To underline his point, Harrison showed off an F1 game in which players can download extra tracks (at a price, presumably) from within the game. These extra tracks will be advertised in the game, something Harrison labelled as “product-to-service evolution.” Theoretically speaking then, it sounds as if software producers will also be able to "rent out" in-game space to companies interested in bandying their name about, with adverts streamed over the PlayStation Network Platform.
“We’re moving from a disc-based business to a network-based business, with more complex revenue streams,” proclaimed Harrison, before adding that “PlayStation Network Platform can augment the current business model with content downloads and episodic content. Games can have the same social currency as a great TV show, like Lost or 24.” He then went on to point out that "in-game advertising will play a significant role in PlayStation 3’s future."
As long as it means cheaper games Phil, we're not fussed. Somehow though, we suspect we may still be paying full dollar for our software. As always, your comments on this are welcome here, folks.

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