Home
Twitter
RSS
Newsletter
Daniel Golding
22 May, 2008

GTAIV stars point to low pay

PS3 News | The talent behind Niko and Roman aren't making bucket-loads of cash.
If your life-long dream is to become a voice-over artist for one of the most popular videogames in the world, you might want to think about keeping that job at the corner store. Michael Hollick, the voice behind Grand Theft Auto IV's protagonist, Niko Bellic, spoke to the New York Times about his relatively low paycheck from Rockstar.

Hollick received $100,000 for 15 months of voice-over recording and motion capture work. To your average student gamer working in hospitality or retail, this might seem like a lot of money, but as the star of a game that has made well into the multi-millions of dollars in the last few weeks alone, Hollick thinks it's a little unfair. Hollick: “Obviously I’m incredibly thankful to Rockstar for the opportunity to be in this game when I was just a nobody, an unknown quantity. But it’s tough, when you see Grand Theft Auto IV out there as the biggest thing going right now, when they’re making hundreds of millions of dollars, and we don’t see any of it. I don’t blame Rockstar. I blame our union for not having the agreements in place to protect the creative people who drive the sales of these games. Yes, the technology is important, but it’s the human performances within them that people really connect to, and I hope actors will get more respect for the work they do within those technologies.”

Certainly, with film and TV stars receiving pay-day bonanzas well into the millions, Hollick feels that the Screen Actors Guild has overlooked the role of videogame talent. There's also the issue of promotional material and the internet, which smacks of the recent months-long strike by the Writer's Guild. “For instance, our contracts say nothing about the use of voices for promotional purposes over the Internet,” Mr. Hollick said. “The first GTA IV trailer generated something like 40 million hits online, and that’s my voice all over it, and I get nothing. If that were a radio spot, I would have. Same thing for the TV ads. I recorded those lines for the game, but now they’re all over television. It’s another gray area.”

In the same article, Ezra J. Doner, a lawyer for Hollywood entertainment companies, countered by suggesting, “The actor whose appearance or voice is used is more analogous to a session music for a band. The session musicians don’t get residuals on the sales of the CD. They get paid a session fee. It’s not like the star quality of Tom Cruise that’s getting people to buy that video game.”

However, this hasn't stopped other Grand Theft Auto IV actors from drawing attention to their situation. Jason Zumwalt, the man behind Niko's cousin, Roman, posted this humorous video on YouTube recently, suggesting many of the same points as Hollick. As the videogame industry is still young and beginning to make extraordinary amounts of money, we may expect this issue to crop up again as more and more 'blockbuster' games hit the shelves.

Related Grand Theft Auto IV Content

GTA IV receives multiplayer focused patch
24 Jun, 2008 Exploits and connectivity issues targeted.
GTA IV sells 8.5 million
06 Jun, 2008 That's a lot of copies in about six weeks.
GTA IV cut details emerge
24 May, 2008 So, what's missing from our version?
34 Comments
1 year ago
Poor guy, only getting $100,000 a year, I'm crying my heart out here. Wouldn't it be great if it developers had to pay voice talent a cut of the profits that even the programmers don't get? That would be great! icon_rolleyes.gif
1 year ago
Hopefully hes already signed the contract to do the 2 DLC episodes icon_razz.gif
1 year ago
$100,000 for 15 months? WTF is this guy on, all he does is a couple of hours a day to say a few lines that thousands of other willing people would easily be qualified for and able to do. The people who actually made the game and needed to work 18 hour days to get things done are probably being paid less than that. I'm a game programmer, I've worked 18 hour days and I know I am getting much less than that.

At least movie stars have to look good, keep in shape, put up with many hours of make-up, repeat huge and exhausting scenes over and over or produce a perfect take first time on a one time only multi-million dollar shoot. This guy had no risk, no hard work, no need to keep up a good physique and no need to even be presentable.

IMO this guy is another greedy, arrogant, overpaid jerk who doesn't realise just how replacable he is. I mean really, if every one working on GTA IV got paid as well as he did then GTA IV would have between 2 and 5 times as much to make:
1000 people * $80,000 (annual salary equivilent to $100,000 over 15 months) * # of years = at least $200,000 in labour alone.

Edit:
And just thinking he couldn't even have been working a couple of hours a day over that 15 month time frame unless he was REALLY bad at his job. I mean he'd have done say 10 hours worth of dialog right? Not played GTA IV yet so I'm guessing a bit, but that would mean if it took 10 attempts to get a line right, and 30% of planned lines were dropped, that's 150ish hours of work, and clearly that's barely even enough for an hour of work per day for 8 months, let alone 15.
1 year ago
Skiller wrote
$100,000 for 15 months? WTF is this guy on, all he does is a couple of hours a day to say a few lines that thousands of other willing people would easily be qualified for and able to do. The people who actually made the game and needed to work 18 hour days to get things done are probably being paid less than that. I'm a game programmer, I've worked 18 hour days and I know I am getting much less than that.
Nice collection of assumptions
1 year ago
Skiller Wrote
Quote
movie stars have to look good, keep in shape, put up with many hours of make-up, repeat huge and exhausting scenes over and over
Do they really tell that to the likes of John Goodman, John Candy etc. etc.
Skiller Wrote
Quote
all he does is a couple of hours a day to say a few lines that thousands of other willing people
Isn't that what Moviestars do in all these animated feature films and often get paid big bucks for. Shrek, Nemo, Monsters Inc, Toy story the list goes on and on.
Skiller Wrote
Quote
IMO this guy is another greedy, arrogant, overpaid jerk who doesn't realise just how replacable he is
You could hardly go that far. He's asking for the industry norm is it fair that Tom Hanks earned 5,000,000 for Toy story 2 = 2hr movie and this guy only earns 100,000 for average 60hr game. Surely there is inconsistency.
http://www.the-movie-times.com/thrsdir/actors/tomhanks.html
Follow link to income scource of Tom Hanks in Toy Story 2
1 year ago
While it does seem like a ton of money for one game, he does have a point - he gets paid for saying a certain number of lines for the game.. but then Rockstar use those recordings for heaps of advertising outside of the actual game but the actors don't get any money for doing voiceover advertising work. I think it's more about the principle than the cash itself.
1 year ago
Marka wrote
Skiller wrote
$100,000 for 15 months? WTF is this guy on, all he does is a couple of hours a day to say a few lines that thousands of other willing people would easily be qualified for and able to do. The people who actually made the game and needed to work 18 hour days to get things done are probably being paid less than that. I'm a game programmer, I've worked 18 hour days and I know I am getting much less than that.
Nice collection of assumptions
Good point (and sorry I nearly missed it), most of that was just guess work, but it's estimated guesses work based on my experience in the games industry, we are one of the most abused workforces around having to frequently put in stupid amounts of unpaid overtime (working 18 hour days and weekends but only getting paid for five 8 hour days), and our skills would land us jobs paying between 2 and 10 times what we currently earn if we left the games industry for the IT sector. It makes me sick to think there are people demanding more money from this industry for doing a job that is significantly easier and less time time consuming, take a look at most credits for games, there's almost always some apology from the devs to their family for being away so much of the time.

lennex15 wrote
Skiller Wrote
Quote
movie stars have to look good, keep in shape, put up with many hours of make-up, repeat huge and exhausting scenes over and over
Do they really tell that to the likes of John Goodman, John Candy etc. etc.
Skiller Wrote
Quote
all he does is a couple of hours a day to say a few lines that thousands of other willing people
Isn't that what Moviestars do in all these animated feature films and often get paid big bucks for. Shrek, Nemo, Monsters Inc, Toy story the list goes on and on.
Skiller Wrote
Quote
IMO this guy is another greedy, arrogant, overpaid jerk who doesn't realise just how replacable he is
You could hardly go that far. He's asking for the industry norm is it fair that Tom Hanks earned 5,000,000 for Toy story 2 = 2hr movie and this guy only earns 100,000 for average 60hr game. Surely there is inconsistency.
http://www.the-movie-times.com/thrsdir/actors/tomhanks.html
Follow link to income scource of Tom Hanks in Toy Story 2
There's no inconsistency in the slightest, Tom Hanks is a well known name and using his voice would no doubt have increased sales of the movie easily justifying the $5,000,000 he was paid. The flaw in all your arguments is the same, the actor in question was being paid more for the name rather than the work, as is the case with most famous actors. This guy is not famous, he had little to offer in terms of selling more copies of the game so he should not be being paid so much money, they could have hired almost anyone for the job and still sold just as many copies of the game so I don't think he should be complaining about that.

choinkees wrote
While it does seem like a ton of money for one game, he does have a point - he gets paid for saying a certain number of lines for the game.. but then Rockstar use those recordings for heaps of advertising outside of the actual game but the actors don't get any money for doing voiceover advertising work. I think it's more about the principle than the cash itself.
Yer I agree that he should be getting a cut of the advertising revenue that's a totally fair argument since it actually is his voice that's making them money in that case and he should be able to reap the benefits.
1 year ago
Man, let me be the voice of the next GTA. I'll do it for free. icon_wink.gif
1 year ago
EDIT: I'll actually just keep it to this:

If he didn't like the contract - why did he sign on?
1 year ago
Nick wrote
That being said, I do see his point and I think anyone (whether they made it public or not) would be annoyed that their work is being reused over and over without them receiving anything extra for it.
Like say a developer, any work I do will be used over and over without any extra money comming my way. For instance if someone wrote a great algorythm to some neat effect then left the company, that work will be likely to be used for sequals and other games without the author of the code getting anything, often not even a single credit after the game it was originally in icon_sad.gif. These actors don't know how sweet a deal they have.

For a company of developers that can't afford to self fund a game (MOST OF THEM), the company will often only get paid a fixed amount to develop a game by a publisher. If the company was paid $10,000,000 to make the game and if the game happens to sell extremely well and make $1,000,000,000 then the dev company get's screwed out of $990,000,000 just because they needed a loan.
1 year ago
Skiller Wrote:
Quote
There's no inconsistency in the slightest, Tom Hanks is a well known name and using his voice would no doubt have increased sales of the movie easily justifying the $5,000,000 he was paid. The flaw in all your arguments is the same, the actor in question was being paid more for the name rather than the work, as is the case with most famous actors. This guy is not famous, he had little to offer in terms of selling more copies of the game so he should not be being paid so much money, they could have hired almost anyone for the job and still sold just as many copies of the game so I don't think he should be complaining about that.
Granted Tom Hanks made people want to buy Toy story. But if GTA IV had crap voice acting what would be the first complaint of many critics whom many people rely upon to make informed choice about buying the game. I can imagine the reviews: GTAIV great game but voice acting Sh*te. If the voice acting had of been bad it would have been a major detractor for a lot people buying the game and possibly effected sails.

Nick wrote:
Quote
If he didn't like the contract - why did he sign on?
this ultimately is the point he obviously had a crap manager or crap union or crap negotiating skills so inevitably he had the choice to sign or not and if he was unhappy he shouldn't have.
1 year ago
thats plenty for doing some voice acting for a couple hours a day. People getting 100k+ here usualy work 12 hour days. for almost the entire year. i would do the voice acting for a highly ranked video game for free..
1 year ago
Well it looks like hes put a halt to his career... Who'd wanna hire him now?

Working on a project like this would be a real door opener within the industry.

So he may have ruined any chances of making a better amount in the future.
1 year ago
Boohoo.. game devs get pitiful pay, are forced to work crazy hours with no overtime pay during crunch time and get little to no recognition for their work.

$100,000 for 15 months? Working as a voice-over artist in a video game? Live with it buddy.
1 year ago
I can see both sides of the argument, but overall I think it's silly to compare voice actors to movie stars. Forget about the skill difference for a moment and think about some other factors which Skiller has mentioned. Do you really think that movie studios would choose to pay actors ridiculous amounts of money if they didn't have to? It's because they are irreplaceable the the public loves to see certain stars just because they are famous and good looking etc. There are many great actors who aren't movie stars and aren't on big pay. Movie studios don't pay big money based on acting talent, they pay big money for movie stars to make big money for their movie. Anyone who is replaceable will not get the big money. Unfortunately for most voice actors, they fall into this category.
1 year ago
Deathfiend wrote
Well it looks like hes put a halt to his career... Who'd wanna hire him now?

Working on a project like this would be a real door opener within the industry.

So he may have ruined any chances of making a better amount in the future.
I agree completely. You get paid for your experience and 100k is nothing to be angry about, I would happily do the job for that price. I doubt anyones going to be interested in employing him after this event, hes tarnished his own name.
1 year ago
I think some of you are really missing the point. It's not about the $100,000 he earnt to do the voice. It's about the immense amount of cash Rockstar has earnt afterwards that he has no entitlement to because it's a game.

If it was a TV show or a movie he would earn residuals and be able to make money on the game's success.

Think of it this way. Your friend buys your magic seed from you for $1. Seems like an okay deal. Your friend plants the magic seed and grows magic fruit and sells the magic fruit at a huge profit, hundreds and hundreds of dollars. Surely you would be justified in thinking you might be a little bit entitled to at least some of that profit because you provided the magic seed.

I think it would be fair for Hollick to earn some sort of residual from the game even if it were minor. The other voice actors, perhaps not, but Hollick is the voice of the game and I think deserves some sort of reward for that out of the game's success.
1 year ago
Toastfarmer wrote
Think of it this way. Your friend buys your magic seed from you for $1. Seems like an okay deal. Your friend plants the magic seed and grows magic fruit and sells the magic fruit at a huge profit, hundreds and hundreds of dollars. Surely you would be justified in thinking you might be a little bit entitled to at least some of that profit because you provided the magic seed.
Does the SLA between the two say anything about this? icon_razz.gif

If its a set deal, its a set deal. Just because the game sold well it doesn't mean that he should be issued a big hand out. He was paid for the work he did and he signed the contract knowing so.

I'm pretty sure he would have done his homework before signing up for the job regardless and if he did this he would have known how big and successful the series is.

I do understand where your coming from but most businesses really don't think like that.
1 year ago
omg, harden the f*** up

rockstar should have used real immigrants, they'd do the job for half the price and keep their mouths shut
1 year ago
genxevo wrote
omg, harden the f*** up

rockstar should have used real immigrants, they'd do the job for half the price and keep their mouths shut
icon_lol.gif
1 year ago
Not to displease the Americans among us, but:
"Jason Zumwalt, the man behind Niko's cousin, Roman, posted this humorous video on YouTube recently, suggesting many of the same points as Hollick."

Humour has a 'u'.
1 year ago
Heh. I like how people think this guy is being greedy. Because the suits who had nothing to do with the development of the game, who have likely never played a game and who are pretty much the driving force behind every mediocre game out there deserve all the profit from actual talent, right?

Addendum;
GTAIV is bigger than most movies that have come out this year. The big games now are huge - and this guy is the lead actor. Without a strong union backing, though, they're gonna get **** all over, which is his main point.
1 year ago
lordofthesheep wrote
Not to displease the Americans among us, but:
"Jason Zumwalt, the man behind Niko's cousin, Roman, posted this humorous video on YouTube recently, suggesting many of the same points as Hollick."

Humour has a 'u'.
Correct, but when something is possesses humour, it is spelled humorous.
1 year ago
he has a point though. it's not that he didn't get paid for the work, it's that he isn't entitled to royalties on sales, like VO actors for TV or movies get.

he's not really even blaming Rockstar, he's bringing to light the fact that had it been a TV or Movie gig, the Screen Actors Guild ensure he's entitled to a royalty cheque, in addition to his paycheck. the same way actors get a royalty payment for their image being used (there was a thing recently where Disney cancelled adding Giselle from Enchanted to their Disney Princesses lineup when they realised that even using Amy Adams' animated persona would entitle her to a royalty cheque).

it's got nothing to do with his "Star Power" attraction. the VO actors of your average Anime, or Disney TV show aren't necessarily known names, but they get a royalty in addition to a wage, just like Tom Hanks would be getting a royalty cheque in addition to that $5M for TS2.
Add Comment
Like this news?
Share it with this tiny url: http://palg.nu/2AF

N4G : News for Gamers         Twitter This!

Digg!     Stumble This!

| More
  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  29/04/2008 (Confirmed)
Standard Retail Price:
  $119.95 AU
Publisher:
  Rockstar Games
Genre:
  Action
Year Made:
  2007

Read more...
Currently Popular on PALGN
Michael Atkinson steps down from his Attorney-General position
Will no longer be able to veto R18+ rating.
Updated Australian Release List - 21/03/2010
Blazing, catching and resonating.
God of War III Review
Kratos will not be denied his revenge.
White Knight Chronicles Review
Chronicles to put you to sleep.
Switzerland to ban violent games
Possible blanket ban on the production, distribution and sale of violent games.