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Chris Leigh
23 Mar, 2006

GDC: Harrison talks PlayStation 3

PS3 News | Real-time PS3 games shown. Plus: November launch to definitely include Australia.
Sony Worldwide Studios head Phil Harrison has just finished delivering his Game Developers Conference keynote speech. Harrison covered all sorts of subjects in his spiel - entitled "PlayStation 3: Beyond the Box" - from PSP to PS3 connectivity to the fact, that, yes, the November global launch date for PS3 will include Australia and Asian countries other than Japan. Perhaps even more interestingly, we got a glimpse of a few PlayStation 3 games in action, and there was a number of accompanying PS3 demos shown off.

Harrison kicked things off however with a short bit on digital distribution and the PSP. Echoing what Sony big cheese Ken Kutaragi stated at last week's Tokyo press conference, Harrison confirmed that, from this October, PSP owners would be able to download PSone games, as well as original content. We were also informed that the PSP will be able to view PS3 content, presumably in the form of video (game demos will no doubt quickly prove to be a favourite with publishers).

Next up though was the PS3 itself, and a slew of technical demos for the console. They were all real-time, Harrison assured us, before introducing the first demo of the evening, a piece from Sony themselves that depicted thousands of fish mulling about underwater in a most convincing fashion, along with some of the loveliest videogame water and lighting effects we've seen in a while. Whilst this was playing, Harrison helpfully informed us that there'll also be full 1080p resolutions for those in both NTSC and PAL regions.

Following the fish demo, another demo shortly followed, this time featuring soldiers getting blown to smithereens, complete with some nice-looking ragdoll physics. Meanwhile, the SCEE London team also donated a demo of a meticulously detailed car being shot to pieces. Harrison bragged about the bullet holes even having realistically flaking paint, and asked the crowd to pay special attention to how the windows shattered and parts of the car fell off as their bolts are shot out.

After this, we were treated to a video presentation of Warhawk, a military-themed game from developer Incognito and one of the first PS3 games to be publicly shown off by Sony in real-time. A relatively short video of the game was displayed, and featured hundreds of ships and missiles on screen at once (incidentally, Warhawk was actually shown in pre-rendered form at E3 last year).

Almost as soon as the Warhawk demo was done with, we were shown more of MotorStorm, one of the demos from E3 last year that generated the most debate in internet forums. That said, the demo shown here was every bit as detailed as that seen at E3, with mud and dust being slung about in considerable quantities, and all without a technical hitch in sight. We were also given a running commentary on this video by Harrison, who pointed out that the wheels of vehicles leave wet mud trails which are persistent; in other words, as these trails harden, the terrain changes and your suspension is affected accordingly. Clever stuff.

Finally, we finished off with a real-time video from Insomniac Games, a first-person shooter called Resistance: Fall of Man, though during the speech there was also a sighting of what appeared to be PlayStation 3 versions of Ratchet & Clank and Singstar, the latter offering downloadable songs, and a GUI that would allow users to share videos and photos.

And, just as we were wondering whether Sony had forgotten they were also responsible for that PlayStation 2 thing, we even got a demo of the PS2-bound God of War 2, a game that will be in PAL regions by Q1 2007.

Anyhow, we'll have more as we get it in the next few hours, hopefully including a few images. Stay tuned.

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7 Comments
4 years ago
MotorStorm in Realtime and pretty much same graphical detail?!
*pees pants*
I have got to see the videos of all this.
4 years ago
Good stuffs... I'm keen to see motor storm in real time too
4 years ago
Frozencry wrote
MotorStorm in Realtime and pretty much same graphical detail?!
*pees pants*
I have got to see the videos of all this.
Actually, others have said very different things about motorstorms realtime reality:
http://blogs.gamedaily.com/blogs/CategoryView,category,Level%208-2.aspx
Quote
So now we're getting to the interesting part of our show. Remember that awesome Motorstorm video they showed at E3 2005? Yeah, well, it turns out there was no way that was gameplay. But then again, it looked like a Pixar movie gone mad. Still, it was a bit disappointing to see Motorstorm in action with our intro to that game so impressive (and so questionably realistic).

Once you get past that, you can definitely appreciate Motorstorm. The first thing we saw was a real-time gameplay demo of a buggy. The buggy looked good, but this is where disappointment kind of set in. It sort of looked... eh. It's a work-in-progress though, but we couldn't help but think Smuggler's Run... at least, until they started showing off what makes the title sweet.

As the buggy made its curves around this massive mud field, you could see how the tires would carve into the ground, wet mud kicking up. The mud actually didn't look all that good as it kicked up, but the carves looked fantastic and realistic. They even slowed the buggy down and showed how each tire moved independently when going over these curves. Great stuff!

Then it was a video of more gameplay, but this time on a motorbike. The motorcycle would really get into the dirt and mud, and then came a very cool part. They jetted over to a RV and spun the wheels, kicking up mud. The wet mud slapped onto the face of the bigger vehicle, and they mentioned that you could even see it would dry completely on the vehicle.

Great effects and an overall sweet looking engine made Motorstorm look exciting. While we're still shaking the E3 2005 mud from our eyes, it's good to see that there's a solid looking foundation for what could be a sweet gam.
4 years ago
Videos.... WHERE???!!?
4 years ago
There aren't any yet, so all we can really do is rely on 1st hand reports from the GDC.
4 years ago
Yeah lots of conflicting reports about realtime and MotorStorm.
4 years ago
I guess they may have referred to it looking similar to E3, however not as polished. I read it up also on IGN, but it was also noted at GDC that the build they showed at GDC was one from December, so it just may be an earlier build without all the polish.
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