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Denny Markovic
02 Aug, 2008

Killzone 2 Preview

PS3 Preview | It's not pre-rendered any more.
Hype is an interesting, and often frustrating thing in the gaming industry. Countless games never live up to the lofty expectations of their creators, but sometimes hype can aid the success of games which did actually meet the standards of the hype. In the case of Killzone 2, expectations are quite high, ever since the now infamous E3 2005 CG trailer was shown, revealing an intense and chaotic war zone with high levels of detail. While it turned out that trailer was indeed a fake, the real Killzone 2 seems to be delivering what was promised, and in some ways surpassing it. We recently were given hands on time with the latest E3 build, and we came out yearning for more.

The level we played was straight from the Sony Gamer's Day, except longer and now with a tank to commandeer. Your team is sent to assault the Corinth River and spearhead the Helghast encampment residing there, which the mission briefing states is a rather small level of resistance. The problem however, is the term 'small' was a downright lie, as the opening cut-scene shows you and your team flying towards the beach on drop ships known as 'infiltrators', being bombarded with an enormous amount of anti-air fire. The anti-air fire kills off many other infiltrators around you, with one colliding into another up front, and flaming debris slamming into your own ship. This causes your ship to crash into the sandy beach, and through that, the cut-scene seamlessly transitions into gameplay and moving through the Helghan defences.

Well...he's dead.

Well...he's dead.
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The first thing that will kick you is how good the game looks. Textures are high resolution, player models are chunky and full of detail, and the effects are stunning. Explosions will kick up sand from the ground and swirl within the black smoke, light will stream through the smallest of holes, and bullets will sear through walls and leave a hot residue then slowly go cold. It was all extremely consistent and ran at a solid 30 frames per second. Even at this stage, it seems Guerrilla are adamant in matching that CG trailer. The feeling of a war zone is certainly there, and at points makes games like Call of Duty 4 feel like a children's playground in brutality. Though its visual style and use of colour will be dependent on taste, it cannot be denied that Killzone 2 is a technical powerhouse.

Controls were slick and made popping shots out very easy, and the new 'cover' system in place worked quite well. By holding L1 next to almost any piece of cover, your character hugs the wall and hides behind, giving you temporary safety from enemy bullets. Enemy AI is smarter than this though, and will actively flank your position and throw grenades as you huddle behind cover in order to flush you out, so resting up is a rare thing. Your team AI is no slouch, and they'll gladly mow down Helghast soldiers if you're unable, and take cover when necessary.

You do NOT want to be bombarded by this guy. Seriously.

You do NOT want to be bombarded by this guy. Seriously.
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After successfully penetrating the beach defences, you're dropped into an open field surrounded by buildings with a bridge in the centre. The battle that ensues here dwarfs the beach assault, and also gives you the opportunity to jump into a tank. On one side, you and your team are entrenched and hanging on for life as on the opposite end, a swarm of Helghast soldiers and tanks are rolling in to annihilate you. Your tank is quite a mean machine, and can handle most soldiers and a few tanks without much of a problem. You're soon almost overwhelmed however, with much of your reinforcements dropping like flies and your tank taking heavy damage. Fortunately, you're saved by an air strike, which decimates the remaining Helghast forces and leaves you and the survivors in the clear. You're then picked up by drop ships and fly off into the murky skies, and the demo ends.

This is so much cooler in motion.

This is so much cooler in motion.
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With breathtaking visuals, a solid gameplay system and high production values, Guerrilla seem to be on the right track. The glaring question that remains however is will they keep the game as consistent as it was in the demo we played. Though fantastic in many ways, the future of Killzone 2 is cloudy in this regard, and like a pop stars album, could have the hit track that everyone loves, but the rest of the songs are average at best. The level was also quite linear much like the original Killzone, though the dynamics of the combat and unpredictable AI redeem this. This time around a game might just beat the hype that it set for itself.
Overall:
As long as Guerrilla keep the rest of the game as consistent as the preview build, PlayStation 3 owners are in for one absolutely killer title.

Related Killzone 2 Content

Killzone 3 to feature split-screen gameplay
18 Dec, 2010 Kill with a friend.
Killzone 3 Gamescom multiplayer trailer
18 Aug, 2010 Jetpacks and mechs make the world go 'round.
More Killzone 2 DLC on the way
11 Jul, 2009 More fire and ice on the way.
15 Comments
4 years ago
This runs in 1080p/i right?
4 years ago
720p, locked at 30 fps. Also has 2xMSAA applied, though it seems like more as I didn't notice a single jaggie throughout. Phenomenal game engine.
4 years ago
Wow this game seriously takes the crown glory of console graphics. It really looks like it reaches a small notch below Crysis running on High and locked 30fps? You've got to be kidding me wow.
4 years ago
I never really took much notice of this game. That is, until I read this Preview. Im still wiping drool off my mouth.
4 years ago
I had great hopes for Haze till I played the full game -
I am not counting my chickens till the final game comes out....
Looks good though - any news of a demo on PSN yet??
4 years ago
^No news on a demo though sometime at Q3 I believe there'll be a multiplayer beta.
4 years ago
where did you get to see this? I'm going to read your article in a bit - I thought the EEE trailer didn't look too hot - some blurry textures and the green smoke looked odd. I'm keen on this though.

* hmm, just noticed that comments posted here get posted on that article. COOL!
4 years ago
THEMAN wrote
where did you get to see this? I'm going to read your article in a bit - I thought the EEE trailer didn't look too hot - some blurry textures and the green smoke looked odd. I'm keen on this though.
If I remember correctly Denny went to a press exclusive Sony event and he saw it there. Or something like that anyway.
4 years ago
^Spot on. Also saw a few other games which will also have previews.

As for trailers...believe me when I tell you they represent nothing of the games actual quality. Being a real graphics junkie, I did not notice a single lower res texture. It all looked really damn good. Tbh the only game that looks better on a technical note is Crysis, and even then it doesn't seem like much.
4 years ago
This is looking good, I hope Gameplay goes all well cause I really want something to rub into the next 360 fanboy I see!!! lol
4 years ago
I am anticipating the graphics in this game to be the best we've seen on a console. MGS4 included.
4 years ago
It looks and sounds awesome, counting down the days untill I can get my hands on it.
4 years ago
This is my second most anticipated PS3 game. I dunno if it is the best looking console game or the second best...
4 years ago
Doesn't look as good as CoD4 on PC and lightyears behind Crysis on Very High. Still pretty good for a console game.
4 years ago
Why did this game become so highly anticipated?

Wasn't the first one really highly anticipated then ended up being average?
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  26/02/2009 (Confirmed)
Publisher:
  Sony Computer Entertainment
Genre:
  Shooter
Year Made:
  2008

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