In an interview with IGN about the upcoming game, the Starbreeze design team was asked the question everyone wants an answer to - just how much more capable is the PS3 than the Xbox 360? In particular, IGN asked what each console had as strengths and weaknesses, and how the two versions of their game would differ visually between the two platforms.
Magnus Högdahl, Starbreeze's technical director answered the question in a more general manner: "The PS3 will have a content size advantage with Blu-ray and a CPU advantage for titles that are able to utilize a lot of the SPUs. The Xbox360 has a slight GPU advantage and its general purpose triple-core CPU is relatively easy to utilise compared to SPUs. I expect that it will be near impossible to tell Xbox 360 and PS3 screenshots apart."
Now this is only one developer's opinion, but as one of the first open comments from someone with their hands on both dev kits, it's not to be taken lightly. Only the future will tell, but perhaps the PS3 'advantage' may not be as great as some are making out? We're sure we'll hear more on the subject [understatement of the century - Ed].

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