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Phil Larsen
25 Nov, 2006

Kojima talks MGS4 functionality

PS3 News | Wanting rumble in motion.
Hideo Kojima, mastermind of the Metal Gear franchise, spoke with the Official Playstation Magazine regarding the functionality of the PS3 and his Metal Gear Solid 4 desires. The PS3 doesn't include the rumble feature that has been present in controllers since the N64 days, and Kojima yearned for the feature.

"The controls in MGS3 got a little complex, so you'll have a little more direct control in MGS4. That said, I miss the rumble and even now I hope it will come back."

Apparently the rumble feature will interfere with the recently-introduced PS3 motion sensing capabilities, symbolised with the Sixaxis controller. Kojima added: "We can't say how we'll use the motion-sensing functionality specifically but we'll use it for sure."

We hope for everyone's sake they use it well, because MGS4 is shaping up to be an unreal title, one that wouldn't do well to be crippled by poor implementation of a new technology. Still, we give Kojima the benefit of the doubt. Metal Gear Solid 4 is expected sometime in 2007 for the PlayStation 3. In the meantime, why not check out our official preview.

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18 Comments
5 years ago
hmmm, so they're currently making the game, but have no idea how to utilise motion-control, but it will definitely be used.

if it was anyone but Kojima, i'd be worried about this as it tends to lead to that "tacked-on" feel. (no comments about the whole Sony-motion-control thing being "tacked on" to the PS3 please).

it is certainly going to be weird having an MGS title without force-feedback though. i wonder if they'll get us to plug in a PS2 controller for some rumbling - ala Rez Trance thingy?
5 years ago
^He didn't say that he doesn't know...he said "I can't say specifically."

MGS really doesn't need rumble. Hell, the only thing it was useful for was that codec part in MGS1 where you put the controller on your arm and it rumbled, to heal yourself.

Not too fussed about this news but anything piece of information (albeit useless) will get thrown about in every bloody game website/magazine.
5 years ago
true, i guess i read "we can't say specifically..." as "I don't know how...", rather than "it's a secret". although now i think about it, "It's a Secret" is more Kojima's style.

and i think those "Fourth Wall" elements of MGS and the rumble feature were amongst the best uses of force-feedback across all formats. in game they mightn't have been anything special, but those parts were something cool to add to the story-telling.
5 years ago
I can't think of any 'fourth wall' elements of MGS that impliment rumbling (besides from the one i mentioned before). I don't think it's that great. I know that when you're watching the cut scenes and then a chopper flies over or the Metal Gears are stomping around the rumble will go off. Big deal.

I'd be very very surprised if Kojima did not whore the sixaxis controller and use the tilt in every opportunity possible.
5 years ago
Rumble function is cool but so is Six-Axis, I get that sony didnt do it for cost incentive, but releasing a seperate controller with rumble or rumble pack is that really expensive for them, eh?
5 years ago
Dude you're not getting the picture. If they have rumble, they can't use sixaxis motion function. They have gone forwards 1 step, so why would they go back 3 steps and release a seperate controller with rumble? Anyway, under your logic, why can't you just use a ps2 controller rather than have a seperate controller released? Your point is ridiculous.
5 years ago
Because there are no PS2 controller ports on the PS3 plus the PS2 controller is a missing triggers and PS3 Guide button.

There's no rumble because of our motion sensitivity stuff is bs, they're not using it because of the lawsuit.
5 years ago
I would think that a controller vibrating madly side to side would screw with motion sensing technology. Wouldn't whatever you were controlling on the screen start moving side to side at the same frequency of your controller's vibration?
5 years ago
^ Nope, Nintendo's Wii control is unaffected by having rumble and motion sensing together. The reality is Sony were being sued by a company that invented rumble technology for controls and part of the settlement from the lawsuit meant paying that company a small amount for each Sony control with rumble. It's just convenient that they 'had to' leave it out from the new control icon_wink.gif
5 years ago
Mitchacho wrote
I can't think of any 'fourth wall' elements of MGS that impliment rumbling (besides from the one i mentioned before). I don't think it's that great. I know that when you're watching the cut scenes and then a chopper flies over or the Metal Gears are stomping around the rumble will go off. Big deal.
Psycho Mantis boss fight. icon_razz.gif
5 years ago
Spanca wrote
^ Nope, Nintendo's Wii control is unaffected by having rumble and motion sensing together. The reality is Sony were being sued by a company that invented rumble technology for controls and part of the settlement from the lawsuit meant paying that company a small amount for each Sony control with rumble. It's just convenient that they 'had to' leave it out from the new control icon_wink.gif
are you sure? the wiimote is a different kind of motion sensing.
the motion in the sixaxis is what's in the nunchuck unit, so does the nunchuck vibrate?
5 years ago
Crestfallen is the only one offering anything insightful here. The quality of article talk has been pitiful of late - so many of you seem to have the memory of goldfish. How many times can the same conversation be had?
5 years ago
^ Thanks for contributing to the quality of the discussion.
5 years ago
Mitchacho wrote
Dude you're not getting the picture. If they have rumble, they can't use sixaxis motion function. They have gone forwards 1 step, so why would they go back 3 steps and release a seperate controller with rumble? Anyway, under your logic, why can't you just use a ps2 controller rather than have a seperate controller released? Your point is ridiculous.
They cant?

"The issue... is trying to isolate the vibration feature from the motion sensors," he said. "Is it technically feasible? Absolutely. But the balancing act that you need to do, is to be able to present the controller to the consumer at an affordable price."

http://biz.gamedaily.com/industry/feature/?id=14001

By the way, the original six-axis (not MS) released by a 3rd party company for PS1 and motion sensoring and rumble, I assume having inclusion of both is 3 step back, right? I dont know where you got ps2 controller or you're understanding of my logic, your understanding of me is riduculous.
5 years ago
Cerebral wrote
Mitchacho wrote
I can't think of any 'fourth wall' elements of MGS that impliment rumbling (besides from the one i mentioned before). I don't think it's that great. I know that when you're watching the cut scenes and then a chopper flies over or the Metal Gears are stomping around the rumble will go off. Big deal.
Psycho Mantis boss fight. icon_razz.gif
Unplugging and Plugging the controller had nothing to do with Rumble.

Oh and Umbrella nevermind I think i confused myself and vented my anger on you icon_smile.gif my bad.
5 years ago
Mitchacho wrote
Cerebral wrote
Mitchacho wrote
I can't think of any 'fourth wall' elements of MGS that impliment rumbling (besides from the one i mentioned before). I don't think it's that great. I know that when you're watching the cut scenes and then a chopper flies over or the Metal Gears are stomping around the rumble will go off. Big deal.
Psycho Mantis boss fight. icon_razz.gif
Unplugging and Plugging the controller had nothing to do with Rumble.

Oh and Umbrella nevermind I think i confused myself and vented my anger on you icon_smile.gif my bad.
I was referring to the "Put your controller on the floor and I will make it move" thing.
5 years ago
Mitchacho wrote
Oh and Umbrella nevermind I think i confused myself and vented my anger on you icon_smile.gif my bad.
No problem.
5 years ago
Spanca is correct.

Sony has elected not to pay royalities to another organisation Immersion. Even though the judge has told them too.

http://www.gamepro.com/news.cfm?article_id=52632

Actually if you do your research correctly you will find that MS fessed up and paid their share.

Also the theory you couldn't do both got debunked by same said company who proved you could do it in the same device. Sony do have a habit of bending the truth alittle icon_wink.gif.

Sony gamers will miss rumble I believe (GT4 without rumble bleh). It would not surprise me if they decide to include it later sixaxis 2 when they sort out this royalitiy issue.
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| More
  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  12/06/2008 (Confirmed)
Standard Retail Price:
  $119.95 AU
Publisher:
  Atari
Genre:
  Stealth
Year Made:
  2007
Players:
  1

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