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Denny Markovic
17 Feb, 2009

Killzone 2 Review

PS3 Review | Guerrilla defy the odds.
Your ammo is running low, and you're pinned behind a small pillar, slowly being torn apart by the shrapnel of explosions from grenades being lobbed your way. The smoke of gunfire blurs your vision, and you frantically look around, realising that most of your comrades are dead, shot down by the insidious red-eyed demons that surround your position. Lightning scatters through the thick, dark clouds, just barely silencing the loud gunfire and battlecries of blood thirsty soldiers, all aiming towards you. You're trapped, and a feeling of hopelessness engulfs you. You can do nothing but fight back, praying to whatever divine being you believe in, hoping they will hear you, and guide those last 20 bullets to your survival, and their demise.

Welcome to Helghan, a planet torn apart by the vengeful war machine that is the Helghast, and the setting for PlayStation 3's flagship title, Killzone 2. The first glimpse we were ever given of the game was way back at E3 2005, when the PlayStation 3 was announced. A trailer was released, showing Guerrilla's vision in what they wanted to create, and what they might be able to do with the technology behind the PS3. The trailer was intense, with immensely detailed character models, fantastic particle effects and incredible lighting. It looked too good to be true, and unfortunately, it was. After all, the trailer was not running real-time. But Guerrilla seemed adamant to defy the odds. No one thought it was possible that anyone could ever live up to that trailer. Killzone 2 was doomed from the start, never to live up to the immense detail the trailer showed, the intensity of battle and the feeling of war. But this time around, perseverance proved the victor, and the vision became a reality.

Naysayers bowing down to the might of Killzone.

Naysayers bowing down to the might of Killzone.
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Killzone 2 lives up to its expectations, for many, many reasons, and overcomes its biggest hurdle, namely the visuals. If you think that a game could never look as good as the 2005 trailer, then you will be pleasantly surprised. The engine Guerrilla have developed is simply put, phenomenal. Textures are consistently high in resolution, character models are incredibly well detailed, and the lighting engine and post processing are astoundingly good. Everything simply looks immaculate; the attention to detail in every area should exceed anyone's expectations in terms of visuals, and the only game to outdo Killzone 2 technically would be Crysis, but believe us, that is a very close call. There is no doubt in our minds that Killzone 2 not only lives up to the 2005 trailer, but outdoes it in almost every way. This game shows the power of the PlayStation 3 in its purest form yet.

OK, but so what if Killzone 2 looks incredible? Just because the book presents itself nicely, doesn't mean it reads well, right? Thankfully though, the gameplay of Killzone 2 is viciously unrelenting, and one hell of a ride. The feel is different to most other FPS games, as there is a feeling of weight behind your character, making aiming feel a little unusual at first. Eventually you'll grow accustomed to it though, and movement will feel second nature. The gunplay has a realistic feel to it, where every weapon has a different level of recoil, making you first learn how to use the weapon in the most efficient way, rather than just pick up and go. Every weapon has a unique feel and different level of damage. The standard issue ISA assault rifle for example, is not the best for long bursts of fire, but short, controlled bursts are deadly when aimed at the head. Meanwhile, the Helghast's sub-machine gun can be used efficiently for hip firing, with its rapid firing rate and smaller level of recoil. Whether you prefer using the Sniper Rifle for deadly, precise aim (with a very cool use of sixaxis to boot), or the Helghast Assault Rifle for sporadic aim, but very high damage, there will be some weapon in Killzone 2 that you will hold close to you.

And you'll most certainly want it close to you at all times, as the Helghast are a force to be reckoned with. We played through the game on Veteran difficulty (the second hardest difficulty, Elite being unlocked after completing the game), and many a time the Helghast caught us off guard and had us killed before we even noticed what happened. Helghan Assault Troopers will jump from cover to cover, firing bursts of blind fire to keep you pinned, and cover their comrades with more precise aiming when fired upon. They will actively throw grenades at your position to flush you out, which in turn gives them a big opening to take you down. When their cover is destroyed, they'll roll or slide across the ground into the next form of cover, and call out to their squad mates to assist. They have an intelligent and aggressive pack mentality; they will watch and cover one another with deadly force. And this is just one of the many different types of Helghan soldiers fighting against you. Shock Troopers will rush you and roll out of incoming fire; Heavies will keep you pinned down while the Shock Troopers close in. There are several types, that all work together in cohesion. One Helghan soldier alone can be tough, but several Helghans can turn a routine piece into a very intense fire fight, and will force you to take cover and think quick. The cover system implemented in Killzone 2 really shows its worth in the higher difficulties, and will become a necessity in any fire fight, in order to live longer than 10 seconds.

Sev lets off a smelly one and makes a break for it.

Sev lets off a smelly one and makes a break for it.
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But there's not much else to the gameplay of Killzone 2 really. Aside from some very cool weapons which we won't speak about, and some awesome set pieces, While it doesn't bring anything exceedingly new to the table, that's not necessarily a bad thing. What Killzone 2 does, is it brings to the table is console FPS gameplay that we've all grown up with and learned to love, but refines it to a whole new level. It does not 'redefine' the genre - it simply defines it in its most polished form yet. And this is why Killzone 2 succeeds as a First Person Shooter.

The narrative of Killzone 2 is probably its weakest point, though it's not so weak to cause disinterest. Your main characters are a typical macho-man bunch, with the main character that you play as, Sev, being a man of few words, which gives you a sense of intrigue as to what kind of person he is as you progress through the 10 hour long single player. The people of planet Helghan are also a fascinating kind, and as you play through the game you come to learn why they invaded the ISA's home planet, Vekta in the first place, and you also begin to question the ISA's strength in the seemingly never ending war. It's not a complicated story, and it won't blow anyone away, but it does the job decently enough to keep you glued to the seat. This is thanks largely to the phenomenal voice acting of Brian Cox, the voice of the leader of the Helghan people, Scolar Visari.

Once you're done with the single player portion of the game as well, you'll have Warzone and Skirmish to look forward to. Warzone being the online multiplayer component with up to 32 players supported, and Skirmish the offline equivalent with up to 15 bots. Both modes feature similar gameplay as the single player portion, though the cover system has been removed, and aiming is made easier to pick up the pace. Warzone features a class based system much like that of Team Fortress 2, where you can be the typical soldier with the default assault rifle, or several others such as the sniper, the medic, engineer and tactician. These all need to be unlocked before use, so everyone online begins with the same weaponry and progresses from there as they level up through victories and frags. Once you've unlocked all the different classes, you can further unlock more features, such as the ability to merge two classes together, with one being a main class and the others ability infused into it. Eventually, you can have snipers that can cloak and heal themselves, or engineers that can plant turrets and call in air strikes. Nice. At the time of writing, the servers weren't open, so we didn't get the chance to properly experience the level up system, though the bot matches seemed like a good fun warm up.

Red eyes. Evil suit. Fancy skirt.

Red eyes. Evil suit. Fancy skirt.
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Another high point in Killzone 2's arsenal is sound. With a decent enough surround sound system, you will be utterly blown away by the games outstanding directional audio, outputted in DTS. Bullets will zip by your ears as you're fired upon, and explosions will almost drown out everything else around you because they're so loud. It's crisp, clean and fantastic. The surround sound is put to great use around the games end too, which makes for a memorable (and very intense) experience. The only gripe we had with the sound was that some of the voice acting can be a little overcooked, where expletives can be used to a rather large extent for the sake of being used, and rather than make the mood of the scene feel serious, makes it feel more amusing than anything. Thankfully though, you'll be too busy shooting Helghan's to listen to the sound of people swearing, so it's nothing too distracting.

Killzone 2 first of all, does not kill any game that has ever been released. The reason for this is that, well, you can't kill something that isn't alive. Seriously though, a game is a game and they are developed around the prospect of entertaining us. And Killzone 2 entertains in a big way. Guerrilla have defied the claims that they could never reach the visual clarity of that infamous 2005 trailer and they defied claims that gameplay would be lacking. They haven't done anything really 'new', nor have they made a game that redefines the way we play FPS games. They've made a game that sets the benchmark for what level of quality FPS games should aim for, and stands strong against this generations biggest FPS games, proudly presenting itself as a vicious shooter that will grip you by the throat, and won't let go. With superb aesthetics, a hugely polished single player component, and a deep, class based 32 player Multiplayer component, there is no reason why you shouldn't go and pick up Killzone 2.
The Score
Killzone 2 is an outstanding piece of gaming that every PlayStation 3 owner should buy, even if just for its technical mastery. 9
Looking to buy this game right now? PALGN recommends www.Play-Asia.com.

Related Killzone 2 Content

More Killzone 2 DLC on the way
11 Jul, 2009 More fire and ice on the way.
First Killzone 2 DLC unveiled
10 Apr, 2009 Maps for all! Well, two.
Killzone 2 Developer Interview
19 Mar, 2009 We cease fire and speak to the developers of the game.
40 Comments
11 months ago
FFFFFFFFFFFFFFFFFFFFFF
Cannot wait. Can. Not. Wait. WANT.
Epic review Froz, and a thoroughly deserved score.
11 months ago
Awesome review, you gave a good overall of the whole game.

I'm very, very excited about the online gameplay, being able to link to classes together sounds fantastic. I think many hours of my time will be spent online with this game.

I look foward to playing this game next week.
11 months ago
After playing through the demo, I was impressed, launch day can't come soon enough

Anyway, back to L4D on steam
11 months ago
Excellent review especially the introduction paragraph, hooked me in as soon as I started reading it. Any mention on how long the campaign lasts? Some reviewers say its about 10hrs or so while others claim it only lasted about 5hrs on Veteran difficulty, which I find kind of hard to believe.
11 months ago
review wrote
which gives you a sense of intrigue as to what kind of person he is as you progress through the 10 hour long single player.
icon_wink.gif

Veteran is definitely not a 5 hour trip, unless you're some kind of a super human. The Helghast are way too good to let it be that easy icon_razz.gif
11 months ago
Nice review. Looking forward to this one.
11 months ago
am i to understand that theres essentially one gun that is properly balanced. as in, everything else is useful to a point?
i was planning on buying a ps3 for this game, but after watching the gt review (sorry palgn, but im a visual person :S), i was kinda disappointed in the lack of any new ground broken to the core play mechanics, the same as resistance. i just dont feel this is the gears killer i hoped it would be.
i really wanna buy a ps3, dont get me wrong, im still using my ps2, but i need to know sony will support my purchase with something i cant get any where else. so until ffxiii...
11 months ago
Top review. As usual Froz. Thanks for making me feel bad about not being able to play the game icon_sad.gif

Interesting to hear that Crysis only just succeeds visually, for a console game that's an impressive feat. Finally some of that horsepower in the PS3 getting used properly it seems.
11 months ago
Passa wrote
Top review. As usual Froz. Thanks for making me feel bad about not being able to play the game icon_sad.gif

Interesting to hear that Crysis only just succeeds visually, for a console game that's an impressive feat. Finally some of that horsepower in the PS3 getting used properly it seems.
See it's a really close call. When I compare the two games side by side, Crysis has a broader set of colours and higher res textures, but at the same time, lacks the intricate detail Killzone 2 has. While Crysis excels in things like textures and whatnot, Killzone 2 decimates it with post processing and subtle things, like blood being randomly splattered across walls, leaking down stairs..bugs scattering out of garbage cans, lightning in the sky, etc.

On a personal note, I like Killzone 2's look more, particularly due to its aesthetics and such. That being said though, on an overall technical note, Crysis is superior only because it's built for higher RAM usage and whatnot.

But yeah aside from those niggles, Killzone 2 owns anything else out there visually. There's really no competition.
11 months ago
It's so awesome that I have the next two weeks off. I'll be at my local jb 9:00am sharp on the 26th.

This weekend I'll be setting up my new receiver and 5.1 system too, uncompressed audio here I come.
11 months ago
come 26th I will have KZ2 and halo Wars to contend with ... AWESOME!!!!
11 months ago
i hope its better then the demo... cause it proved to me once again that i hate my ps3
11 months ago
KRiSX wrote
i hope its better then the demo... cause it proved to me once again that i hate my ps3
Whats wrong with the demo and why do you hate your PS3?
11 months ago
Considering the hardware you need to get Crysis running and looking decent, Killzone 2, Gears, etc, are proving yet again that great visuals aren't exclusive to enthusiast PC freaks.
11 months ago
ANDYBALLINA... the controls sucked... i had to put the sensitivity all the way up and it still felt slow... the rest of the default controls didn't feel right either, mind you i didn't try playing with the settings... usually i don't have to

i hate my PS3 cause its a $1000 (yes i got a launch console) big black piece of crap... well its not so much black anymore... more grey from dust...

every game i get excited about (exclusives only, as i have a 360 and if i have a choice the 360 wins every time).. they end up leaving me with a feeling of great dissapointment..

i want to love the ps3... but i can't... icon_sad.gif
11 months ago
you need help
11 months ago
STANKY J wrote
you need help
LOL
I agree
11 months ago
KRiSX wrote
ANDYBALLINA... the controls sucked... i had to put the sensitivity all the way up and it still felt slow... the rest of the default controls didn't feel right either, mind you i didn't try playing with the settings... usually i don't have to

i hate my PS3 cause its a $1000 (yes i got a launch console) big black piece of crap... well its not so much black anymore... more grey from dust...

every game i get excited about (exclusives only, as i have a 360 and if i have a choice the 360 wins every time).. they end up leaving me with a feeling of great dissapointment..

i want to love the ps3... but i can't... icon_sad.gif
Sell your launch console get some decent money for it and buy some 360 games. Do it now while there going for a decent price as if you have had it for this long and it hasnt delivered for you now its probably never going to deliver.

And awesome review Denny I just cant believe we are finally able to get our mitts on it next week icon_smile.gif

This will probably be the first game I will try to get all the trophies for.
11 months ago
Not the old 'sell your console if you don't like it' treatment again. Are you a car salesmen or something in your day job?

Leave the man alone, he is entitled to an opinion. I actually agree with him to some extent as a lot of the exclusives on the PS3 have left me feeling lacking. Shock horror, there are two of us! But I haven't tried Killzone, so I'm not going to comment.

Anyway, good review Denny. Look forward to playing with you online.
11 months ago
LeonJ wrote
Not the old 'sell your console if you don't like it' treatment again. Are you a car salesmen or something in your day job?

Leave the man alone, he is entitled to an opinion. I actually agree with him to some extent as a lot of the exclusives on the PS3 have left me feeling lacking. Shock horror, there are two of us! But I haven't tried Killzone, so I'm not going to comment.

Anyway, good review Denny. Look forward to playing with you online.
Nope im not a car salesman, just sick of people saying that along with "my PS3 gathering dust" The logical thing to do is if you dont use it sell. Why have something sitting there depreciating in value when you could sell it and put the money to something you actually like?

He is entitled to his opinion and I gave mine icon_smile.gif
11 months ago
i was similarly of the opinion that the ps3's exclusives were teetering on the underwhelming side. luckily motorstorm 2 came along and saved the day. icon_y1.gif

will probably give killzone a rent. just can't see enough that appeals to me to warrant a purchase
11 months ago
Smurf80 wrote
LeonJ wrote
Not the old 'sell your console if you don't like it' treatment again. Are you a car salesmen or something in your day job?

Leave the man alone, he is entitled to an opinion. I actually agree with him to some extent as a lot of the exclusives on the PS3 have left me feeling lacking. Shock horror, there are two of us! But I haven't tried Killzone, so I'm not going to comment.

Anyway, good review Denny. Look forward to playing with you online.
Nope im not a car salesman, just sick of people saying that along with "my PS3 gathering dust" The logical thing to do is if you dont use it sell. Why have something sitting there depreciating in value when you could sell it and put the money to something you actually like?

He is entitled to his opinion and I gave mine icon_smile.gif
If that was the case, I'd be selling my DS, PSP and Wii tomorrow.
11 months ago
LeonJ wrote
Smurf80 wrote
LeonJ wrote
Not the old 'sell your console if you don't like it' treatment again. Are you a car salesmen or something in your day job?

Leave the man alone, he is entitled to an opinion. I actually agree with him to some extent as a lot of the exclusives on the PS3 have left me feeling lacking. Shock horror, there are two of us! But I haven't tried Killzone, so I'm not going to comment.

Anyway, good review Denny. Look forward to playing with you online.
Nope im not a car salesman, just sick of people saying that along with "my PS3 gathering dust" The logical thing to do is if you dont use it sell. Why have something sitting there depreciating in value when you could sell it and put the money to something you actually like?

He is entitled to his opinion and I gave mine icon_smile.gif
If that was the case, I'd be selling my DS, PSP and Wii tomorrow.
ROFLMAO i give hell about leon not playing his wii hahahah. I was going to say that exact same thing bahahahah.
11 months ago
Another great review.
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  26/02/2009 (Confirmed)
Publisher:
  Sony Computer Entertainment
Genre:
  Shooter
Year Made:
  2008

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