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Brendan
01 May, 2009

Sony to debut PS3 motion-sensing controller at E3?

PS3 Rumour | It even has a built in camera, apparently.
Sony may have a motion-sensing controller in the pipeline and could be planning to show it off to the world at E3 this year, according to a Variety report.

The report suggests that 'several sources' have confirmed that this is the case, with one of them even claiming to have seen the device.

Apparently, the prototype they saw several months ago looks 'funky', and uses a built in camera and LEDs to track the device's movement before transmitting it to the PS3. They even say that it is more precise than the Wii remote, particularly along the Z-axis.

Of course, Sony has already contacted several developers about getting some software for this new-fangled device on the go.

Sony has yet to comment, making it likely that we will have to wait until E3 for any confirmation.

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23 Comments
4 years ago
Uh.....

Shouldn't that be more along the lines of 'Sony to debut PS3 motion-sensing controller back whenever the fuck they unveiled the Six-Axis'?
4 years ago
DancesInUnderwear wrote
Uh.....

Shouldn't that be more along the lines of 'Sony to debut PS3 motion-sensing controller back whenever the **** they unveiled the crappy wii-mote rip off'?
Fixed.

*Runs from Sony fanboys*
4 years ago
Great. So all their games can go Wii-centric. All I need.
4 years ago
Meh, I might like the PS3, but this is just stupid. It would be like if Microsoft launched a dual screen handheld ... and I wouldn't put it past them either icon_razz.gif
4 years ago
If its anything like the patented blue-prints from like... ages ago... then be prepared to laugh.
4 years ago
Next-Gen waggle? No thanks.
4 years ago
Would be cool if microsoft did this for next gen ( But only as a joystick for planes and stuff, not for actual games because that would suck )

And i dont get how LED's transmit signals...
4 years ago
ArcherGrave wrote
And i dont get how LED's transmit signals...
http://en.wikipedia.org/wiki/Infrared
4 years ago
ArcherGrave wrote
And i dont get how LED's transmit signals...
LEDs emit light (electromagnetic radiation). Camera receives light. Signal sent!
4 years ago
A waggle enabled control will get me to buy a PS3!!!!



Just kidding. Honestly I hope Microsoft and Sony don't go for the casual audience next cycle.
4 years ago
"Hey guys how can we make this Wii Remote killer thing better?"

"I know, stick a camera on it!"

/wonders where the train of thought comes from
4 years ago
Eyce wrote
"Hey guys how can we make this Wii Remote killer thing better?" "I know, stick a camera on it!"
/wonders where the train of thought comes from
It's probably more like: "How can we emulate the Wii Remote without infringing on their patent?" "I know, let's reverse it and put the camera by the TV and the LEDs on the remote!"
4 years ago
Sony & Microsoft - "So we heard you like to waggle.."
http://kotaku.com/5236404/microsofts-full-body-motion-controller-revealed
4 years ago
Nietzsche wrote
Honestly I hope Microsoft and Sony don't go for the casual audience next cycle.
Sony basicly invented the whole casual craze thing themselves, it's one of the things that saw the PS2 do so well. Games like Singstar, Eyetoy, Buzz and all that shit.
4 years ago
Please Sony, we don't want another motion sensor controller. PS3 owners are only going to be doomed with gimmicky motion sensor crap games just as Wii owners are. As an owner of both systems, I really don't want to see that kind of shovelware appear on the PS3.
4 years ago
I love how everyone immediate assumes motion control = gimmicky waggle.

A lot of people here have really shallow thought patterns.
4 years ago
EatChildren wrote
I love how everyone immediate assumes motion control = gimmicky waggle.
That's mainly what all of the games using motion control do.
4 years ago
grim-one wrote
That's mainly what all of the games using motion control do.
Most, but not all, and no more so than 'gimmicky' button pressing.

The shallow thinking by the lot of you comes from the inability to imagine a game that uses deep motion control to it's advantage, eg MotionPlus, or the Sony device should it exist, of which is reported to be more precise than a standard Wii Remote.

Just because so many games abuse the existence of motion control doesn't mean the possibilities are limited.

I bet half the people bitching and whining about 'waggle' and 'gimmicks' would also jump on a PS3 motion controlled action game that plays well.
4 years ago
EatChildren wrote
I love how everyone immediate assumes motion control = gimmicky waggle.

A lot of people here have really shallow thought patterns.
Guess which other system they're trying to emulate? I'd assume the same thing, and that's without looking at how awkward Sony's new system looks to be. They're not trying to be innovative, they've just somehow come to the conclusion that waving your arms about is what got their casual market stolen from them.

I got my Wii with the same sort of imagination-land thinking as you and it got me nowhere*. What can really be added to it? more accurate movements? just means more accurate movements which aren't as good as a button, or a keyboard and mouse.

Just because we've got our opinions doens't mean we're shallow thinkers. Perhaps we've thought about it just as much as you, but from a different perspective?

Also, a lot of people only have Wii's because they didn't want to miss out on exclusives. And I can't think of a single exclusive that was made better with motion controls. The pointer has been good. But everything else is a gimmick, gimmick, gimmick. That's my opinion.

* edit: only in terms of motion controls was the Wii disappointing for me. I still like a fair few games on it, just as any other console. icon_razz.gif
4 years ago
EatChildren wrote
grim-one wrote
That's mainly what all of the games using motion control do.
Most, but not all, and no more so than 'gimmicky' button pressing.

The shallow thinking by the lot of you comes from the inability to imagine a game that uses deep motion control to it's advantage, eg MotionPlus, or the Sony device should it exist, of which is reported to be more precise than a standard Wii Remote.
Yes I'm still waiting for a 1:1 Jedi light saber duelling game. I just don't want to go and buy a bunch more (very expensive!) controllers for a lone game or two.

EatChildren wrote
Just because so many games abuse the existence of motion control doesn't mean the possibilities are limited.
Of course the possibilities are limited. The devices themselves are so far very limited.[/quote]

EatChildren wrote
I bet half the people bitching and whining about 'waggle' and 'gimmicks' would also jump on a PS3 motion controlled action game that plays well.
The PS3 already has motion controls, of course there's not actually any games that use it well. About the best I've played it PJ:Eden with the downward smash. Lair, Heavenly Sword, GTAIV and so on all suffered from bad motion control IMHO.

I think you need to accept that most of the people on this site are going to be skeptical about this until proven otherwise. Burnt once, twice shy.
I think developers need to find the right balance between making the games easier to play from the controller perspective only and making games easy on the whole. At the moment they are making the games easier by using simplified controls and dumbing down the game play.

Now of course there are going to be Wii games that will utilise the controls in a fantastic way, but on a whole - and it would be foolish to merely look at the great games and neglect to take into account the poor - at the moment the Wii is a disappointing mess at least the motion-controls anyway.

There's no game on the Wii that I can honestly say "This game wouldn't be great if it didn't have motion controls" or "this game is better because of motion controls". For me, it's just different. Not worse, not better, just a different way to play, and at the end of the day I still find myself going back to traditional consoles.
4 years ago
grim-one wrote
I think you need to accept that most of the people on this site are going to be skeptical about this until proven otherwise. Burnt once, twice shy.
Seriously. With the amount of poorly utilized motion control games on the Wii far outnumbering the ones that even come to close being decently utilized, its rather obvious that gamers will have doubts about this whole subject.

I used to think the Wii motion control was great for a while until I saw how poorly it works with several actions games and how outright pitiful it was with fighting games(which require precise controls; something motion control doesn't have). Then there's also the mess of ported games in which the only difference from the original is that they're played with motion control.

The whole idea of motion control in games is great, but since game companies have made such a mess of it, they have a lot of work to do in order to make such a thing appealing to the core gaming audience(again).
4 years ago
He need to cut the ego. wrote
and making games easy on the whole.
Games have become insanely easier over the past I dunno 15-20 years. I remember playing games where you die, you start the entire game over again and you died very very easily. Now days you can charge out of your amphibious landing craft, vault tank traps, sprint up the beach and kick tail while under heavy machine-gun and mortar fire with only having to duck behind some cover for a couple of seconds on the off chance you're hit.

I think the difference between your so called casuals and hardcore is that one is prepared to sit at a game for several hours to do something rather than just a quick something to do when boredom strikes. I also remember as a child everyone still had a go when games were tough because you could play until you died and that happened pretty quickly usually.

Party games and the like are successfully because they're quick and not too involved. If developers can work with some of the more successful writers/directors of movies they can probably make new games that are broken down into nice quick sections for the "casuals" but still have an involving story and depth of gameplay that the "hardcores" will enjoy.

Simply involving something new whether it's waggle or smoke machines and lasers is just going to get their attention it's not going to keep them there if it's just shaking the Champaign or unveiling a Kia. Work with what you've got and try to get the formula right before stamping across no-man's land into something new as you'll be torn to pieces.
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