VG24/7 posted details on the game which appeared in the latest issue of the UK magazine EDGE. So without further ado, here are the basics. Max Payne 3 is still based in Brazil, but Max is now a struggling alcoholic with severe mental problems. What about the hair, you ask? Max will have hair for some part of the game at least, but it will be shaved off eventually. The story will presumably focus on the mental state of Max, as opposed to the noir American scenes that we're familar with. Now onto more important issues.
As you know, Take-Two purchased the rights of Max Payne from Remedy (Alan Wake), and chose Rockstar Vancouver as their developer. That's no longer the case, not exactly anyway. The studios at New England, Toronto and London are all involved at this stage, but Vancouver is still the primary.
In terms of gameplay, environments are now fully destructible and a new cover system is being used. Natural Motion's 'Euphoria' engine will be pushed to the max (excuse the pun), and will showcase the amount of motion capture that has been recorded so far. As for the comic book style storytelling, that will also be produced using this engine. Payne's voice will stay true to the earlier games, with confirmation that James McCafferty is lending his vocal chords to Max Payne 3.
And for the first time in the history of the franchise, Max Payne 3 will feature an online multiplayer component, although it was briefly mentioned in the magazine without giving away Rockstar's plans. The article didn't mention a release date either, so we still can't help you on that front, but it's definitely heading towards the later months of 2011.
Max Payne 3 is still being developed for Xbox 360, PlayStation 3 and PC.


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