25 June 2010 is the magical date for all PAL territories, including Australia and NZ. Those who haven't experienced it yet will finally get to see the possibilities of integrating online capabilities into a predominantly single player game. That, and you'll learn very quickly just what it means for a game to be 'hard'.
“We’re very pleased to be working with SCEI to bring the fantastic Demon’s Souls to gamers outside of Japan and North America,” said Olivier Comte, VP Marketing, Sales & Publishing Namco Bandai Partners, “The game is exactly the kind of quality experience with which we are continuing to grow the Namco Bandai Games portfolio of titles, and we will be working hard to ensure it’s at least as much of a success in our markets as it has already proven to be elsewhere.”
Currently, it's unknown whether PAL territories will use seperate servers or the same as players in the USA. However, with a distinct lack of communication about whether the game would ever be released here, most interested parties are likely to have imported by now. We were amongst them, and even though we've yet to recover from the trip into Demon's Souls, its unique and outstanding features certainly left an impression. Hopefully, a positive response will prevent such delays and miscommunications in the future.

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