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Denny Markovic
05 Sep, 2009

Ratchet and Clank: A Crack In Time Preview

PS3 Preview | Shaping up to be a pretty nice crack.
With platforming games becoming less and less prevalent in today’s video game market, when one is released we come to expect good things from it, including an unusually abundant amount of colour. Insomniac Games seem to understand this quite well with their Ratchet & Clank series, and have released a consistent stream of high quality platformers. We were recently given the chance to play their latest game, A Crack in Time, and it seems Insomniac still have it in the bag when it comes to platformers.

The level we played was based in a large, canyon-like area which seemed to be under attack from some monsters. We only got to play Ratchet, as Clank has been ‘held up’ from the previous iteration of the game, and playing as Ratchet in this section, you’re out on a search to find him. Controlling Ratchet was simple and intuitive, much like in Tools of Destruction, which helps out in keeping the game smooth and fluid throughout. You’ve got your basic attacks with your wrench and your strafing abilities, and then you’ve got your weapons, which as always, are the stars of the game.

"You're fired"

"You're fired"
Close
In Crack in Time you’ve got a lot of recurring weapons from Tools of Destruction. However, there are also a lot of new ones, and one in particular which caught our attention: the Sonic Eruptor. Before thinking that it fires Sonic the Hedgehog out and over cliffs (much like how his career went, hah!), it’s actually a mega powerful gun that burps at enemies. If you time your shots right, the eruptions coming out of your burping creature-weapon-thing will be more powerful and pronounced, thus causing more damage. Not only is it amusing, but it’s also a lot of fun to use and can be very useful. We unfortunately didn’t have enough time to test out more weapons, but from what we saw and tried, we definitely liked it and look forward to seeing more.

Enemies were quite varied and relatively challenging too, with huge, lumbering creatures that resembled shaved and extremely angry looking apes causing a bit of havoc here and there. There were also some larger, robotic mini-boss kind of enemies called Hydras as well, which required a bit more application and precision when being disposing of. The good news is that we had a new character and ally, a fellow Lombax, following us around and helping in disposing of enemies, which was a nice addition. Insomniac certainly nailed it when it comes to variety and sense of character, as the world has a very lively and vibrant feel to it.

He's got candy, he must be legit.

He's got candy, he must be legit.
Close
But part of the vibrance and charm of the game is attributed to its often jaw dropping level of visual detail. Though not as life like or ‘high res’ in texture as something like Uncharted 2, A Crack in Time goes for a much more zaney and cartoony look as usual, and brings everything to life through a lot of expressionism and colour. The end result is a very vibrant and immersive world that lets your imagination go astray, particularly when everything is moving around with such fluidity. It’s also likely the closest game out there to feel like a Pixar film, and considering Pixar’s track record, that in itself is a massive compliment to the game. It’s also running at a rock solid frame rate, so it’s clear that it’s not only Naughty Dog and Guerrilla that know their stuff when it comes to technical excellence on the PlayStation 3.

Ratchet and Clank: A Crack in Time has, strangely enough, not received as much hype as games such as Uncharted 2, even though the overall quality is certainly on par. While perhaps the genre or setting may not suit to everyone’s needs like that of a game such as Uncharted 2, it’s still definitely worth looking into, particularly from what we have seen and played. Crack in Time is shaping up to be one of the strongest PS3 titles of the year. And considering we haven’t even seen the new space exploration aspects yet, or even the puzzling areas with Clank, we’re certainly looking forward to toying around more in the vibrant and charming world of Crack in Time.
Overall:
Crack in Time is shaping up to be a must for Platformer fans and fans of the long running series, and a game well worth looking into come this Holiday season.

Related Ratchet and Clank: A Crack In Time Content

Ratchet and Clank: A Crack In Time Review
17 Nov, 2009 This game is anything but ratchet.
New Ratchet & Clank: A Crack in Time trailer
01 Aug, 2009 More revealed in this new trailer.
Check out Ratchet and Clank: A Crack In Time
24 Jul, 2009 Dr. Nefarious returns.
8 Comments
3 years ago
I loved Tools of Destruction, and I'm positive I'll love this too.
3 years ago
My no. 1 must have this year, looooove the series.
3 years ago
Have all the R & C games, and they are fantastic. A must have for sure, and I can't wait...
3 years ago
Day 1 purchase for me! Insomniac have an amazing team and always deliver a quality title icon_smile.gif
3 years ago
I haven't played a single R&C game yet, I guess I should! Anyone want to sell me their non-plat release on PS3 icon_wink.gif
3 years ago
This may be the title that persuades me into buying a PS3, this and Uncharted 2.
3 years ago
The problem I'm starting to have with this series is that the games have started to feel a little too samey. It seems like Insomniac have addresed this with the new buddy character, not to mention taking Clank away for what might be a significant portion of the game.

I've got to ask Denny, how different does this feel from Tools of Destruction? Is there enough of a change in the overall feel of the game that it'd appeal to those who've grown a bit tired of the formula? New weapons and gadgets unfortunately won't cut it anymore with me.
3 years ago
Honestly Cap I can't say much. I unfortunately only got to play the sections with Ratchet, which are no different to the older titles. I've heard Clank's areas are much more involved with puzzles and such, but until release or another build hands on, I can't say.

There's also a completely new space exploration area as well, which looks quite fantastic.
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  Pre-order or buy:
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Australian Release Date:
  4/11/2009 (Confirmed)
Standard Retail Price:
  $109.95 AU
Publisher:
  Sony Computer Entertainment
Genre:
  Action Adventure
Year Made:
  2009
Players:
  1

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