll get the PS3 version when it comes out.
5 years ago
Can you imagine a trophy room on Ps3 Home with an awesome Katamari theme? That would look awesome!

I think i'll pick up the Ps3 version aswell especially if it supports trophies....as I can imagine the Katamari trophies to be hella cool (also looking foward to LocoRoco trophies).
5 years ago
ugh the boot wrote
I am soooooo glad this is coming out on the proper next gen-systems and not the Wii. If there was a Wii version it would probably drag down the quality of the 360/Ps3 versions. Also I can imagine the controls on a Wii version getting very tiring/tedious very quickly.

I can't wait for this as the Ps2 versions really were quite gorgeous to look at.
I think the series would suit the Wii more than PS3/360 depending on how they get the controls. Katamari is a quirky title, fits the Wii philosaphy perfectly
5 years ago
Umm...have you even played Katamari? I can't imagine the rolling of the Katamari being any fun if it's motion based as you'd be shaking the thing around frantically the whole time! The dual analogue sticks was a huge part of the appeal as it made the game so easy and so much fun to control.

If they have a Wii version you should go foward by pressing a button and maybe steer while tilting the wiimote...I can see that working but I don't see it being better than dual analogue sticks.

Just because it's a quirky looking game doesn't mean it should have quirky controls. Also enlighten me....what is the Wii philosophy?
5 years ago
To be honest, it was the PS2 which had all the best "quirky" games, IMO.
5 years ago
I can imagine the trophy for the ps3 version of katamari as a big whole ball of objects, or the main character itself.

I can see it appearing on the wii, but this is a playstation game at heart. And as said before the controls used are already as good as it gets, only now that we have the inclusion of the sixaxis controls it can only enhance the enjoyment of the game. So once again, looking forward to it XD
5 years ago
ugh the boot wrote
Umm...have you even played Katamari? I can't imagine the rolling of the Katamari being any fun if it's motion based as you'd be shaking the thing around frantically the whole time! The dual analogue sticks was a huge part of the appeal as it made the game so easy and so much fun to control.

If they have a Wii version you should go foward by pressing a button and maybe steer while tilting the wiimote...I can see that working but I don't see it being better than dual analogue sticks.

Just because it's a quirky looking game doesn't mean it should have quirky controls. Also enlighten me....what is the Wii philosophy?
i agree tbh.

initially it seems suited to the Wiimote controls, but i think the tank-like steering made the game. there are other ball game that are better suited to the Wii's motion control over the stick controls. (of course, they could always go the route of making it controlled via classic-controller.)

i think the XBox 360's staggered control sticks is going to make it harder to play though.

that all said, if a Wii version is made, i'll certainly be getting it.
5 years ago
ittekimasu wrote
I can imagine the trophy for the ps3 version of katamari as a big whole ball of objects, or the main character itself.

I can see it appearing on the wii, but this is a playstation game at heart. And as said before the controls used are already as good as it gets, only now that we have the inclusion of the sixaxis controls it can only enhance the enjoyment of the game. So once again, looking forward to it XD
oH man I completely forgot the Ps3 had motion sensing aswell....awesome!!! Also the trophies could be katamaris that you've actually made so you can see all the little objects you've rolled up and also you could have all the different cousins and stuff! I imagine there would be heaps of variety!

Also really really looking foward to the soundtrack as the 1st two Katamari games had some of the best J-Pop i've ever heard...right up there with Jet Set Radio/Future.
5 years ago
Come on Wii controls would rock, no tilting ala Monkey Ball but imagine yourself rolling a ball when holding the Wii-mote+Nun-chuck.
5 years ago
I am soooo happy that there is definitely another Katamari game coming out and for the next gen consoles too is a bonus. icon_drool.gif

Also I agree on the Wii front that it would be a totally different style of play due to the lack of dual sticks, you need the 2 sticks to turn not only the katamari but the prince(character pushing the ball) around the ball which would be quite fiddly with the wiimote+nunchuck combo.

And with Obs comment on the 360's staggered sticks, I guess you don't play 360 that much because I'm so used to it now when I'm playing, the way my thumbs are moving in my mind they might as well be on the same level and I don't even notice the unbalanced horizontal layout.
I don't see that as a real problem although to newbies it could be.
Not that I'm calling you a noob Obs. icon_wink.gif icon_razz.gif

All in all I can hope for online play in a huge world with 16 people all rolling Katamaris...deathmatch style.
Would be real cool rolling up your opponents and seeing the other people fleeing for their lives while your juggernaut Katamari is rolling towards them, maybe luring you into some sort of valley so it may knock some of the other opponents off your ball lessening the girth.

I expect good things, doesn't matter if it is not the same creator, I mean it's not like it needs a complicated story or any of that other stuff, all it needs is a katamari and a shipload of stuff to roll up.
5 years ago
I think that with people who are familar with the play style of the katamari franchise will suffer from 360, but to people who are new to it, should only be second nature to them since they have never experienced it on the ps2.

Also with the wii, i guess i could see how it could work with katamari. maybe you could control the prince with the joystick and then 'roll' the ball towards a certain way to be able to increase the speed and control its movements? just a suggestion since i dont currently own a wii.
5 years ago
I could actually see that combination working but it wouldn't have that ease of handling and would be more fiddly than easy to use like the dual stick combo, especially with jumping over the Katamari and super roll maneuvers.
All accesible from just the 2 sticks and the sticks clickbutton feature is just sublime.
5 years ago
i was also thinking that perhaps it'll require you to use 2 Wiimotes, vertically. that could work.
5 years ago
ObsoletE wrote
i was also thinking that perhaps it'll require you to use 2 Wiimotes, vertically. that could work.
I think I know where your going with this, that would be cool
5 years ago
renegadesx wrote
ObsoletE wrote
i was also thinking that perhaps it'll require you to use 2 Wiimotes, vertically. that could work.
I think I know where your going with this, that would be cool
It'd be cool for Nintendo too...Cher ching!! $$$ icon_razz.gif

Honestly though I'd just love to see the game with great graphics maybe even close to photorealistic with simple polygons with super high textures on them, and sadly the Wii could not realise such a feat.

Although a cel shaded Katamari game would be real nice too.
I could see something like that on the wii, and would persuade the Katamari fans to buy a Wii for that game also, if it is a Wii exclusive version.
5 years ago
^ yeah, that's the only crappy thing about using 2 wiimotes for control. i don't even know if it's possible. given the console registers them as 2 players (essentially), it might take some extra programming, such as "press A on the controller in your left hand, and now press A on the controller in your right."

i don't know if Katamari is the kind of game that would benefit from photorealism. smoothed graphics, sure, but i think rolling up lego-looking landscapes was what made the game.
5 years ago
Yeah it had its artiness which performed well using the playstation 2 hardware, but I'd like to see that taken to a whole new level.
Also by photorealistic I mean more solid and real, imagine having a stage that had a style like the nightmare before christmas animation or something.

Y'know, still retain the quirkiness but with alot more solidness and not so blande.
5 years ago
yeah that does sound interesting, but i'm in love with the style as much as i am with the music, but anything on the ps3 will be a bonus for me ^_^ i hope they release some screenshots since i'm expecting big changes due to big amounts of hardware advantages they have this round.
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