Home
Twitter
RSS
Newsletter
Jeremy Jastrzab
25 Dec, 2008

Valkyria Chronicles Review

PS3 Review | Beautiful and unique, just like more games should be.
The pesky thing about a genre is that it can often be confined to its conventions. Turn-based RPGs don’t allow you to move around too much in the heat of the battle. Shooters don’t allow you to allow take turns or have a break. One way around such inconveniences is for developers is to merge genres together. Often these haven’t come off quite as well as gamers would have liked, as the numerous generic open-ended titles of the past five or so years have shown. Still, Valkyria Chronicles snuck in under the flood of much big name titles to show that merging genres is not such a silly prospect when done properly.

Valkyria Chronicles is a lot of things. As a game, it’s a surprisingly successful hybrid of real-time strategy and third-person action. As a spectacle, it’s among the most beautiful and artistically vibrant games in the HD generation. Put together with an anime style story that fictitiously parallels the events of WWII, and you have a completely unique experience that not only leaves a mark through its originality but through good game design and enjoyable gameplay.

Valkyria Chronicles is set in a fictitious Europe (called Europa) in 1935, with two empires both of are fighting over a precious resource called Ragnite. One resembles the western forces and one the east (guess which ones are the ‘Imperial’ baddies). The story surrounds the invasion of a neutral territory, Gallia, wedged between the two powers but happens to be rich in the desired resource. The main protagonist, Welkin Gunter, is the son of a general from what was the first Europan war and Valkyria Chronicles essentially tells the story of his militia squad and their role in the war.

One of the less androgynous male anime leads.

One of the less androgynous male anime leads.
Close
The story is one of the strongest aspects of Valkyria Chronicles, despite a slow, plodding start. It seems that numerous events reflect occurrences from both WWI and WWII, while adding a typically cheesy anime and fantasy twist. Each of the 18 chapters is split into episodes, that each come together to tell a full story. It does distract from the continuity, but the memorable cast and emotively driven events make for one of the most memorable narratives on the PS3 and not just this year.

The story is very reminiscent of an anime, so it would make sense that the game would look like one as well. Rather than pushing the polygons, the developers have aimed for style over processing power. And the result is a phenomenally gorgeous game that stands out of the crowd. It makes a compelling argument for more games to adopt this style, as it looks fantastic without a lot of the usual technical shortcomings. The game also sounds just about as good as it looks, with good, meaty sound effects, decent voicing and a Japanese option. This is topped off with a serious and emotive soundtrack.

As mentioned, Valkyria Chronicles is the kind of game that transcends a single genre classification. To its credit though, the game manages to get by with a lot of the advantages of genres that it borrows from with very few of the disadvantages. Furthermore, each of the twenty-odd missions that you partake in will vary greatly from the last. The sheer variety in the missions and the fact that you’ll see and do something new and different in just about each one of them is an achievement in game design.

Not your usual command station.

Not your usual command station.
Close
Valkyria Chronicles has you taking command of a small militia squad, often headed up by a tank. After getting through a few of the early missions, which serve an introductory purpose, you’ll pick a squad of up to twenty ‘soldiers’ from five different classes: Scout, Shocktrooper, Lancer, Engineer and Sniper. Each class has its uses, as well as advantages and disadvantages. For example, the Scouts can move very far in one turn, but don’t have the fire power or defence of the Shocktroopers. While it is up to the player to choose the make up of their squad, there are times where certain classes are more useful than others. After all, anti-tank units such as the Lancers will take down a tank much quicker than bullet wielding Scouts, Shocktroopers or Snipers.

Though you have twenty to pick from, your squad for the mission will be usually much smaller. Once you’ve picked your squad and have been given your orders for the mission, you’re then placed on what looks like a hand-drawn map, detailing your position, the position of your objective and any enemies that you can see. You have a number of command points in each of your turns, where picking an individual unit will use one command point (tanks use two). Eventually, you’ll learn ‘orders’, which will also take up command points but allow you to enhance your squad members by ordering an increase in attack or defence and the like.

Once you pick a character, you are zoomed into a third person action perspective. From here, there is a yellow bar that indicates your action points, or how far the character can move. Pressing R1 will take you to an over-the-shoulder view and allow you to attack. Of course, you can move a character more than once per turn, but their action points will be less if you’ve already used them. Once you are out of command points, or are happy with your position, your turn ends and the enemy will take their turn. Thankfully, left over command points will carry over the next turn, but you can only have a max of twenty. This continues until one side takes victory.

Great! Now where is that enemy...

Great! Now where is that enemy...
Close
The great aspect of Valkyria Chronicles is not just the mix of genres, or the variety in the mission but the intricacy in the design that takes out a lot of the bad things about some genres while keeping the good. For example, rather than cluttering the interface with buttons, most trivial functions are automated with only significant actions that you can only do once a turn needing a button, and the RPG aspects such as levelling will apply to a whole class rather than individuals which is very much appreciated. Furthermore, Valkyria Chronicles is the kind of game that is easy to learn but hard to master. Getting really good at the game requires a good level of intricate knowledge and there are a heap of options for upgrading and customising your squad.

Valkyria Chronicles is one of the most accomplished packages in terms of design to be released in recent times, but it is not without its minor issues. In particular, the friendly AI at times has some strange and erratic detection patterns when it comes to the action stage. Hit detection is usually a minor issue, but when your entire strategy hinges on it coming off, it can be very frustrating sometimes. Other than that, there are a few minor control interface issues that can get in the way at times. That, and often you are subject to some vague directions that require some trial and error. Once, we were directed to a point, only to be vaporised by the enemy. Oops.

Given a lack of precision in the action at lower levels, the one aspect that strategy/action hybrids live and die by is the reliance on luck. So the game will often straddle the line between satisfaction when a move comes off and frustration when it doesn’t come off. It’s especially frustrating late in the game when the odds are really stacked against you. Finally, the game is a bit harsh with its rating system at the end of each mission. Basically, if you’re not getting good ranks at the beginning, you’ll be at a disadvantage at the back end of the game, as you won’t have levels to proficiently tackle the latter missions.

Mixing real time action and strategy was a great idea.

Mixing real time action and strategy was a great idea.
Close
Eighteen chapters may not seem like a huge amount, but Valkyria Chronicles is a big game. To finish the main story within 25 hours would be an achievement, as missions can exceed the hour mark. Thankfully, you can save as you go. Once finished, you have skirmishes (replayable missions) that you can use for extra experience and whole heap of lore and information that you can read about the game. Finally, Valkyria Chronicles is a game aimed at what is referred to as the ‘hardcore’ gamer. It is a hard, unique and intricate game that will only be appreciated by those who really know how to play and those who like their games with an anime and fantasy twist.

Valkyria Chronicles is the kind of game that makes a compelling argument for developers to push the envelope and make something unique. It successfully combines genres and pulls off real-time turn-based strategy on a console with aplomb. However, it's not only the game mechanics that come off but the whole presentation of the game can be truly described as beautiful. While there are a few aspects that could have been tightened, such as the AI and mission descriptions, these are far outweighed by everything that is done well and done differently. As mentioned, each mission is unique challenge and will give you a real work out. It may not be for everyone, but those who do appreciate this kind of game will be treated to a unique and memorable experience.
The Score
Valkyria Chronicles succeeds in bringing genres together and provides a memorable experience that not only proves that strategy can be done on consoles, but brings something completely new and great to the table.
Looking to buy this game right now? PALGN recommends www.Play-Asia.com.

Related Content

Sonic Chronicles: The Dark Brotherhood Interview
06 Sep, 2008 We chat with Dorian Kieken, Sonic Chronicles' Associate Producer, and discuss Sonic's first RPG adventure.
Assassin's Creed: Altaïr's Chronicles Review
06 May, 2008 Chronic calls, more like.
The Spiderwick Chronicles Review
30 Mar, 2008 Goblins, trolls, ogres... Where are the spiders?
13 Comments
1 year ago
I definitely want to get this sometime - but I have a HUGGGGGGGGGGGE backlog... (got at least 5 or so RPGS I haven't even touched yet) so no new games for me!

But VC FTW
1 year ago
I will definitely have to play this.
1 year ago
It's a fantastic game. I had to import it from the USA because it became virtually impossible to find in Australia about 2 weeks after it came out; this game really follows the footsteps of Skies of Arcadia- another great Sega game nobody will play.

This sold pathetically everywhere around the world (like 50,000 in America?), but then anything that doesn't have the name "Metal Gear" or "Gran Turismo" will do that on the PS3...
1 year ago
I wholeheartedly recommend this to any PS3 owner with a slight interest of RPG/strat/shooter games.
1 year ago
Definitely a very satisfying ending. For some reason the last few rpg's endings didnt meet expectations, however, this game was very, very satisfying!
1 year ago
Fantastic Game. I managed to pick up a copy day one, and is one of my favourite PS3 games to date.
1 year ago
arbok wrote
I definitely want to get this sometime - but I have a HUGGGGGGGGGGGE backlog... (got at least 5 or so RPGS I haven't even touched yet) so no new games for me!

But VC FTW
Ahh yes I know the feeling very well. But when I look up at my ps2 shelf I see about 20 untouched (all because I had a massive urge to get as many ps2 rpgs as i could in the last 6 months), and almost die thinking how long it will take to pass them all.
1 year ago
This is on the 'TO PLAY' list. That and about 10 games from the last 3 months. God damn best gaming season ever.
1 year ago
WTF is it with publishers under-marketing and under producing the great games and doing the opposite with the generic crap. I struggle to find games like this in store day 1 because they "sold out 5 min after opening" and publishers wonder why the hell they don't sell? It's because they don't fill the shelves and don't advertise. I only stumbled on it by accident when I noticed the demo while browsing the PSN store, and it's now one of my fav games icon_biggrin.gif.
1 year ago
I played the demo, and thought it was alright, better than most other turn based games. But then, I am not a fan of turn based games.
1 year ago
Great Review, and must say a great game, I was so lucky I got it for Christmas from a relative icon_biggrin.gif I'm loving it so far, and I'm sure anyone else who is a fan of Anime or RPG's will aswell
1 year ago
Skiller wrote
WTF is it with publishers under-marketing and under producing the great games and doing the opposite with the generic crap. I struggle to find games like this in store day 1 because they "sold out 5 min after opening" and publishers wonder why the hell they don't sell? It's because they don't fill the shelves and don't advertise. I only stumbled on it by accident when I noticed the demo while browsing the PSN store, and it's now one of my fav games .
Well its because its one of those niche titles that western publishers avoid producing in high volumes out of fear that it wont sell very well... which is usually the case as only a small percentage of the mainstream market will actually play these type of games, instead they turn to the tried and true cash cow genres which they know will sell no matter how bad the product really is.

But anyway, picked this game up from JB-HiFi a couple weeks back, have been loving it since icon_smile.gif
1 year ago
Great review for a great game. I haven't had much time to play this due to school, but since the semester is over, I have time now. icon_biggrin.gif
Add Comment
Like this review?
Share it with this tiny url: http://palg.nu/rQ

N4G : News for Gamers         Twitter This!

Digg!     Stumble This!

| More
  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  8/11/2008 (Deleted)
Standard Retail Price:
  $99.95 AU
Publisher:
  SEGA Australia
Genre:
  RPG

Read more...
Currently Popular on PALGN
Bioshock 2 Review
Welcome back to Rapture...
Win 1 of 10 Bioshock 2 packs
Includes free stuffs!
PALGN Weekly Releases - 08/02/10
Christmas in February?
Dante's Inferno Review
Is it Divine, or unwittingly Comedic?