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Denny Markovic
06 Apr, 2009

SOCOM: Confrontation Review

PS3 Review | Confrontingly undercooked.
So, what makes a good online multiplayer game? Is it the sheer amounts of features it possesses in order to extend playability? Polished netcode? Great gameplay? Well, we think all three of these things are required to make a great and memorable online game. The SOCOM series has a pretty decent track record, so why is it that SOCOM: Confrontation on the PlayStation 3 feels so..underwhelming?

Lack of polish is the answer. Though the game has a great concept and quite a few features worth mentioning, the manner of its execution is poor.

To start off, Confrontation's gameplay mechanics are fairly solid from the get-go, with tight controls on aim and several different easy-to-access abilities such as proning and crouching. Using a scope to aim in the first person perspective is also well done, and feels 'just right'. It's not surprising to see Confrontation working well with the controls, as Slant Six Games have been developing on Sony's platforms for years. But this isn't the problem that Confrontation is suffering from.

The problem lies more in a lack of polish in the feel and flow of the game. Upon some of our first online matches, we encountered unusual latency issues and some rather large game-breaking bugs. Players were able to walk outside the entire map and rig games, so that on an Elimination match, the other team will beat yours through avoiding you until the time runs out. The only way to actually take them out is following them through the level glitches, which is not a good thing, and truly shows just how unpolished the game is.

He is SO going to faceplant.

He is SO going to faceplant.
Close
It's not just glitches such as this that detract from the experience. Moments of total server cut-outs and disconnections are all too frequent and we felt we accumulated more hours disconnecting rather than actually playing the game. Smaller matches seem to work fine, but when going into larger, 32-player matches, Confrontation is incredibly unstable - you may be lucky to stay in the game, but the lag can sometimes get really bad and make aiming a very frustrating process.

When the game works though, it works pretty well. Team co-ordination and voice chat is encouraged, and it can make for some pretty intense matches where just one bullet could down you. Player customisation and weapon layout is pretty vast as well, with a plethora of different outfits, weapons, grenades and accessories to choose from. Servers can be actively customised to ban certain weapons and such, so there's a good amount of depth in Confrontation. It's just a shame that the core gameplay is marred by so many technical issues, as the potential is definitely there.

When it works, it works well.

When it works, it works well.
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On a visual note, Confrontation looks pretty decent, however once more it's hurt by some technical flaws. We noticed quite a bit of texture pop-in at points, and even some slowdown, which is never a nice thing when combined with latency. Though most of the time you won't notice some of these glitches, it's still something that really shouldn't be there and hurts the game as a whole in terms of immersion. Animation-wise, some of the characters are a little stiff, with some animation cues feeling very 'PlayStation 2 era', which we would think wouldn't be an issue this far into the current generation. It's a nice-looking game and can really catch your eye with some of its design, it's just that with so many prevailing technical issues, we can't help but feel a little disappointed.

Aurally Confrontation does not disappoint, with some nice ambient music playing in the midst of the battlefield that can certainly strike a chord with the gameplay. Sound effects are excellent too, with weapons and explosions sounding exactly how you would imagine them to sound in the real world. The developers did an excellent job in the sound department, and this is definitely one of the game's highlights.

Now imagine getting lag at this pivotal moment. Rage!

Now imagine getting lag at this pivotal moment. Rage!
Close
SOCOM: Confrontation is an unfinished game. Though the core gameplay mechanics and the ability to customise is there, the online aspect and overall functionality isn't. The glue obviously didn't stick them all together very well and what we have is an unpolished and disappointing piece of gaming. With a few extra months in development time, Confrontation could have been a whole lot more and potentially one of the highest-quality PlayStation 3 multiplayer titles out there. But as it stands, Confrontation is an unfinished product, and unless you're a die-hard fan, you'd best look elsewhere for your PS3 online fix.
The Score
SOCOM: Confrontation feels unfinished and unpolished, and could have been a whole lot more with a few extra coats of paint. 5
Looking to buy this game right now? PALGN recommends www.Play-Asia.com.

Related SOCOM: Confrontation Content

SOCOM Confrontation Beta
01 Sep, 2008 1000 beta codes available right here.
Win entry into the SOCOM Confrontation beta
31 Aug, 2008 It all starts very soon.
SOCOM: Confrontation Preview
19 May, 2008 Get tactical all over again.
7 Comments
10 months ago
Damn, I was really looking forward to this.

What would you give it Denny say if it there was a patch and all the bugs were gone?
10 months ago
Around the 7.5 mark. A new patch was just released so I'll have to take a look at that. For the moment though if you're looking for a solid MP fix on PS3 I'd highly suggest going for something like Warhawk, CoD4 or Killzone 2. All 3 have proven to have very strong MP components.

I was disappointed too tbh. Was expecting much more.
10 months ago
To be quite honest, this review does not match my experience with the game with the exception of the positive points. I live in Australia and on the West Coast to boot so latency is always going to be an issue. However I'm still able to stay competetive. To say that you spend more time in server crashes than playing the game is patently ridiculous for most who play this game. I'd honestly give this game a 8/10 and if you follow the positive points that this review states and give it a shot (its like $40 or something?) you'll not be dissappointed.
10 months ago
i have been playing this alot for the last couple of weeks, i have not yet had 1 problem with it, no bugs, next to no glitches (just those few people who like to ruin it, like in every other online game) no lag, its been my number 1 game since it came out.
since its release here i havent heard of people complaining about bugs and stuff, that seemed to have gone a long time ago while it was still a US only game, which was a bug infested game, but its far from that now.
while there is still people who glitch, its no different to any other online game, and i have yet to see an online game without them.

for under $50 its money very well spent.
10 months ago
ive been playing this since 1st week in december, along with half a dozen mates, i disagree with the disconection issues as the only time i have been booted is for server restarts, and if you took your time and played socom for the beginning this happened then and always at the same time, and it stats this in 1 of the pop up screen at the start of the game. for me my server restarts at 9pm at nite every couple of days,and its about an hour into a gaming session, yeah its annoying but help for server lag during game. great value for money
10 months ago
I recently purchased this and while I agree that COD4, Warhawk and KZ2 are great online shooters, Ive found this to be a great alternative style.

Much more tactical, and feels much more rewarding when you actually win. No lag issues, but my game does quit itself to the XMB sometimes... (I bought it off the PSN - love having it on the Hard drive!)
10 months ago
when you have a spare bit of download for the end of a month you might want to try redownloading it and see if that fixes your problem with it quiting, i had a couple of psn games like that and redownloaded and now they are fine.
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| More
  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  31/10/2008 (Deleted)
Publisher:
  Sony Computer Entertainment
Genre:
  Shooter
Year Made:
  2007

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