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Kimberley Ellis
19 Jul, 2008

E3 2008: Ghostbusters Preview

PS3 Feature | Step into the shoes of the new guy.
It's amazing to think that it has been over twenty years since three unemployed parapsychology professors packed up their office on campus and set up their ghost removal service in a shabby, old fire station in the 1984 motion picture Ghostbusters. But eventhough the dust has long gathered on this supernatural film series (and associated media), Ghostbusters still remains one of this generation's most beloved pop culture icons.


Everyone's favourite marshmellow man.

Everyone's favourite marshmellow man.
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With the chequered history of the licensed videogame hanging overhead, the game based on this piece of popular culture has many skeptics waiting for it to fail, giving its developer Terminal Reality a reason for being super secretive about their game.

What we do know about the title is that Ghostbusters: The Video Game finds itself acting as the third film in the franchise - with the game's story being penned by the ghostbusting duo of Dr. Egon Spengler (Harold Ramis) and Dr. Raymond Stantz (Dan Akroyd) - which throws players into the stylish jumpsuit of the newest Ghostbuster recruit two years after the events of Ghostbusters.

First day on the job.

First day on the job.
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Like in the films, the objective of being a Ghostbuster is to clean up the streets from spectral nasties. As the newest member of the Ghostbuster team, you will find yourself accompanying the three iconic founders of the business where you will be given a mission by a prospective client to clear out the things that go bump in the night. Depending on how well you do your job (i.e. how much damage you cause) you will be given cash which can then be used to upgrade your proton pack and other equipment to help you tackle the harder nasties as you progress through the game. Like the films, this endeavour might not always go according to plan as one false move can send a pesky ghost into a fit, leaving you there to horrifyingly watch on as it trashes the joint and leaves you with a damage bill larger than your commission.

Players will be able to either capture their prey and place them in a containment trap or in the case of the real nasty pieces of work, you'll be able to destroy them completely. The main tool of choice is of course the trusty proton pack which provides a stream of energy for you to hold back the ghosts long enough for you and your cohorts to release a containment trap to box them in. The tougher the ghost, the more effort it will take to contain them by bashing them into a wall or slamming them into the ground to give you the upper hand. Of course don't cross the streams, or you'll be in for one hell of a surprise!

Attack of the killer library books!

Attack of the killer library books!
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Visually, Ghostbusters is looking like a treat with many of the film's signature characters and landmarks being lovingly recreated for the game, the most awesome being the Stay Puft Marshmallow Man. Die hard Ghostbuster fans will be pleased to note that the game will be featuring the library, complete with haunted stacks. The game's physics look most impressive, specifically how everything in the environment can be interacted with - not to mention blown to smithereens. Tables, chairs, books, lamps, and everything in between can be tossed around, used as weapons by ghosts or singed to pieces with your proton pack - making for an ultimately fun distraction when you aren't in the mood to tackle one of the game's missions.

While there are still a number of months before we will be strapping on the proton pack for ourselves, the combination of the series' original writing team and what we've seen of the game for ourselves has us believing that Ghostbusters: The Video Game could be a title to run down the spectre of the horribleness that hangs over many movie licensed videogames. Whether it lives up to the expectations or not, one thing is for sure: the nostalgic love for this franchise will have definitely captured many gamers' attention.

Related Ghostbusters Content

Ghostbusters Review
27 Jun, 2009 They're here to save the world.
Sony acquires publishing rights for Ghostbusters
06 May, 2009 Now a timed exclusive for PS3 and PS2.
Ghostbusters Review
27 Nov, 2009 Be afraid.
5 Comments
3 years ago
I cant wait.
Having the original writers will be a definite plus.
I hope it doesn't fail as many people are apparently hoping?
3 years ago
Seconded. Im thirsting for something awesome to come out of this!
3 years ago
will there be any sigourney?
3 years ago
the more i see of this, the more hyped i get for it.

can't wait.
3 years ago
Has quality control for new members dropped recently or is PALGN now more readily accessible to children? I propose the introduction of a PALGN Kids forum..

One major difference we see in this project to movie tie-in games, is the fact that the brains behind Ghostbusters are heavily involved with it and the second is that well... there is no movie deadline for this title to match. I expect this gives it an immediate advantage.
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| More
  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  31/7/2009 (Deleted)
Publisher:
  Vivendi Universal
Genre:
  Adventure
Year Made:
  2008

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